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  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan * '''Strength''' dictates your Character's strength, or combat experience.
    13 KB (2,122 words) - 00:07, 20 December 2023
  • ==Combat Styles== ...but it is recommended to choose one and find friends who complement their Combat Style.
    12 KB (1,811 words) - 01:40, 30 March 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan * '''Strength''' dictates your Character's strength, or combat experience.
    13 KB (2,054 words) - 23:48, 7 April 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ...ttacks from Ranger and Deadeye Stance. When a character is targeted with a Ranged Attack Emote, their minimum Defense Roll is raised to 9 for Ranger Stance a
    12 KB (1,769 words) - 03:35, 1 April 2024
  • ...eye Point Buy specifically is designed to cater to the sniper/glass-cannon Ranged fighter that sacrifices all defensive means for superior firepower. Deadeye ...ed on them by Allies. Finally, the user's Basic Attack Emotes become Emote Ranged, but if they try to attack someone within 4 Blocks, that attack automatical
    13 KB (1,916 words) - 20:03, 13 March 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ...than 7 points into Magic, they unlock a new Combat Style: True Mage. This Combat Style uses Magic for both Attack Stat and Defense Stat, allowing the Player
    26 KB (4,181 words) - 01:10, 16 April 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ==Combat Roleplay==
    19 KB (2,986 words) - 01:13, 16 April 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ...for the Character to become proficient in Alchemy and Chemistry for either combat or utility.
    12 KB (1,832 words) - 03:35, 1 April 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ...simple-tooltip: Shield Cover | The user passively is able to block/deflect Ranged Attacks from Ranger Stance and Deadeye Stance, but only from the front/side
    11 KB (1,680 words) - 21:04, 19 December 2023
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ...visual effects on their body like Tattoos, Mutations, and additional (non-combat) functional limbs or body parts. The Mundane version of this Pack does not
    12 KB (2,025 words) - 06:44, 2 April 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ...racter to become proficient in Engineering and using Technology for either combat or utility.
    10 KB (1,518 words) - 21:13, 28 January 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan Bruiser Parry is for those wanting to punish ranged attackers.
    11 KB (1,619 words) - 21:13, 24 March 2024
  • ...Ranger Point Buy specifically is designed to cater to a jack of all trades ranged fighter, using bows or firearms. Ranger Point Buy is a Locked Ability Categ ...oint Buy, Shielding Point Buy. The user's Basic Attack Emotes become Emote Ranged, but if they try to attack someone within 4 blocks, the user suffers a -3 p
    11 KB (1,681 words) - 19:41, 13 March 2024
  • ...two small platforms for Songaskian Mages to position themselves for ranged combat efforts.
    6 KB (1,050 words) - 23:05, 24 November 2023
  • |'''Thorny sharp pertusions cover this bow. Used for both close and ranged combat situations.'''
    11 KB (1,568 words) - 23:37, 18 August 2016
  • ...st Knights are members of one single Chapter, which grants them a free non-Combat related Mechanic. Changing Chapters is permitted but only infrequently and ...Chapter with Ailor, Eronidas, and Maquixtl, who seek out glory and fierce combat in the arena to prove their mettle against other Knights, and outsiders. Ba
    18 KB (2,821 words) - 00:50, 10 April 2024
  • *Combat ...re information on the Point Buy packs, which grant RP characters skills in combat, consult the relevant Proficiencies.'''
    13 KB (2,100 words) - 22:04, 27 April 2024
  • ...Hold Sihndar are taught the Sihai combat arts, and practice in particular combat without the use of weapons through strength and belief in one's own raw pow ...hanian Government. Montaro Hold Sihndar tend to be more rogueish and favor ranged weapons as well as cutthroat tactics.
    14 KB (2,199 words) - 11:51, 6 March 2024
  • ...the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explan ...Disengage does not consume an Action. Magic Disengage can be used Once Per Combat Scene. Sinistral Usage:Cannot be used on Ally, no longer applies Fleeting.
    172 KB (28,639 words) - 21:02, 28 April 2024
  • ...' These Manathar were visually the least-affected Legion. Their skin tones ranged from those of the [[Teledden]] to those of the [[Suvial]]. Uniquely, the ex ...physical weapons, instead preferring to use their own bodies and Magic for combat.
    10 KB (1,695 words) - 17:20, 3 January 2024

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