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{| class="wikitable" style="float:right; margin-left: 10px;"
{{Info flora
|
|officialname    = Ogrebait
{| style="border:0px solid #A3B1BF; float:right;" width="270px"
|commonname      = Sleepy Thyme, V’drin Olva
|- style="background:#FFCDEE; height:34px; text-align:center; vertical-align:middle; text-size:large"
|classification  = [[Shrub]]
|'''Ogrebait'''
|origins        = [[Ellador]]
|- style="vertical-align:middle;"
|habitat        = Frozen coasts and cold, damp environments
| style="height:120px" valign="top"|
|commonuse      = Medical, Decoration, Culinary, Utility
[[File:Ogrebait.png|200px|center]]
|}}
|}
Ogrebait is a flowering shrub native to the frigid expanse of [[Ellador]]'s coasts, though has been known to grow in other cold climates as well. Rumored to have first been discovered by the [[Drovv]] of [[Drowda]], its fruit has been enjoyed since the ancient [[Allorn Empire]] for its decadent flavor and medicinal applications. Its modern claim-to-fame is thanks to the [[Velheim]] of southern Ellador, who utilized the seeds of its fruit to develop potent tranquilizers for aggressive [[Ogre]] Truggs threatening their settlements. Foreign profiteers took notice of these properties, and have since refined the process of boiling Ogrebait’s seeds into a special tonic sold as a minor sleeping aid and muscle relaxant.  
|- style="vertical-align:middle;"
| style="height:20px; width:270px; text-align:center;" | '''Official Name:''' Ogrebait
|- style="vertical-align:middle;"
| style="height:20px; width:270px; text-align:center;" | '''Common Name:''' Sleepy Plant
|- style="vertical-align:middle;"
| style="height:20px; width:270px; text-align:center;" | '''Classification:''' Shrub
|- style="vertical-align:middle;"
| style="height:20px; width:270px; text-align:center;" | '''Common Use:''' Drug, baiting, medicine
|- style="vertical-align:middle;"
| style="height:20px; width:270px; text-align:center;" | '''Habitat:''' Cold and damp environments
|- style="vertical-align:middle;"
| style="height:20px; width:270px; text-align:center;" | '''Origins:''' The Lowlands of High Trollar
|}
Ogrebait is a large, leafy shrub found in the lowlands of High Trollar. The plant has flowers that can bloom in a color ranging from purple to yellow to white depending on breed. Ogrebait, while toxic to most races, is known to be consumed by Ogres for its tranquilizing effect. As such, ogre hunters also use the plant as bait, hence the name.
==Origins==
Ogrebait is a naturally occurring plant that has existed for hundreds of years. It grows in the cold, lowland forests of the island of High Trollar, south of Ellador. It is an evergreen plant, keeping its leaves throughout the year. Among the forests, ogrebait is a fairly nonremarkable plant with its pale green leaves. It is easily recognizable and distinguished by its flowers.


Ogrebait first caught the attention of Humans in 52 A.C. when a group of hunters observed an Ogre sitting down to consume the plant’s leaves before the beast fell into a state of drowsiness. After killing the helpless beast and making further such observations, they determined the plant’s properties, and soon its use as ogrebait was spread among hunters alike. Hunters often use the scent to tell if an ogre was nearby as it meant a plant was recently feasted upon.
==History==
===Etymology===
It is believed that Ogrebait’s use stems as far back as the Drovv’s civilization in ancient Drowda. Records vaguely reference a process through which a common local plant, referred to as the “V’drin Olva”, could be cultivated and alchemically altered to induce a deep-dream state. It is believed that the Drovv learned of this after witnessing the [[Thylan]] of early [[Jorrhildr]] gorging themselves on the fruit and falling into a deep sleep to survive the winter’s cold; a quirk of the species which persists even to this day. Drovv shamans claimed the dreams induced by this plant could be prophetic, and it is said the shamans consumed them for supernatural insight before major battles or hunts. These claims appear dubious at best, however, as across the globe the Allorn Empire was far more concerned with Ogrebait’s culinary applications. After cutting the sedative-producing seeds from its core, the bulk of the fruit was extremely sweet, and could be baked into tarts or pastries or simply eaten as is.
Ogrebait’s common name comes from its main use as ogre bait. The plant was not previously noticed by Humans and as such did not have any name. The native Dargan races are quite familiar with the plant and its effects, avoiding it and simply call it “sleepy plant” in their respective tongues.
==Primary Use==
Ogrebait leaves are poisonous, containing a toxin that causes extreme and total paralysis, meaning loss of movement and feeling. It effectively kills the victim through heart failure or suffocation as the required muscles stop working.
*The toxin must be ingested to take effect, whether through eating or direct exposure to open wounds. Neither the leaf nor the toxin penetrates through skin. If a leaf is removed from the plant, the toxin within loses potency over time as the leaf rots.
*Ogres use the leaf as a recreational drug. It is generally believed that an Ogre’s blood, known for having medicinal qualities, counteracts the deadliness of the toxin. The large beasts will generally sit down besides a shrub and pick at the leaves, eating them one at a time until the toxin makes them too drowsy to continue moving. Ogres usually eat no more than half a dozen leaves before the effects fully take hold.
*Ogrebait was found to be deadly to Humans, and presumably other races, when it killed a hunter who ate it as part of a dare.
*The ogrebait toxin has a very distinctive smell of bitter leaves. When parts of an ogrebait become cut or torn, the scent is exposed to the air and is incredibly easy to detect. Unless the toxin is extracted and preserved, an ogrebait leaf generally becomes harmless within a week.


The Ogrebait toxin is also used by healers as an anesthetic. The toxin is extracted and then extremely diluted with water to weaken its effect. Other herbs or ingredients, sometimes including ogre blood, are also added to further negate the lethal effects of the toxin. The resulting mixture, called Ogrebait Extract, is used to numb parts of the body during otherwise painful procedures.
Its cultural relevance only further blossomed with the death of Frisit. Despite the flash freeze of most northern regions in her final spell, including Ellador, the Ogrebait plant continued to flourish. This cemented it to the Drovv as a plant of supernatural importance and resilience, who continued to study and experiment with it at length in hopes of extracting its full potential. All of these findings were lost with the [[Fifth Void Invasion]], however, as the Drovv were wiped from the face of [[Aloria]], along with all they had learned. It is only through Ancient Allorn accounts that we even know of its northern reverence, as scholars mocked the Drovv’s pursuits for being baseless superstition, and dryly joked that the Est-Allorn felt similarly inspired to commune with [[Estel]] using raspberry pies.  
*To use, a needle is dipped into a vial of extract. The patient is then pricked at the desired area so that the mixture penetrates the skin and enters the body.
*Muscles are paralyzed and feeling is lost from that point on to the extremities. The mixture often causes a throbbing pain for a second or so before a pleasant tingling signals the numbing effect taking place. The effect lasts for a few hours. Afterwards, an electrical tingling may be felt that lasts for a day afterwards.
*Multiple uses are avoided as it can risk heart failure.
*The extract works in various degrees across races. Generally, smaller sized races are more susceptible to the extract’s effects. Orcs seem to be particularly resistant to it, presumably because of their relations to ogres. Though an ogrebait leaf can still kill an Orc, the diluted extract causes paralysis for only an hour at most and no further numbing takes place.


{| class="wikitable"
All use of Ogrebait among the [[Altalar]] effectively halted once the [[Cataclysm]] came, and a time of strife eclipsed the Allorn Empire, signaling an end to most recreational delights, including Ogrebait. Even so, Ogrebait continued its humble existence throughout the northern regions of Aloria in relative obscurity for decades, until [[Regalian]] emissaries to [[Nordskag]] were informed of the [[Ellador|Tryllejag Realm]]'s use of Ogrebait in their long war against the Ogres in their territory. Apparently for years the Velheim there had both rediscovered the plant and been utilizing it as a means of culling the Truggs that threatened their settlements. They had observed that Ogres would often congregate around the bushels to gorge on the fruit and then fall into deep, communal periods of sleep; similar to how the ancient Drovv had learned by watching the Thylan.
|-
!Name
!Appearance
!Habitat
|-
| valign="top" width="200"|Ogrebait (Sleepy Plant)
| valign="top" width="200"|Large shrub, grows to the height of a human. Pale green, arrowhead shaped leaves about the size of a human hand. Bell-shaped flowers just as large, can come in colors ranging from purple to yellow to white depending on breed.
| valign="top" |Full to partial shade, cannot tolerate full sunlight. Prefers damp, cold environments, cannot tolerate environments that are temperate or warmer.
|}


Once the hordes had been thinned and the necessity of such culls dwindled with depleting Ogre populations, entrepreneurs saw an opportunity to capitalize on the plant’s potential medicinal uses and began ventures into engineering a brand of Ogrebait that could grow in warmer climates or produce more potent effects. However, given the illicit nature of such expeditions, most, if not all of them, failed. Ever since, brews using Ogrebait seeds are largely exotic and ill-advised purchases, and its applications in alchemy have subsequently been limited.
==Appearance==
Ogrebait is a generally tall shrub acclimated to the cold climates in which it grows, commonly reaching ten feet tall and four feet wide. Due to this and its bristly leaves, it is often mistaken for small spruces, distinguished only by its clusters of purple flowers that blossom around its fruit, which are often used by Velheim (or the Drovv in ancient times) for decoration. Its fruits bear orange skins and red insides and are similar to pomegranate fruit in shape and size. These fruits give off a sickly sweet scent which has been known to attract Ogres from up to a mile away, though is largely undetectable to humans beyond a sugary aftertaste.
==Uses and Abilities==
The most practical use of the Ogrebait plant is to farm its fruits. With the seeds removed, it makes a delicious, sweet treat that can be baked into confections, pies or eaten plain. Despite this, Ogrebait is arguably more famous for the application of its seeds, which produce a potent sedative to defend against predators. Ogres will commonly eat the fruit with no regard for this, as their massive bodies reduce the effect to little more than a pleasant nap; the same being said for non-humans like [[Urlan]] or [[Eronidas]]. The sedative is much more pronounced in humans, inducing a state of near sleep-paralysis. Those affected often report terrifying images and looming shadows just beyond their vision, all while they are effectively powerless to react for roughly thirty minutes, though never longer. Besides headaches and grogginess, there are rarely lingering side-effects.
A more niche use of Ogrebait fruit is to boil the seeds into a tonic which induces a state of sleepiness and relaxes the muscles. Some wealthy families seek these alchemical brews out, believing them to be a “cleaner” solution to insomnia or stiffness of joints, and openly profess the calm of mind and pleasant dreams it bestows on the user. In reality, its use in alchemy is overstated at best, given that far more effective solutions exist and there is little beyond superstition and habit to draw someone to use Ogrebait extract.
==Trivia==
*It should be noted that Ogrebait, while sedating, has no effect on the body’s ability to experience pain or remember experiences. It is not recommended for use during surgery, as the patient’s pain response will always override its effects.
*Some believe the plant is a magical message. In this case, it is a message from the Drovv. However, such theories are viewed as the ramblings of chemical addicts.
{{Flora}}
{{Flora}}
----
{{Accreditation
====Accreditation====
|Artists =  
----
|Writers = Yurs
*Written by [[User:Sven_Tu|Sven_Tu]].
|Processors = HydraLana, Acosmism, WaterDruppel
*Art by [[Lithiel_Everlast|Lithiel_Everlast]].
}}
*Processed by [[User:Shayin|Shayin]] and [[User:Green_Hood|Green_Hood]].
[[category:Flora]] [[category:Shrubs]] [[category:Ellador Flora]]
[[Category:Flora]][[Category:Trees, Bushes, and Grasses]]

Latest revision as of 20:23, 7 September 2024

Ogrebait
Flora
Official NameOgrebait
Common NameSleepy Thyme, V’drin Olva
ClassificationShrub
Common UseMedical, Decoration, Culinary, Utility
OriginsEllador
HabitatFrozen coasts and cold, damp environments

Ogrebait is a flowering shrub native to the frigid expanse of Ellador's coasts, though has been known to grow in other cold climates as well. Rumored to have first been discovered by the Drovv of Drowda, its fruit has been enjoyed since the ancient Allorn Empire for its decadent flavor and medicinal applications. Its modern claim-to-fame is thanks to the Velheim of southern Ellador, who utilized the seeds of its fruit to develop potent tranquilizers for aggressive Ogre Truggs threatening their settlements. Foreign profiteers took notice of these properties, and have since refined the process of boiling Ogrebait’s seeds into a special tonic sold as a minor sleeping aid and muscle relaxant.

History

It is believed that Ogrebait’s use stems as far back as the Drovv’s civilization in ancient Drowda. Records vaguely reference a process through which a common local plant, referred to as the “V’drin Olva”, could be cultivated and alchemically altered to induce a deep-dream state. It is believed that the Drovv learned of this after witnessing the Thylan of early Jorrhildr gorging themselves on the fruit and falling into a deep sleep to survive the winter’s cold; a quirk of the species which persists even to this day. Drovv shamans claimed the dreams induced by this plant could be prophetic, and it is said the shamans consumed them for supernatural insight before major battles or hunts. These claims appear dubious at best, however, as across the globe the Allorn Empire was far more concerned with Ogrebait’s culinary applications. After cutting the sedative-producing seeds from its core, the bulk of the fruit was extremely sweet, and could be baked into tarts or pastries or simply eaten as is.

Its cultural relevance only further blossomed with the death of Frisit. Despite the flash freeze of most northern regions in her final spell, including Ellador, the Ogrebait plant continued to flourish. This cemented it to the Drovv as a plant of supernatural importance and resilience, who continued to study and experiment with it at length in hopes of extracting its full potential. All of these findings were lost with the Fifth Void Invasion, however, as the Drovv were wiped from the face of Aloria, along with all they had learned. It is only through Ancient Allorn accounts that we even know of its northern reverence, as scholars mocked the Drovv’s pursuits for being baseless superstition, and dryly joked that the Est-Allorn felt similarly inspired to commune with Estel using raspberry pies.

All use of Ogrebait among the Altalar effectively halted once the Cataclysm came, and a time of strife eclipsed the Allorn Empire, signaling an end to most recreational delights, including Ogrebait. Even so, Ogrebait continued its humble existence throughout the northern regions of Aloria in relative obscurity for decades, until Regalian emissaries to Nordskag were informed of the Tryllejag Realm's use of Ogrebait in their long war against the Ogres in their territory. Apparently for years the Velheim there had both rediscovered the plant and been utilizing it as a means of culling the Truggs that threatened their settlements. They had observed that Ogres would often congregate around the bushels to gorge on the fruit and then fall into deep, communal periods of sleep; similar to how the ancient Drovv had learned by watching the Thylan.

Once the hordes had been thinned and the necessity of such culls dwindled with depleting Ogre populations, entrepreneurs saw an opportunity to capitalize on the plant’s potential medicinal uses and began ventures into engineering a brand of Ogrebait that could grow in warmer climates or produce more potent effects. However, given the illicit nature of such expeditions, most, if not all of them, failed. Ever since, brews using Ogrebait seeds are largely exotic and ill-advised purchases, and its applications in alchemy have subsequently been limited.

Appearance

Ogrebait is a generally tall shrub acclimated to the cold climates in which it grows, commonly reaching ten feet tall and four feet wide. Due to this and its bristly leaves, it is often mistaken for small spruces, distinguished only by its clusters of purple flowers that blossom around its fruit, which are often used by Velheim (or the Drovv in ancient times) for decoration. Its fruits bear orange skins and red insides and are similar to pomegranate fruit in shape and size. These fruits give off a sickly sweet scent which has been known to attract Ogres from up to a mile away, though is largely undetectable to humans beyond a sugary aftertaste.

Uses and Abilities

The most practical use of the Ogrebait plant is to farm its fruits. With the seeds removed, it makes a delicious, sweet treat that can be baked into confections, pies or eaten plain. Despite this, Ogrebait is arguably more famous for the application of its seeds, which produce a potent sedative to defend against predators. Ogres will commonly eat the fruit with no regard for this, as their massive bodies reduce the effect to little more than a pleasant nap; the same being said for non-humans like Urlan or Eronidas. The sedative is much more pronounced in humans, inducing a state of near sleep-paralysis. Those affected often report terrifying images and looming shadows just beyond their vision, all while they are effectively powerless to react for roughly thirty minutes, though never longer. Besides headaches and grogginess, there are rarely lingering side-effects.

A more niche use of Ogrebait fruit is to boil the seeds into a tonic which induces a state of sleepiness and relaxes the muscles. Some wealthy families seek these alchemical brews out, believing them to be a “cleaner” solution to insomnia or stiffness of joints, and openly profess the calm of mind and pleasant dreams it bestows on the user. In reality, its use in alchemy is overstated at best, given that far more effective solutions exist and there is little beyond superstition and habit to draw someone to use Ogrebait extract.

Trivia

  • It should be noted that Ogrebait, while sedating, has no effect on the body’s ability to experience pain or remember experiences. It is not recommended for use during surgery, as the patient’s pain response will always override its effects.
  • Some believe the plant is a magical message. In this case, it is a message from the Drovv. However, such theories are viewed as the ramblings of chemical addicts.

Accreditation
WritersYurs
ProcessorsHydraLana, Acosmism, WaterDruppel
Last EditorHydraLana on 09/7/2024.

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