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{{Info flora
{{Info flora
|image          = ogrebait.png
|officialname    = Ogrebait
|officialname    = Ogrebait
|commonname      = Sleepy Plant
|commonname      = Sleepy Thyme, V’drin Olva
|classification  = [[Shrub]]
|classification  = [[Shrub]]
|origins        = Southern [[Ellador]]
|origins        = [[Ellador]]
|habitat        = Cold and damp environments
|habitat        = Frozen coasts and cold, damp environments
|commonuse      = Medicinal, Utility  
|commonuse      = Medical, Decoration, Culinary, Utility
|}}
|}}
Ogrebait is a large, leafy shrub native the lowlands of southern [[Ellador]], though it is rumored to have been first discovered by the ancient [[Drovv]] of [[Drowdar]]. How it got so far from home is currently unknown. The shrub was originally heralded as the greatest hunting tool against the [[Ogre]] menace by the [[Velheim]] [[Ailor]]. When these hunts decreased, the plant found its way to external markets that helped develop its other use: when steeped to allow the plant’s oils to seep out, the resulting liquid produces a sedative effect, making it a common sleeping aid. The plant is still found in southern Ellador, but it is likely that within the few decades the clever cultivators of the [[Regalian Empire]] or other parties will spread it some other region that allow for easier trade and harvesting.
Ogrebait is a flowering shrub native to the frigid expanse of [[Ellador]]'s coasts, though has been known to grow in other cold climates as well. Rumored to have first been discovered by the [[Drovv]] of [[Drowda]], its fruit has been enjoyed since the ancient [[Allorn Empire]] for its decadent flavor and medicinal applications. Its modern claim-to-fame is thanks to the [[Velheim]] of southern Ellador, who utilized the seeds of its fruit to develop potent tranquilizers for aggressive [[Ogre]] Truggs threatening their settlements. Foreign profiteers took notice of these properties, and have since refined the process of boiling Ogrebait’s seeds into a special tonic sold as a minor sleeping aid and muscle relaxant.  


==History==
==History==
Ogrebait is believed to have once been used as a decorative shrub, rather than used for it’s medical properties. Records from the [[Elven Empire]] show Drovv cultivating the flowers as decoration for their cities and their homes. The Empire was unable to successfully transplant it back to [[Daen]] so it remained a local Drovv plant for many years. The records also mention that the Drovv believed that the plant granted good dreams, though at this point of history there was no explicit statement of any of the powers it was known to later possess. The plant then went out to survive the death of the last [[Nightdrake]] and the spell unleashed by the Isldar which consumed many areas in snow and ice. Its resilience to this phenomena only added to it serving as a symbol of the Drovv. Unfortunately, the [[Fifth Void Invasion]] undid most of this knowledge when the [[Void]] slaughtered the Drovv as the first step of their invasion. The plant was forgotten in the chaos and when the [[Cataclysm]] came, it was further devastated, until only a few bushes remained in southern Ellador. Some say already growing there but some others say it was placed there by Drovv survivors who later died.
It is believed that Ogrebait’s use stems as far back as the Drovv’s civilization in ancient Drowda. Records vaguely reference a process through which a common local plant, referred to as the “V’drin Olva”, could be cultivated and alchemically altered to induce a deep-dream state. It is believed that the Drovv learned of this after witnessing the [[Thylan]] of early [[Jorrhildr]] gorging themselves on the fruit and falling into a deep sleep to survive the winter’s cold; a quirk of the species which persists even to this day. Drovv shamans claimed the dreams induced by this plant could be prophetic, and it is said the shamans consumed them for supernatural insight before major battles or hunts. These claims appear dubious at best, however, as across the globe the Allorn Empire was far more concerned with Ogrebait’s culinary applications. After cutting the sedative-producing seeds from its core, the bulk of the fruit was extremely sweet, and could be baked into tarts or pastries or simply eaten as is.


Regardless of how it found its way to Ellador, Velheim Ailor rediscovered the plant formally in 82 AC. The Ailor soon discovered its main use after observing it’s effects on the Ogres who congregated near it, and dubbed the plant Ogrebait as a result. The shrub soon spread, branching out across Velheim settlements as an effective luring tool to defeat Ogres; however, this use declined once Ogres were no longer marked for such aggressive military action. Instead, it became the interest of travelling scholars who sought to harness its sedative effects for use in human patients rather than beasts. Eventually, the plant landed on shelves as an exotic, if not valuable, relaxant and tool to calm distraught patients, after experimentation found it to be safe once heavily diluted. Ogrebait has thus far resisted cultivation in other areas of Aloria, serving as a principle trade from the Velheim Ailor to these areas, but it is only a matter of time until the plant is spread to other, similar cold areas such as northern [[Essalonia]] where it can be harvested more efficiently.
Its cultural relevance only further blossomed with the death of Frisit. Despite the flash freeze of most northern regions in her final spell, including Ellador, the Ogrebait plant continued to flourish. This cemented it to the Drovv as a plant of supernatural importance and resilience, who continued to study and experiment with it at length in hopes of extracting its full potential. All of these findings were lost with the [[Fifth Void Invasion]], however, as the Drovv were wiped from the face of [[Aloria]], along with all they had learned. It is only through Ancient Allorn accounts that we even know of its northern reverence, as scholars mocked the Drovv’s pursuits for being baseless superstition, and dryly joked that the Est-Allorn felt similarly inspired to commune with [[Estel]] using raspberry pies.
 
All use of Ogrebait among the [[Altalar]] effectively halted once the [[Cataclysm]] came, and a time of strife eclipsed the Allorn Empire, signaling an end to most recreational delights, including Ogrebait. Even so, Ogrebait continued its humble existence throughout the northern regions of Aloria in relative obscurity for decades, until [[Regalian]] emissaries to [[Nordskag]] were informed of the [[Ellador|Tryllejag Realm]]'s use of Ogrebait in their long war against the Ogres in their territory. Apparently for years the Velheim there had both rediscovered the plant and been utilizing it as a means of culling the Truggs that threatened their settlements. They had observed that Ogres would often congregate around the bushels to gorge on the fruit and then fall into deep, communal periods of sleep; similar to how the ancient Drovv had learned by watching the Thylan.
 
Once the hordes had been thinned and the necessity of such culls dwindled with depleting Ogre populations, entrepreneurs saw an opportunity to capitalize on the plant’s potential medicinal uses and began ventures into engineering a brand of Ogrebait that could grow in warmer climates or produce more potent effects. However, given the illicit nature of such expeditions, most, if not all of them, failed. Ever since, brews using Ogrebait seeds are largely exotic and ill-advised purchases, and its applications in alchemy have subsequently been limited.


==Appearance==
==Appearance==
Ogrebait is a relatively tall shrub for the cold climates in which it grows, reaching up to ten feet in height and four feet in width at full maturity. The plant boasts pale green, club-shaped leaves and sparsely-scattered bell flowers of purple to orange hues. It’s flowers can be harvested for decoration, but serve no purpose aside from aesthetics. When disturbed, the leaves gives off a sickeningly sweet scent which Ogres can smell from up to a mile away, but is relatively undetectable to humans.
Ogrebait is a generally tall shrub acclimated to the cold climates in which it grows, commonly reaching ten feet tall and four feet wide. Due to this and its bristly leaves, it is often mistaken for small spruces, distinguished only by its clusters of purple flowers that blossom around its fruit, which are often used by Velheim (or the Drovv in ancient times) for decoration. Its fruits bear orange skins and red insides and are similar to pomegranate fruit in shape and size. These fruits give off a sickly sweet scent which has been known to attract Ogres from up to a mile away, though is largely undetectable to humans beyond a sugary aftertaste.  


==Uses and Abilities==
==Uses and Abilities==
The plant's most popular use is as a relaxant and sleeping aid in clinics and the homes of wealthier families. When the plant’s leaves are steeped in boiling water and the resulting oils extracted, it can be bottled and ingested to produce a calming, sedative effect on the mind. Individuals report the dulling of sounds and relaxing of muscles, before the mind clouds and a general sleepy state befalls the patient at around ten minutes. This effect can last up to two hours depending on how much was ingested.
The most practical use of the Ogrebait plant is to farm its fruits. With the seeds removed, it makes a delicious, sweet treat that can be baked into confections, pies or eaten plain. Despite this, Ogrebait is arguably more famous for the application of its seeds, which produce a potent sedative to defend against predators. Ogres will commonly eat the fruit with no regard for this, as their massive bodies reduce the effect to little more than a pleasant nap; the same being said for non-humans like [[Urlan]] or [[Eronidas]]. The sedative is much more pronounced in humans, inducing a state of near sleep-paralysis. Those affected often report terrifying images and looming shadows just beyond their vision, all while they are effectively powerless to react for roughly thirty minutes, though never longer. Besides headaches and grogginess, there are rarely lingering side-effects.


When Ogrebait leaves are consumed raw, however--or excess amounts of the extract is administered-- Human individuals experience vivid hallucinations and vastly slowed reaction times comparable to those of sleep paralysis. People often report seeing dark, looming shapes around corners or hearing disembodied voices, yet struggling to react to what they see. The experience never lasts longer than thirty minutes, regardless of how much was ingested, but sleepiness and headaches usually follow for the remaining hours afterwards. The raw plant is not dangerous to non-Humans such as [[Url]] or [[Orcs]], and is still utilized by bounty hunters to lure Ogres into traps or away from settlements in Ellador.
A more niche use of Ogrebait fruit is to boil the seeds into a tonic which induces a state of sleepiness and relaxes the muscles. Some wealthy families seek these alchemical brews out, believing them to be a “cleaner” solution to insomnia or stiffness of joints, and openly profess the calm of mind and pleasant dreams it bestows on the user. In reality, its use in alchemy is overstated at best, given that far more effective solutions exist and there is little beyond superstition and habit to draw someone to use Ogrebait extract.


==Trivia==
==Trivia==
*It should be noted that Ogrebait, while sedating, has no effect on the body’s ability to experience pain or remember experiences. It is not recommended for use during surgery, as the patient’s pain response will always override it’s effects.
*It should be noted that Ogrebait, while sedating, has no effect on the body’s ability to experience pain or remember experiences. It is not recommended for use during surgery, as the patient’s pain response will always override its effects.
*Some believe the plant is a magical message, similar to materials like [[Chrysete]] that are believed to carry information and messages from people in the past. In this case, it is a message from the Drovv. However, such theories are viewed as the ramblings of chemical addicts.
*Some believe the plant is a magical message. In this case, it is a message from the Drovv. However, such theories are viewed as the ramblings of chemical addicts.
{{Flora}}
{{Flora}}
{{Accreditation
{{Accreditation
|Artists = Lithiel_Everlast
|Artists =  
|Writers = HydraLana, Eccetra
|Writers = Yurs
|Processors = Enkiduu
|Processors = HydraLana, Acosmism, WaterDruppel
}}
}}
[[Category:Flora]] [[category:Shrubs]]
[[category:Flora]] [[category:Shrubs]] [[category:Ellador Flora]]

Latest revision as of 20:23, 7 September 2024

Ogrebait
Flora
Official NameOgrebait
Common NameSleepy Thyme, V’drin Olva
ClassificationShrub
Common UseMedical, Decoration, Culinary, Utility
OriginsEllador
HabitatFrozen coasts and cold, damp environments

Ogrebait is a flowering shrub native to the frigid expanse of Ellador's coasts, though has been known to grow in other cold climates as well. Rumored to have first been discovered by the Drovv of Drowda, its fruit has been enjoyed since the ancient Allorn Empire for its decadent flavor and medicinal applications. Its modern claim-to-fame is thanks to the Velheim of southern Ellador, who utilized the seeds of its fruit to develop potent tranquilizers for aggressive Ogre Truggs threatening their settlements. Foreign profiteers took notice of these properties, and have since refined the process of boiling Ogrebait’s seeds into a special tonic sold as a minor sleeping aid and muscle relaxant.

History

It is believed that Ogrebait’s use stems as far back as the Drovv’s civilization in ancient Drowda. Records vaguely reference a process through which a common local plant, referred to as the “V’drin Olva”, could be cultivated and alchemically altered to induce a deep-dream state. It is believed that the Drovv learned of this after witnessing the Thylan of early Jorrhildr gorging themselves on the fruit and falling into a deep sleep to survive the winter’s cold; a quirk of the species which persists even to this day. Drovv shamans claimed the dreams induced by this plant could be prophetic, and it is said the shamans consumed them for supernatural insight before major battles or hunts. These claims appear dubious at best, however, as across the globe the Allorn Empire was far more concerned with Ogrebait’s culinary applications. After cutting the sedative-producing seeds from its core, the bulk of the fruit was extremely sweet, and could be baked into tarts or pastries or simply eaten as is.

Its cultural relevance only further blossomed with the death of Frisit. Despite the flash freeze of most northern regions in her final spell, including Ellador, the Ogrebait plant continued to flourish. This cemented it to the Drovv as a plant of supernatural importance and resilience, who continued to study and experiment with it at length in hopes of extracting its full potential. All of these findings were lost with the Fifth Void Invasion, however, as the Drovv were wiped from the face of Aloria, along with all they had learned. It is only through Ancient Allorn accounts that we even know of its northern reverence, as scholars mocked the Drovv’s pursuits for being baseless superstition, and dryly joked that the Est-Allorn felt similarly inspired to commune with Estel using raspberry pies.

All use of Ogrebait among the Altalar effectively halted once the Cataclysm came, and a time of strife eclipsed the Allorn Empire, signaling an end to most recreational delights, including Ogrebait. Even so, Ogrebait continued its humble existence throughout the northern regions of Aloria in relative obscurity for decades, until Regalian emissaries to Nordskag were informed of the Tryllejag Realm's use of Ogrebait in their long war against the Ogres in their territory. Apparently for years the Velheim there had both rediscovered the plant and been utilizing it as a means of culling the Truggs that threatened their settlements. They had observed that Ogres would often congregate around the bushels to gorge on the fruit and then fall into deep, communal periods of sleep; similar to how the ancient Drovv had learned by watching the Thylan.

Once the hordes had been thinned and the necessity of such culls dwindled with depleting Ogre populations, entrepreneurs saw an opportunity to capitalize on the plant’s potential medicinal uses and began ventures into engineering a brand of Ogrebait that could grow in warmer climates or produce more potent effects. However, given the illicit nature of such expeditions, most, if not all of them, failed. Ever since, brews using Ogrebait seeds are largely exotic and ill-advised purchases, and its applications in alchemy have subsequently been limited.

Appearance

Ogrebait is a generally tall shrub acclimated to the cold climates in which it grows, commonly reaching ten feet tall and four feet wide. Due to this and its bristly leaves, it is often mistaken for small spruces, distinguished only by its clusters of purple flowers that blossom around its fruit, which are often used by Velheim (or the Drovv in ancient times) for decoration. Its fruits bear orange skins and red insides and are similar to pomegranate fruit in shape and size. These fruits give off a sickly sweet scent which has been known to attract Ogres from up to a mile away, though is largely undetectable to humans beyond a sugary aftertaste.

Uses and Abilities

The most practical use of the Ogrebait plant is to farm its fruits. With the seeds removed, it makes a delicious, sweet treat that can be baked into confections, pies or eaten plain. Despite this, Ogrebait is arguably more famous for the application of its seeds, which produce a potent sedative to defend against predators. Ogres will commonly eat the fruit with no regard for this, as their massive bodies reduce the effect to little more than a pleasant nap; the same being said for non-humans like Urlan or Eronidas. The sedative is much more pronounced in humans, inducing a state of near sleep-paralysis. Those affected often report terrifying images and looming shadows just beyond their vision, all while they are effectively powerless to react for roughly thirty minutes, though never longer. Besides headaches and grogginess, there are rarely lingering side-effects.

A more niche use of Ogrebait fruit is to boil the seeds into a tonic which induces a state of sleepiness and relaxes the muscles. Some wealthy families seek these alchemical brews out, believing them to be a “cleaner” solution to insomnia or stiffness of joints, and openly profess the calm of mind and pleasant dreams it bestows on the user. In reality, its use in alchemy is overstated at best, given that far more effective solutions exist and there is little beyond superstition and habit to draw someone to use Ogrebait extract.

Trivia

  • It should be noted that Ogrebait, while sedating, has no effect on the body’s ability to experience pain or remember experiences. It is not recommended for use during surgery, as the patient’s pain response will always override its effects.
  • Some believe the plant is a magical message. In this case, it is a message from the Drovv. However, such theories are viewed as the ramblings of chemical addicts.

Accreditation
WritersYurs
ProcessorsHydraLana, Acosmism, WaterDruppel
Last EditorHydraLana on 09/7/2024.

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