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Dual Identity: Difference between revisions

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Dual Identity is a Mechanic built into a variety of Character Designs, such as [[Heritage Traits]], or [[Godborn]] (like Nolven Godborn). The Dual Identity Mechanic allows you to define your primary Proficiency sheet, and then choose one of two sheets declared below. You either choose the "Art" or "War" sheets and add them to your Character Sheet on the forums for record keeping. You can swap between these Sheets on the server in Roleplay, so long as you do not have any active Cooldowns, and are not in Combat. While you can edit your own primary Proficiency spread, you are not allowed to edit these Art or War sheets, they are provided as is. Each spread provides Proficiency investments and specific Packs.
Dual Identity is a Mechanic built into a variety of Character Designs, such as [[Heritage Traits]], or [[Godborn]] (like Nolven Godborn). The Dual Identity Mechanic allows you to define your primary Proficiency sheet, and then choose one of two alternate sheets declared below, which depend on the source of your Dual Identity. You choose one of the two sheets and add them to your Character Sheet on the forums for record keeping. (ex. for Nolven Godborn, you choose either "Art" or "War"). You can swap between your Sheet and the Chosen Sheet on the server in Roleplay, so long as you do not have any active Cooldowns, and are not in Combat. While you can edit your own primary Proficiency spread, you are not allowed to edit these sheets, they are provided as is. Each spread provides Proficiency investments and specific Packs.


==The War Proficiency spread==
==Nolven Godborn Proficiency Spreads==
Nolven Godborn, on creation, choose one of these Sheets to have as their alternate to their Main Proficiency Sheet and spread. This Mechanic is disabled if your Main Proficiency Spread has 3 or More Points invested into [[Proficiency#Charisma | Charisma]], meaning you do not get a Dual Identity if you invest that many points into Speech Point Buy. You can only swap between alternates when you radically re-do your Proficiency Spread. Frequent swaps and mis-use of this freedom may lead to restrictions.
===The War Proficiency spread===
'''Strength: 7'''
'''Strength: 7'''
* [[Melee_Point_Buy#Weapon_Throw_Pack | Weapon Throw]] (Free)
* [[Melee_Point_Buy#Weapon_Throw_Pack | Weapon Throw]] (Free)
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* [[Speech_Point_Buy#Stubborn_Presence_Pack| Stubborn Presence]]
* [[Speech_Point_Buy#Stubborn_Presence_Pack| Stubborn Presence]]


==The Art Proficiency spread==
===The Art Proficiency Spread===
'''Strength: 1'''
'''Strength: 1'''
* [[ Athletic_Point_Buy#Overstep_Pack | Overstep]]
* [[ Athletic_Point_Buy#Overstep_Pack | Overstep]]
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* [[Shielding_Point_Buy#Shield_Cover_Pack | Shield Cover]]
* [[Shielding_Point_Buy#Shield_Cover_Pack | Shield Cover]]
'''Wisdom: 7'''
'''Wisdom: 7'''
* [[Bardic_Point_Buy#Bardic_Harmony | Bardic Harmony (Free)
* [[Bardic_Point_Buy#Bardic_Harmony | Bardic Harmony]] (Free)
* [[Bardic_Point_Buy#Aria_of_Distorting_Pack |  Aria of Distorting]]
* [[Bardic_Point_Buy#Aria_of_Distorting_Pack |  Aria of Distorting]]
* [[Bardic_Point_Buy#Aria_of_Weakening_Pack | Aria of Weakening]]
* [[Bardic_Point_Buy#Aria_of_Weakening_Pack | Aria of Weakening]]
Line 45: Line 47:
'''Charisma: 0'''
'''Charisma: 0'''
* [[Speech_Point_Buy#Hosting_Presence_Pack | Hosting Presence]]
* [[Speech_Point_Buy#Hosting_Presence_Pack | Hosting Presence]]
* [[Speech_Point_Buy#Saving_Presence_Pack | Saving Presence}}
* [[Speech_Point_Buy#Saving_Presence_Pack | Saving Presence]]
 
==Yanar Proficiency Spreads==
[[Yanar]], on creation, choose one of these Sheets to have as their alternate to their Main Proficiency Sheet and spread. This Mechanic is disabled if your Main Proficiency Spread has 3 or More Points invested into [[Proficiency#Charisma | Charisma]], meaning you do not get a Dual Identity if you invest that many points into Speech Point Buy. You can only swap between alternates when you radically re-do your Proficiency Spread. Frequent swaps and mis-use of this freedom may lead to restrictions. Alignments for Magic can be freely chosen.
===The Spellsword Proficiency Spread===
'''Strength: 4'''
* [[Melee_Point_Buy#Weapon_Throw_Pack | Weapon Throw]] (Free)
* [[Melee_Point_Buy#Technique_Parry_Pack | Technique Parry]]
* [[Melee_Point_Buy#Shrug_Off_Pack | Shrug Off]]
* [[Melee_Point_Buy#Shattering_Strike_Pack | Shattering Strike]]
* [[Melee_Point_Buy#Wounded_Ego_Pack | Wounded Ego]]
 
'''Constitution: 4'''
* [[Shielding_Point_Buy#Shield_Cover_Pack | Shield Cover]]
* [[Shielding_Point_Buy#Shield_Snare_Pack | Shield Snare]]
* [[Training_Point_Buy#Breather_Pack | Breather]]
* [[Training_Point_Buy#Rage_Counter_Pack | Rage Counter]]
 
'''Magic: 7'''
* [[Adapt_Point_Buy#Safeguard_Pack | Safeguard Pack ]] (Must be Magic)
* [[Adapt_Point_Buy#Wardrobe_Pack | Wardrobe Pack]] (Must be Magic)
* [[Arcane_Point_Buy#Arcane_Counter_Pack | Arcane Counter]]
* [[Arcane_Point_Buy#Arcane_Aura_Pack | Arcane Aura]]
* [[Arcane_Point_Buy#Arcane_Snare | Arcane Snare]]
* [[Arcane_Point_Buy#Arcane_Cleanse_Pack | Arcane Cleanse]]
* [[Arcane_Point_Buy#Arcane_Barrier_Pack | Arcane Barrier]]
 
===The Support Proficiency Spread===
'''Wisdom: 6'''
* [[Chem_Point_Buy#Technique_Parry_Pack | Technique Parry]]
* [[Chem_Point_Buy#Chem_Mend_Pack | Chem Mend]]
* [[Chem_Point_Buy#Chem_Freeze_Pack | Chem Freeze]]
* [[Bardic_Point_Buy#Bardic_Harmony | Bardic Harmony ]] (Free)
* [[Bardic_Point_Buy#Aria_of_Harming_Pack | Aria of Harming ]]
* [[Bardic_Point_Buy#Sonata_of_Purity_Pack | Sonata of Purity ]]
* [[Bardic_Point_Buy#Sonata_of_Sanctuary_Pack | Sonata of Sanctuary ]]
 
'''Magic: 9'''
* [[Adapt_Point_Buy#Oceanic_Pack | Oceanic Pack]] (Must be Magic)
* [[Adapt_Point_Buy#Safeguard_Pack | Safeguard Pack ]] (Must be Magic)
* [[Adapt_Point_Buy#Wardrobe_Pack | Wardrobe Pack]] (Must be Magic)
* [[Arcane_Point_Buy#Arcane_Healing_Pack | Arcane Healing]]
* [[Arcane_Point_Buy#Arcane_Portent_Pack | Arcane Portent]]
* [[Arcane_Point_Buy#Arcane_Barrier_Pack | Arcane Barrier]]
* [[Arcane_Point_Buy#Arcane_Isolate_Pack | Arcane Isolate]]
* [[Arcane_Point_Buy#Arcane_Revive_Pack | Arcane Revive]]
* [[Arcane_Point_Buy#Arcane_Cleanse_Pack | Arcane Cleanse]]

Latest revision as of 19:52, 22 January 2025

Dual Identity is a Mechanic built into a variety of Character Designs, such as Heritage Traits, or Godborn (like Nolven Godborn). The Dual Identity Mechanic allows you to define your primary Proficiency sheet, and then choose one of two alternate sheets declared below, which depend on the source of your Dual Identity. You choose one of the two sheets and add them to your Character Sheet on the forums for record keeping. (ex. for Nolven Godborn, you choose either "Art" or "War"). You can swap between your Sheet and the Chosen Sheet on the server in Roleplay, so long as you do not have any active Cooldowns, and are not in Combat. While you can edit your own primary Proficiency spread, you are not allowed to edit these sheets, they are provided as is. Each spread provides Proficiency investments and specific Packs.

Nolven Godborn Proficiency Spreads

Nolven Godborn, on creation, choose one of these Sheets to have as their alternate to their Main Proficiency Sheet and spread. This Mechanic is disabled if your Main Proficiency Spread has 3 or More Points invested into Charisma, meaning you do not get a Dual Identity if you invest that many points into Speech Point Buy. You can only swap between alternates when you radically re-do your Proficiency Spread. Frequent swaps and mis-use of this freedom may lead to restrictions.

The War Proficiency spread

Strength: 7

Constitution: 4

Intelligence: 1

Dexterity: 2

Charisma: 0

The Art Proficiency Spread

Strength: 1

Constitution: 2

Wisdom: 7

Intelligence: 3

Charisma: 0

Yanar Proficiency Spreads

Yanar, on creation, choose one of these Sheets to have as their alternate to their Main Proficiency Sheet and spread. This Mechanic is disabled if your Main Proficiency Spread has 3 or More Points invested into Charisma, meaning you do not get a Dual Identity if you invest that many points into Speech Point Buy. You can only swap between alternates when you radically re-do your Proficiency Spread. Frequent swaps and mis-use of this freedom may lead to restrictions. Alignments for Magic can be freely chosen.

The Spellsword Proficiency Spread

Strength: 4

Constitution: 4

Magic: 7

The Support Proficiency Spread

Wisdom: 6

Magic: 9