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Revision as of 22:09, 25 February 2024

scribtest :) go away recent changes goblins there's nothing interesting here

Combat Styles

Combat Styles are used by Characters who plan on engaging in Combat Roleplay, or CRP. This section is optional to Characters who don't want to fight, but mandatory for characters who do. A Character's Combat Style should be listed on their Character Sheet; a Character may have multiple Combat Styles, but it is recommended to choose one and find friends who complement their Combat Style.

A Character's Combat Style dictates not only the Stats which a Character uses to Attack and Defend, but also the way that they deal damage. For example, Melee users must always use Melee Weapons, Ranged users must always use Ranged Weapons, and Support users can never make Attack rolls. Although these Weapon requirements are mandatory, the styling of the Weapon is not. For example, Melee Styles can range from a classic Warrior using a sword and shield, to a Spellblade whose axe is made of pure magic, to an Engineer who makes their Attacks with robotic limbs, and anything in between. Ranged Styles are just as diverse; bow-wielding Rangers, Firearms Hunter riflemen, spell-slinging Mages, and more are all available. Support Characters cannot attack at all but bolster their allies from the rear, with military commander Tacticians and battle medic Healers providing buffs and protection from their enemies.

Some Combat Styles may have special rules regarding their usage, such as requiring that a Character has bought Packs from a particular Point Buy. Some Styles allow a Character the choice to use a Shield, although being able to doesn't mean they must. Others may demand that a character invests more than usual into a particular Proficiency, such as True Mage. Rules for True Mage can be found on the Magic Point Buy page.

Melee Combat Styles
Combat Style Attack Stat Defense Stat Shield User Required Proficiency
Warrior Strength Constitution Sometimes N/A
Holy Warrior Strength Faith Sometimes N/A
Hunter Strength Wisdom Sometimes N/A
Rogue Dexterity Constitution Never N/A
Duellist Strength Intelligence Sometimes N/A
Spy Dexterity Wisdom Never N/A
Cultist Dexterity Faith Never N/A
Chembrawler Intelligence Constitution Sometimes N/A
Engineer Intelligence Wisdom Never N/A
Wizard Magic Intelligence Never N/A
Spellblade Magic Constitution Sometimes N/A
Magic Warrior Magic Wisdom Sometimes N/A
Holy Spellblade Magic Faith Sometimes N/A
Holy Warden Faith Constitution Sometimes N/A
True Mage Magic Magic Never Magic
Ranged Combat Styles
Combat Style Attack Stat Defense Stat Shield User Required Proficiency
Ranger Dexterity Constitution Never Ranger or Deadeye
Scout Dexterity Wisdom Never Ranger or Deadeye
Holy Shooter Dexterity Faith Never Ranger or Deadeye
Magic Archer Dexterity Magic Never Ranger or Deadeye
Firearms Hunter Dexterity Intelligence Never Ranger or Deadeye
Chembomber Dexterity Wisdom Never Chem, Ranger or Deadeye
Mage Magic Wisdom Never Magic, Ranger or Deadeye
Holy Mage Magic Faith Never Magic, Ranger or Deadeye
True Mage Magic Magic Never Magic
Support Combat Styles
Combat Style Attack Stat Defense Stat Shield User Required Proficiency
Tactician N/A Wisdom Never Command
Healer N/A Wisdom Never Medical