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{{Info geography
{{Info geography
|image = Updatedmap.jpg
|image = noimg.png
|fullname = Aloria.
|fullname = Aloria
|pronunciation = Ah-Lo-Ree-Ah.
|pronunciation = Ah-lore-ee-a
|demonym = Alorian.
|demonym = Alorian
|area = Unknown.
|area = Unknown
|languages = See [[Languages]].
|languages = Various
|population = Unknown.
|population = 200,000,000+
|}}
|}}
 
Aloria is the name given by the [[Races]] of the world for those lands within close bounds, and is often defined as all known lands aside from what exists in the Far East and beyond the Far West. Its lands are endlessly diverse, with varying climates, terrain types, and forms of organic life existing across its surface. There are also many structures and settlements; some massive cities, others small huddled huts, and others no longer lived in as they stand in ruin. Aloria has seen countless people fall and rise over its life, the various Civilizations of Aloria, but none have ever seen the diversity that is today commonplace worldwide. The terrain of Aloria has also shifted constantly throughout history, but for now, it seems that Aloria is here to stay in its current form.
People come and go; civilizations rise and fall; magics shape the face of the world. Yet one thing always remains constant: Aloria. Aloria, the name given to the planet upon which the [[Humans]], [[Nelfin]], [[Gorr]], [[Dargon]], and other races reside upon, is a vast and expansive land that too few see too much of. Covered in rolling hills, luscious jungles, perilous mountains, frozen tundras, arid deserts, echoing canyons, and wavy oceans, the land is as diverse as it is wide. Nations and states war with one another, while flora and fauna thrive. At the same time, Aloria can be a dangerous and harsh place to those who succumb to starvation, disease, magic, fire, or even the blade. This land is one which has seen thousands of years of history, from the great and mighty [[Seraph]] to the transformed [[Mekett]], who were once known as the Meraic. Scholars estimate that only around 30% of Aloria has been discovered by civilizations such as the [[Regalian Empire]] and the [[Songaskian]] [[Masaya]]. That being said, there are still many unknown people to meet, and hundreds of hidden places to discover.  


==History==
==History==
===Creation===
The history of Aloria as a world is shrouded in mystery. Millenia ago, the [[Seraph]] lived as the [[First Civilization]]. Through some unknown means, or perhaps not of their own doing, the [[Void Cycle]] of Aloria began and so now their ruins are all that remain of them materially today. Thus the Void Cycle carried on for millenia, Civilizations rising and falling, until the [[Altalar]] and their [[Allorn Empire]]. To scholars today, the Altalar were the true successors to the Seraph, delving deep into [[Magic]] and developing a society of enormous power. They accomplished great feats, but they too began to slip and the Void Cycle seemed inevitable to continue. But something happened, and this time things were different. The [[Fifth Void Invasion]] did not end as all others had, but instead it ended with the [[Cataclysm]], an explosion of magical energy that reverberated through the world and affected millions, and the [[Wildering]], which obliterated the core territories of the Allorn Empire. Terrain was altered on many continents, and Magic was forever changed; great skills and powers locked behind ages and decades of study which had once only required months or mere years. Thus the world entered the new age, as Ailor, once a slave people and a group seen at the fringes of world history exploded into power and population. The [[Regalian Archipelago]] nurtured and then unleashed the [[Regalian Empire]] onto the world, which has now come to rule a nation arguable greater in territory than the Altalar ever had. Elsewhere, other Races emerged from magical events, beings like the [[Maraya]] and [[Songaskians]], new, exotic players on a scene that has rarely seen their kind before. Today, Aloria remains ever changing and, since 300 AC, Aloria has been beset by many fundamental shifts and changes to world power. It is unknown what the end of the current decade will look like, or what it will be like to look back over these chaotic times, but the lands of Aloria will always endure, as it always has.
Of all the people in Aloria, not one knows for certain how their native world was created. Some, such as the followers of [[Estel]], believe that their Goddess created the world from an arid and volcanic continent. Others, such as the Unionists, believe that there was never a time of inexistence and that the world has always been. Yet still others, like the [[Isldar]], hold unwavering faith to the theory of omnipotent dragons who shaped the world into what it is today. [[Old Gods]], Sects of [[Unionism]], [[Void Worship]], [[Esrah Alwattah]], [[Shama-Abdala]], [[Nessrassian]], and even many more dot Aloria, all with their different explanations of how they made it to where they are today. The history of Aloria spans back thousands of years, past five civilizations and countless magical anomalies of both inception and apocalypse. It could very well be that the Alorians will never know the purpose or catalyst for their creation, or perhaps they will find that the truth has simply been hidden just below their noses the entire time...
 
===The First Civilization: The Seraph===
The Seraph are the oldest and first known civilized people in all of Aloria and are thought to have died out seven thousand years ago, but are estimated to have lived well before thirteen thousand years ago. Built upon magical prowess and daring arcane discovery, the Seraph were the first to establish a link to the [[Void]] and [[Exist]], as well as bring Estel (and subsequently the [[Arken]]) to Aloria. The Seraph, in all their hubris glory, were felled after their greed to tap into magic best left untouched led to the first Void Invasion. This began a long series of cyclic events that would each end in a Void Invasion and a subsequent scattering and rebuilding of society, only to be undone again.
===The Second Civilization===
The Second Civilization is one of the two civilizations hardly known of by modern Alorians. This is mostly due to the short amount of time that they had to make an impact on history; the Second Civilization’s tenure was less than five years long. These five years began after the Seraph completely died out. At the end of its existence, the Second Civilization disappeared completely from Aloria without a trace, making it the most difficult to research and understand.  
 
===The Third Civilization===
Like the Second Civilization, the Third Civilization is one shrouded by mystery and intrigue. It is up to speculation who or what the Third Civilization was; the civilization did not last long before it was wiped out due to their excessive use of magic. The Third Civilization ended nearly six thousand years ago.
 
===The Fourth Civilization: The Meraic===
The Meraic are one of the most well-known ancient civilizations. These magically-inclined people rivalled the Seraph in terms of their abilities to harvest and wield magic, and were great collectors of knowledge. The Meraic Civilization lasted until about four thousand years ago, when most of their numbers were destroyed. The rest of their race fled into the safety of their Chrysalis Stasis tunnels below [[Hadar]], eventually evolving into what the modern Mekett is today. Still, most of this ancient knowledge has been lost to time simply due to the loss of memory experienced by the old Meraic post-stasis.
 
===The Fifth Civilization: The Nelfin===
The fifth and final civilization, the Nelfin, are consequently the most well-known. The Nelfin, like the civilizations before it, formed the remnants of Aloria into a mighty empire, dominating all surrounding races and cultures with their magical prowess. Unlike the civilizations before it, the [[Elven Empire]] technically managed to stop the cycle by surviving the Void Invasion entirely by accident. Unbeknownst to most Alorians, the underlying events of the Cataclysm, including the actions of the Arken and the Great Ice Dragon, staved off the systematic purge of the Nelfin, and enabled the limited survival of many of their numbers. Unfortunately, the longevity of the Elven Empire was shattered due to the inadvertent effects of the [[Cataclysm]], as well as the political disasters of the [[Elven Civil War]], [[Orc Invasion]], and more.
 
===The Ascended Civilization: The Ailor===
Some scholars argue that Aloria is still in the Fifth Civilization because the Elven races still remain a noteworthy political force in Aloria. Others argue that the Cataclysm marked the end of the fifth, and the start of a sixth. The Ailor Civilization, spearheaded by the Regalian Empire, is thought to be one of the best Civilizations to live in. The Ailor have access to what is generally accepted as the most advanced technology across all boards, specifically that of medicine and science. Additionally, whereas other civilizations were centered on one specific race, the Ailor Civilization has (after the turn of its third century) become largely tolerant of other races. Finally, and perhaps most importantly, the Ailor are not entirely reliant upon magic, whereas previous civilizations were.


==Geography==
==Geography==
{{Flora and Fauna
Aloria encompasses diverse terrain and landforms, with many continents found throughout this section of the world. The [[Far North]] is the most northern of these regions, and is both an ice shelf of brutal cold, in the case of the [[Northern Expanse]], but also a land of warm and strange regions in the region of [[Drowda]]. Then there is [[The North Belt]], a stretch of land beneath those icy lands less cold and more diverse, possessing dense treelines and hardy Races surviving by raw determination and physical attributes. Northwest of this is [[Fendarfelle]], a wild land of dormant and still active volcanoes which have made the land rich in minerals essential for plant growth. Northeast of The North Belt, in the opposite direction of Fendarfelle, is [[Essalonia]]. This colonial land features perhaps the most diverse climate, from cold-touched pine forests in the north, to temperate savannas in the center of the landmass, and arid deserts in the south. At the “center” of Aloria in the mind of most is [[Corontium]], where the Regalian Archipelago and thus the seat of the Regalian Empire is located, with the whole region representing a variety of climates and terrains. West of this is [[Daen]], homeland of many Races, and the seat of the former world power, the Allorn Empire. It is densely covered in jungles and swamps, but also open plains. Beyond Daen, further west and southwest, is the Far West, the lands of the [[Dread Empire]] and other splinter [[Nelfin]] societies like the [[Sundial Altalar]], which are shrouded in mystery. South of Corontium is [[Hadaria]], made up of the tropical, island-filled land of [[Hadar]] and the jungles, swamp, and river-riddled [[Turmen]]. South of this place is [[Sendrass]], homeland of the [[Allar]] and a land largely covered in giant fauna and flora, with more arid areas to the northwest of its great expanse. Then there is [[Oldt Era]], southeast of Corontium, northeast of Sendrass, and long believed to be the birthplace of the Ailor Race. Temperate forests, mountains and plains exist here, but recent events in world history have made Ceardia largely uninhabitable. Finally, there is [[Farah’deen]], a vast and largely arid land covered in deserts, cracked-earth plains, and ancient ruins from centuries past.
|flora    =
===Flora===
See [[Flora]].
Aloria is filled with a wide array of standard, simple plant life but also more exotic and unique greenery. Some are tamed by [[Humans]] and other Races, while others run free, are common to everyday life or are so rare and hidden away that they might be considered myths by the uninformed.
|fauna    =
:*''For a list of all Flora, click [[List of Flora|here]]
See [[Fauna]].
====Fauna====
}}
Animals both big and small roam Aloria, in or on the water, air, earth, sand, rocks, and land. Some are strange and alien to the everyday citizen of the world, but others are very familiar and a common site in those urban, populous regions of the world.
Aloria is a diverse land filled with varying continents and fluctuating climates, as well as different flora and fauna. One simply cannot generalize about the planet, which is, as a whole, largely undiscovered by societies such as Regalia, the Masaya, and more.  
:*''For a list of all Fauna, click [[List of Fauna|here]]


==Politics and Demographics==
==Politics and Demographics==
{{Geography Nations and States
{{Geography Nations and States
|nationsandstates    =
:*''For a list of all Nations and States, click [[Category:Nations and States|here]]
See [[Nations and States]].
}}
}}
There are dozens of nations and states that dot the planet of Aloria. As of late, Aloria is experiencing a polarization of nations and states into super-empires, where individual countries are amassing large swaths of land as well as adopting more efficient administrative bureaucracy to run it.  
The world of Aloria has been dominated by many super powers over the years but, in recent times, the dynamics between those of the modern era have drastically shifted. First, there is the Regalian Empire, which has seen unprecedented periods of turmoil as it has dealt with magical and material conflicts. Despite this, it remains powerful, and reigns over the most land out of all the Empires in the world. Then, there is the [[Songaskian Masaya]], once the dark sister to Regalia as that nation possessed (and still does) the largest navy while the Masaya possessed the largest armies. Unfortunately, the countless conflicts of the past several years have ravaged the Masaya and they have been knocked down to a second rate power. To the south of both sits the silent, but lightly fidging, [[Sendrassian Empire]]. In comparison to previous centuries of silence, the Sendrassian Allar finally seem to be poking their snouts out of their hostile homeland, as their agents have been seen in distant [[Dexai]] while their troops have had sparing clashes with the Allar of Hadaria in the waters of the [[Snake Bend Sea]]. Finally, there is the Dread Empire, who now engages in open warfare against enemy forces, whether Regalian or Altalar, found in Daen. Between these major powers rest countless smaller ones, some allies of these major nations, others enemies and a few neutral to the point of helping or accepting all.


==Trivia==
==Trivia==
*Aloria was the name of the first IG world ever created in Massivecraft.  
*Aloria’s name is taken from an ancient Altalar term, meaning “A land with depth.
*While some higher scholars and nobles may understand that Aloria is somewhat spherical, or that Regalia is not the only big civilization in existence, the common people are almost entirely likely to assume that Regalia is the biggest and most powerful nation on their flat world.
*Aloria’s demographic makeup is hard to fully grasp to scholars living today, as many nations improperly count or exclude certain Races from their censuses.
*Space travel has not yet been discovered by Alorians.  
{{Geography}}
{{Geography}}
{{Accreditation
{{Accreditation
|Artists =
|Writers = HydraLana
|Writers = Shayin
|Processors = TheVigilantWolf, AlphaInsomnia
|Processors = Chiruda, The_Shadow_King3, Eccetra, MonMarty
}}
}}
[[category:Geography]]
[[category:Geography]]

Revision as of 13:13, 15 September 2019

Aloria
Geography
Full NameAloria
PronunciationAh-lore-ee-a
DemonymAlorian
AreaUnknown
Population200,000,000+
Flora and Fauna

Aloria is the name given by the Races of the world for those lands within close bounds, and is often defined as all known lands aside from what exists in the Far East and beyond the Far West. Its lands are endlessly diverse, with varying climates, terrain types, and forms of organic life existing across its surface. There are also many structures and settlements; some massive cities, others small huddled huts, and others no longer lived in as they stand in ruin. Aloria has seen countless people fall and rise over its life, the various Civilizations of Aloria, but none have ever seen the diversity that is today commonplace worldwide. The terrain of Aloria has also shifted constantly throughout history, but for now, it seems that Aloria is here to stay in its current form.

History

The history of Aloria as a world is shrouded in mystery. Millenia ago, the Seraph lived as the First Civilization. Through some unknown means, or perhaps not of their own doing, the Void Cycle of Aloria began and so now their ruins are all that remain of them materially today. Thus the Void Cycle carried on for millenia, Civilizations rising and falling, until the Altalar and their Allorn Empire. To scholars today, the Altalar were the true successors to the Seraph, delving deep into Magic and developing a society of enormous power. They accomplished great feats, but they too began to slip and the Void Cycle seemed inevitable to continue. But something happened, and this time things were different. The Fifth Void Invasion did not end as all others had, but instead it ended with the Cataclysm, an explosion of magical energy that reverberated through the world and affected millions, and the Wildering, which obliterated the core territories of the Allorn Empire. Terrain was altered on many continents, and Magic was forever changed; great skills and powers locked behind ages and decades of study which had once only required months or mere years. Thus the world entered the new age, as Ailor, once a slave people and a group seen at the fringes of world history exploded into power and population. The Regalian Archipelago nurtured and then unleashed the Regalian Empire onto the world, which has now come to rule a nation arguable greater in territory than the Altalar ever had. Elsewhere, other Races emerged from magical events, beings like the Maraya and Songaskians, new, exotic players on a scene that has rarely seen their kind before. Today, Aloria remains ever changing and, since 300 AC, Aloria has been beset by many fundamental shifts and changes to world power. It is unknown what the end of the current decade will look like, or what it will be like to look back over these chaotic times, but the lands of Aloria will always endure, as it always has.

Geography

Aloria encompasses diverse terrain and landforms, with many continents found throughout this section of the world. The Far North is the most northern of these regions, and is both an ice shelf of brutal cold, in the case of the Northern Expanse, but also a land of warm and strange regions in the region of Drowda. Then there is The North Belt, a stretch of land beneath those icy lands less cold and more diverse, possessing dense treelines and hardy Races surviving by raw determination and physical attributes. Northwest of this is Fendarfelle, a wild land of dormant and still active volcanoes which have made the land rich in minerals essential for plant growth. Northeast of The North Belt, in the opposite direction of Fendarfelle, is Essalonia. This colonial land features perhaps the most diverse climate, from cold-touched pine forests in the north, to temperate savannas in the center of the landmass, and arid deserts in the south. At the “center” of Aloria in the mind of most is Corontium, where the Regalian Archipelago and thus the seat of the Regalian Empire is located, with the whole region representing a variety of climates and terrains. West of this is Daen, homeland of many Races, and the seat of the former world power, the Allorn Empire. It is densely covered in jungles and swamps, but also open plains. Beyond Daen, further west and southwest, is the Far West, the lands of the Dread Empire and other splinter Nelfin societies like the Sundial Altalar, which are shrouded in mystery. South of Corontium is Hadaria, made up of the tropical, island-filled land of Hadar and the jungles, swamp, and river-riddled Turmen. South of this place is Sendrass, homeland of the Allar and a land largely covered in giant fauna and flora, with more arid areas to the northwest of its great expanse. Then there is Oldt Era, southeast of Corontium, northeast of Sendrass, and long believed to be the birthplace of the Ailor Race. Temperate forests, mountains and plains exist here, but recent events in world history have made Ceardia largely uninhabitable. Finally, there is Farah’deen, a vast and largely arid land covered in deserts, cracked-earth plains, and ancient ruins from centuries past.

Flora

Aloria is filled with a wide array of standard, simple plant life but also more exotic and unique greenery. Some are tamed by Humans and other Races, while others run free, are common to everyday life or are so rare and hidden away that they might be considered myths by the uninformed.

  • For a list of all Flora, click here

Fauna

Animals both big and small roam Aloria, in or on the water, air, earth, sand, rocks, and land. Some are strange and alien to the everyday citizen of the world, but others are very familiar and a common site in those urban, populous regions of the world.

  • For a list of all Fauna, click here

Politics and Demographics

{{Geography Nations and States

  • For a list of all Nations and States, click

}} The world of Aloria has been dominated by many super powers over the years but, in recent times, the dynamics between those of the modern era have drastically shifted. First, there is the Regalian Empire, which has seen unprecedented periods of turmoil as it has dealt with magical and material conflicts. Despite this, it remains powerful, and reigns over the most land out of all the Empires in the world. Then, there is the Songaskian Masaya, once the dark sister to Regalia as that nation possessed (and still does) the largest navy while the Masaya possessed the largest armies. Unfortunately, the countless conflicts of the past several years have ravaged the Masaya and they have been knocked down to a second rate power. To the south of both sits the silent, but lightly fidging, Sendrassian Empire. In comparison to previous centuries of silence, the Sendrassian Allar finally seem to be poking their snouts out of their hostile homeland, as their agents have been seen in distant Dexai while their troops have had sparing clashes with the Allar of Hadaria in the waters of the Snake Bend Sea. Finally, there is the Dread Empire, who now engages in open warfare against enemy forces, whether Regalian or Altalar, found in Daen. Between these major powers rest countless smaller ones, some allies of these major nations, others enemies and a few neutral to the point of helping or accepting all.

Trivia

  • Aloria’s name is taken from an ancient Altalar term, meaning “A land with depth.”
  • Aloria’s demographic makeup is hard to fully grasp to scholars living today, as many nations improperly count or exclude certain Races from their censuses.

Accreditation
WritersHydraLana
ProcessorsTheVigilantWolf, AlphaInsomnia
Last EditorHydraLana on 09/15/2019.

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