Artifacts: Difference between revisions

From MassiveCraft Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 63: Line 63:
* '''[[Narselendis]]''', Narsil's Exile
* '''[[Narselendis]]''', Narsil's Exile
* '''[[Zanzibart]]''', the Unforgiven  
* '''[[Zanzibart]]''', the Unforgiven  
* '''[[Coins of Greed]]'''
* '''[[Coins of Greed]]''', Token of Avarice
* More to Come
* More to Come
* More to Come
* More to Come
Line 78: Line 78:
| data2 =  
| data2 =  
'''Tier 2 Artifacts''' usually play some role in history. They are often the works of moderately powerful Gods, or offered as gift and blessing.
'''Tier 2 Artifacts''' usually play some role in history. They are often the works of moderately powerful Gods, or offered as gift and blessing.
* '''[[Andlar]]''', Key of Bev and Nidda
* '''[[Ándlar]]''', Gatekey of Bev
* '''[[Brightedge]]''', Bitter Blessing
* '''[[Brightedge]]''', Bitter Blessing
* '''[[Morkhaar]]''', the Flayed Instrument
* '''[[Morkhaar]]''', the Flayed Instrument
Line 101: Line 101:
* '''[[Guðhjarta]]''', Elkonur's Horns
* '''[[Guðhjarta]]''', Elkonur's Horns
* '''[[Ostarius]]''', Time's Final Judgment
* '''[[Ostarius]]''', Time's Final Judgment
* '''[[Panopticon]]'''
* '''[[Panopticon]]''', Everchanging
* '''[[Sangria]]''', Blessed Blade of the Gloryseeker
* '''[[Sangria]]''', Blessed Blade of the Gloryseeker



Revision as of 13:30, 5 October 2023

Artifacts
thumb
Artifacts are items of power and relevance. Their ownership is registered here. Many artifacts have turned the tides of history, and others still are sacred or personally meaningful. It is natural for them to be fiercely competed over. With that in mind, there are some rules about Artifact Conduct and good manners.
  • Artifacts cannot be destroyed by players.
  • Artifacts can be stolen if their owner is incapacitated and all fighting has ended.
  • Artifacts are always recognizable. The repository is IC information. They can be disguised only for short events.
  • Artifacts can be confiscated from inactive players. They are however entitled to a warning.
  • Multiple artifacts of the same type (i.e. jewelry, weapon, shield) cannot be wielded at once.
Tier 1

Tier 1 Artifacts usually either exist as multiple copies, or are less potent. This does not mean that they cannot be sacred or important.

Tier 2

Tier 2 Artifacts usually play some role in history. They are often the works of moderately powerful Gods, or offered as gift and blessing.

  • Ándlar, Gatekey of Bev
  • Brightedge, Bitter Blessing
  • Morkhaar, the Flayed Instrument
  • Ruton, Necklace of the Gravedeep
  • More to Come
  • More to Come
  • More to Come
Tier 3

Tier 3 Artifacts are legendary, the history-defining relics of myth. They lead the one brave enough to wield them to glory or ruin.