Artifacts: Difference between revisions

From MassiveCraft Wiki
Jump to navigation Jump to search
No edit summary
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Either by divine intervention or by artificial construction, the world of Aloria has numerous Artifacts produced throughout the ages, powerful objects with often magical powers. In the hands of their wielders, Artifacts have been used to do great good and great evil, and sometimes yet these objects themselves drove them to these moral extremes. Artifacts are extremely rare, and more often than not does only one of each exist in the world. They are difficult to find, though when found, draw considerable attention to their owner both from the public eye, as well as more sinister forces. Minor Artifacts can be found listed together on the [[Mythics]] Page.
Either by divine intervention or by artificial construction, the world of Aloria has numerous Artifacts produced throughout the ages, powerful objects with often magical powers. In the hands of their wielders, Artifacts have been used to do great good and great evil, and sometimes yet these objects themselves drove them to these moral extremes. Artifacts are extremely rare, and more often than not does only one of each exist in the world. They are difficult to find, though when found, draw considerable attention to their owner both from the public eye, as well as more sinister forces.
 
==Artifact Rules==
Artifacts have special rules, usually listed on their specific page. All artifacts, however, have the following rules.
*Any character can recognize an Artifact for what it is, but not what specific powers it has.
*Any character can be aware of who has what Artifact, rationalized as rumors spread IC that such a powerful object is present in the City. The list of current artifacts is present on the [https://docs.google.com/spreadsheets/d/1-aUHgIIv2n7eU3-Yf52RlGBBW8eTUiAI7GjoAlycu5c/edit#gid=1505442769 Special Permission Repo.]
*In order to "Steal" an Artifact, the owner of the Artifact must be completely knocked out and defeated (usually in combat) in order for the Artifact to be taken.
*In order for an artifact to be sealed in the Sepulchre, it must be owned by the Knights for a week before it can be sealed.
----
----
{{Subject Table
{{Subject Table
|title = Artifacts
|title = Tier I Artifacts
|color = 587B96
|image = Adsad.jpg
|caption = Often lost to time, but when found, great triumph or catastrophe follows.
|text = Tier I Basic Artifacts are some of the weakest (and presumably duplicate) Artifacts in the world.
<center>
• [[Hartkos]] • [[Vhaa'luk]] • [[Broederliefde]] • [[Andlar]] •
</center>
}}
----
{{Subject Table
|title = Tier II Artifacts
|color = 587B96
|color = 587B96
|image = Dragonring.png
|image = Dragonring.png
|caption = Often lost to time, but when found, great triumph or catastrophe follows.
|caption = Often lost to time, but when found, great triumph or catastrophe follows.
|text =  
|text = Tier II Rare Artifacts are some of the stronger Artifacts in the world.
<center>
• ??? •
</center>
}}
----
{{Subject Table
|title = Tier III Artifacts
|color = 587B96
|image = SangriaSplash.png
|caption = Often lost to time, but when found, great triumph or catastrophe follows.
|text = Tier III Legendary Artifacts are some of the greatest Artifacts in the world.
<center>
<center>
<DPL>
[[Sangria]] • [[Coraveau]] •
  category=Artifacts
format=| ,[[%PAGE%|%TITLE%]] | ,
</DPL>
</center>
</center>
}}
}}
----
----
[[category:Items and Technology Lore]]
[[category:Items and Technology Lore]]
{{Artifacts}}
{{Artifacts}}

Latest revision as of 22:08, 22 June 2022

Either by divine intervention or by artificial construction, the world of Aloria has numerous Artifacts produced throughout the ages, powerful objects with often magical powers. In the hands of their wielders, Artifacts have been used to do great good and great evil, and sometimes yet these objects themselves drove them to these moral extremes. Artifacts are extremely rare, and more often than not does only one of each exist in the world. They are difficult to find, though when found, draw considerable attention to their owner both from the public eye, as well as more sinister forces.

Artifact Rules

Artifacts have special rules, usually listed on their specific page. All artifacts, however, have the following rules.

  • Any character can recognize an Artifact for what it is, but not what specific powers it has.
  • Any character can be aware of who has what Artifact, rationalized as rumors spread IC that such a powerful object is present in the City. The list of current artifacts is present on the Special Permission Repo.
  • In order to "Steal" an Artifact, the owner of the Artifact must be completely knocked out and defeated (usually in combat) in order for the Artifact to be taken.
  • In order for an artifact to be sealed in the Sepulchre, it must be owned by the Knights for a week before it can be sealed.