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{{Info organizations
{{Info organizations
|image        = Siegwald.png
|image        = ImpCrest.png
|leader        = The Marksmarshals
|leader        = Imperial Marshal Carl II von Treppewitz
|headquarters  = The Regalian Marshalry, [[City of Regalia]]
|headquarters  = Imperial Marshalry, [[City of Regalia]]
|affiliation  = [[Regalian Empire]]
|origins      = [[Five Family Rebellion]]
|relatedgroups = [[Tenpenny Armies]]
|symbols      = Dragons, Anchors, Swords
|colors        = Purple, Blue, Gold
|magicusage    = Restricted
|subdivisions  = * Imperial Army
* Imperial Navy
|}}
|}}
'''Note:''' this article focuses mostly on the history and background of the Regalian Military for usage in roleplay. Please refer to the [[Roleplay System Manuals]] on how the military functions within [[World Progression]]s.
The Regalian Military is the apparatus of the [[Regalian Empire]] responsible for managing, deploying, supplying, and commanding the tens of thousands of Soldiers across [[Aloria]]. With origins during the [[Five Family Rebellion]], it has remained ever present since the dawn of the Empire, growing and adapting as the need arises. Today, the Regalian Military is seen as a symbol of Imperial glory and stability, and considered an extension of the Emperor’s might over all Regalian adversaries. Many citizens look favorably on the military, both for its career prospects and meritocratic basis, but also as a familiar organization in an ever-changing world.


==History==
==Design==
The Regalian Military was created during the [[Five Family Rebellion]], but to call it a formal military, or even Regalian, would be an overstatement. During the Rebellion, the [[Five Families]] pulled together their feudal levy armies, as well as bands of [[Anglian]] peasantry and [[Breizh]] mercenaries, to fight against the Royal Army of the [[Regalian Kingdom]]. When the kingdom was overthrown and the [[Regalian Empire]] was established in its stead, the task of military oversight fell to Lord [[Jonas Cadar]], one of the leaders of the Five Families. Despite Cadar’s undisputed authority at the top of the military, the Empire at the time solely relied on the feudal levies of its vassals, making his duties revolve around campaign planning and little more. It was this absence of a more professional military base that saw the formation of the [[Viridian Order]] under Julien de Montverrat, who quickly began training the knights to serve as battle commanders over the levy forces. Together, both Cadar and the Viridians led Regalian levies in battles of conquest against their regional neighbors, such as the [[Hecarian Kingdom]], and had some success due to the elite training of the knights which was otherwise absent in other Ailor states in the [[Regalian Archipelago]].
Military Characters should be designed in line with a hierarchy-based organization. Following orders is expected at all times, and not when found convenient. Similar to [[Knighthood]], characters should have a sense of professionalism about them. But where Knights derive their expectations from a code of honor, Soldiers do so out of loyalty to the Emperor and for the well-being of one's fellow Soldier. A disloyal Soldier is likely to either get themselves or others killed. Designing a character that is compliant with the Regalian Military is fairly straightforward, with the following key points to be made.
*Any Regalian Citizen of any heritage or gender may be part of the Military, with the following exceptions:
**[[Marken]] are barred from enlistment, even those with Legal reprieve, as the battlefield is chaotic and could cause even the most disciplined Marken to lose control. Characters may attempt to hide their status, but should be advised that this is illegal.
**[[Spirit]]s, [[Undead]], [[Vampire]]s, [[Geist]]s, and all other illegal occult are barred from the Military, as they are hostile to Regalia’s interests. Characters may attempt to hide their status, but should be advised that this is difficult and very illegal.
**[[Mystech]] are barred from the Military, as most are illegal within the empire, and the ones that are legal are not counted as citizens, which is a prerequisite for service.
*[[Suvial]] cannot summon Spirits, as their legal provision is only to deal with the Spirit infestation in Regalia, not to use them in battle.
*[[Arkenborn]], [[Godborn]], [[Archon]], and Mages may enlist, but are assigned to specialized “Battle Mage” units which are separated from the regular mundane units (which still make up the vast majority of soldiers). Historically, Magic was banned in the military, with this ban being reversed recently under Emperor Alexander’s reign.
*Petty Criminals (like pickpockets and debtors) can be press-ganged into the Regalian Military (most often the Navy) in lieu of other punishments, as they are seen as a lower risk compared to murderers and arsonists. However, they are treated with scrutiny due to their criminal background.
 
===Becoming a Soldier===
Joining the Regalian Military as a common Soldier is very simple. Every major settlement in the Regalian Empire has a recruitment office which allows any citizen over 18 years old to sign-up for military service. During the enlistment process, the recruit chooses whether to join the Imperial Army or Navy. If they join the Army, they are given directions to the nearest Tenpenny Headquarters, where they will spend a few months training in various weaponry before being given a specialty which reflects their performance. If they join the Navy, they are sent to the nearest port to join one of the many warships, then begin service immediately.
 
===Becoming an Officer===
Unlike Soldiers, joining the Regalian Military as an Officer requires more investment, either in time or money. As there are multiple tracks to becoming an Officer, they will be presented in a list format below.
*'''Promotion from Soldier''': Soldiers who exceed 10 years of military service may be promoted to Junior Officer as a reward for their experience, a meritocratic practice which is appealing to prospective recruits. These types of Officers are by far the most competent, as their skill comes from field experience alone.
*'''Military Academy''': The most common way of becoming an Officer is by attending one of Regalia's many Military Academies to fast-track their military career. This has the advantage of not risking one's life for ten years as a Soldier but has the disadvantage of skipping past the merit-based system using one's personal wealth. However, the Regalian Military permits this because the risk of a few incompetent Aristocratic Officers is outweighed by the benefit of having capable commanders whose families have proven themselves over generations.
**Anyone 16 years or older may attend a Military Academy for 5 years to qualify as a Junior Officer, or 10 years to qualify as a Senior Officer.
*'''Foreign Officers''': In rare circumstances, the Regalian Military recognizes the credentials of foreign nations who seek out the Regalian Empire as refugees. These Foreign Officers slowly learn Regalian Military Doctrine (ensuring they are not a spy), and contribute to military advancements by sharing foreign tactics from their homeland. In doing so, the Foreign Officer demonstrates their loyalty to the Regalian Military and is rewarded with their experience being recognized.
 
====Commissions====
A Commission is a formal document which empowers an individual to command members of the Regalian Military (which is ultimately derived from the Emperor). In order to lead troops or command a ship, one must be a commissioned Officer. There are several types of Commissions with differing levels of authority.
*'''Junior Commissions''' are granted to Junior Officers, who are tasked with commanding small groups of Soldiers or commanding a singular warship. Junior Commissions are often granted by Senior Officers, though may also be granted by the Marshalry when it concerns regular appointments (such as a colonial garrison or the aforementioned recruitment offices).
*'''Senior Commissions''' are granted to Senior Officers, who are tasked with commanding entire armies and fleets. Senior Commissions are often granted by Grand Marshals/Admirals, though may be granted by the Marshalry when it concerns regular appointments (such as a patrol fleet). In rare circumstances, the Palace may grant Senior Commissions directly.
*'''Imperial Commissions''' are granted to those in charge of overseeing a military campaign and are given the rank of Grand Marshal/Admiral for the campaign. Imperial Commissions may also be granted to Imperial Marshals/Admirals, who oversee the overall functions of the Regalian Military and sit on the Marshal’s Cabinet. Imperial Commissions are granted by the Palace, often the Emperor personally.
**For the sake of current events regarding the Emperor’s disappearance, the Princes/Regent are able to grant Imperial Commissions, usually during an Assembly. The Assembly may cast a vote of no confidence in a Grand Marshal, which may convince the Palace to rescind the Commission and appoint a replacement.
 
==Branches==
The Regalian Military is broken down into two major branches: the Imperial Army and the Imperial Navy. As mentioned above, an individual who enlists in the military chooses between one and the other. While it is possible to change branches later on, doing so causes a complete career reset, as the experience gained from commanding Soldiers on the battlefield cannot fully replicate to commanding sailors on a warship, and vice versa.
*The Regalian Military exists to uphold the Navigation Acts, which are a series of agreements Regalia has with a number of foreign powers they have absorbed or are looking to absorb soon. The Navigation Acts can be read [[Navigation Acts|HERE]].
 
<table style="width: 100%;"><tr><td style="width: 50%; vertical-align: top; text-align: left;">
<span style="font-size:150%;><center>'''Imperial Army'''</center></span>
{|
[[File:Wirtem22.png|130px|caption|left]]
|
The Imperial Army is the oldest branch of the Regalian Military, dating back to the Five Family Rebellion. Of the two branches, the Army has seen the most changes over the past few centuries. While originally a feudal based levy-system commanded by nobility, advancements in technology and knowledge have since transitioned it to a professional career-based system commanded by educated Officers. The Imperial Army is the most visible of the two branches, as veteran Soldiers often transition to related professions such as city guards in peacetime. It is also the largest branch, as the era of Alorian history still prioritizes land-based engagements between rival forces. The Regalian Army is inspired by 15th and 16th century European mixed-arms militaries, featuring mounted cavalry, artillery, muskets, and swords all on the same battlefield.
 
Below is a list of all Army Ranks. In general, Soldiers become Junior Officers after 10 years and rise in rank every 5 years. Colonels often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Army does not need a hundred Field Marshals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.
 
*'''Soldiers'''
*'''Junior Officers''': Sergeant, Lieutenant, Captain, Major, Colonel
*'''Senior Officers''': Division General, Lieutenant General, Field General, Field Marshal
|}
 
</td><td style="vertical-align: top; width: 50%;">
<span style="font-size:150%;><center>'''Imperial Navy'''</center></span>
{|
[[File:Cearden.png|130px|caption|left]]
|
The Imperial Navy is the pride of the Regalian Empire, as it is the branch responsible for projecting Imperial power across the oceans of Aloria. The Navy has seen less drastic changes since its creation during the conquests of Corontium, but each development has come with the advent of the latest in military engineering. The modern Imperial Navy is inspired by the various European Navies during the Age of Sail, such as the British Navy during the Napoleonic Era, featuring massive wooden warships sporting dozens of cannons.
 
Below is a list of all Naval Ranks. In general, Sailors become Junior Officers after 10 years and rise in rank every 5 years. Commodores often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Navy does not need a hundred Fleet Admirals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.


For the next several decades, the Regalian Military continued to rely on a Cadar overarching campaign planner and a Viridian core of commander-knights. However, as the Empire continued to wage wars of conquest, it became clear that a levy ground army would never be able to project full control over the entire Archipelago, especially against seafaring nations such as the [[Bergerland Republic]]. As a result, the first military reform took place under Emperor [[Henri I]], a Viridian Knight who had previously fought in wars as the Crown Prince. His efforts would see the creation of the Regalian Navy, an organization that would be able to transport large numbers of troops across the Archipelago in record time and take control of these seafaring nations which had previously escaped subjugation. Before long, nations such as the Bergerland Republic would fall to the Regalians, allowing the Empire to progress further in their conquest efforts.
*'''Sailors'''
*'''Junior Officers''': Deck Officer, First-Mate, Vice Captain, Captain, Commodore
*'''Senior Officers''': Rear Admiral, Vice Admiral, Admiral, Fleet Admiral
|}


The next notable change to the military came in the aftermath of the [[Viridian Coup Attempt]]. Convinced that the Viridian Order had lost touch of its mission over the past century, and instead opting for power gains at the expense of others, Emperor [[Henri III]] stripped the knights of their military command over the feudal levies in wartime and delegated these duties to the newly incorporated [[Wirtem]] commanders, under the oversight of [[Hector Cadar]]. Over the next few decades, it became clear that the military required a more hierarchical chain of command in order to make military campaigns more effective. These concerns would see the second notable reform of the Regalian Military under Emperor [[Allamaria I]], who was raised by Hector Cadar as a ward in his youth. Together, the two men created the Regalian Marshalry, with Cadar serving as its first Grand Marshal. Unlike the old era of knights leading troops into battle, the Marshalry created an officer corps of tacticians which would oversee the battlefield from the back lines, issuing commands to front-line commanders and officers as the battle changed in real-time.
</center>
</tr></table>


As time went on, the Regalian Military succeeded in conquering the Regalian Archipelago and soon incorporated foreign nations into the Regalian Empire. The Cadar Marshalry would continue to spearhead these operations until the death of Grand Marshal [[Mellisandre Cadar]], and command passed to the [[House von Treppewitz]], who continued to carry the legacy of Cadar into the future. It was under the Treppewitz Marshalry that saw the final major reform of the Regalian Military. During the [[Chrysant War]], commanders noted a stark difference in quality between the soldiers of the Regalian Navy and the levy troops commanded by the ground commanders. Following the conflict, Emperor [[Justinian II]] would rectify this issue by creating the [[Tenpenny Armies]], which would form the backbone of a professional Regalian Army. With their creation, the Tenpennies saw to the end of the levy-based ground forces that had been the staple of the Regalian Empire for three centuries, allowing the Regalian Military to become a truly modern military force.
==Recommended Military Protocol==
As mentioned in the Design Section, military characters have a tendency towards hierarchy-based rules and common conduct between each other. While not as strict as Knightly Codes, the Regalian Military expects a sense of decorum between its members, as a Soldier’s actions reflect back on their Officers and eventually back to the Emperor, who is the model of dignified conduct in Aloria.
Below is a list of recommended protocols for characters to follow to show they are part of the Regalian Military.
*Characters should salute or nod to superiors as a sign of respect for the rank. Even if one hates the Officer, they still offer respect as the rank is a proxy to the Emperor’s authority.
*Active duty Officers should be addressed as Rank + Surname. For example, Vice Admiral John Doe would be referred to as “Vice Admiral Doe.”
**Inactive duty Officers (uncommissioned/retired) do not have to be addressed. Many Officers avoid using their rank except when commissioned out of respect to those actively serving (and to avoid the pretense of being commissioned when they are not, which is taboo in the military).
*Criticism of Officers, losses, etc, should be done in private and with tact. In public, the Regalian Military should show a unified front in support of its achievements. Even if the war effort is going poorly, Soldiers and Officers should back each other up to maintain morale on the frontlines and at home.
*Characters should behave in a way which doesn’t embarrass the military. Cowardice, vulgarity, and brutishness should be kept to a minimum.
*Characters should take care with revealing information about the military. Remember, loose lips sink ships.


==Present Day==
In general, a character who is respectful to others and does what they are told is a model member of the military. Those who tend to skirt the lines on what is/isn’t permissible, or engage in criminal activities, may face a Court Martial and be disciplined for their actions. A Court Martial is a military court which is separated from the civil Judiciary, but performs similar functions. The key differences are that the Court Martial only applies to members of the military, and Senior Officers preside over cases rather than Justicars (judges). Court Martials are also known to be far harsher than the Judiciary, as soldiers may face corporal punishment or execution depending on the severity of the charges.
As the Regalian Empire’s reach has grown larger over the years, it has led to several minor reforms to adapt to the changing times. Most significant was the opening of the Regalian Military to women, allowing for a new influx of female officers that were once forced to become “shadow tacticians” behind male proxies to circumvent such bans. The other notable change has been the dissolution of the office of Grand Marshal, instead opting for a divided leadership between several Markmarshals to better focus on specific geographic areas of Aloria.


Culturally, the Regalian Military is the pride of the Regalian Empire because it was chiefly responsible for bringing about the end of the [[Regalian Pessimism]] through victories in the Chrysant War. Veterans of this and other campaigns are highly respected in Regalian society, as the discipline enforced by the military created model citizens who often serve as local leaders in the community.
===Additional Guidelines===
To help avoid confusion in roleplay, the following guidelines should be observed to make Military Roleplay an inclusive experience, while still recognizing the complexity behind the Regalian Military:
*Use the terms Soldier, Junior Officer, and Senior Officer in everyday roleplay as opposed to specific ranks. Three terms are easier for players to understand.
*The recommended age per flavor rank is provided in the table below, which is based on an Ailor lifespan. Most Ailor retire between 60-65, meaning some ranks are unattainable to them without going through Military Academies.
**For the sake of roleplay inclusivity, players commissioned IC can ignore the lowest age in each column, so long as they stick to the lowest rank in each tier (eg, a 24 year old commissioned as a Senior Officer can be a Rear Admiral, but not a Fleet Admiral)
{| class="wikitable"
|- style="font-weight:bold;"
! Army Rank
! Navy Rank
! Age
! w/ Jr. Academy
! w. Sr. Academy
|- style="background-color:#ffffff;"
| Soldier
| Sailor
| 18
|
|
|- style="background-color:#efefef;"
| Sergeant
| Deck Officer
| 28
| 21
|
|- style="background-color:#efefef;"
| Lieutenant
| First-Mate
| 33
| 26
|
|- style="background-color:#efefef;"
| Captain
| Vice Captain
| 38
| 31
|
|- style="background-color:#efefef;"
| Major
| Captain
| 43
| 36
|
|- style="background-color:#efefef;"
| Colonel
| Commodore
| 48
| 41
|
|- style="background-color:#c0c0c0;"
| Division General
| Rear Admiral
| 58
| 51
| 26
|- style="background-color:#c0c0c0;"
| Lieutenant General
| Vice Admiral
| 68
| 61
| 36
|- style="background-color:#c0c0c0;"
| Field General
| Admiral
| 78
| 71
| 46
|- style="background-color:#c0c0c0;"
| Field Marshal
| Fleet Admiral
| 88
| 81
| 56
|}


==Joining==
==History==
Joining the Regalian Military varies based on the career path someone wishes to pursue. Soldiers often enlist in the Tenpenny Armies to become professional soldiers, but it is not uncommon for warriors from other military organizations to join the Regalian Military as auxiliary troops. Prospective tacticians (which include both Admirals and Generals) are sent to one of several military academies across the Regalian Empire to study to become military commanders, and then later apply to join the Board of Generals or Admirals based on their academic discipline.
The Regalian Military’s earliest origins began during the [[Five Family Rebellion]], when the families of Ivraan, Kade, Llynwig, Calontir, and Brunig alongside [[Regalian_Eronidas_History|Anglian-Eronidas]] levies, [[Solvaan]] Mercenaries, and [[Breizh]] Knights overthrew the Regalian Kingdom to form the Regalian Empire. In the aftermath, the task of military oversight fell to House Brunig, with its patriarch Otto being appointed the first Grand Marshal of Regalia. Under Otto, the [[Viridian Order]] was founded to serve as elite Knights who would command the various feudal levies under the feudal nobility, a command structure which saw much success in early military campaigns against the neighboring kingdoms.


In either case, joining the Regalian Military is a decision that is made for life. As a professional organization responsible for enforcing the Regalian Empire’s power across wider Aloria, discipline and respect to the hierarchy are absolute. Disobedient soldiers and officers alike can face court-martials for neglecting their duties or by acting in a manner that would disgrace the Emperor’s military forces, with severe punishments such as forced labor and expulsion being commonplace (and even executions for the most egregious of offenses). As a result, the Regalian Military is seen as one of the most disciplined of organizations in the Regalian Empire, only outperformed in rigidness by [[Knightly Orders]] and their strict codes of honor.
As the Empire continued to expand across the Regalian Empire, it became apparent that reforms were necessary. As conquests moved further south, geographic obstacles such as rivers and mountains slowed logistical supply lines and caused delays in communications. Furthermore, the seafaring nations of [[Corontium]] were unable to be conquered by land-based levy armies, which could not effectively control the waterways. As a result, Emperor [[Henri I]] approved the creation of the Imperial Navy, overseen by Erberhard I Brunig, who became the first Grand Admiral of Regalia. With the ability to move quickly through the waterways, the Regalian Military began to subjugate the various island states in the southwest of the Archipelago, which quickly grew the Empire’s territory.


It is possible for foreign soldiers and tacticians to join the Regalian Military after obtaining citizenship, though soldiers and officers alike often view these individuals as lesser quality due to the nationalism that the Regalian Marslary places on its members. Despite this, foreign officers have proven instrumental in recent battles, with the most capable earning the respect of their peers as if they were native Regalians.
The next major event to affect the Regalian Military was the Viridian Coup Attempt, which was foiled in 122 AC. As the Viridian Knights previously acted as Officers over the feudal levies, the question arose over how to reduce their influence in the military, and to replace any Viridians who proved treasonous in the future. Fortunately, the Grand Marshal at the time, Erberhard II Brunig, was recently elected as King of the Wirtemcaller, and soon filled in various officer positions with [[Wirtem]] tacticians. As allies alongside the Regalian Empire against the [[Skagger Horde]] for several years previously, and having a military tradition spanning back before the Five Family Rebellion, the Wirtem nobility offered exactly what was needed to keep the remaining Viridian Knights in check. These tacticians would go on to greatly influence the Regalian Military in the coming decades.


==Organization==
After the Regalian Empire conquered the rest of Corontium, and after years of successful diplomatic missions under Arch-Chancellor Nicholas, the Regalian Military was once again reviewed during the reign of Emperor [[Allestrain I]], who intended to launch campaigns of foreign conquest during his reign. Using the Wirtemcaller, now Calemberg, model of leadership as a baseline, Allestrain alongside Grand Marshal Heinrich II Brunig would create the Marshalry system of command. Under this system, the Regalian Military created a hierarchical authority comprised of Junior and Senior Officers who could carry out campaigns independent of one another, allowing the Empire to project its military agenda across various theaters of Aloria.
At the top of the military hierarchy is the [[Regalian Emperor]], who appoints several Marksmarshals, or Marshals for short, to oversee military movements in His name. Below the Marshals are the Admirals and Generals of their respective Boards, followed by the front-line commanders, officers, and soldiers.
===Naval Rankings===
====Admirals====
Admirals are the main naval tacticians of the Regalian Navy who oversee divisions of ships known as Fleets or Armadas. Due to their need to oversee the entire Fleet’s movements as tacticians, Admirals do not command their own flagship, but instead delegate command to their captains.
====The Board of Admirals====
The Board of Admirals is a general group where Admirals of any distinction can be a member of, from recent academy graduates to seasoned veterans. Members of the Board are able to receive naval commissions from the Marksmarshals, which puts them on active duty in one of the Fleets.
====Captains====
Captains (or Naval Commanders) are the chief officers of a single ship in a fleet. They are responsible for guiding the crew during battle and issuing commands to the officers from the helm. Captains also tend to have some combat training, as it is possible to see hand-to-hand combat when boarding enemy ships.
====Naval Officers====
Naval Officers, shortened to Officers in the field, are responsible for delivering the orders of a captain to the crew and soldiers on board the ship. Officers often specialize in a certain duty, of which some notable ones are listed below:
*Gunnery Officers oversee the operation of a ship’s cannons.
*Boarding Officers oversee ship-to-ship boarding parties.
*Landing Officers command Naval Marines to establish a beachhead (as the Regalian Navy is responsible for creating a landing for the Regalian Army to deploy).


===Army Rankings===
Following Emperor Allestrain’s death in battle, the Regalian Empire began to suffer a financial downturn. This culminated in the [[Purple Bleeding]], which saw the Regalian Military brutally suppress revolts over Emperor [[Handorien II]]’s debt erasure. In the aftermath, many Senior Officers became ennobled due to the extinction of several noble houses during the crisis. One of these families was the House von Treppewitz, which would go on to succeed the Brunig Grand Marshals after the death of the last Queen of Calemberg, Marie-Anne II, in 251 AC. While the fall of House Brunig was heavily felt in the eastern provinces of the Archipelago, the seamless transition of power in the Regalian Military demonstrated resilience that allowed it to weather the coming decades.
====Generals====
Generals are the main army tacticians of the Regalian Army who oversee divisions of soldiers known as Field Armies, or just Armies. Due to their need to oversee the entire Field Army’s movements as tacticians, Generals do not actually command their own troops, but instead issue orders from a command tent at the rear.
====The Board of Generals====
The Board of Generals is a general group where Generals of any distinction can be a member of, from recent academy graduates to seasoned veterans. Members of the Board are able to receive army commissions from the Marksmarshals, which puts them on active duty in one of the Field Armies
====Field Commanders====
Field Commanders, or Army Commanders, are the chief officers of a single regiment in a Field Army. They are responsible for guiding the troops during battle, issuing commands to their officers. Field Commanders tend to have some minor tactical education to better understand their Generals, often attending an army academy after serving as a Field Officer for a few years.
====Field Officers====
Field Officers,or Army Officers, shortened to Officers in the field, are responsible for delivering the orders of a Field Commander to the soldiers in their squads. Officers often specialize in a certain duty, of which some notable ones are listed below:
*Artillery Officers oversee a row of land-based cannons and mortars.
*Siege Officers oversee the fortifications of a battlefield.
===Auxiliary Units===
Auxiliary Units are soldiers within the Regalian Military that did not enlist in the Tenpenny Armies or attend the Marshalry academies. While many of these units have their own internal hierarchies, they ultimately fall under the Regalian chain of command when on deployment. Leaders of these groups are often given the rank of Commander, while those under them are known as Officers. This is to ensure harmonization with the Tenpenny Model of rankings, which helps the individual soldiers understand who outranks who, and who to follow in battle.


*Most Auxiliary Units fall under the various [[Military Organizations]], with the details of each found on their respective pages.
The last major reforms to the Regalian Military came following the [[Chrysant War]]. During the conflict, it was made clear that the centuries-old levy system that made up the backbone of the Imperial Army was insufficient in combat when compared to the Navy. Furthermore, the earlier [[Dragenthal Crisis]] showed that the State lacked an effective fighting force to handle rebellious nobles should another revolt spring up. To solve these issues, Emperor [[Justinian II]] issued the Tenpenny Act, which implemented the first professional standing armies in the Regalian Empire. Over time, these “Tenpenny Soldiers” would slowly replace the need to call upon large feudal levies from the population, creating a military which was more loyal to the State (and Emperor) than to the nobility (who supplied their levies personally).


==Headquarters==
Today, the Regalian Military still follows the Tenpenny System, with most soldiers in the Imperial Army now made up of these professional career soldiers, supplemented by Knights and levies in smaller quantities than in the past. On Aloria’s seas, the Imperial Navy continues to demonstrate the latest in naval technology, allowing the Regalian Empire to keep control over its vast territories, while serving as a deterrent to any rivals.
The Regalian Military has several smaller officers and recruitment centers in every major urban center within the Regalian Empire, though the main headquarters is found on the [[Crown Isle]] within the [[City of Regalia]]. Known as the Regalian Marshalry, the headquarters features the offices of senior military officials, the Boards of Admirals and Generals, as well as the two chief tactical academies: the [[Imperial Naval Academy]] and the [[Imperial Marshal Academy]]. The Marshalry Building itself was once a castle fortification from the Regalian Kingdom’s era, which used to be controlled by the Viridian Order as a chapter house. However, three centuries of reforms and expansions have seen much of the original building replaced by modern facilities, and it is expected that the headquarters will continue to grow as more territories are incorporated into the Regalian Empire.


==Trivia==
==Trivia==
*The Regalian Military is often called an “old man’s club” due to many of the senior leadership positions held by decorated veterans who have risen through the ranks through decades of service and has strong conservative views in its societal outlook.
*The rank of Imperial Marshal/Admiral was also created during the Tenpenny Reforms as an equivalent to the historical Brunig and Treppewitz positions as head of the Regalian Military. The modern day Grand Marshal/Admiral position only refers to the chief authority over a military campaign.
*The Regalian Military is represented by mostly Wirtem officers and [[Leutz-Vixe]] instructors, though recent times have seen a growing preference towards the [[Regal Culture]], especially among the Tenpenny Officers who have proven its effectiveness in unit cohesion. Still, many of the traditions of the military are borrowed from the Wirtem, as they were chiefly responsible for creating the functions of the military.
*Knights are permitted to receive a Junior Commission if they serve under a Senior Officer. If they do so, their Knight rank reflects their Army rank (with Rank-Knights being equivalent to Lieutenants).
*Since Emperor [[Alexander I]]’s Decree on the Magi, there has been heavy debate over how Mages should be used in the Regalian Military. Purists believe that Mages should be banned entirely from serving and advocate for the creation of new anti-magic weapons, while more pragmatic officers believe that the arcane enemies of Regalia do not show leniency to the mundane population, and thus advocate for specialist squads of Mages to maintain the military’s edge against adversaries such as the magically-attuned [[Nelfin]].
*Some individuals lie about their age to try and enlist earlier than 18, often out of a sense of cultural patriotism. Some recruitment officers turn a blind eye to this practice, as they often get promoted based off of recruitment numbers.
*There was once an attempt to invest into the use of [[Puretek]] on the frontlines, but it was rebuffed both by military conservatives, as well as the impracticality and cost of the weapons. The Belliard Guild also refuses to mass-produce weapons for common soldiers and to have their weapon become an "ordinary tool for the military to use."


{{organizations}}
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{{Accreditation
{{Accreditation
|Artists = MonMarty
|Writers = FireFan96
|Writers = FireFan96
|Processors = Acosmism, MantaRey
|Processors = ellereller, SevenBirds
}}
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[[category:organizations]] [[category:Regalian Organizations]]
[[category:organizations]] [[category:Regalian Organizations]]

Latest revision as of 21:16, 28 April 2024

Regalian Military
ImpCrest.png
Organization
Leader Imperial Marshal Carl II von Treppewitz
Headquarters Imperial Marshalry, City of Regalia
Origins Five Family Rebellion
Symbols Dragons, Anchors, Swords
Colors Purple, Blue, Gold
Magic Usage Restricted
Subdivisions
  • Imperial Army
  • Imperial Navy

The Regalian Military is the apparatus of the Regalian Empire responsible for managing, deploying, supplying, and commanding the tens of thousands of Soldiers across Aloria. With origins during the Five Family Rebellion, it has remained ever present since the dawn of the Empire, growing and adapting as the need arises. Today, the Regalian Military is seen as a symbol of Imperial glory and stability, and considered an extension of the Emperor’s might over all Regalian adversaries. Many citizens look favorably on the military, both for its career prospects and meritocratic basis, but also as a familiar organization in an ever-changing world.

Design

Military Characters should be designed in line with a hierarchy-based organization. Following orders is expected at all times, and not when found convenient. Similar to Knighthood, characters should have a sense of professionalism about them. But where Knights derive their expectations from a code of honor, Soldiers do so out of loyalty to the Emperor and for the well-being of one's fellow Soldier. A disloyal Soldier is likely to either get themselves or others killed. Designing a character that is compliant with the Regalian Military is fairly straightforward, with the following key points to be made.

  • Any Regalian Citizen of any heritage or gender may be part of the Military, with the following exceptions:
    • Marken are barred from enlistment, even those with Legal reprieve, as the battlefield is chaotic and could cause even the most disciplined Marken to lose control. Characters may attempt to hide their status, but should be advised that this is illegal.
    • Spirits, Undead, Vampires, Geists, and all other illegal occult are barred from the Military, as they are hostile to Regalia’s interests. Characters may attempt to hide their status, but should be advised that this is difficult and very illegal.
    • Mystech are barred from the Military, as most are illegal within the empire, and the ones that are legal are not counted as citizens, which is a prerequisite for service.
  • Suvial cannot summon Spirits, as their legal provision is only to deal with the Spirit infestation in Regalia, not to use them in battle.
  • Arkenborn, Godborn, Archon, and Mages may enlist, but are assigned to specialized “Battle Mage” units which are separated from the regular mundane units (which still make up the vast majority of soldiers). Historically, Magic was banned in the military, with this ban being reversed recently under Emperor Alexander’s reign.
  • Petty Criminals (like pickpockets and debtors) can be press-ganged into the Regalian Military (most often the Navy) in lieu of other punishments, as they are seen as a lower risk compared to murderers and arsonists. However, they are treated with scrutiny due to their criminal background.

Becoming a Soldier

Joining the Regalian Military as a common Soldier is very simple. Every major settlement in the Regalian Empire has a recruitment office which allows any citizen over 18 years old to sign-up for military service. During the enlistment process, the recruit chooses whether to join the Imperial Army or Navy. If they join the Army, they are given directions to the nearest Tenpenny Headquarters, where they will spend a few months training in various weaponry before being given a specialty which reflects their performance. If they join the Navy, they are sent to the nearest port to join one of the many warships, then begin service immediately.

Becoming an Officer

Unlike Soldiers, joining the Regalian Military as an Officer requires more investment, either in time or money. As there are multiple tracks to becoming an Officer, they will be presented in a list format below.

  • Promotion from Soldier: Soldiers who exceed 10 years of military service may be promoted to Junior Officer as a reward for their experience, a meritocratic practice which is appealing to prospective recruits. These types of Officers are by far the most competent, as their skill comes from field experience alone.
  • Military Academy: The most common way of becoming an Officer is by attending one of Regalia's many Military Academies to fast-track their military career. This has the advantage of not risking one's life for ten years as a Soldier but has the disadvantage of skipping past the merit-based system using one's personal wealth. However, the Regalian Military permits this because the risk of a few incompetent Aristocratic Officers is outweighed by the benefit of having capable commanders whose families have proven themselves over generations.
    • Anyone 16 years or older may attend a Military Academy for 5 years to qualify as a Junior Officer, or 10 years to qualify as a Senior Officer.
  • Foreign Officers: In rare circumstances, the Regalian Military recognizes the credentials of foreign nations who seek out the Regalian Empire as refugees. These Foreign Officers slowly learn Regalian Military Doctrine (ensuring they are not a spy), and contribute to military advancements by sharing foreign tactics from their homeland. In doing so, the Foreign Officer demonstrates their loyalty to the Regalian Military and is rewarded with their experience being recognized.

Commissions

A Commission is a formal document which empowers an individual to command members of the Regalian Military (which is ultimately derived from the Emperor). In order to lead troops or command a ship, one must be a commissioned Officer. There are several types of Commissions with differing levels of authority.

  • Junior Commissions are granted to Junior Officers, who are tasked with commanding small groups of Soldiers or commanding a singular warship. Junior Commissions are often granted by Senior Officers, though may also be granted by the Marshalry when it concerns regular appointments (such as a colonial garrison or the aforementioned recruitment offices).
  • Senior Commissions are granted to Senior Officers, who are tasked with commanding entire armies and fleets. Senior Commissions are often granted by Grand Marshals/Admirals, though may be granted by the Marshalry when it concerns regular appointments (such as a patrol fleet). In rare circumstances, the Palace may grant Senior Commissions directly.
  • Imperial Commissions are granted to those in charge of overseeing a military campaign and are given the rank of Grand Marshal/Admiral for the campaign. Imperial Commissions may also be granted to Imperial Marshals/Admirals, who oversee the overall functions of the Regalian Military and sit on the Marshal’s Cabinet. Imperial Commissions are granted by the Palace, often the Emperor personally.
    • For the sake of current events regarding the Emperor’s disappearance, the Princes/Regent are able to grant Imperial Commissions, usually during an Assembly. The Assembly may cast a vote of no confidence in a Grand Marshal, which may convince the Palace to rescind the Commission and appoint a replacement.

Branches

The Regalian Military is broken down into two major branches: the Imperial Army and the Imperial Navy. As mentioned above, an individual who enlists in the military chooses between one and the other. While it is possible to change branches later on, doing so causes a complete career reset, as the experience gained from commanding Soldiers on the battlefield cannot fully replicate to commanding sailors on a warship, and vice versa.

  • The Regalian Military exists to uphold the Navigation Acts, which are a series of agreements Regalia has with a number of foreign powers they have absorbed or are looking to absorb soon. The Navigation Acts can be read HERE.
Imperial Army
caption

The Imperial Army is the oldest branch of the Regalian Military, dating back to the Five Family Rebellion. Of the two branches, the Army has seen the most changes over the past few centuries. While originally a feudal based levy-system commanded by nobility, advancements in technology and knowledge have since transitioned it to a professional career-based system commanded by educated Officers. The Imperial Army is the most visible of the two branches, as veteran Soldiers often transition to related professions such as city guards in peacetime. It is also the largest branch, as the era of Alorian history still prioritizes land-based engagements between rival forces. The Regalian Army is inspired by 15th and 16th century European mixed-arms militaries, featuring mounted cavalry, artillery, muskets, and swords all on the same battlefield.

Below is a list of all Army Ranks. In general, Soldiers become Junior Officers after 10 years and rise in rank every 5 years. Colonels often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Army does not need a hundred Field Marshals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.

  • Soldiers
  • Junior Officers: Sergeant, Lieutenant, Captain, Major, Colonel
  • Senior Officers: Division General, Lieutenant General, Field General, Field Marshal
Imperial Navy
caption

The Imperial Navy is the pride of the Regalian Empire, as it is the branch responsible for projecting Imperial power across the oceans of Aloria. The Navy has seen less drastic changes since its creation during the conquests of Corontium, but each development has come with the advent of the latest in military engineering. The modern Imperial Navy is inspired by the various European Navies during the Age of Sail, such as the British Navy during the Napoleonic Era, featuring massive wooden warships sporting dozens of cannons.

Below is a list of all Naval Ranks. In general, Sailors become Junior Officers after 10 years and rise in rank every 5 years. Commodores often take 10 years to become Senior Officers, with the ideal time between ranks being 10 years. However, the Imperial Navy does not need a hundred Fleet Admirals, so Senior Officers often retain the same rank until they replace one of their superiors due to retirement or death.

  • Sailors
  • Junior Officers: Deck Officer, First-Mate, Vice Captain, Captain, Commodore
  • Senior Officers: Rear Admiral, Vice Admiral, Admiral, Fleet Admiral

Recommended Military Protocol

As mentioned in the Design Section, military characters have a tendency towards hierarchy-based rules and common conduct between each other. While not as strict as Knightly Codes, the Regalian Military expects a sense of decorum between its members, as a Soldier’s actions reflect back on their Officers and eventually back to the Emperor, who is the model of dignified conduct in Aloria. Below is a list of recommended protocols for characters to follow to show they are part of the Regalian Military.

  • Characters should salute or nod to superiors as a sign of respect for the rank. Even if one hates the Officer, they still offer respect as the rank is a proxy to the Emperor’s authority.
  • Active duty Officers should be addressed as Rank + Surname. For example, Vice Admiral John Doe would be referred to as “Vice Admiral Doe.”
    • Inactive duty Officers (uncommissioned/retired) do not have to be addressed. Many Officers avoid using their rank except when commissioned out of respect to those actively serving (and to avoid the pretense of being commissioned when they are not, which is taboo in the military).
  • Criticism of Officers, losses, etc, should be done in private and with tact. In public, the Regalian Military should show a unified front in support of its achievements. Even if the war effort is going poorly, Soldiers and Officers should back each other up to maintain morale on the frontlines and at home.
  • Characters should behave in a way which doesn’t embarrass the military. Cowardice, vulgarity, and brutishness should be kept to a minimum.
  • Characters should take care with revealing information about the military. Remember, loose lips sink ships.

In general, a character who is respectful to others and does what they are told is a model member of the military. Those who tend to skirt the lines on what is/isn’t permissible, or engage in criminal activities, may face a Court Martial and be disciplined for their actions. A Court Martial is a military court which is separated from the civil Judiciary, but performs similar functions. The key differences are that the Court Martial only applies to members of the military, and Senior Officers preside over cases rather than Justicars (judges). Court Martials are also known to be far harsher than the Judiciary, as soldiers may face corporal punishment or execution depending on the severity of the charges.

Additional Guidelines

To help avoid confusion in roleplay, the following guidelines should be observed to make Military Roleplay an inclusive experience, while still recognizing the complexity behind the Regalian Military:

  • Use the terms Soldier, Junior Officer, and Senior Officer in everyday roleplay as opposed to specific ranks. Three terms are easier for players to understand.
  • The recommended age per flavor rank is provided in the table below, which is based on an Ailor lifespan. Most Ailor retire between 60-65, meaning some ranks are unattainable to them without going through Military Academies.
    • For the sake of roleplay inclusivity, players commissioned IC can ignore the lowest age in each column, so long as they stick to the lowest rank in each tier (eg, a 24 year old commissioned as a Senior Officer can be a Rear Admiral, but not a Fleet Admiral)
Army Rank Navy Rank Age w/ Jr. Academy w. Sr. Academy
Soldier Sailor 18
Sergeant Deck Officer 28 21
Lieutenant First-Mate 33 26
Captain Vice Captain 38 31
Major Captain 43 36
Colonel Commodore 48 41
Division General Rear Admiral 58 51 26
Lieutenant General Vice Admiral 68 61 36
Field General Admiral 78 71 46
Field Marshal Fleet Admiral 88 81 56

History

The Regalian Military’s earliest origins began during the Five Family Rebellion, when the families of Ivraan, Kade, Llynwig, Calontir, and Brunig alongside Anglian-Eronidas levies, Solvaan Mercenaries, and Breizh Knights overthrew the Regalian Kingdom to form the Regalian Empire. In the aftermath, the task of military oversight fell to House Brunig, with its patriarch Otto being appointed the first Grand Marshal of Regalia. Under Otto, the Viridian Order was founded to serve as elite Knights who would command the various feudal levies under the feudal nobility, a command structure which saw much success in early military campaigns against the neighboring kingdoms.

As the Empire continued to expand across the Regalian Empire, it became apparent that reforms were necessary. As conquests moved further south, geographic obstacles such as rivers and mountains slowed logistical supply lines and caused delays in communications. Furthermore, the seafaring nations of Corontium were unable to be conquered by land-based levy armies, which could not effectively control the waterways. As a result, Emperor Henri I approved the creation of the Imperial Navy, overseen by Erberhard I Brunig, who became the first Grand Admiral of Regalia. With the ability to move quickly through the waterways, the Regalian Military began to subjugate the various island states in the southwest of the Archipelago, which quickly grew the Empire’s territory.

The next major event to affect the Regalian Military was the Viridian Coup Attempt, which was foiled in 122 AC. As the Viridian Knights previously acted as Officers over the feudal levies, the question arose over how to reduce their influence in the military, and to replace any Viridians who proved treasonous in the future. Fortunately, the Grand Marshal at the time, Erberhard II Brunig, was recently elected as King of the Wirtemcaller, and soon filled in various officer positions with Wirtem tacticians. As allies alongside the Regalian Empire against the Skagger Horde for several years previously, and having a military tradition spanning back before the Five Family Rebellion, the Wirtem nobility offered exactly what was needed to keep the remaining Viridian Knights in check. These tacticians would go on to greatly influence the Regalian Military in the coming decades.

After the Regalian Empire conquered the rest of Corontium, and after years of successful diplomatic missions under Arch-Chancellor Nicholas, the Regalian Military was once again reviewed during the reign of Emperor Allestrain I, who intended to launch campaigns of foreign conquest during his reign. Using the Wirtemcaller, now Calemberg, model of leadership as a baseline, Allestrain alongside Grand Marshal Heinrich II Brunig would create the Marshalry system of command. Under this system, the Regalian Military created a hierarchical authority comprised of Junior and Senior Officers who could carry out campaigns independent of one another, allowing the Empire to project its military agenda across various theaters of Aloria.

Following Emperor Allestrain’s death in battle, the Regalian Empire began to suffer a financial downturn. This culminated in the Purple Bleeding, which saw the Regalian Military brutally suppress revolts over Emperor Handorien II’s debt erasure. In the aftermath, many Senior Officers became ennobled due to the extinction of several noble houses during the crisis. One of these families was the House von Treppewitz, which would go on to succeed the Brunig Grand Marshals after the death of the last Queen of Calemberg, Marie-Anne II, in 251 AC. While the fall of House Brunig was heavily felt in the eastern provinces of the Archipelago, the seamless transition of power in the Regalian Military demonstrated resilience that allowed it to weather the coming decades.

The last major reforms to the Regalian Military came following the Chrysant War. During the conflict, it was made clear that the centuries-old levy system that made up the backbone of the Imperial Army was insufficient in combat when compared to the Navy. Furthermore, the earlier Dragenthal Crisis showed that the State lacked an effective fighting force to handle rebellious nobles should another revolt spring up. To solve these issues, Emperor Justinian II issued the Tenpenny Act, which implemented the first professional standing armies in the Regalian Empire. Over time, these “Tenpenny Soldiers” would slowly replace the need to call upon large feudal levies from the population, creating a military which was more loyal to the State (and Emperor) than to the nobility (who supplied their levies personally).

Today, the Regalian Military still follows the Tenpenny System, with most soldiers in the Imperial Army now made up of these professional career soldiers, supplemented by Knights and levies in smaller quantities than in the past. On Aloria’s seas, the Imperial Navy continues to demonstrate the latest in naval technology, allowing the Regalian Empire to keep control over its vast territories, while serving as a deterrent to any rivals.

Trivia

  • The rank of Imperial Marshal/Admiral was also created during the Tenpenny Reforms as an equivalent to the historical Brunig and Treppewitz positions as head of the Regalian Military. The modern day Grand Marshal/Admiral position only refers to the chief authority over a military campaign.
  • Knights are permitted to receive a Junior Commission if they serve under a Senior Officer. If they do so, their Knight rank reflects their Army rank (with Rank-Knights being equivalent to Lieutenants).
  • Some individuals lie about their age to try and enlist earlier than 18, often out of a sense of cultural patriotism. Some recruitment officers turn a blind eye to this practice, as they often get promoted based off of recruitment numbers.

Accreditation
Writers FireFan96
Processors ellereller, SevenBirds
Last Editor Firefan96 on 04/28/2024.

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