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This page involves the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the [[Abilities]] page. To see a broader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]] Page. | This page involves the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the [[Abilities]] page. To see a broader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]] Page. | ||
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Veteran Point Buy is part of the [[Proficiency]] System. | Veteran Point Buy is part of the [[Proficiency]] System. Veteran Point Buy is specifically designed for players who are familiar with Massive's Ability System, and for characters who are non-magical duelists and warriors who have mastered some kind of melee weapon. As a result, while Veteran Point Buy allows the use of Melee Weapons and Shields, it bars the use of any kind of Magic Point Buy, or similar "Magic" Abilities. Veteran Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection. Veteran Point Buy encourages liberal use of the RP Ranges Plugin, as many of its Point Buy Packs have variable range requirements that are almost impossible to check manually. | ||
__TOC__ | __TOC__ | ||
==Stance Ability== | ==Stance Ability== | ||
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| Stance Technique | | Stance Technique | ||
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | | {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | ||
| Grants the user {{#simple-tooltip: Veteran Stance | During Veteran Stance, the user cannot use any Abilities from the following categories: Magic Point Buy, Cleric Point Buy. While in Veteran Stance, the user's Attack and Defense Stat Cap are raised to 8 and 6 | | Grants the user {{#simple-tooltip: Veteran Stance | During Veteran Stance, the user cannot use any Abilities from the following categories: Magic Point Buy, Cleric Point Buy. While in Veteran Stance, the user's Attack and Defense Stat Cap are raised to 8 and 6. Additionally, once per Combat Scene, the user can set the Range of any X Block(s) Range Veteran Point Buy Ability to 6 instead of whatever the Block Range is by default. Veteran Stance can be maintained indefinitely and can only voluntarily be ended by the user, though when ended, Veteran Stance goes on a 20 Minute Cooldown.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==Veteran Point Buy Packs== | ==Veteran Point Buy Packs== | ||
==== Pack==== | ==== Veteran AntiMagi Pack==== | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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==== Pack==== | ====Veteran Impurity Pack==== | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| Instant Technique | | Instant Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Veteran Impurity | While Veteran Impurity isn't on Cooldown, it passively grants the user +1 Defense Stat. Veteran Impurity cannot be actively used until an enemy uses an Ability from Puretek Point Buy. When actively used, target an enemy within range, and apply the Weakened Status Effect to them for the next 2 Turns. When the Weakened Status Effect ends, apply a -1 Attack or -1 Defense reduction to the target (user's choice) for their next 3 Dice Rolls. Veteran Impurity has a 1 Hour Cooldown. }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==== Pack==== | |||
====Veteran DemonSpite Pack==== | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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|} | |} | ||
==== Pack==== | ====Veteran Tri-Slash Pack==== | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| style="background-color:#b6a7c2;" | Veteran Tri-Slash | | style="background-color:#b6a7c2;" | Veteran Tri-Slash | ||
| Instant Technique | | Instant Technique | ||
| | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | ||
| Grants the user {{#simple-tooltip: Veteran Tri-Slash | As a part of this Ability, the user makes an Attack Emote on an enemy within Range. Instead of rolling once for this Attack, the user rolls 3 times and chooses the highest result. If 2 of the Dice Rolls were above 15's (without post-roll additions), this attack does -3HP Damage. If 3 of the Dice Rolls were above 15's (without post-roll additions), this attack does -4HP | | Grants the user {{#simple-tooltip: Veteran Tri-Slash | As a part of this Ability, the user makes an Attack Emote on an enemy within Range. Instead of rolling once for this Attack, the user rolls 3 times and chooses the highest result. If 2 of the Dice Rolls were above 15's (without post-roll additions), this attack does -3HP Damage. If 3 of the Dice Rolls were above 15's (without post-roll additions), this attack does -4HP Damage and applies the Prone Status Effect, and cannot be Staggered, Avoided, or Countered. . Veteran Tri-Slash has a 2 Hour Cooldown.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==== Veteran Sentinel Pack==== | ==== Veteran Sentinel Pack==== | ||
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|- | |- | ||
| style="background-color:#b6a7c2;" | Veteran Sentinel | | style="background-color:#b6a7c2;" | Veteran Sentinel | ||
| | | Instant Technique | ||
| {{#simple-tooltip: 4 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | | {{#simple-tooltip: 4 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | ||
| Grants the user {{#simple-tooltip: Veteran Sentinel | To create a zone of control, use this Ability to create a persistent area around the user equal to the range. Whenever an Enemy takes the Move Action within this Range, if they are within Melee Range, make an Attack on them out of turn and without using an Action, but with the maximum Dice set to 10. If they are outside of Melee Range, instead apply the Brittle Status to them, out of turn and without using an action, but this can only apply once per target, even with different users of Veteran Sentinel. Veteran Sentinel can be upheld indefinitely, but ends when the user Moves, uses a Movement Ability, or has an ally use a Movement Ability on them. Veteran Sentinel has a 4 Hour Cooldown.}} | | Grants the user {{#simple-tooltip: Veteran Sentinel | To create a zone of control, use this Ability to create a persistent area around the user equal to the range. Whenever an Enemy takes the Move Action within this Range, if they are within Melee Range, make an Attack on them out of turn and without using an Action, but with the maximum Dice set to 10. If they are outside of Melee Range, instead apply the Brittle Status to them, out of turn and without using an action, but this can only apply once per target, even with different users of Veteran Sentinel. Veteran Sentinel can be upheld indefinitely, but ends when the user Moves, uses a Movement Ability, or has an ally use a Movement Ability on them. Veteran Sentinel has a 4 Hour Cooldown once ended.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==== Pack==== | ==== Veteran Swiftstrike Pack==== | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| Instant Technique | | Instant Technique | ||
| {{#simple-tooltip: 2 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | | {{#simple-tooltip: 2 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | ||
| Grants the user {{#simple-tooltip: Veteran Swiftstrike | To strike as many opponents as possible, target all enemies within Range, displace them backwards and away from the user by 3 Blocks, and target one enemy displaced by this ability. Teleport the user next to target enemy, without using | | Grants the user {{#simple-tooltip: Veteran Swiftstrike | To strike as many opponents as possible, target all enemies within Range, displace them backwards and away from the user by 3 Blocks, and target one enemy displaced by this ability. Teleport the user next to target enemy, without using the user's Move, or triggering Opportunity Attacks, and make an Attack Emote in the same turn. For this attack only, grant the user +2 Attack Stat (breaks cap up to 11). Veteran Swiftstrike has a 2 Hour Cooldown.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==== Pack==== | ==== Veteran Solitude Pack==== | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| Instant Technique | | Instant Technique | ||
| {{#simple-tooltip: 10 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | | {{#simple-tooltip: 10 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | ||
| Grants the user {{#simple-tooltip: Veteran Solitude | count | | Grants the user {{#simple-tooltip: Veteran Solitude | To use this Ability, count the number of Enemies within Range, and determine this Ability's effect based on the number. Thresholds are always greater than or equal to, and only one threshold can be used. >8 Enemies: Target 3 Enemies in Range, apply -2 Attack or Defense Stat Reduction (user's choice, must be the same for all 3) for their next 3 Rolls only. >5: Target 1 Enemy in Range, and apply a Status Effect to them (excluding Cursed and Warned), that the user chooses. The Status Effect lasts for 2 turns, unless it is a consumable Status (like Marked or Brittle). Also, remove one Status Effect from the user. >2: Grant the user 1 Block Token, and apply the Marked Status Effect to one enemy within range. 1: The user chooses: set their minimum Defense Dice Roll to 5, or their minimum Attack Dice Roll to 6. Then, grant the enemy in range whichever wasn't chosen, but this only applies to rolls versus the original target, and vice versa. Veteran Solitude has a 1 Hour Cooldown.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==== Pack==== | |||
==== Veteran Parry Pack==== | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:# | | style="background-color:#b6a7c2;" | Veteran Parry | ||
| | | Counter Technique | ||
| {{#simple-tooltip: 2 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | | {{#simple-tooltip: 2 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Veteran Parry | To parry a blow, as a reaction to an enemy within range making an Attack Emote, or using a Technique: stagger them. If an attack was Staggered: the user suffers -1HP, and sets the minimum of their next Attack Dice Roll to 5. If a Technique was Staggered: Set the minimum of the user's next Defense Dice Roll to 5, and if the target tries to use the same Technique on their subsequent turn, also heal the user +1HP. Veteran Parry has a 2 Hour Cooldown.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- |
Latest revision as of 06:31, 17 July 2024
The Ability and Proficiency System | |
---|---|
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page. |
Veteran Point Buy is part of the Proficiency System. Veteran Point Buy is specifically designed for players who are familiar with Massive's Ability System, and for characters who are non-magical duelists and warriors who have mastered some kind of melee weapon. As a result, while Veteran Point Buy allows the use of Melee Weapons and Shields, it bars the use of any kind of Magic Point Buy, or similar "Magic" Abilities. Veteran Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection. Veteran Point Buy encourages liberal use of the RP Ranges Plugin, as many of its Point Buy Packs have variable range requirements that are almost impossible to check manually.
Stance Ability
The Veteran Stance Stance Ability is required for all Veteran Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Veteran Point Buy Pack has been purchased. This Ability does not do much besides enable further Veteran Abilities. As a general ground rule. Stances cannot be Countered, Prevented, Canceled, or interrupted in any way. Please note, if your character has this Stance Ability, they cannot acquire any other Stance Abilities, regardless of their source.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran Stance | Stance Technique | Self | Grants the user Veteran Stance |
Veteran Point Buy Packs
Veteran AntiMagi Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran AntiMagi | Instant Technique | Melee Range | Grants the user Veteran AntiMagi |
Veteran Impurity Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran Impurity | Instant Technique | Melee Range | Grants the user Veteran Impurity |
Veteran DemonSpite Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran DemonSpite | Instant Technique | Melee Range | Grants the user Veteran DemonSpite |
Veteran Tri-Slash Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran Tri-Slash | Instant Technique | Melee Range | Grants the user Veteran Tri-Slash |
Veteran Sentinel Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran Sentinel | Instant Technique | 4 Blocks | Grants the user Veteran Sentinel |
Veteran Swiftstrike Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran Swiftstrike | Instant Technique | 2 Blocks | Grants the user Veteran Swiftstrike |
Veteran Solitude Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran Solitude | Instant Technique | 10 Blocks | Grants the user Veteran Solitude |
Veteran Parry Pack
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Veteran Parry | Counter Technique | 2 Blocks | Grants the user Veteran Parry |
|