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Puretek Point Buy: Difference between revisions

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The Puretek Point Buy is part of the bigger Proficiency System. Please read the [[Proficiency]] Page first before reading this one. Puretek Point Buy provides Packs for the Character to become proficient in the use of Puretek. Puretek is a special type of weapon made by so-called "Purists" (reactionary fanatics who hate anything to do with Magic or the Occult). Puretek rifles or pistols are not truly firearms with barrels, but rather divinely blessed Purestone (white with golden marbling) decorated with a steel or golden handle and firing trigger. You might think, why is Puretek Point Buy in the Magic Category? Because to some in Aloria, Puretek is like shooting a Magical gun, and because it is funny to put it in the same category with things it hates.  
{{ infobox
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| header1    = The Ability and Proficiency System
| data2      =
This page involves the [[Abilities]] and [[Proficiency]] system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the [[Abilities]] page. To see a broader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]] Page.
}}
The Puretek Point Buy is part of the bigger Proficiency System. Please read the [[Proficiency]] Page first before reading this one. Puretek Point Buy provides Packs for the Character to become proficient in the use of Puretek. Puretek is a special type of weapon made by so-called "Purists" (reactionary fanatics who hate anything to do with Magic or the Occult). Puretek rifles or pistols are not truly firearms with barrels, but rather divinely blessed Purestone (white with golden marbling) decorated with a steel or golden handle and firing trigger.


==Puretek Rules==
==Puretek Rules==
* Puretek weapons are usually sidearms, as the Abilities provided in this Point Buy Category, expect the Puretek weapon to be a sidearm. Players are free to change the flavor of the Abilities to the main weapon.
* Puretek weapons are usually sidearms, as the Abilities provided in this Point Buy Category, expect the Puretek weapon to be a sidearm. Players are free to change the flavor of the Abilities to the main weapon.
* Puretek can also be applied as a main aesthetic for Firearms Techniques/Attack Emotes, so long as the Character has at least one Pack in Puretek Point Buy, and complies with the rule below.
* Puretek can also be applied as a main aesthetic for [[Ranger Point Buy]] or [[Deadeye Point Buy]] Attack Emotes, so long as the Character has at least one Pack in Puretek Point Buy, and complies with the rule below.
* Puretek as a weapon does not function in the hands of someone who is Occult, meaning Afflicted, having Magic Powers (except Unionist and Old Gods God Magic), Mutations, even Dragon Magic, Affinities etc.
* Puretek as a weapon does not function in the hands of someone who is Magical and or Occult, meaning Afflicted, having Magic Powers, Mutations, even Dragon Magic, Affinities etc. The only exception to this is Unionist and Fornoss God Magic (Eili Only) from the Faith Point Buy Categories.
* Puretek references conditions that other Abilities usually do not make note of, such as whether or not a Character is Occult, Attuned, or Mundane. Consult the [[Abilities]] Page to see who is considered what.


__TOC__
==Puretek Packs==
==Stance Ability==
===Puretek Blessing Pack===
The Puretek Stance Stance Ability is required for all Puretek Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Puretek Point Buy Pack has been purchased. This Ability does not do much besides enable further Puretek Abilities, while adding some baseline buffs. As a general ground rule. Stances cannot be Countered, Prevented, Cancelled, or interrupted in any way.  
This Pack is used to ward off magic and empower the user.
{| class="wikitable" style="width: 50%;"
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Puretek Stance
| style="background-color:#f7c9b7;" | Puretek Blessing
| Stance Technique
| Passive Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip: Puretek Stance | This ability requires Puretek Stance to be active. The user cannot have a shield equipped while activating Puretek Stance. While in Puretek Stance, the user becomes immune to the Weakened and Confused Debuff. Additionally the user can instantly relocate to anywhere in Emote Range that they could walk or dash to once per Combat. Puretek Stance can be maintained indefinitely and can only voluntarily be ended by the user, though when ended Puretek Stance goes on a 20 Minute Cooldown.}}
| Grants the user {{#simple-tooltip: Puretek Blessing | To protect oneself from the occult, automatically activate when an Attuned or Occult character applies a Status Effect to the user, without using an Action. Remove that Status Effect, and gain +1 Attack Stat (breaks cap up to 11) for the next Attack roll against Target Attuned/Occult. Puretek Blessing has a 1 Hour Cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}


==Puretek Packs==
===Puretek Wrath Pack===
===Puretek Wrath Pack===
The Puretek Wrath Pack is used to punish those who attack the virtuous and pure of soul.  
This Pack is used to punish those who attack the virtuous and pure of soul.  
{| class="wikitable" style="width: 50%;"
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Wrath
| style="background-color:#f7c9b7;" | Puretek Wrath
| Active Technique
| Counter Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Pure Wrath| This ability requires Puretek Stance to be active. This Ability can only be used if the user is hit by an attack. This Ability does not affect the success of this attack, but the user immediately follows up with a belt-shot into the Target's face, applying the Blinded Debuff to them for 10 Minutes. Pure Wrath has a 2 Hour Cooldown.  
| Grants the user {{#simple-tooltip: Puretek Wrath | To retaliate instantly, use this ability as a reaction to taking damage from a Basic Attack, immediately apply the Blinded Status Effect to the enemy that made the Basic Attack. This does not consume an Action. Puretek Wrath has a 1 Hour Cooldown.
}}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
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|}
|}
===Puretek Sanction Pack===
===Puretek Sanction Pack===
The Puretek Sanction Pack is used to silence the wicked hearts of the Magi.
This Pack is used to silence the wicked hearts of the Magi.
{| class="wikitable" style="width: 50%;"
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Sanction
| style="background-color:#f7c9b7;" | Puretek Sanction
| Active Technique
| Counter Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Pure Sanction| This ability requires Puretek Stance to be active. This Ability can only be used if the user or an ally of the user is Targeted by a Power from Point Buy from an Occult Character, Countering that Ability, and applying the Silenced Debuff for 10 Minutes on the Target. Pure Sanction has a 2 Hour Cooldown.  
| Grants the user {{#simple-tooltip: Puretek Sanction | To counteract magic, use this ability as a reaction to a non-Mundane character using a Power. Instantly apply the Warned Status Effect, and make the target choose: Use Magic, or Stop. If Use Magic: the Target can continue to cast, but the next time they use a Power, deal -1HP of Damage to them. If Stop: apply the Silenced Status Effect for 10 minutes. Puretek Sanction does not Stack, and has a 2 Hour Cooldown.}}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}
===Puretek Barrage Pack===
===Puretek Evade Pack===
The Puretek Barrage Pack allows the untainted to shower the impure with cleansing purity.
This Pack is used to avoid a close up attack, diving onto the floor out of the way.
{| class="wikitable" style="width: 50%;"
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Barrage
| style="background-color:#f7c9b7;" | Puretek Evade
| Active Technique
| Movement Technique
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}}
| Grants the user {{#simple-tooltip: Pure Barrage| This ability requires Puretek Stance to be active. The user establishes a Link Power between themselves and a Target. Both the user and the Target have the Debuff Rooted applied to them. Additionally, the Target also has the Debuffs Silenced and Confused applied to them, for as long as the Link Power is active. The user cannot use other Abilities or Attack Emotes for the duration of this Ability, while they continue to barrage the Target with Puretek shots in a constant stream. The Debuffs cannot be removed with conventional Debuff removing mechanics, only by breaking the Link Power or by the user voluntarilly ending the Ability, do the Debuffs get removed. Pure Barrage can be upheld indefinitely, but goes on a 2 Hour Cooldown as soon as it is stopped, and does not Stack. Pure Barrage cannot be used if the Target is the only enemy (left) in a fight or in a duel.  
| Grants the user {{#simple-tooltip: Puretek Evade| To dodge lethal harm, use this Ability as a reaction to being targeted by a Melee Attack by an Enemy within Range. Instead of Rolling Defense, automatically succeed in Defense, and move anywhere horizontally within 10 Blocks in a cardinal direction, ignoring Opportunity Attacks. However, at the end of the Movement, apply the Prone Status Effect to the User. Puretek Evade has a 2 Hour Cooldown. }}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}
===Puretek Overcharge Pack===
 
The Puretek Overchange Pack allows the pious to over change their arms with Faith.
===Puretek Reload Pack===
This Pack is used to quickly reload and refresh the user's weapon for another powerful attack.
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! Modifiers
! Modifiers
|-
|-
| style="background-color:#f7c9b7;" | Pure Overcharge
| style="background-color:#f7c9b7;" | Puretek Reload
| Active Technique
| Instant Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip: Pure Overcharge| This ability requires Puretek Stance to be active. This Ability can be used at any time (even right before attack Dice Rolling), forcing the user's Main Defense Stat to 0, but adding all Faith Proficiency on top of Main Combat Stat (breaking cap up to 14) when using a basic attack from Firearms Point Buy. This effect remains active for the duration of Combat.  
| Grants the user {{#simple-tooltip: Puretek Reload | To save oneself in a pinch, choose one Puretek, Deadeye, or Ranger Ability that is currently on Cooldown, not being used actively, and instantly take that ability Off Cooldown. Puretek Reload can be used Once Per Combat.
}}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
|}
|}
===Puretek Antimagi Pack===
This Pack allows the pious an additional layer of protection against Magic.
{| class="wikitable" style="width:50%;"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
! Modifiers
|-
| style="background-color:#f7c9b7;" | Puretek Antimagi
| Counter Technique
|  {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Puretek Antimagi | To negate Magic, use this Ability in reaction to a Magic Point Buy Ability being used by an Attuned or Occult Character. If Default/Radiant version: Stagger the Ability, and grant +2 Attack Stat (breaks cap up to 11) for 10 Minutes to the user if they use another Power within 3 turns. If Sinistral Version: Additionally apply the Marked Status Effect to the Target. Puretek Antimagi has a 1 Hour Cooldown.}}
| N/A
|-
|}
===Puretek Burn Pack===
This Pack is used to take careful aim at a Mage and instantly fire if they attack with magic.
{| class="wikitable" style="width:50%;"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
! Modifiers
|-
| style="background-color:#f7c9b7;" | Puretek Burn
| Link Technique
|  {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Puretek Burn | To punish Mages, target Occult Enemy or Ally in range, and attach a Link to them. The next time the Target uses a Power or makes a Basic Attack with Magic, deal -1HP damage. If they do either of these things again, deal another -1HP damage. After dealing -2HP, Puretek Burn ends, and goes on Cooldown. If neither effect triggers, Puretek Burn can be upheld for a maximum of 20 Minutes. Puretek Burn does not Stack, and can be used Once Per Combat.}}
| N/A
|-
|}
{{Proficiency}}
[[category:Proficiency]] [[category:Intelligence Point Buy]]

Latest revision as of 20:18, 7 July 2024

The Ability and Proficiency System
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.

The Puretek Point Buy is part of the bigger Proficiency System. Please read the Proficiency Page first before reading this one. Puretek Point Buy provides Packs for the Character to become proficient in the use of Puretek. Puretek is a special type of weapon made by so-called "Purists" (reactionary fanatics who hate anything to do with Magic or the Occult). Puretek rifles or pistols are not truly firearms with barrels, but rather divinely blessed Purestone (white with golden marbling) decorated with a steel or golden handle and firing trigger.

Puretek Rules

  • Puretek weapons are usually sidearms, as the Abilities provided in this Point Buy Category, expect the Puretek weapon to be a sidearm. Players are free to change the flavor of the Abilities to the main weapon.
  • Puretek can also be applied as a main aesthetic for Ranger Point Buy or Deadeye Point Buy Attack Emotes, so long as the Character has at least one Pack in Puretek Point Buy, and complies with the rule below.
  • Puretek as a weapon does not function in the hands of someone who is Magical and or Occult, meaning Afflicted, having Magic Powers, Mutations, even Dragon Magic, Affinities etc. The only exception to this is Unionist and Fornoss God Magic (Eili Only) from the Faith Point Buy Categories.
  • Puretek references conditions that other Abilities usually do not make note of, such as whether or not a Character is Occult, Attuned, or Mundane. Consult the Abilities Page to see who is considered what.

Puretek Packs

Puretek Blessing Pack

This Pack is used to ward off magic and empower the user.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Blessing Passive Technique Self

Grants the user Puretek Blessing

Puretek Wrath Pack

This Pack is used to punish those who attack the virtuous and pure of soul.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Wrath Counter Technique Emote Range

Grants the user Puretek Wrath

Puretek Sanction Pack

This Pack is used to silence the wicked hearts of the Magi.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Sanction Counter Technique Emote Range

Grants the user Puretek Sanction

Puretek Evade Pack

This Pack is used to avoid a close up attack, diving onto the floor out of the way.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Evade Movement Technique Melee Range

Grants the user Puretek Evade

Puretek Reload Pack

This Pack is used to quickly reload and refresh the user's weapon for another powerful attack.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Reload Instant Technique Self

Grants the user Puretek Reload

Puretek Antimagi Pack

This Pack allows the pious an additional layer of protection against Magic.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Antimagi Counter Technique Emote Range

Grants the user Puretek Antimagi

N/A

Puretek Burn Pack

This Pack is used to take careful aim at a Mage and instantly fire if they attack with magic.

Ability Name Ability Type Ability Range Ability Description Modifiers
Puretek Burn Link Technique Emote Range

Grants the user Puretek Burn

N/A