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Cutthroat Point Buy: Difference between revisions

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| Movement Technique
| Movement Technique
| Self
| Self
| Grants the user {{#simple-tooltip: Cutthroat Dodge | As a reaction to being hit by a basic attack of any kind, the user can quickly dodge to negate any damage they would have suffered, but still be affected by secondary effects. Additionally, the user is able to immediately move up to 10 blocks horizontally in any direction. After using this technique, the user can also perform a basic attack directly after. Cutthroat Dodge has a 1 hour cooldown.}}
| Grants the user {{#simple-tooltip: Cutthroat Dodge | As a reaction to being hit by an attack, the user can quickly dodge to negate any damage and secondary effects they would have suffered. Additionally, the user is able to immediately move up to 10 blocks horizontally in a cardinal direction. After using this technique, the user can also perform a basic attack directly after without using an action. Cutthroat Dodge has a 1 hour cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
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| Movement Technique
| Movement Technique
| Melee Range
| Melee Range
| Grants the user {{#simple-tooltip: Cutthroat Tears | Upon being hit by a Basic Attack, the user can fall prone and perfectly feign defeat. At any time afterward, or as a reaction to them being attacked or targeted by an Ability, they are able to stagger any characters within range and immediately move 10 blocks horizontally in any direction. Once used, Cutthroat Tears goes on a 4 hour cooldown.}}
| Grants the user {{#simple-tooltip: Cutthroat Tears | Upon being hit by a Basic Attack, the user can fall prone and perfectly feign defeat. At any time afterward, or as a reaction to them being attacked or targeted by an Ability, they are able to Stagger any characters within range and immediately move 10 blocks horizontally in a cardinal direction. Once used, Cutthroat Tears goes on a 4 hour cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-

Latest revision as of 00:28, 27 May 2024

The Ability and Proficiency System
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.

Cutthroat Point Buy is part of the Proficiency System. Cutthroat Point Buy is specifically designed for characters that prefer surprising their enemies and fighting from the flank. Cutthroat Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection.

Stance Ability

The Cutthroat Stance Stance Ability is required for all Cutthroat Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Cutthroat Point Buy Pack has been purchased. This Ability enables further Cutthroat Abilities. As a general ground rule. Stances cannot be Countered, Prevented, Canceled, or interrupted in any way. Please note, if your character has this Stance Ability, they cannot acquire any other Stance Abilities, regardless of their source.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Stance Stance Technique Self Grants the user Cutthroat Stance

Cutthroat Point Buy Packs

Cutthroat Backstab Pack

This Pack is for rogues who want to get the drop on an unsuspecting opponent.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Backstab Counter Technique Melee Range Grants the user Cutthroat Backstab

Cutthroat Target Pack

This pack is for rogues who want to expose their enemies' weaknesses.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Target Instant Technique 10 Blocks Grants the user Cutthroat Target

Cutthroat Dodge Pack

This pack is for rogues who want to quickly escape unfortunate situations.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Dodge Movement Technique Self Grants the user Cutthroat Dodge

Cutthroat Reversal Pack

This pack is for rogues who have precise control over their footwork, and always move where they want to, even when pushed the wrong way.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Reversal Counter Technique Self Grants the user Cutthroat Reversal

Cutthroat Flank Pack

This pack is for rogues who want to pile on an enemy, taking advantage of their allies overwhelming odds.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Flank Instant Technique Melee Range Grants the user Cutthroat Flank

Cutthroat Evasion Pack

This pack is for rogues who want to move quickly after making a strike, allowing them to be one step ahead of their enemies.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Evasion Instant Technique Self Grants the user Cutthroat Evasion

Cutthroat Flash Pack

This pack is for rogues who utilize flashy makeshift explosives to throw off their enemies, and aid in their quick escape.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Flash Instant Technique 10 Block Range Grants the user Cutthroat Flash

Cutthroat Tears Pack

This pack is for rogues who aren't afraid to grovel and beg, only to immediately turn on anyone who falls for their ruse.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cutthroat Tears Movement Technique Melee Range Grants the user Cutthroat Tears