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Athletic Point Buy: Difference between revisions

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| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| Grants the user {{#simple-tooltip: Bouncer Throw | This Mundane Technique can only be used inside a Business Region, or the doorway/lobby of any other Building (such as an Estate, Base, or Rental). The user grapples onto a Target and instantly hurls them out of the building, whether through a window, or a doorway or opening in any wall. The Target does not take any damage, but is ejected at least 7 blocks away from the hole they were thrown out of, and are Knocked Over on landing. This Ability has a 1 Hour Cooldown.
| Grants the user {{#simple-tooltip: Bouncer Throw | Bouncer Throw can only be used inside a Business Region, or the doorway/lobby of any other Building (such as an Estate, Base, or Rental). The user grapples onto a Target and instantly hurls them out of the building, whether through a window, or a doorway or opening in any wall. The Target does not take any damage, but is ejected at least 7 blocks away from the hole they were thrown out of, and are Knocked Over on landing. Bouncer Throw has a 1 Hour Cooldown.
}}
}}
| N/A
| N/A
Line 122: Line 122:
| Mundane Technique
| Mundane Technique
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}}
| Grants the user {{#simple-tooltip: Ally Throw | This Mundane Technique can only be used on an Ally in Melee Range. The user grapples onto the Target and instantly hurls them anywhere within 10 blocks, including a higher ledge or surface at a different height than the user. The Target does not take damage from this Mundane Technique, but are Knocked Over on landing. This Ability has a 1 Hour Cooldown.
| Grants the user {{#simple-tooltip: Ally Throw | Ally Throw can only be used on an Ally in Melee Range. The user grapples onto the Target and instantly hurls them anywhere within 10 blocks, including a higher ledge or surface at a different height than the user. The Target does not take damage from this Technique, but are Knocked Over on landing. Ally Throw has a 1 Hour Cooldown.
}}
}}
| N/A
| N/A

Revision as of 02:13, 27 March 2023

Athletic Point Buy is part of the Proficiency System. Its Packs allow a character to gain unique physical traits, mostly from bodily training or technique.

Climate Pack

The Climate pack is for those who are experienced explorers, able to drag their body through the harshest temperatures and most dangerous obstacles nature has.

Ability Name Ability Type Ability Range Ability Description Modifiers
Temperature Expert Mundane Technique Self

Grants the user Temperature Expert

N/A

Diver Pack

The Diver pack is for those who can remain underwater for incredible amounts of time, strong enough to ignore the limitations that water can place upon the body.

Ability Name Ability Type Ability Range Ability Description Modifiers
Swimming Expert Mundane Technique Self

Grants the user Swimming Expert

N/A

Shaker Pack

The Shaker Pack is for the heavy handed and reckless individuals, capable of shaking Regalia’s structures with nothing but their own strength.

Ability Name Ability Type Ability Range Ability Description Modifiers
Building Smash Mundane Technique Melee Range

Grants the user Building Smash

N/A

Climber Pack

The Climber Pack is for those that see the city as their playground, scaling even the steepest of slopes as if they were nothing.

Ability Name Ability Type Ability Range Ability Description Modifiers
Building Scale Mundane Technique Melee Range

Grants the user Building Scale

N/A

Metabolism Pack

The Metabolism Pack is for those more susceptible to the changes of the world around them, whether that be for better or worse.

Ability Name Ability Type Ability Range Ability Description Modifiers
Body Adaptability Mundane Technique Self

Grants the user Body Adaptability

N/A

Warden Pack

The Warden Pack is for those that want to mark an area as theirs, not allowing any trespassers into their domain.

Ability Name Ability Type Ability Range Ability Description Modifiers
Bouncer Throw Mundane Technique Melee Range

Grants the user Bouncer Throw

N/A

Comrade Pack

The Comrade pack is for the most blunt tacticians Regalia has, being able to forcefully place their allies where they exactly need to be.

Ability Name Ability Type Ability Range Ability Description Modifiers
Ally Throw Mundane Technique Melee Range

Grants the user Ally Throw

N/A

Breaker Pack

The Breaker Pack is for those who see themself as a juggernaut, able to smash through defenses with nothing but their own body.

Ability Name Ability Type Ability Range Ability Description Modifiers
Brawl Stampede Mundane Technique 10 Blocks

Grants the user Brawl Stampede

N/A