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Deadeye Point Buy: Difference between revisions

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| Stance Technique
| Stance Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip: Deadeye Stance | The user must have a Ranged weapon (Bow or Firearm) only equipped to switch to or use Deadeye Stance. During Deadeye Stance, the user cannot use Melee Point Buy Techniques, Movement Powers, nor can they be affected by Movement Powers used on them by Allies. If the user has an Ally within 3 Blocks Range of them, they may choose to transfer Damage applied to them, onto their Ally instead. If this Ally is currently in Tanking Stance, the Damage is halved. Finally, Attack Emotes performed by the user ignore Shields, and other Abilities that would prevent Damage from Ranged Attacks or Abilities, except Block Tokens. Stances are indefinite, but can be ended any time for a 20 Minute Cooldown.
| Grants the user {{#simple-tooltip: Deadeye Stance | The user must have a Ranged weapon (Bow or Firearm) only equipped to switch to or use Deadeye Stance. During Deadeye Stance, the user cannot use any Abilities save for Racial Traits, Deadeye Packs, and Ranged Packs. They also cannot use Movement Powers, nor can they be affected by Movement Powers used on them by Allies. If the user has an Ally within 3 Blocks Range of them, they may choose to transfer Damage applied to them, onto their Ally instead. If this Ally is currently in Tanking Stance, the Damage is halved. Finally, Attack Emotes performed by the user ignore Shields, and other Abilities that would prevent Damage from Ranged Attacks or Abilities, except Block Tokens. Stances are indefinite, but can be ended any time for a 20 Minute Cooldown.
}}
}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}

Revision as of 03:09, 7 October 2023

The Ability and Proficiency System
This Page contains Ability information only, and assumes you have a basic understanding of the Abilities Page, which acts like a Player Manual for Ability Terminology. See all Categorized Abilities on the Ability List Page.

Deadeye Point Buy is part of the Proficiency System. Deadeye Point Buy specifically is designed to cater to the sniper/glass-cannon Ranged fighter that sacrifices all defensive means for superior firepower. Deadeye Point Buy is a Locked Ability Category, meaning that the Abilities can only be used while the Character is presently in the appropriate Stance: Deadeye Stance. Deadeye Stance is granted for free as soon as any Deadeye Point Buy Packs are chosen.

Stance Ability

The Deadeye Stance Stance Ability is required for all Deadeye Point Buy Abilities. This Ability is granted for free for any Deadeye Point Buy Pack chosen. Stances cannot be Staggered.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Stance Stance Technique Self

Grants the user Deadeye Stance

Deadeye Point Buy Packs

Deadeye Barrage Pack

Deadeye Barrage has the user scope in and focus for a series of heavier shots.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Barrage ALEX ALEX Grants the user Deadeye Barrage

Deadeye Pinshot Pack

Deadeye Pinshot has the user hose down a Marked Enemy, or save an Ally from being in a difficult position.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Pinshot ALEX ALEX Grants the user Deadeye Pinshot

Deadeye Puffshot Pack

Deadeye Puffshot has the user fire a quick percussion shot to buy time.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Puffshot ALEX ALEX Grants the user Deadeye Puffshot

Deadeye Luckshot Pack

Deadeye Luckshot has the user pray to Lady Luck to smile on them.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Luckshot ALEX ALEX Grants the user Deadeye Luckshot

Deadeye Luckshot Pack

Deadeye Doubletap has the user make sure that tough to kill foes stay down.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Doubletap ALEX ALEX Grants the user Deadeye Doubletap

Deadeye Focus Pack

Deadeye Focus has the user attempt to self-cleanse any Status Effects, but draw attention to themselves.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Focus ALEX ALEX Grants the user Deadeye Focus

Deadeye Focus Pack

Deadeye Focus has the user strain in such focus that they do damage to themselves, but can curve shots to hit others.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Strain ALEX ALEX Grants the user Deadeye Strain

Deadeye Focus Pack

Deadeye Venom has the user apply a potent toxin harmful to their own health to their shots to confuse enemies.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Venom ALEX ALEX Grants the user Deadeye Venom

Deadeye Overwatch Pack

Deadeye Overwatch has the user harm themselves to become hyper aware of, and dodge, enemy ranged attacks.

Ability Name Ability Type Ability Range Ability Description Modifiers
Deadeye Overwatch ALEX ALEX Grants the user Deadeye Counter