More actions
mNo edit summary |
|||
Line 61: | Line 61: | ||
|- | |- | ||
| style="background-color:#d1cfb8;" | Cutthroat Target | | style="background-color:#d1cfb8;" | Cutthroat Target | ||
| | | Instant Technique | ||
| 10 Blocks | | 10 Blocks | ||
| Grants the user {{#simple-tooltip: Cutthroat Target | The user throws a harmless projectile onto the target, dealing no damage to them but applying the Marked Status Effect to them for the next ten minutes. Cutthroat Target has a 1 hour cooldown. | | Grants the user {{#simple-tooltip: Cutthroat Target | The user throws a harmless projectile onto the target, dealing no damage to them but applying the Marked Status Effect to them for the next ten minutes. Cutthroat Target has a 1 hour cooldown. | ||
Line 80: | Line 80: | ||
|- | |- | ||
| style="background-color:#d1cfb8;" | Cutthroat Dodge | | style="background-color:#d1cfb8;" | Cutthroat Dodge | ||
| | | Instant Technique | ||
| Self | | Self | ||
| Grants the user {{#simple-tooltip: Cutthroat Dodge | As a reaction to being hit by a basic attack of any kind, the user can quickly dodge to negate any damage they would have suffered, but still be affected by secondary effects. Additionally, the user is able to immediately move up to 10 blocks horizontally in any direction. After using this technique, the user can also perform a basic attack directly after. Cutthroat Dodge has a 1 hour cooldown, and counts as a Movement Power in the context of counters. | | Grants the user {{#simple-tooltip: Cutthroat Dodge | As a reaction to being hit by a basic attack of any kind, the user can quickly dodge to negate any damage they would have suffered, but still be affected by secondary effects. Additionally, the user is able to immediately move up to 10 blocks horizontally in any direction. After using this technique, the user can also perform a basic attack directly after. Cutthroat Dodge has a 1 hour cooldown, and counts as a Movement Power in the context of counters. | ||
Line 118: | Line 118: | ||
|- | |- | ||
| style="background-color:#d1cfb8;" | Cutthroat Flank | | style="background-color:#d1cfb8;" | Cutthroat Flank | ||
| | | Instant Technique | ||
| Melee Range | | Melee Range | ||
| Grants the user {{#simple-tooltip: Cutthroat Flank| The user strikes at a target that is currently surrounded by two or more enemies, which can include the user. This attack does no damage, but the Prone Status Effect as they’re tripped up by the user. If the target is already Prone, this instead deals a guaranteed hit. Cutthroat Flank has a 2 hour cooldown, and a 30 minute internal cooldown.}} | | Grants the user {{#simple-tooltip: Cutthroat Flank| The user strikes at a target that is currently surrounded by two or more enemies, which can include the user. This attack does no damage, but the Prone Status Effect as they’re tripped up by the user. If the target is already Prone, this instead deals a guaranteed hit. Cutthroat Flank has a 2 hour cooldown, and a 30 minute internal cooldown.}} | ||
Line 136: | Line 136: | ||
|- | |- | ||
| style="background-color:#d1cfb8;" | Cutthroat Evasion | | style="background-color:#d1cfb8;" | Cutthroat Evasion | ||
| | | Instant Technique | ||
| Self | | Self | ||
| Grants the user {{#simple-tooltip: Cutthroat Evasion | The user boosts their adrenaline, allowing them to move an additional 5 blocks after making an attack for the next 30 minutes. Once ended, Cutthroat Evasion goes on a 2 hour cooldown. | | Grants the user {{#simple-tooltip: Cutthroat Evasion | The user boosts their adrenaline, allowing them to move an additional 5 blocks after making an attack for the next 30 minutes. Once ended, Cutthroat Evasion goes on a 2 hour cooldown. | ||
Line 155: | Line 155: | ||
|- | |- | ||
| style="background-color:#d1cfb8;" | Cutthroat Flash | | style="background-color:#d1cfb8;" | Cutthroat Flash | ||
| | | Instant Technique | ||
| 10 Block Range | | 10 Block Range | ||
| Grants the user {{#simple-tooltip: Cutthroat Flash | The user launches a makeshift explosive at a target, affecting them and anyone within a 3 block radius. On use, any affected characters are given the Blinded Status effect until cleared manually. Once used, Cutthroat Flash has a 2 hour cooldown. | | Grants the user {{#simple-tooltip: Cutthroat Flash | The user launches a makeshift explosive at a target, affecting them and anyone within a 3 block radius. On use, any affected characters are given the Blinded Status effect until cleared manually. Once used, Cutthroat Flash has a 2 hour cooldown. | ||
Line 174: | Line 174: | ||
|- | |- | ||
| style="background-color:#d1cfb8;" | Cutthroat Tears | | style="background-color:#d1cfb8;" | Cutthroat Tears | ||
| | | Instant Technique | ||
| Melee Range | | Melee Range | ||
| Grants the user {{#simple-tooltip: Cutthroat Tears | Upon being hit by a Basic Attack, the user can fall prone and perfectly feign defeat. At any time afterward, or as a reaction to them being attacked or targeted by an Ability, they are able to stagger any characters within range and immediately move 10 blocks horizontally in any direction. Once used, Cutthroat Tears goes on a 4 hour cooldown, and counts as a Movement Power in the context of counters. | | Grants the user {{#simple-tooltip: Cutthroat Tears | Upon being hit by a Basic Attack, the user can fall prone and perfectly feign defeat. At any time afterward, or as a reaction to them being attacked or targeted by an Ability, they are able to stagger any characters within range and immediately move 10 blocks horizontally in any direction. Once used, Cutthroat Tears goes on a 4 hour cooldown, and counts as a Movement Power in the context of counters. |
Revision as of 05:42, 22 December 2023
The Ability and Proficiency System | |
---|---|
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page. |
Cutthroat Point Buy is part of the Proficiency System. Cutthroat Point Buy is specifically designed for characters that prefer surprising their enemies and fighting from the flank. Cutthroat Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection.
Stance Ability
The Cutthroat Stance Stance Ability is required for all Cutthroat Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Cutthroat Point Buy Pack has been purchased. This Ability enables further Cutthroat Abilities. As a general ground rule. Stances cannot be Countered, Prevented, Canceled, or interrupted in any way.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Stance | Stance Technique | Self | Grants the user Cutthroat Stance |
Cutthroat Point Buy Packs
Cutthroat Backstab Pack
The Cutthroat Backstab Pack is for getting the drop on an unsuspecting opponent.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Backstab | Counter Technique | Melee Range | Grants the user Cutthroat Backstab |
Cutthroat Target Pack
The Cutthroat Target Pack is for marking your enemies for others to take advantage of.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Target | Instant Technique | 10 Blocks | Grants the user Cutthroat Target |
Cutthroat Dodge Pack
The Cutthroat Dodge Pack is for getting out of unfortunate situations.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Dodge | Instant Technique | Self | Grants the user Cutthroat Dodge |
Cutthroat Reversal Pack
The Cutthroat Reversal Pack is for redirecting displacements to go where you want instead.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Reversal | Counter Technique | Self | Grants the user Cutthroat Reversal |
Cutthroat Flank Pack
The Cutthroat Flank Pack is for overpowering a surrounded target.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Flank | Instant Technique | Melee Range | Grants the user Cutthroat Flank |
Cutthroat Evasion Pack
The Cutthroat Evasion Pack is for keeping on your toes in a hectic combat.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Evasion | Instant Technique | Self | Grants the user Cutthroat Evasion |
Cutthroat Flash Pack
The Cutthroat Flash Pack is for disrupting a group of opponents in a fight.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Flash | Instant Technique | 10 Block Range | Grants the user Cutthroat Flash |
Cutthroat Tears Pack
The Cutthroat Tears Pack is for people that want to deceive others and take their enemies by surprise.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cutthroat Tears | Instant Technique | Melee Range | Grants the user Cutthroat Tears |
|