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| Movement Technique | | Movement Technique | ||
| {{#simple-tooltip: 10 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | | {{#simple-tooltip: 10 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | ||
| Grants the user {{#simple-tooltip: Hook Shot | To get around quickly, the user instantly fires a grappling hook to propel themselves to anywhere within range, Horizontally or Vertically, with limits. This can be shot upwards whilst directly beneath a block, allowing the user to climb to the top of it. Additionally, this can be shot across a horizontal gap to establish a zip-line that can be slid down to cross to the other side | | Grants the user {{#simple-tooltip: Hook Shot | To get around quickly, the user instantly fires a grappling hook to propel themselves to anywhere within range, Horizontally or Vertically, with limits. This can be shot upwards whilst directly beneath a block, allowing the user to climb to the top of it. Additionally, this can be shot across a horizontal gap to establish a zip-line that can be slid down to cross to the other side. Hook Shot has a 4 hour cooldown. If Hook Shot is used outside of Combat, it has a Range of Emote Range.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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Revision as of 00:30, 27 May 2024
The Ability and Proficiency System | |
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This Page contains Ability information only, and assumes you have a basic understanding of the Abilities Page, which acts like a Player Manual for Ability Terminology. See all Categorized Abilities on the Ability List Page. |
Ranger Point Buy is part of the Proficiency System. Ranger Point Buy specifically is designed to cater to a jack of all trades ranged fighter, using bows or firearms. Ranger Point Buy is a Locked Ability Category, meaning that the Abilities can only be used while the Character is presently in the appropriate Stance: Ranger Stance. Ranger Stance is granted for free as soon as any Ranger Point Buy Packs are chosen.
Magic & Open Aesthetics
Deadeye Point Buy operates under "Open Aesthetics" rules. What this means is, Deadeye Point Buy can be freely used with the following aesthetics: bows, crossbows, guns, firearms, slings, etc. If the Character has at least one Point Buy Pack from the following: Magic Point Buy, they can flavor any of these packs and this stance as "Magic." This Aesthetic Flavor has no effect on Ability functionality.
Stance Ability
The Ranger Stance Stance Ability is required for all Ranger Point Buy Abilities. This Ability is granted for free for any Ranger Point Buy Pack chosen. Stances cannot be Staggered. Please note, if your character has this Stance Ability, they cannot acquire any other Stance Abilities, regardless of their source.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Ranger Stance | Stance Technique | Self | Grants the user Ranger Stance |
Ranger Point Buy Packs
Ranger Tag Pack
This pack is for keen rangers, who want to make sure their next shot strikes true.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Ranger Tag | Instant Technique | Emote Range | Grants the user Ranger Tag |
Ranger Wallop Pack
This pack is for brutish rangers, firing heavy hitting shots into people to knock them around.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Ranger Wallop | Instant Technique | Emote Range | Grants the user Ranger Wallop |
Ranger Blur Pack
This pack is for the most dastardly and scheming rangers, eager to inhibit and frustrate enemy sharpshooters.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Ranger Blur | Instant Technique | Emote Range | Grants the user Ranger Blur |
Hook Shot Pack
This pack is for those that want to quickly move from location to location, always keeping the field advantage.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Hook Shot | Movement Technique | 10 Blocks | Grants the user Hook Shot |
Ranger Trap Pack
This pack focuses on rangers who set up their allies by keep their enemies in place, controlling the battlefield from the backlines.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Ranger Trap | Instant Technique | Emote Range | Grants the user Ranger Trap |
Ranger Dismount Pack
This pack is for the disruptive rangers who hate fighting opponents on horses, and want to even the playing field.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Ranger Bola | Counter Technique | Emote Range | Grants the user Ranger Bola |
Ranger Cover Pack
This pack is for those that want to provide support for their more mobile allies, saving them from immediate harm.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Ranger Cover | Instant Technique | Emote Range | Grants the user Ranger Cover |
Ranger Cut Pack
This pack is for precise and accurate Rangers who want to sever their enemy's focus, and weakening them in the process.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Ranger Cut | Counter Technique | Emote Range | Grants the user Ranger Cut |
Ranger Splash Pack
This pack is for those that don’t know what friendly fire means, blasting heavy artillery to level groups of people.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Ranger Splash | Instant Technique | 10 Blocks | Grants the user Ranger Splash |
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