More actions
mNo edit summary |
|||
Line 1: | Line 1: | ||
Melee Point Buy is part of the [[Proficiency]] System. Its Packs allow a Character to use melee weapons, and get melee weapon-related Techniques. Any learned Technique can be used on any weapon a Character knows how to use. | Melee Point Buy is part of the [[Proficiency]] System. Its Packs allow a Character to use melee weapons, and get melee weapon-related Techniques. Any learned Technique can be used on any weapon a Character knows how to use. | ||
Weapons can be used to attack people without using their attached Abilities. We encourage dice rolls to resolve disputes when players can't figure out what to do next. Any character can use a melee weapon with at least one purchase of these Point Buy packs, with the Strength stat being used to determine overall skill. If a Character has no Strength, they are considered incapable of using a melee weapon effectively. | Weapons can be used to attack people without using their attached Abilities. We encourage dice rolls to resolve disputes when players can't figure out what to do next. Any character can use a melee weapon with at least one purchase of these Point Buy packs, with the Strength stat being used to determine overall skill. If a Character has no Strength, they are considered incapable of using a melee weapon effectively. | ||
====Technique Parry Pack==== | |||
==== | This Pack is centered around fighting a single opponent, parrying blows before going in for the kill. | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 21: | Line 20: | ||
|- | |- | ||
|} | |} | ||
==== | ====Knockback Sweep Pack==== | ||
This Pack is focused around beating back the opposition with the largest thing one can get their hands on. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 39: | Line 38: | ||
|- | |- | ||
|} | |} | ||
==== | ====Concussive Blow Pack==== | ||
This Pack focuses around disorienting a target, making it easier to whittle away and defeat them. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 49: | Line 48: | ||
! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#DBAFAF;" | Concussive | | style="background-color:#DBAFAF;" | Concussive Blow | ||
| Active Technique | | Active Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | ||
| Grants the user {{#simple-tooltip: Concussive | | Grants the user {{#simple-tooltip: Concussive Blow | The user swings their weapon at a target, confusing them for 5 minutes. While confused, the target is unable to target the user with Powers of any kind. Additionally, if the target is currently connected to a Link Power, this Technique counts as a guaranteed hit, and ends any Links they are using/effected by. Concussive Blow has a 1 Hour Cooldown.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
==== | ====Pinning Throw Pack==== | ||
This Pack is for those who desire flexibility on the battlefield, able to quickly assist allies or deliver combo attacks. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 74: | Line 73: | ||
|- | |- | ||
|} | |} | ||
==== | ====Battle Flurry Pack==== | ||
This Pack is for those that dive headfirst into action, thinking about the consequences after. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 92: | Line 91: | ||
|- | |- | ||
|} | |} | ||
==== | ====Bloody Strike Pack==== | ||
This Pack is for whittling down an enemy without giving them a chance to rest. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 102: | Line 101: | ||
! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#DBAFAF;" | | | style="background-color:#DBAFAF;" | Bloody Strike | ||
| Active Technique | | Active Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | ||
| Grants the user {{#simple-tooltip: Butchering Strike | The user delivers a series of quick strikes to the target, inflicting the Bloody debuff for 30 minutes. | | Grants the user {{#simple-tooltip: Butchering Strike | The user delivers a series of quick strikes to the target, inflicting the Bloody debuff for 30 minutes. Bloody Strike has a 1 hour cooldown. | ||
}} | }} | ||
| N/A | | N/A | ||
Line 111: | Line 110: | ||
|} | |} | ||
==== | ====Force Smash Pack==== | ||
This Pack is for those that want to break down the defenses of those around them. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 124: | Line 123: | ||
| Active Technique | | Active Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | ||
| Grants the user {{#simple-tooltip: Force Smash | The user strikes mundane or magical cover that is protecting a target and destroys it, ending any abilities that count as either. The attack continues and strikes the target behind the cover, dealing a guaranteed hit. | | Grants the user {{#simple-tooltip: Force Smash | The user strikes mundane or magical cover that is protecting a target and destroys it, ending any abilities that count as either. The attack continues and strikes the target behind the cover, dealing a guaranteed hit. Force Smash has a 1 hour cooldown. | ||
}} | }} | ||
| N/A | | N/A | ||
Line 130: | Line 129: | ||
|} | |} | ||
==== | ====Leaping Charge Pack==== | ||
This Pack is for those who refuse to let their enemies elude them, ferociously chasing them down. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 149: | Line 148: | ||
|} | |} | ||
==== | ====Crocodile Tears Pack==== | ||
This Pack is for the most pathetic and shameless warriors who take advantage of honorable opponents. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 167: | Line 166: | ||
|- | |- | ||
|} | |} | ||
==== | ====Berserker Fury Pack==== | ||
This Pack is for those who refuse to be held down, forcing their body to continue moving through rage alone. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 186: | Line 185: | ||
|} | |} | ||
==== | ====Battle Rally Pack==== | ||
This Pack is for those who command the battlefield and inspire their allies on the frontline. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 196: | Line 195: | ||
! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#DBAFAF;" | | | style="background-color:#DBAFAF;" | Battle Rally | ||
| Active Technique | | Active Technique | ||
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | | {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Battle Rally | The user rallies their allies into combat, granting up to two other people 2 Strength that can break cap up to a maximum of 9 for their next two basic attack emotes. Battle Rally requires an ally to be used, and goes on a 2 hour cooldown immediately after being used. The same person can only be affected by Battle Rally once per hour. | ||
}} | }} | ||
| N/A | | N/A | ||
Line 205: | Line 204: | ||
|} | |} | ||
====Cheap Pack==== | ====Cheap Shot Pack==== | ||
This Pack is for fighters who wish to end conflict quickly with Mages, aggressively and cruelly trying to shut them down. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 225: | Line 224: | ||
====Dismount Pack==== | ====Dismount Pack==== | ||
This Pack is for fighters who are masters at leveling the playing field between themselves and mounted combatants, scaring away their mount in the process. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 234: | Line 233: | ||
! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#DBAFAF;" | | | style="background-color:#DBAFAF;" | Dismount | ||
| Counter Technique | | Counter Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 3 blocks.}} | ||
| Grants the user {{#simple-tooltip: Disable Mount | This Technique can only be used on a Target that is Mounted. The user instantly dis-mounts their Target and scares off the Mount. The Target is pushed off their Mount and knocked over, and the Mount is dismissed, while forcing Cavalry Summon on a 30 Minute Cooldown. Dismount | | Grants the user {{#simple-tooltip: Disable Mount | This Technique can only be used on a Target that is Mounted. The user instantly dis-mounts their Target and scares off the Mount. The Target is pushed off their Mount and knocked over, and the Mount is dismissed, while forcing Cavalry Summon on a 30 Minute Cooldown. Dismount cannot be used while Mounted, and has a 1 hour cooldown.}} | ||
| N/A | | N/A | ||
|- | |- | ||
|} | |} | ||
==== | ====Weapon Throw Pack==== | ||
This Pack is for those who want to close the distance between themselves and a far away opponent. | |||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | |- style="font-weight:bold; text-align:center; background-color:#c0c0c0;" | ||
Line 254: | Line 253: | ||
| Passive Technique | | Passive Technique | ||
| {{#simple-tooltip: 10 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | | {{#simple-tooltip: 10 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}} | ||
| Grants the user {{#simple-tooltip: Weapon Throw | The user throws a side-weapon at an enemy in ranged, delivering a ranged basic attack. This attack has an equivalent strength of the user’s Strength Score, subtracted by 3. | | Grants the user {{#simple-tooltip: Weapon Throw | The user throws a side-weapon at an enemy in ranged, delivering a ranged basic attack. This attack has an equivalent strength of the user’s Strength Score, subtracted by 3. Weapon Throw has a 1 hour cooldown. | ||
}} | }} | ||
| N/A | | N/A |
Revision as of 18:06, 3 May 2023
Melee Point Buy is part of the Proficiency System. Its Packs allow a Character to use melee weapons, and get melee weapon-related Techniques. Any learned Technique can be used on any weapon a Character knows how to use.
Weapons can be used to attack people without using their attached Abilities. We encourage dice rolls to resolve disputes when players can't figure out what to do next. Any character can use a melee weapon with at least one purchase of these Point Buy packs, with the Strength stat being used to determine overall skill. If a Character has no Strength, they are considered incapable of using a melee weapon effectively.
Technique Parry Pack
This Pack is centered around fighting a single opponent, parrying blows before going in for the kill.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Technique Parry | Counter Technique | Melee Range | Grants the user Technique Parry |
Knockback Sweep Pack
This Pack is focused around beating back the opposition with the largest thing one can get their hands on.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Knockback Sweep | Active Technique | Melee Range | Grants the user Knockback Sweep |
Concussive Blow Pack
This Pack focuses around disorienting a target, making it easier to whittle away and defeat them.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Concussive Blow | Active Technique | Melee Range | Grants the user Concussive Blow |
Pinning Throw Pack
This Pack is for those who desire flexibility on the battlefield, able to quickly assist allies or deliver combo attacks.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Pinning Throw | Active Technique | Emote Range | Grants the user Pinning Throw | N/A |
Battle Flurry Pack
This Pack is for those that dive headfirst into action, thinking about the consequences after.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Battle Flurry | Active Technique | 1 Block | Grants the user Battle Flurry | N/A |
Bloody Strike Pack
This Pack is for whittling down an enemy without giving them a chance to rest.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Bloody Strike | Active Technique | Melee Range | Grants the user Butchering Strike | N/A |
Force Smash Pack
This Pack is for those that want to break down the defenses of those around them.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Force Smash | Active Technique | Melee Range | Grants the user Force Smash | N/A |
Leaping Charge Pack
This Pack is for those who refuse to let their enemies elude them, ferociously chasing them down.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Leaping Charge | Active Technique | Emote Range | Grants the user Leaping Charge | N/A |
Crocodile Tears Pack
This Pack is for the most pathetic and shameless warriors who take advantage of honorable opponents.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Crocodile Tears | Active Technique | Self | Grants the user Crocodile Tears | N/A |
Berserker Fury Pack
This Pack is for those who refuse to be held down, forcing their body to continue moving through rage alone.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Berserker Fury | Active Technique | Melee Range | Grants the user Berserker Fury | N/A |
Battle Rally Pack
This Pack is for those who command the battlefield and inspire their allies on the frontline.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Battle Rally | Active Technique | Emote Range | Grants the user Battle Rally | N/A |
Cheap Shot Pack
This Pack is for fighters who wish to end conflict quickly with Mages, aggressively and cruelly trying to shut them down.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Cheap Shot | Counter Technique | Melee Range | Grants the user Cheap Shot | N/A |
Dismount Pack
This Pack is for fighters who are masters at leveling the playing field between themselves and mounted combatants, scaring away their mount in the process.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Dismount | Counter Technique | Melee Range | Grants the user Disable Mount | N/A |
Weapon Throw Pack
This Pack is for those who want to close the distance between themselves and a far away opponent.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Weapon Throw | Passive Technique | 10 Blocks | Grants the user Weapon Throw | N/A |
|