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| Stance Technique | | Stance Technique | ||
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | | {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | ||
| Grants the user {{#simple-tooltip: Deadeye Stance | During Deadeye Stance, the user cannot use any Abilities from the following categories: Shielding Point Buy. They also cannot use Movement Powers, nor can they be affected by Movement Powers used on them by Allies. The user cannot be targeted by allies with Abilities that would transfer or negate Damage from the user to their ally. Finally, Attack Emotes performed by the user ignore Shields, and other Abilities that would prevent Damage from Ranged Attacks or Abilities, except Block Tokens, but the user cannot perform Attack Emotes on targets within Melee Range. Stances are indefinite, but can be ended any time for a 20 Minute Cooldown. | | Grants the user {{#simple-tooltip: Deadeye Stance | During Deadeye Stance, the user cannot use any Abilities from the following categories: Melee Point Buy, Shielding Point Buy. They also cannot use Movement Powers, nor can they be affected by Movement Powers used on them by Allies. The user cannot be targeted by allies with Abilities that would transfer or negate Damage from the user to their ally. Finally, Attack Emotes performed by the user ignore Shields, and other Abilities that would prevent Damage from Ranged Attacks or Abilities, except Block Tokens, but the user cannot perform Attack Emotes on targets within Melee Range. Stances are indefinite, but can be ended any time for a 20 Minute Cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} |
Revision as of 05:41, 15 October 2023
The Ability and Proficiency System | |
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This Page contains Ability information only, and assumes you have a basic understanding of the Abilities Page, which acts like a Player Manual for Ability Terminology. See all Categorized Abilities on the Ability List Page. |
Deadeye Point Buy is part of the Proficiency System. Deadeye Point Buy specifically is designed to cater to the sniper/glass-cannon Ranged fighter that sacrifices all defensive means for superior firepower. Deadeye Point Buy is a Locked Ability Category, meaning that the Abilities can only be used while the Character is presently in the appropriate Stance: Deadeye Stance. Deadeye Stance is granted for free as soon as any Deadeye Point Buy Packs are chosen.
Stance Ability
The Deadeye Stance Stance Ability is required for all Deadeye Point Buy Abilities. This Ability is granted for free for any Deadeye Point Buy Pack chosen. Stances cannot be Staggered.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Deadeye Stance | Stance Technique | Self | Grants the user Deadeye Stance |
Deadeye Point Buy Packs
Deadeye Barrage Pack
Deadeye Barrage has the user scope in and focus for a series of heavier shots.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Deadeye Barrage | Instant Technique | Self | Grants the user Deadeye Barrage |
Deadeye Pinshot Pack
Deadeye Pinshot has the user hose down a Marked Enemy, or save an Ally from being in a difficult position.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Deadeye Pinshot | ALEX | ALEX | Grants the user Deadeye Pinshot |
Deadeye Puffshot Pack
Deadeye Puffshot has the user fire a quick percussion shot to buy time.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Deadeye Puffshot | ALEX | ALEX | Grants the user Deadeye Puffshot |
Deadeye Luckshot Pack
Deadeye Luckshot has the user pray to Lady Luck to smile on them.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Deadeye Luckshot | ALEX | ALEX | Grants the user Deadeye Luckshot |
Deadeye Luckshot Pack
Deadeye Doubletap has the user make sure that tough to kill foes stay down.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Deadeye Doubletap | ALEX | ALEX | Grants the user Deadeye Doubletap |
Deadeye Focus Pack
Deadeye Focus has the user attempt to self-cleanse any Status Effects, but draw attention to themselves.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Deadeye Focus | ALEX | ALEX | Grants the user Deadeye Focus |
Deadeye Focus Pack
Deadeye Focus has the user strain in such focus that they do damage to themselves, but can curve shots to hit others.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Deadeye Strain | ALEX | ALEX | Grants the user Deadeye Strain |
Deadeye Focus Pack
Deadeye Venom has the user apply a potent toxin harmful to their own health to their shots to confuse enemies.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Deadeye Venom | ALEX | ALEX | Grants the user Deadeye Venom |
Deadeye Overwatch Pack
Deadeye Overwatch has the user harm themselves to become hyper aware of, and dodge, enemy ranged attacks.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Deadeye Overwatch | ALEX | ALEX | Grants the user Deadeye Counter |
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