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| Passive Technique | | Passive Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | ||
| Grants the user {{#simple-tooltip: Combat Sight | To fight with all of one’s Senses, the Blinded Status Effect, when applied to the user, works differently. Blinded now reads: The user gains +2 Attack Stat (breaks cap up to 11), but can no longer Target anyone outside of Melee Range. The user can apply the Blinded Status Effect to themselves at will, without an action. Combat Sight has no Cooldown. }} | | Grants the user {{#simple-tooltip: Combat Sight | To fight with all of one’s Senses, the Blinded Status Effect, when applied to the user, works differently. Blinded now reads: The user gains +2 Attack Stat (breaks cap up to 11), but can no longer Target anyone outside of Melee Range. The user automatically has the Blinded Status Effect applied to them when Combat Begins, and can apply the Blinded Status Effect to themselves at will, without an action. Combat Sight has no Cooldown.}} | ||
| N/A | | N/A | ||
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Revision as of 00:26, 25 December 2023
The Ability and Proficiency System | |
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This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page. |
Melee Point Buy is part of the Proficiency System. Melee Point Buy is for fighters, warriors, and characters who utilize some manner of melee weapon, in whatever form that is (sword, spear, fists, axes, magic, etc.) Melee Point Buy has some restrictions on what Packs can be purchased, to reward specific Proficiency designs.
Free Packs
The following packs in this section are specifically for those that have invested a significant amount into Melee or Bruiser Point Buy. By purchasing at least 4 Melee or Bruiser packs (or a combination of the two), choose one of these Abilities to unlock for free. The other can be purchased like normal, if desired.
Weapon Throw Pack
This Pack is for those who want to get at least one hit in on a far away opponent.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Weapon Throw | Instant Technique | Emote Range | Grants the user Weapon Throw | N/A |
Careful Fighter Pack
Flavor Text Goes Here
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Careful Fighter | Passive Technique | Self | Grants the user Careful Fighter | N/A |
General Melee Point Buy Packs
Technique Parry Pack
This Pack is centered around fighting a single opponent, parrying blows before going in for the kill.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Technique Parry | Counter Technique | Self Range | Grants the user Technique Parry |
Concussive Blow Pack
This Pack is for fighters who want to disorient a target, making it easier to whittle away and defeat them.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Concussive Blow | Instant Technique | Melee Range | Grants the user Concussive Blow |
Pinning Throw Pack
Flavor Text Goes Here
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Pinning Throw | Instant Technique | Emote Range | Grants the user Pinning Throw | N/A |
Diving Tackle Pack
This pack is for fighters who want to close the distance with their enemies, catching up to them and attacking with a jump.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Diving Tackle | Movement Technique | 10 Blocks | Grants the user Diving Tackle | N/A |
Dismount Pack
This Pack is for fighters who are masters at leveling the playing field between themselves and mounted combatants.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Dismount | Counter Technique | Melee Range | Grants the user Dismount | N/A |
Stance Restricted Packs
These Packs can only be Purchased and Used by characters who do not have a Stance Ability, from any source.
Shrug Off Pack
Flavor Text Goes Here
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Shrug Off | Instant Technique | Self | Grants the user Shrug Off | N/A |
Knockback Sweep Pack
Flavor Text Goes Here
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Knockback Sweep | Instant Technique | Melee Range | Grants the user Knockback Sweep |
Cheap Shot Pack
This Pack is for fighters who wish to end conflict quickly with Mages, aggressively and cruelly trying to shut them down.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Cheap Shot | Counter Technique | Melee Range | Grants the user Cheap Shot | N/A |
Slowing Strikes Pack
Flavor Text Goes Here
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Slowing Strikes | Passive Technique | Emote Range | Grants the user Slowing Strikes | N/A |
Combat Sight Pack
Flavor Text Goes Here
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
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Combat Sight | Passive Technique | Melee Range | Grants the user Combat Sight | N/A |
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