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Veteran Point Buy: Difference between revisions

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! Modifiers
! Modifiers
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| style="background-color:#b6a7c28;" | Veteran Parry
| style="background-color:#b6a7c2;" | Veteran Parry
| Counter Technique
| Counter Technique
| {{#simple-tooltip: 2 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| {{#simple-tooltip: 2 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}

Revision as of 01:52, 14 June 2024

The Ability and Proficiency System
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.

Veteran Point Buy is part of the Proficiency System. Bruiser Point Buy is specifically designed for players who are familiar with Massive's Ability System, and for characters who are non-magical duelists and warriors who have mastered some kind of melee weapon. As a result, while Veteran Point Buy allows the use of Melee Weapons and Shields, it bars the use of any kind of Magic Point Buy, or similar "Magic" Abilities. Veteran Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection. Veteran Point Buy encourages liberal use of the RP Ranges Plugin, as many of its Point Buy Packs have variable range requirements that are almost impossible to check manually.

Stance Ability

The Veteran Stance Stance Ability is required for all Veteran Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Veteran Point Buy Pack has been purchased. This Ability does not do much besides enable further Veteran Abilities. As a general ground rule. Stances cannot be Countered, Prevented, Canceled, or interrupted in any way. Please note, if your character has this Stance Ability, they cannot acquire any other Stance Abilities, regardless of their source.

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran Stance Stance Technique Self

Grants the user Veteran Stance

Veteran Point Buy Packs

Veteran AntiMagi Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran AntiMagi Instant Technique Melee Range

Grants the user Veteran AntiMagi

Veteran Impurity Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran Impurity Instant Technique Melee Range

Grants the user Veteran Impurity

Veteran DemonSpite Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran DemonSpite Instant Technique Melee Range

Grants the user Veteran DemonSpite

Veteran Tri-Slash Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran Tri-Slash Instant Technique Melee Range

Grants the user Veteran Tri-Slash

Veteran Sentinel Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran Sentinel Instant Technique 4 Blocks

Grants the user Veteran Sentinel

Veteran Swiftstrike Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran Swiftstrike Instant Technique 2 Blocks

Grants the user Veteran Swiftstrike

Veteran Solitude Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran Solitude Instant Technique 10 Blocks

Grants the user Veteran Solitude

Veteran Parry Pack

Ability Name Ability Type Ability Range Ability Description Modifiers
Veteran Parry Counter Technique 2 Blocks

Grants the user Veteran Parry