Melee Point Buy: Difference between revisions

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| {{#simple-tooltip: 1 Block | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| {{#simple-tooltip: 1 Block | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| Grants the user {{#simple-tooltip: Battle Flurry | To viciously attack everyone around the user, this Ability has the user roll one dice with a number for every character within range of this technique, and hits as many of them based on the number rolled, with a minimum of one. (ex. 3 people in range is /dice 1-3) The user can choose who gets hit or not, but this technique cannot be used if only one target is in range. Battle Flurry has a 3 Hour Cooldown.}}
| Grants the user {{#simple-tooltip: Battle Flurry | To viciously attack everyone around the user, this Ability has the user roll one dice with a number for every character within range of this technique, and hits as many of them based on the number rolled, with a minimum of one. (ex. 3 people in range is /dice 1-3) The user can choose who gets hit or not, but this technique cannot be used if only one target is in range. Battle Flurry has a 3 Hour Cooldown.}}
| N/A
|-
|}
====Bloody Strike Pack====
This Pack is for whittling down an enemy without giving them a chance to rest.
{| class="wikitable" style="width: 50%;"
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
! Modifiers
|-
| style="background-color:#DBAFAF;" | Bloody Strike
| Active Technique
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}}
| Grants the user {{#simple-tooltip: Bloody Strike  | To prevent an enemy from healing themselves, instantly apply the Bloody debuff on an enemy within range for 30 minutes. Bloody Strike has a 1 hour cooldown.
}}
| N/A
| N/A
|-
|-

Revision as of 02:08, 5 June 2023

Melee Point Buy is part of the Proficiency System. Its Packs allow a Character to use melee weapons, and get melee weapon-related Techniques. Any learned Technique can be used on any weapon a Character knows how to use. Melee Point Buy includes a variety of options for a melee fighter to keep fighting in close quarters.

Melee Attack Emotes

Melee Weapons can be used to attack people without their attached Abilities. Doing these attacks in logic-based CRP has no attached roll, and any character can use a Melee Weapon, such as a Sword, with at least one purchase of these Point Buy Packs, with the Strength stat being used as their Main Combat Stat. If a character has no Strength, they are considered incapable of using melee based combat effectively.

Melee Point Buy Packs

Technique Parry Pack

This Pack is centered around fighting a single opponent, parrying blows before going in for the kill.

Ability Name Ability Type Ability Range Ability Description Modifiers
Technique Parry Counter Technique Melee Range

Grants the user Technique Parry

N/A

Knockback Sweep Pack

This Pack is focused around beating back the opposition with the largest thing one can get their hands on.

Ability Name Ability Type Ability Range Ability Description Modifiers
Knockback Sweep Active Technique Melee Range

Grants the user Knockback Sweep

N/A

Concussive Blow Pack

This Pack is for fighters who want to disorient a target, making it easier to whittle away and defeat them.

Ability Name Ability Type Ability Range Ability Description Modifiers
Concussive Blow Active Technique Melee Range

Grants the user Concussive Blow

N/A

Pinning Throw Pack

This Pack is for those who desire flexibility on the battlefield, able to quickly assist allies or deliver combo attacks.

Ability Name Ability Type Ability Range Ability Description Modifiers
Pinning Throw Active Technique Emote Range

Grants the user Pinning Throw

N/A

Battle Flurry Pack

This Pack is for those that dive headfirst into action, thinking about the consequences after.

Ability Name Ability Type Ability Range Ability Description Modifiers
Battle Flurry Active Technique 1 Block

Grants the user Battle Flurry

N/A

Berserker Fury Pack

This Pack is for those who refuse to be held down, forcing their body to continue moving through rage alone.

Ability Name Ability Type Ability Range Ability Description Modifiers
Berserker Fury Active Technique Melee Range

Grants the user Berserker Fury

N/A

Cheap Shot Pack

This Pack is for fighters who wish to end conflict quickly with Mages, aggressively and cruelly trying to shut them down.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cheap Shot Counter Technique Melee Range

Grants the user Cheap Shot

N/A

Diving Tackle Pack

This pack is for fighters who want to close the distance with their enemies, catching up to them and attacking with a jump.

Ability Name Ability Type Ability Range Ability Description Modifiers
Diving Tackle Active Technique 10 Blocks

Grants the user Diving Tackle

N/A

Dismount Pack

This Pack is for fighters who are masters at leveling the playing field between themselves and mounted combatants, scaring away their mount in the process.

Ability Name Ability Type Ability Range Ability Description Modifiers
Dismount Counter Technique Melee Range

Grants the user Dismount

N/A

Weapon Throw Pack

This Pack is for those who want to get at least one hit in on a far away opponent.

Ability Name Ability Type Ability Range Ability Description Modifiers
Weapon Throw Active Technique Emote Range

Grants the user Weapon Throw

N/A