Training Point Buy: Difference between revisions

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The Bruteforce Pack has several effects. The user's fists count as weapons when attacking physical walls and mundane barricades/barriers, and they can brute-force open any locked door, and even break down gates if allowed to hammer on them for 5 minutes consecutively. The user is also able to carry extremely heavy loads, beyond mortal limits. While unusable in Combat Roleplay, this allows them to lift heavy beams off people, prevent ceilings from collapsing, and carry multiple people on their shoulders.
The Bruteforce Pack has several effects. The user's fists count as weapons when attacking physical walls and mundane barricades/barriers, and they can brute-force open any locked door, and even break down gates if allowed to hammer on them for 5 minutes consecutively. The user is also able to carry extremely heavy loads, beyond mortal limits. While unusable in Combat Roleplay, this allows them to lift heavy beams off people, prevent ceilings from collapsing, and carry multiple people on their shoulders.


====Ironheart Pack====
====Heavyweight Pack====
The Ironheart Pack has several effects. The user has trained their body and mind through sustained periods of physical activity, allowing themselves to fight indefinitely without suffering from fatigue. Additionally, the user is granted the following ability:
The Heavyweight Pack has several effects. The user has bulked up to the point where they can block entrances up to 2 blocks wide and doorways while outside of combat, allowing them to prevent others from entering or exiting a specific location. Additionally, the user cannot be lifted by a single person, making them incapable of being kidnapped whilst unconscious without a dedicated team of people carrying them away.
{| class="wikitable" style="width:50%;"
 
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
! Ability Name
! Ability Type
! Ability Range
! Ability Description
! Modifiers
|-
| style="background-color:#96fffb;" | Endless Endurance
| Mundane Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| Grants the user {{#simple-tooltip: Endless Endurance | Whenever the user has any debuff effect applied to them, they are granted 3 Constitution that can break the proficiency cap up to a maximum of 12. Once the debuff that triggered this effect is removed, this bonus is canceled and cannot be gained again for another 30 minutes. Additional debuffs do not grant any extra Constitution.}}
| N/A
|-
|}


{{Proficiency}}
{{Proficiency}}
[[category:Proficiency]] [[category:Constitution Point Buy]]
[[category:Proficiency]] [[category:Constitution Point Buy]]

Revision as of 22:32, 12 March 2023

Training Point Buy is part of the Proficiency System. Its Packs allow a character to become more physically capable or resilient through training regimens.

Resilience Pack

The Resilience Pack has several effects. The user has been trained through microdosing to resist anything but the most severe toxins and rotten substances. They can safely ingest spoiled food as well as poison without risk, although large quantities are still dangerous, and they are never as safe as a Sarang Allar. Characters with this pack are entirely immune to poison inflicted from abilities, ignoring any effects from them. As well, they cannot die from disease, no matter how severe the symptoms, even though they still feel all of them. The user is also immune to Blood and Soul Sickness from Vampires and Cahal.

Physique Pack

The Physique Pack has several effects. The user can personally train others, Nobles for example, to help them achieve the appearance they want. Additionally, they can bulk in such a way that their body shape exceeds their Race's natural limits. While a short Xieloth with this pack wouldn't get taller, for example, they could become more muscular than normal Xieloth do through careful training.

Bruteforce Pack

The Bruteforce Pack has several effects. The user's fists count as weapons when attacking physical walls and mundane barricades/barriers, and they can brute-force open any locked door, and even break down gates if allowed to hammer on them for 5 minutes consecutively. The user is also able to carry extremely heavy loads, beyond mortal limits. While unusable in Combat Roleplay, this allows them to lift heavy beams off people, prevent ceilings from collapsing, and carry multiple people on their shoulders.

Heavyweight Pack

The Heavyweight Pack has several effects. The user has bulked up to the point where they can block entrances up to 2 blocks wide and doorways while outside of combat, allowing them to prevent others from entering or exiting a specific location. Additionally, the user cannot be lifted by a single person, making them incapable of being kidnapped whilst unconscious without a dedicated team of people carrying them away.