Training Point Buy: Difference between revisions

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====Rebound Pack====
====Rebound Pack====
The Rebound Pack has several effects. The user can personally train others, Nobles for example, to help them achieve the appearance they want. Additionally, they can bulk in such a way that their body shape exceeds their Race's natural limits. While a short Xieloth with this pack wouldn't get taller, for example, they could become more muscular than normal Xieloth do through careful training. The character additionally gains the ability listed below.
The Rebound Pack is for those that wish to keep a stable footing in combat.
 
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====Debuff Endurance Pack====
====Debuff Endurance Pack====
The Debuff Endurance Pack has several effects. The user has been trained through microdosing to resist anything but the most severe toxins and rotten substances. They can safely ingest spoiled food as well as poison without risk, although large quantities are still dangerous, and they are never as safe as a Sarang Allar. Characters with this pack are entirely immune to poison inflicted from abilities, ignoring any effects from them. As well, they cannot die from disease, no matter how severe the symptoms, even though they still feel all of them. The character additionally gains the ability listed below.
The Debuff Endurance Pack is for those that will power through unfortunate situations.
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====Rage Counter Pack====
====Rage Counter Pack====
The Rage Counter Pack has several effects. The user's fists count as weapons when attacking physical walls and mundane barricades/barriers, and they can brute-force open any locked door, and even break down gates if allowed to hammer on them for 5 minutes consecutively. The user is also able to carry extremely heavy loads, beyond mortal limits. While unusable in Combat Roleplay, this allows them to lift heavy beams off people, prevent ceilings from collapsing, and carry multiple people on their shoulders. The user additionally receives the ability listed below.
The Rage Counter Pack is for those wishing to get a hit in before taking damage.
 
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====Interception Pack====
====Interception Pack====
The Interception Pack has several effects. The user has bulked up to the point where they can block entrances up to 2 blocks wide and doorways while outside of combat, allowing them to prevent others from entering or exiting a specific location. Additionally, the user cannot be lifted by a single person, making them incapable of being kidnapped whilst unconscious without a dedicated team of people carrying them away.
The Interception Pack is for those wanting to protect their allies at their own expense.
 
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Revision as of 00:30, 20 December 2023

The Ability and Proficiency System
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.

Training Point Buy is part of the Proficiency System. Its Packs allow a character to become more physically capable or resilient through training regimens.

Rebound Pack

The Rebound Pack is for those that wish to keep a stable footing in combat.

Ability Name Ability Type Ability Range Ability Description Modifiers
Rebound Passive Technique Self

Grants the user Rebound

N/A

Debuff Endurance Pack

The Debuff Endurance Pack is for those that will power through unfortunate situations.

Ability Name Ability Type Ability Range Ability Description Modifiers
Debuff Endurance Passive Technique Self

Grants the user Debuff Endurance

N/A

Rage Counter Pack

The Rage Counter Pack is for those wishing to get a hit in before taking damage.

Ability Name Ability Type Ability Range Ability Description Modifiers
Rage Counter Counter Technique Melee Range

Grants the user Rage Counter

N/A

Interception Pack

The Interception Pack is for those wanting to protect their allies at their own expense.

Ability Name Ability Type Ability Range Ability Description Modifiers
Interception Counter Technique 3 Blocks

Grants the user Interception

N/A