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Melee Point Buy: Difference between revisions

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====Weapon Throw Pack====
====Weapon Throw Pack====
This Pack is for those who want to close the distance between themselves and a far away opponent.
This Pack is for those who want to get at least one hit in on a far away opponent.
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Revision as of 00:04, 5 June 2023

Melee Point Buy is part of the Proficiency System. Its Packs allow a Character to use melee weapons, and get melee weapon-related Techniques. Any learned Technique can be used on any weapon a Character knows how to use. Melee Point Buy includes a variety of options for a melee fighter to keep fighting in close quarters.

Melee Attack Emotes

Melee Weapons can be used to attack people without their attached Abilities. Doing these attacks in logic-based CRP has no attached roll, and any character can use a Melee Weapon, such as a Sword, with at least one purchase of these Point Buy Packs, with the Strength stat being used as their Main Combat Stat. If a character has no Strength, they are considered incapable of using melee based combat effectively.

Technique Parry Pack

This Pack is centered around fighting a single opponent, parrying blows before going in for the kill.

Ability Name Ability Type Ability Range Ability Description Modifiers
Technique Parry Counter Technique Melee Range

Grants the user Technique Parry

Knockback Sweep Pack

This Pack is focused around beating back the opposition with the largest thing one can get their hands on.

Ability Name Ability Type Ability Range Ability Description Modifiers
Knockback Sweep Active Technique Melee Range

Grants the user Knockback Sweep

Concussive Blow Pack

This Pack is for fighters who want to disorient a target, making it easier to whittle away and defeat them.

Ability Name Ability Type Ability Range Ability Description Modifiers
Concussive Blow Active Technique Melee Range

Grants the user Concussive Blow

Pinning Throw Pack

This Pack is for those who desire flexibility on the battlefield, able to quickly assist allies or deliver combo attacks.

Ability Name Ability Type Ability Range Ability Description Modifiers
Pinning Throw Active Technique Emote Range

Grants the user Pinning Throw

N/A

Battle Flurry Pack

This Pack is for those that dive headfirst into action, thinking about the consequences after.

Ability Name Ability Type Ability Range Ability Description Modifiers
Battle Flurry Active Technique 1 Block

Grants the user Battle Flurry

N/A

Bloody Strike Pack

This Pack is for whittling down an enemy without giving them a chance to rest.

Ability Name Ability Type Ability Range Ability Description Modifiers
Bloody Strike Active Technique Melee Range

Grants the user Bloody Strike

N/A

Berserker Fury Pack

This Pack is for those who refuse to be held down, forcing their body to continue moving through rage alone.

Ability Name Ability Type Ability Range Ability Description Modifiers
Berserker Fury Active Technique Melee Range

Grants the user Berserker Fury

N/A

Cheap Shot Pack

This Pack is for fighters who wish to end conflict quickly with Mages, aggressively and cruelly trying to shut them down.

Ability Name Ability Type Ability Range Ability Description Modifiers
Cheap Shot Counter Technique Melee Range

Grants the user Cheap Shot

N/A

Diving Tackle Pack

This pack is for fighters who want to close the distance with their enemies, catching up to them and attacking with a jump.

Ability Name Ability Type Ability Range Ability Description Modifiers
Diving Tackle Active Technique 10 Blocks

Grants the user Diving Tackle

N/A

Dismount Pack

This Pack is for fighters who are masters at leveling the playing field between themselves and mounted combatants, scaring away their mount in the process.

Ability Name Ability Type Ability Range Ability Description Modifiers
Dismount Counter Technique Melee Range

Grants the user Dismount

N/A

Weapon Throw Pack

This Pack is for those who want to get at least one hit in on a far away opponent.

Ability Name Ability Type Ability Range Ability Description Modifiers
Weapon Throw Active Technique Emote Range

Grants the user Weapon Throw

N/A