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==== | ====Rebound Pack==== | ||
The | The Rebound Pack has several effects. The user can personally train others, Nobles for example, to help them achieve the appearance they want. Additionally, they can bulk in such a way that their body shape exceeds their Race's natural limits. While a short Xieloth with this pack wouldn't get taller, for example, they could become more muscular than normal Xieloth do through careful training. The character additionally gains the ability listed below. | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
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! Modifiers | ! Modifiers | ||
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| style="background-color:#C5D5E5;" | | | style="background-color:#C5D5E5;" | Rebound | ||
| | | Passive Technique | ||
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | | {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}} | ||
| Grants the user {{#simple-tooltip: | | Grants the user {{#simple-tooltip: Rebound | To get back on your feet, this ability passively activates on the first Knocked Down Debuff applied to the user. The user is able to instantly stand back up without using their action or turn (but this does not make them immune to the Knockdown). After Rebound is used, it goes on a 3 hour cooldown.}} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- |
Revision as of 04:14, 2 July 2023
Training Point Buy is part of the Proficiency System. Its Packs allow a character to become more physically capable or resilient through training regimens.
Rebound Pack
The Rebound Pack has several effects. The user can personally train others, Nobles for example, to help them achieve the appearance they want. Additionally, they can bulk in such a way that their body shape exceeds their Race's natural limits. While a short Xieloth with this pack wouldn't get taller, for example, they could become more muscular than normal Xieloth do through careful training. The character additionally gains the ability listed below.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Rebound | Passive Technique | Self | Grants the user Rebound |
Debuff Endurance Pack
The Debuff Endurance Pack has several effects. The user has been trained through microdosing to resist anything but the most severe toxins and rotten substances. They can safely ingest spoiled food as well as poison without risk, although large quantities are still dangerous, and they are never as safe as a Sarang Allar. Characters with this pack are entirely immune to poison inflicted from abilities, ignoring any effects from them. As well, they cannot die from disease, no matter how severe the symptoms, even though they still feel all of them. The character additionally gains the ability listed below.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Debuff Endurance | Active Technique | Self | Grants the user Debuff Endurance | N/A |
Rage Counter Pack
The Rage Counter Pack has several effects. The user's fists count as weapons when attacking physical walls and mundane barricades/barriers, and they can brute-force open any locked door, and even break down gates if allowed to hammer on them for 5 minutes consecutively. The user is also able to carry extremely heavy loads, beyond mortal limits. While unusable in Combat Roleplay, this allows them to lift heavy beams off people, prevent ceilings from collapsing, and carry multiple people on their shoulders. The user additionally receives the ability listed below.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Rage Counter | Counter Technique | Melee Range | Grants the user Rage Counter |
Interception Pack
The Interception Pack has several effects. The user has bulked up to the point where they can block entrances up to 2 blocks wide and doorways while outside of combat, allowing them to prevent others from entering or exiting a specific location. Additionally, the user cannot be lifted by a single person, making them incapable of being kidnapped whilst unconscious without a dedicated team of people carrying them away.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Interception | Counter Technique | 3 Blocks | Grants the user Interception |
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