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| Buff Power | | Buff Power | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | ||
| Grants the user {{#simple-tooltip: Divine Aggro| To draw aggression from allies, use this Ability to target all Enemies within Range. If the targeted Enemies attack anyone other than the user, the user can grant 1 Block Token to any | | Grants the user {{#simple-tooltip: Divine Aggro| To draw aggression from allies, use this Ability to target all Enemies within Range. If the targeted Enemies attack anyone other than the user, the user can grant 1 Block Token to any Ally within Emote Range. If the targeted Enemies only attack the user, the user gains +2 Defense Stat (breaks cap up to 9) for the next 2 rolls. Divine Aggro has a 2 Hour Cooldown. <u>'''If the target is a Heretic:'''</u> Grant 2 Block Tokens, given to one Ally or spread between two Allies. If +2 Defense Stat, gain +3 instead, for the next 3 rolls. | ||
}} | }} | ||
| N/A | | N/A |
Revision as of 06:26, 20 December 2023
The Ability and Proficiency System | |
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This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page. |
The Paladin Point buy is part of the bigger Proficiency System. Please read the Proficiency Page first before reading this one. Flavor Text Goes Here.
Paladin Point Buy Rules
- In order to Point Buy any Packs from Paladin Point Buy, the Character must be a devout worshipper of any Religion.
- Paladin Point Buy derives its power from the Gods, so it is considered God Magic, and not Planar Magic. Still, in Regalia, non-Unionist God Powers are considered Magic in some way.
- Paladin Point Buy should generally have aesthetics of bright lights, holy warriors, and works best with the aesthetics of the following Religions: Unionism and Estelley.
Stance Ability
The Divine Stance Ability is required for all Paladin Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Paladin Point Buy Pack has been purchased. This Ability does not do much besides enable further Paladin Abilities, while adding some baseline buffs. As a general ground rule. Stances cannot be Countered, Prevented, Cancelled, or interrupted in any way.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Stance | Stance Technique | Self | Grants the user Divine Stance | N/A |
Paladin Point Buy Packs
Divine Antimagi
This Pack allows the Paladin to turn Dark Magics on their users.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Antimagi | Counter Power | Emote Range | Grants the user Paladin Antimagi | N/A |
Divine Savior
This Pack allows the Paladin to save an ally in need.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Savior | Counter Power | Emote Range | Grants the user Divine Savior | N/A |
Divine Aggro
This Pack allows the Paladin to draw aggression to themselves.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Aggro | Buff Power | Melee Range | Grants the user Divine Aggro | N/A |
Divine Aura
This Pack allows the Paladin to reinforce other Paladins.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Aura | Passive Power | 6 Blocks | Grants the user Divine Aura | N/A |
Divine Burn
This Pack allows the Paladin to banish evil.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Burn | Instant Power | Melee Range | Grants the user Divine Burn | N/A |
Divine Smite
This Pack allows the Paladin to banish evil.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Smite | Instant Power | 5 Blocks | Grants the user Divine Smite | N/A |
Divine Rescue
This Pack allows the Paladin to banish evil.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Rescue | Movement Power | Emote Range | Grants the user Divine Rescue | N/A |
Divine Revive
This Pack allows the Paladin to banish evil.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Divine Revive | Instant Power | Emote Range | Grants the user Divine Revive | N/A |
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