More actions
Transistor (talk | contribs) |
|||
Line 76: | Line 76: | ||
| Active Technique | | Active Technique | ||
| {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | | {{#simple-tooltip: Melee Range | Melee Range means what the combatants consider within reasonable range to strike a target with a Melee attack regardless of weapon length. This can be anywhere between 1 to 2 blocks.}} | ||
| Grants the user {{#simple-tooltip: Force Toss | In order to forcibly move a target, use this ability to grapple a character within range and instantly hurl them anywhere within a 10 block range. If the target is an ally, the user can additionally throw them up to 5 blocks vertically to a higher ledge. The target doesn’t take damage from this, but has the Prone | | Grants the user {{#simple-tooltip: Force Toss | In order to forcibly move a target, use this ability to grapple a character within range and instantly hurl them anywhere within a 10 block range. If the target is an ally, the user can additionally throw them up to 5 blocks vertically to a higher ledge. The target doesn’t take damage from this, but has the Prone Status Effect applied upon landing. Force Toss has a 1 Hour Cooldown, and a 30 Minute Internal Cooldown. | ||
}} | }} | ||
| N/A | | N/A |
Revision as of 03:54, 22 December 2023
The Ability and Proficiency System | |
---|---|
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page. |
Athletic Point Buy is part of the Proficiency System. Its Packs allow a character to gain unique physical traits, mostly from bodily training or technique. While the packs provided give combat benefits, Athletic Point Buy is for those who wish to invest in Strength without devoting themselves to specifically melee combat. Because of such, any Athletic Point Buy packs can be used regardless of the weapon a character wields, or lack thereof.
Break Down Pack
This Pack is for those who refuse to let mundane barricades stand in their way.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Break Down | Active Technique | Melee Range | Grants the user Break Down | N/A |
Building Smash Pack
This Pack is for the heavy handed and reckless individuals, capable of shaking Regalia’s structures with nothing but their own strength.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Building Smash | Counter Technique | Melee Range | Grants the user Building Smash | N/A |
Building Scale Pack
This Pack is for those that see the city as their playground, scaling even the steepest of slopes as if they were nothing.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Building Scale | Active Technique | Melee Range | Grants the user Building Scale | N/A |
Force Toss Pack
This Pack is for the most blunt tacticians Regalia has, being able to forcefully place others where they're needed.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Force Toss | Active Technique | Melee Range | Grants the user Force Toss | N/A |
Brawl Stampede Pack
This Pack is for those who see themselves as a juggernaut, able to smash through defenses with nothing but their own body.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Brawl Stampede | Active Technique | 10 Blocks | Grants the user Brawl Stampede | N/A |
Steady Body Pack
This Pack is for those that have trained their body to remain stalwart and immovable.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Steady Body | Counter Technique | Self | Grants the user Steady Body | N/A |
Gut Punch Pack
This Pack is for jerks who don't want people getting past them.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Gut Punch | Active Technique | Melee Range | Grants the user Gut Punch | N/A |
Oceanic Pack
This pack does not grant any Abilities, but grants the user the non-Magical Oceanic Pack from Adapt Point Buy for Strength investment.
|