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==Tank Point Buy Packs== | ==Tank Point Buy Packs== | ||
====Tank Charge Pack==== | ====Tank Charge Pack==== | ||
The Tank Charge Pack is for giving foes a firm shield to the face to knock them back | The Tank Charge Pack is for giving foes a firm shield to the face to knock them back. | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| Mundane Technique | | Mundane Technique | ||
| 5 Blocks | | 5 Blocks | ||
| Grants the user {{#simple-tooltip: Tank Charge | This | | Grants the user {{#simple-tooltip: Tank Charge | This ability requires Tank Stance to be active. The user dashes at a target enemy within range, knocking them back 10 blocks. If the target hits a wall or is blocked from moving the full distance, they are additionally Dazed for 5 minutes and have Brittle applied. Tank Charge has a 30 minute cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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|} | |} | ||
====Tank Slam Pack==== | ====Tank Slam Pack==== | ||
The Tank Slam is for dealing with excessively fast enemies | The Tank Slam is for dealing with excessively fast enemies. | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| style="background-color:#b2b8a9;" | Tank Slam | | style="background-color:#b2b8a9;" | Tank Slam | ||
| Mundane Technique | | Mundane Technique | ||
| | | 5 Blocks | ||
| Grants the user {{#simple-tooltip: Tank Slam | This | | Grants the user {{#simple-tooltip: Tank Slam | This ability requires Tank Stance to be active. The user slams the ground with their shield, disabling Asha Speed and Greater Asha Speed for everyone within range for 15 minutes. Additionally, the user can choose up to two people within range, applying Brittle to those two targets. Tank Slam has a 2 hour cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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====Tank Rush Pack==== | ====Tank Rush Pack==== | ||
The Tank Rush is for knocking through/past cover or shield walls like nobody's business | The Tank Rush is for knocking through/past cover or shield walls like nobody's business. | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| style="background-color:#b2b8a9;" | Tank Rush | | style="background-color:#b2b8a9;" | Tank Rush | ||
| Mundane Technique | | Mundane Technique | ||
| | | 10 Blocks | ||
| Grants the user {{#simple-tooltip: Tank Rush | This | | Grants the user {{#simple-tooltip: Tank Rush | This ability requires Tank Stance to be active. The user charges forwards with their shield up to 10 blocks in a single direction, knocking back any enemies caught in this charge by 5 blocks to either the left or right (chosen by the user of the ability). Up to two enemies caught in this charge have Brittle applied to them. If any enemies were already Brittle, this additionally knocks the Brittled enemy down, and deals a guaranteed hit. Tank Rush has a 4 hour cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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|} | |} | ||
====Tank Hero Pack==== | ====Tank Hero Pack==== | ||
The Tank Hero is for saving an Ally from an impending strike, while taking it yourself | The Tank Hero is for saving an Ally from an impending strike, while taking it yourself. | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| Mundane Technique | | Mundane Technique | ||
| 10 Blocks | | 10 Blocks | ||
| Grants the user {{#simple-tooltip: Tank Hero | This | | Grants the user {{#simple-tooltip: Tank Hero | This ability requires Tank Stance to be active. The user dashes to a target ally within range as a reaction to an attack or ability emote targeting the ally, forcing the user to be the target instead. When landing, the user knocks back all enemies within range by 5 blocks, and if the attacker that triggered this ability is also within range, they have Brittle applied. Tank Hero has a 30 minute cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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|} | |} | ||
====Tank Watch Pack==== | ====Tank Watch Pack==== | ||
The Tank Watch is for making sure enemies don't leap across the screen without a shield to the face | The Tank Watch is for making sure enemies don't leap across the screen without a shield to the face. | ||
{| class="wikitable" style="width: 50%;" | {| class="wikitable" style="width: 50%;" | ||
|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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| style="background-color:#b2b8a9;" | Tank Watch | | style="background-color:#b2b8a9;" | Tank Watch | ||
| Mundane Technique | | Mundane Technique | ||
| | | Self | ||
| Grants the user {{#simple-tooltip: Tank Watch| This | | Grants the user {{#simple-tooltip: Tank Watch| This ability requires Tank stance to be active. The user fortities their defense and holds the line as a reaction to a movement ability, creating an ‘anti-movement’ zone in a 10 block range around them for 15 minutes. If an enemy uses a movement power, or an ability that causes the user to move a certain amount of blocks, towards the user of Tank Watch or any allies within range, they are instantly countered and have the movement ability set to a 20 minute cooldown, sent back to where they started from and have Brittle applied. Tank Watch has a 4 hour cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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| style="background-color:#b2b8a9;" | Tank Switch | | style="background-color:#b2b8a9;" | Tank Switch | ||
| Mundane Technique | | Mundane Technique | ||
| | | Melee Range | ||
| Grants the user {{#simple-tooltip: Tank Switch| This | | Grants the user {{#simple-tooltip: Tank Switch| This ability requires Tank Stance to be active. The user quickly Staggers an enemy within range with their shield as a reaction to an attack or ability used on an ally. The user then instantly dashes, placing themself between the attacked ally and the target. For one emote, if the target chooses to target (with an attack or ability) anyone but the user of this ability, the user swings their shield to apply Brittle to the target. Tank Switch has a 30 minute cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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| style="background-color:#b2b8a9;" | Tank Triage | | style="background-color:#b2b8a9;" | Tank Triage | ||
| Mundane Technique | | Mundane Technique | ||
| | | Melee Range | ||
| Grants the user {{#simple-tooltip: Tank Triage| This | | Grants the user {{#simple-tooltip: Tank Triage| This ability requires Tank Stance to be active. The user targets an ally within range, or themself. The user, and target, are immobilized and the user cannot make any other actions whilst using Tank Triage. The target ally is instantly cleansed of any active Debuffs, and any Link Powers applied to them are broken. Additionally, both the user and ally become immune to any attack that is not made from within melee range.. If the user is not displaced or does not take damage for 5 minutes, then both the user and the target ally have one moderate wound healed instantly (or 1HP in the Optional Combat System). Tank Triage can be used once per server restart. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
|- | |- | ||
|} | |} | ||
====Tank | ====Tank Tremor Pack==== | ||
The Tank | The Tank Tremor pack is for situations in which a Character is completely surrounded. | ||
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|- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | |- style="font-weight:bold; text-align:center; background-color:#b2b8a9;" | ||
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! Modifiers | ! Modifiers | ||
|- | |- | ||
| style="background-color:#b2b8a9;" | Tank | | style="background-color:#b2b8a9;" | Tank Tremor | ||
| Mundane Technique | | Mundane Technique | ||
| 3 Blocks | | 3 Blocks | ||
| Grants the user {{#simple-tooltip: Tank | | Grants the user {{#simple-tooltip: Tank Tremor| This ability requires Tank Stance to be active. The user smashes the ground, pulling all enemies within range onto a block adjacent to the user. For 5 minutes, they become immune to the effects of abilities from allies that may also hit the user of Tank Tremor. If at least one enemy affected by this ability has the Brittle debuff, then the user of Tank Tremor generates 1 Block Counter. This ability has a 1 hour cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} | ||
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| Mundane Technique | | Mundane Technique | ||
| Self | | Self | ||
| Grants the user {{#simple-tooltip: Tank Rally| This | | Grants the user {{#simple-tooltip: Tank Rally| This ability requires Tank Stance to be active. The user rallies the battlefield around them, immobilizing themselves. Whilst Tank Rally is kept active, any allies within 5 blocks of the user gain +1 Main Combat stat that can break cap. This ability can be held up indefinitely and can be ended either voluntarily, or if the user suffers a Displacement effect. Tank Rally has a 2 Hour Cooldown. | ||
}} | }} | ||
| {{#simple-tooltip: N/A }} | | {{#simple-tooltip: N/A }} |
Revision as of 04:12, 12 February 2023
Tanking Point Buy is part of the Proficiency System. Tanking Point Buy is specifically designed to allow a character to sacrifice all offensive capabilities in favor of superior defense, and supporting allies. As a result, Tanking Point Buy only allows the use of a shield, it in fact requires one. Tanking Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection.
Stance Ability
The Tanking Stance Stance Ability is required for all Tanking Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Tanking Point Buy Pack has been purchased. This Ability does not do much besides enable further Tanking Abilities, while adding some baseline buffs. As a general ground rule. Stances cannot be Countered, Prevented, Cancelled, or interrupted in any way.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Stance | Mundane Technique | Self | Grants the user Tank Stance |
Tank Point Buy Packs
Tank Charge Pack
The Tank Charge Pack is for giving foes a firm shield to the face to knock them back.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Charge | Mundane Technique | 5 Blocks | Grants the user Tank Charge |
Tank Slam Pack
The Tank Slam is for dealing with excessively fast enemies.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Slam | Mundane Technique | 5 Blocks | Grants the user Tank Slam |
Tank Rush Pack
The Tank Rush is for knocking through/past cover or shield walls like nobody's business.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Rush | Mundane Technique | 10 Blocks | Grants the user Tank Rush |
Tank Hero Pack
The Tank Hero is for saving an Ally from an impending strike, while taking it yourself.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Hero | Mundane Technique | 10 Blocks | Grants the user Tank Hero |
Tank Watch Pack
The Tank Watch is for making sure enemies don't leap across the screen without a shield to the face.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Watch | Mundane Technique | Self | Grants the user Tank Watch |
Tank Switch Pack
The Tank Switch is for a quick switcheroo with an enemy to put them out of position, while also Staggering them.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Switch | Mundane Technique | Melee Range | Grants the user Tank Switch |
Tank Triage Pack
The Tank Triage is for quick mid-combat triage and Brittle removal on either self or an Ally.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Triage | Mundane Technique | Melee Range | Grants the user Tank Triage |
Tank Tremor Pack
The Tank Tremor pack is for situations in which a Character is completely surrounded.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Tremor | Mundane Technique | 3 Blocks | Grants the user Tank Tremor |
Tank Rally Pack
The Tank Rally is useful to make a Tanking character an absolute rally point in the middle of battle.
Ability Name | Ability Type | Ability Range | Ability Description | Modifiers |
---|---|---|---|---|
Tank Rally | Mundane Technique | Self | Grants the user Tank Rally |
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