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Shielding Point Buy: Difference between revisions

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| style="background-color:#C5D5E5;" | Shield Cover
| style="background-color:#C5D5E5;" | Shield Cover
| Passive Technique
| Passive Technique
| {{#simple-tooltip: Self | Self Range means that it applies to the user themselves, or something they can directly touch after casting it.}}
| {{#simple-tooltip: Emote Range | Emote Range means that it can target anyone who is within Emote Range (thus who can see your emotes when you use them).}}
| Grants the user {{#simple-tooltip: Shield Cover | The user passively is able to increase their defenses against Ranged Attacks from Ranger and Deadeye Stance. When a character is targeted with a Ranged Attack Emote, their minimum Defense Roll is raised to 9 for Ranger Stance attacks, and 6 for Deadeye Stance attacks. Shield Cover does not consume an Action, and has no Cooldown.}}
| Grants the user {{#simple-tooltip: Shield Cover | The user passively is able to increase their defenses against Ranged Attacks from Ranger and Deadeye Stance. When a character is targeted with a Ranged Attack Emote, their minimum Defense Roll is raised to 9 for Ranger Stance attacks, and 6 for Deadeye Stance attacks. Shield Cover does not consume an Action, and has no Cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
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| style="background-color:#C5D5E5;" | Shield Taunt
| style="background-color:#C5D5E5;" | Shield Taunt
| Instant Technique
| Instant Technique
| {{#simple-tooltip: 4 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| {{#simple-tooltip: 2 Blocks | X Blocks range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| Grants the user {{#simple-tooltip: Shield Taunt | To force an enemy to focus on you, apply the Warned Status to all enemies within Range. While Warned, the enemy must either choose to spend their next turn attacking you, or suffer the Marked Status. Shield Taunt does not Stack, and has a 1 hour cooldown.}}
| Grants the user {{#simple-tooltip: Shield Taunt | To force an enemy to focus on you, apply the Warned Status to all enemies within Range. While Warned, the enemy must either choose to spend their next turn attacking you, or suffer the Marked Status. If a target cannot reasonably attack the user, then Shield Taunt fails. Shield Taunt does not Stack, and has a 1 hour cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-
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| Instant Technique
| Instant Technique
| {{#simple-tooltip: 1 Block | 1 Block range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| {{#simple-tooltip: 1 Block | 1 Block range means that it must occur within that number of Minecraft blocks from where the User currently stands.}}
| Grants the user {{#simple-tooltip: Shield Phalanx | In order to protect your allies from harm, activate this ability to brace your defenses. For the next 30 minutes, any allies within range have any incoming damage reduced by 1 HP (but never to 0). If another ally within range also has Shield Phalanx, they are able to immediately activate it as well without spending a turn. For each additional ally using Shield Phalanx in a line, all affected users additionally gain a +1 to Defense Stat that can stack up to 9. When ended, Shield Phalanx has a 2 Hour Cooldown.}}
| Grants the user {{#simple-tooltip: Shield Phalanx | In order to protect allies from harm, activate this ability to brace your defenses. For the next 30 minutes, any allies within range have their minimum defense roll raised by 2. If another ally within range also has Shield Phalanx, they are able to immediately activate it without spending a turn. For each additional ally using Shield Phalanx in a line, the minimum defense roll is raised by an additional 2, to a cap of 6. Once ended, Shield Phalanx has a 2 Hour Cooldown.}}
| {{#simple-tooltip: N/A }}
| {{#simple-tooltip: N/A }}
|-
|-

Revision as of 19:17, 24 March 2024

The Ability and Proficiency System
This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.

Shielding Point Buy is part of the Proficiency System. Its packs allow a Character to use defensive items, represented by shields, crossguards, magic tomes, or other similar items or weapons. Any learned Technique can be used with any item a Character knows how to use, and can be flavored however they'd like. Shielding Point Buy includes a set of abilities designed to protect the user from harm, and their allies.

Free Packs

The following packs in this section are specifically for those that have invested a significant amount into Shielding or Tanking Point Buy. By purchasing at least 4 Shielding or Tanking packs (or a combination of the two), choose one of these Abilities to unlock for free. The other can be purchased like normal, if desired.

Shield Cover

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Cover Passive Technique Emote Range

Grants the user Shield Cover

Shield Block

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Block Counter Technique Self

Grants the user Shield Block

Shielding Point Buy Packs

Shield Wall Pack

This Pack is for those who wish to create a safe haven for those behind them, creating the perfect front-facing defense.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Wall Instant Technique Self

Grants the user Shield Wall

Shield Bunker Pack

This Pack is for defense enthusiasts, cutting their own offensive output for survivability.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Bunker Instant Technique Self

Grants the user Shield Bunker

Shield Slam Pack

This pack is for defensive users who enjoy jumping into the fray to throw their weight around.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Slam Movement Technique 10 Blocks

Grants the user Shield Slam

Shield Brace Pack

This pack is for defensive users who find themselves in high places, and want to use their equipment to break their fall.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Brace Counter Technique Self

Grants the user Shield Brace

Shield Taunt Pack

This pack is for defensive users who want to become the focus of their enemies, creating an opening for their allies.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Taunt Instant Technique 2 Blocks

Grants the user Shield Taunt

Shield Phalanx Pack

This pack is for defensive users who have many friends.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Phalanx Instant Technique 1 Block

Grants the user Shield Phalanx

Shield Deflect Pack

This Pack is for defensive fighters who want to delay their enemy's attack, and better prepare to defend against it.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Deflect Counter Technique Melee Range

Grants the user Shield Deflect

Shield Snare Pack

This Pack is for defensive fighters who have lightning fast reflexes, catching arrows and flinging them back at their enemy.

Ability Name Ability Type Ability Range Ability Description Modifiers
Shield Snare Counter Technique Self

Grants the user Shield Snare