This page involves the Abilities and Proficiency system, which is a core part of how Combat Roleplay and "Competitive" Roleplay works on Massivecraft. To see an explanation of general Rules, Terminology, and Mechanics used on this page, read the Abilities page. To see a broader explanation of the Abilities and Rules used on this page, read the Proficiency Page. To see an indexed list of all Abilities, read the Ability List Page.
Tanking Point Buy is part of the Proficiency System. Tanking Point Buy is specifically designed to allow a character to sacrifice all offensive capabilities in favor of superior defense, and supporting allies. As a result, Tanking Point Buy only allows the use of a shield, it in fact requires one. Tanking Point Buy Abilities require the Stance Ability provided for free as soon as a single Point Buy Pack is purchased from this selection.
Stance Ability
The Tanking Stance Stance Ability is required for all Tanking Point Buy Abilities. This Ability cannot be point bought, but is included for free as long as at least one Tanking Point Buy Pack has been purchased. This Ability does not do much besides enable further Tanking Abilities, while adding some baseline buffs. As a general ground rule. Stances cannot be Countered, Prevented, Cancelled, or interrupted in any way.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Stance
Stance Technique
Self
Grants the user Tank Stance
Tank Point Buy Packs
Tank Charge Pack
The Tank Charge Pack is for giving foes a firm shield to the face to knock them back.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Charge
Active Technique
5 Blocks
Grants the user Tank Charge
Tank Slam Pack
The Tank Slam is for dealing with excessively fast enemies.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Slam
Active Technique
3 Blocks
Grants the user Tank Slam
Tank Rush Pack
The Tank Rush is for knocking through/past cover or shield walls like nobody's business.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Rush
Active Technique
10 Blocks
Grants the user Tank Rush
Tank Hero Pack
The Tank Hero is for saving an Ally from an impending strike, while taking it yourself.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Hero
Active Technique
10 Blocks
Grants the user Tank Hero
Tank Watch Pack
The Tank Watch is for making sure enemies don't leap across the screen without a shield to the face.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Watch
Active Technique
Self
Grants the user Tank Watch
Tank Switch Pack
The Tank Switch is for a quick switcheroo with an enemy to put them out of position, while also Staggering them.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Switch
Active Technique
Melee Range
Grants the user Tank Switch
Tank Tremor Pack
The Tank Tremor pack is for situations in which a Character is completely surrounded.
Ability Name
Ability Type
Ability Range
Ability Description
Modifiers
Tank Tremor
Active Technique
3 Blocks
Grants the user Tank Tremor
Tank Rally Pack
The Tank Rally is useful to make a Tanking character an absolute rally point in the middle of battle.