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Mazatlias

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Revision as of 21:03, 6 October 2024 by MantaRey (talk | contribs)
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Mazatlias
Artifacts
NameMazatlias
OriginEvolism
TypeJewelry

Evolism revolves around the self and the influence of the Gods. The extreme form of Evolism involves using debauchery and destruction to elevate oneself, leading to the creation of a cult of Apotheon in Regalia's sewers. The cult, known as the Balebloods, fell under the leadership of Motēuczōma, who was drawn to a strange being promising a bright future. The cult began transforming kidnapping victims into mutants and targeting politicians, but they were eventually defeated by Regalian Knights and freelancers. The cult's secrets, including the creation of a powerful artifact named Mazatlias, died with them.

Description

Mazatlias is a bone-white chain necklace with a matching case. The material is unknown but feels like fluid ivory. It features a dark purple gemstone, possibly a mutated amethyst, with a smoky plume of black inside, forming inky silhouettes of monstrous forms. The artifact's youth means it doesn't store many shapes, and clawing against the gemstone's dark surface implies that this may be for the best.

Artifact Mechanics

Artifact Mechanics are split between Permanent Mechanics, Sparked Mechanics and Sparked Combat Mechanics. Permanent Mechanics are always available to the wielder of the Artifact. Sparked Mechanics and Sparked Combat Mechanics are only available if the Artifact has an Artifactspark. Sparked Combat Mechanics are noted separately, because this makes them easier to find, but they are no different from Sparked Mechanics in general. For more information on Artifactsparks, read the Resources Page. For Rules on Artifact ownership, see the Artifacts Page.

Permanent Mechanics

Sparked Mechanics

Sparked Combat Mechanics

Collectible Artifact

Artifacts are very cool, and make a Character super powerful. That being said, due to circumstances of Roleplay, a Character may end up holding onto an Artifact for months on end. This is generally not a problem, but we believe that Artifacts because of their uniqueness, should never be held onto in perpetuity by one Player. After a few months, it is time for the next player to be able to enjoy the artifact, and for this reason, Collectibles exist. After 120 days of non-consecutive Artifact ownership, an Artifact is automatically confiscated, and the Player who lost it is given a Collectible. Collectibles are thematically and aesthetically similar to the Artifact, meaning the loss of an Artifact does not visually detract from a Character's established design. However, they cannot hold Artifactsparks and only inherit the Permanent Mechanics from the Artifact they were generated from (including the rules limiting their use). On the other hand, Collectibles can never be stolen from their owner, a Collectible is owned forever, and there is no upper limit to the amount of Collectibles a Character can have, or wield/use at the same time. Collectibles may be traded away by their owner if they are unable to use the Permanent Mechanic due to the use limitation. To summarize this Artifact's Collectible properties:

  • Marty Will Fill This In
  • The UNIQUE NAME Collectible inherits the Permanent Mechanic of Mazatlias but can only be used by MARTY/ALEX FILL IN. While there are several UNIQUE NAME, each looks unique, though should be inspired by the appearance of Mazatlias.


Trivia

  • The mysterious being that contacted Motēuczōma is still in question, though most theories point to it being the Arken of Corruption or Body, or the Spirit Sovereign Milai. The effortless turnaround of the cult leader into a new line of thinking implies Corruption, but the animalistic mutagenic preferences of the new Cult of the Baleblood point to Milai or Body’s involvement
  • Remember, Monster-like transformations are illegal in Regalia.

Accreditation
Writerstrent_rouls
ProcessorsMantaRey
Last EditorMantaRey on 10/6/2024.

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