Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

TestFire: Difference between revisions

From MassiveCraft Wiki
No edit summary
mNo edit summary
(651 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Info Artifacts
|image          = Darkgcoin.png
|name            = Coins of Greed
|origin          = Avarice [[Arken]]
|type            = Accessory
|}}
Coins of Greed (Also called Greedcoins) have been present for hundreds of years and have always signified the presence and influence of the Avarice Arken. There are many Coins of Greed present in Aloria; at least one is present in every economic sphere that uses coin-based currency and has magic present in society. Greed Coins can be created by Avarice himself or by powerful Avarice demons. Often conspirators that work with the Arken or worship him possess Greed Coins, but so many exist that it’s not unlikely for somebody to just come across one within a treasure horde, either.


{| class="wikitable"
==Description==
|- style="font-weight:bold; text-align:center; background-color:#c0c0c0;"
Coins of Greed are classified as a Accessory Artifact, meaning they cannot be wielded at the same time with other Accessory Artifacts by the same owner. Coins of Greed appear nearly identical to any coin-type currency in the area it inhabits (such as the Regalian Crown). However, they are often covered with motifs befitting the Avarice Arken, and any faces or people on the coin are replaced with the likeness of the Avarice Arken (who presently appears as a triceratops-esque Allar).
! Depiction
! Name
! Origin
! Appearance
! Uses
|-


| colspan="5" style="text-align:center; font-weight:bold; background-color:#c7e9ef;" | Exist Mythics
==Artifact Mechanics==
|-
Artifact Mechanics are split between Permanent Mechanics, Sparked Mechanics and Sparked Combat Mechanics. Permanent Mechanics are always available to the wielder of the Artifact. Sparked Mechanics and Sparked Combat Mechanics are only available if the Artifact has an Artifactspark. Sparked Combat Mechanics are noted separately, because this makes them easier to find, but they are no different from Sparked Mechanics in general. For more information on Artifactsparks, read the [[Resources#Artifacts|Resources]] Page. For Rules on Artifact ownership, see the [[Artifacts]] Page.
| style="text-align:center;" | -
===Permanent Mechanics===
| Nenya Stake
*
| Ancient artifacts left behind from the Nenya of old, Nenya Stakes serve as an unusual and holy relic for religious Nelfin and Yanar, as well as a powerful weapon against those infected with the Sanguine Curse. When an Elf by the name of Calm’vaerda A’revalo inadvertently discovered how powerful these stakes were, their use as a weapon spread quickly through Cielothar and Yanar networks with access to it. Today, it is difficult to find a Nenya Stake outside protected religious groups, temples, and lucky collectors. However, anyone in possession of a Nenya Stake is one of the most dangerous foes against any infected unfortunate enough to cross them.
===Sparked Mechanics===
| Imbued with its ancient magic and the blessings of Estel, wood from the ancient Nenya has an almost glossy, polished look to it, as if it were covered in hardened sap. While the wood from a Nenya can rot, if it remains protected by the thick layer of resin that coats it (which coats any wood separated from the tree), it will retain its marbled appearance. While Nenya Stakes can vary in shape or size, most stakes used against Sanguines have been whittled to have a pointed end to better pierce through the vampire’s skin. Nenya Stakes usually lean on the thinner side, making them even more useful as piercing weapons. Despite its gleaming exterior, one doesn’t have to polish or preserve their Nenya Stake. Finally, the wood from a Nenya Stake isn’t brittle; while Nenya Stakes can be sawed or cut through with a little more effort than usual, snapping it is much more difficult than a typical stake.
*
| The Nenya Stake has two possible uses. For most Vampires, having the skin pierced by a Nenya Stake will cause abrupt paralysis which typically lasts around fifteen minutes. Whether the Sanguine is stabbed in the arm or the chest, as long as it breaks skin in a manner that isn’t a scratch or a cut, the infected will collapse and remain unable to move. Gradually over the final five minutes, they will regain feeling, first in their fingers, their hands, arms, head, and core. During this entire period, unless otherwise rendered, the vampire will retain their consciousness and be fully cognizant of their environment.
*
The second use of the Nenya Stake is used during the curing ritual. If a Vampire is pierced with a Nenya Stake during the ritual, it will always result in a successful cure, regardless of the Vampire having any Ability to prevent curing. In either case, once a Nenya Stake is used, it immediately dissolved, making it a one-time use Mythic.
===Sparked Combat Mechanics===
*
*
==Collectible Artifact==
Artifacts are very cool, and make a Character super powerful. That being said, due to circumstances of Roleplay, a Character may end up holding onto an Artifact for months on end. This is generally not a problem, but we believe that Artifacts because of their uniqueness, should never be held onto in perpetuity by one Player. After a few months, it is time for the next player to be able to enjoy the artifact, and for this reason, Collectibles exist. After 120 days of non-consecutive Artifact ownership, an Artifact is automatically confiscated, and the Player who lost it is given a Collectible. Collectibles are thematically and aesthetically similar to the Artifact, meaning the loss of an Artifact does not visually detract from a Character's established design. However, they cannot hold Artifactsparks and only inherit the Permanent Mechanics from the Artifact they were generated from (including the rules limiting their use). On the other hand, Collectibles can never be stolen from their owner, a Collectible is owned forever, and there is no upper limit to the amount of Collectibles a Character can have, or wield/use at the same time. Collectibles may be traded away by their owner if they are unable to use the Permanent Mechanic due to the use limitation. To summarize this Artifact's Collectible properties:
*Marty Will Fill This In
*The Avarice Trinket Collectible inherits the Permanent Mechanic of Coins of Greed but can only be used by Evolist Worshippers or Avarice Arkenborn. While there are several Avarice Trinkets, each looks unique, though should be inspired by the appearance of Coins of Greed.


|}
[[category:Items and Technology Lore]]
{{Artifacts}}
{{Artifacts}}
{{Info history
|image          = noimg.png
|name            = Regalian History
|eventname      = Imperial History
|datesandtimes  = 0 AC - 300 AC
|location        = [[Regalian Empire]]
|}}
Since its creation in the aftermath of the [[Five Family Rebellion]] in 5 AC, the [[Regalian Empire]] has gone on to become one of the main [[Ailor]] powers in known [[Aloria]]. Through its three centuries of existence, many events have occurred which shaped the Empire to its core, for better or worse. With so much history written down, it can become difficult for individuals to note when specific events occur, how they coincide with other events taking place around the same time, and/or how they influence future events by their outcomes. Below is a summarized timeline of key events that took place in Regalian History, starting with the [[Cataclysm]] and ending at the year 300 AC. Historical portions are broken up by quarter centuries for the sake of consolidating information.
For a timeline of Regalian History taking place during the 4th Century AC (301 AC - present), please consult the [[World Progression]] article.
==1st Century AC==
===0-25 AC===
*'''0 AC''':
**The [[Cataclysm]]
*'''5 AC''':
**The [[Five Family Rebellion]]
**Formation of the [[Regalian Empire]]
**Thulric Ivrist invested as Emperor [[Theomar I]]
**[[Thedmir Kade]] appointed as [[Arch Chancellor]]
**Establishment of the [[Viridian Order]] under Primae [[Julien de Montverrat]]
*'''7 AC''':
**[[Marianne Kade-Vermeer]] appointed as Co-Chancellor with Thedmir I
*'''21 AC''':
**Death of Arch Chancellor Marianne I
**Resignation of Thedmir I
**Ascension of [[Caldomir Kade]] as Arch Chancellor
===25-50 AC===
*'''28 AC''':
**Start of the First Hecarian Conflict
*'''29AC''':
**End of the First Hecarian conflict
**Creation of the Lordship of [[Vixhall]]
*'''30 AC''':
**Collapse of the [[Hecarian Kingdom]]
*'''32 AC''':
**[[Annaleora Kade]] appointed as Co-Chancellor with Caldomir I
**[[Hacarian Kingdom]] established
**[[Vularian Kingdom]] established
*'''40 AC''':
**[[Wirtemcaller Kingdom]] succession crisis begins
*'''49 AC''':
**Death of Arch Chancellor Caldomir I
**Resignation of Arch Chancellor Annaleora I
**Ascension of [[Aldomir Kade]] as Arch Chancellor
===50-75 AC===
*'''50 AC''':
**[[Skagger Horde]] begins active raiding against the Wirtemcaller Kingdom
*'''53 AC''':
**Ten Predictions of Union ratified into the [[Ten Creeds]]
**Foundation of the [[Sancella of Union]]
*'''55 AC''':
**Forced resignation of Arch Chancellor Aldomir I
**Ascension of [[Eotranna Kade]] as Arch Chancellor
*'''60 AC''':
**Death of Arch Chancellor Eotranna I
**Ascension of [[Tedromar Kade]] as Arch Chancellor
*'''65 AC''':
**Death of Arch Chancellor Tedromar I
**Ascension of [[Dwalmar Kade]] as Arch Chancellor
*'''67 AC''':
**Death of Emperor Theomar I
**Ascension of Emperor [[Lilienmar I]]
**Death of Arch Chancellor Dwalmar I
**Ascension of [[Arnold Kade]] as Arch Chancellor
**Diet of 67 AC
***[[First Schism]]: expulsion of the [[Evintarians]], [[Dogarians]], and [[Nonnareans]]
**Resignation of Arch Chancellor Arnold I
**Ascension of [[Betheoric Kade]] as Arch Chancellor
**Start of the First [[Skagger War]]
*'''69 AC''':
**[[Iltar Kingdom]] coup d'état
**Iltar Kingdom given to the Regalian Empire
**Death of Emperor Lilienmar I
**Ascension of Emperor [[Lilienmar II]]
*'''71 AC''':
**Hacarian Kingdom cedes northern territories to the Regalian Empire
**Formation of the [[Bergerlander Republic]]
**[[Sudlander Principality]] established
**Private founding of the [[Azure Order]] under [[Grand Vigil Aletta]]
===75-100 AC===
*'''79 AC''':
**Death of Emperor Lilienmar II
**Ascension of Emperor [[Henri I]]
**Death of Arch Chancellor Betheoric I during the Skagger Wars
**Ascension of [[Betheoric Kade II]] as Arch Chancellor
*'''87 AC''':
**Bergerlander War
**Creation of the [[Imperial Navy]]
*'''89 AC''':
**Death of Arch Chancellor Betheoric II
**Ascension of [[Betheoric Kade III]] as Arch Chancellor
*'''91 AC''':
**Second Hecarian Conflict
***Hacarian Kingdom annexed by the Regalian Empire
***Vularian Kingdom annexed by the Regalian Empire
*'''96 AC''':
**Death of Emperor Henri I
**Start of the [[Years of the Three Emperors]]
**Ascension of Emperor Bartholomeaux I
*'''97 AC''':
**Assassination of Emperor Bartholomeaux I
**Assassination of Arch Chancellor Betheoric III
**Ascension of Emperor Carvallais I
**Ascension of [[Maenarra Kade]] as Arch Chancellor
**Skagger occupation of the Wirtemcaller Kingdom
**Sudlander Principality increases trade relations with the Regalian Empire
*'''98 AC''':
**Assassination of Emperor Carvallais I
**Ascension of Emperor Maxelle I
**Adoption of the [[Clastic Law]], preventing violence against Unionist Sects
*'''99 AC''':
**Assassination of Emperor Maxelle I
**Ascension of Emperor Leomar I
**End of the Years of the Three Emperors
*'''100 AC''':
**[[Eerstwald Kingdom]]’s Duke League lands ceded to the Regalian Empire
**Formal chartering of the Azure Order under [[Grand Vigil Nicholas I]]
==2nd Century AC==
===101-125 AC===
*'''104 AC''':
**Death of Arch Chancellor Maenarra I
**Ascension of [[Ellenore Kade]] as Arch Chancellor
*'''105 AC''':
**Collapse of the Wirtemcaller Kingdom
*'''110 AC''':
**Assassination of Arch Chancellor Ellenore I
**Ascension of [[Tarnan and Sarvan Kade]] as the Twin Chancellors
*'''112 AC''':
**Sudlander Principality freely joins the Regalian Empire
*'''114 AC''':
**Death of Emperor Leomar I
**Ascension of Emperor [[Justeux I]]
**Assassination of Emperor Justeaux I
**Ascension of Emperor [[Henri II]]
*'''119 AC''':
**Death of Arch Chancellor Sarvan I
**Death of Arch Chancellor Tarnan I
**Ascension of [[Vlaas Kade]] as Arch Chancellor
*'''121 AC''':
**Death of Emperor Henri II
**Ascension of Emperor [[Henri III]]
*'''121 AC''':
**[[Viridian Coup Attempt]] foiled
**Establishment of the [[Tyrian Order]] (Imperial Guard)
**Establishment of the [[Violet Order]] (Regalian City Guard)
**[[Lion Pelt Order]] founded
**[[Oranjen Order]] given Imperial Respect
**Establishment of the [[School of Turall]]
**Formation of the [[Bloodcast Order]]
**Start of the Blessed Reign
**Start of the Second Skagger War
===125-150 AC===
*'''127 AC''':
**Annexation of [[Etosil]] by the Regalian Empire
**Creation of the [[Hellatia]] Lordship
**Creation of the [[Vladno]] Republics
*'''140 AC''':
**Grandmaster Robwyn of Coltyr of the [[Wards of Fae Order]] burned at the stake for magical heresy
===150-175 AC===
*'''150 AC''':
**Subjugation of the [[Ithanian Sovereignty]] by the Regalian Empire
**Mass migration of [[Ithanians]] to the Lordships of Vixhall and [[Pays-Sud]]
**Start of the [[Ithanian Gem Boom]]
*'''151 AC''':
**Kingdom of [[Catalan]] joins the Regalian Empire
*'''151 AC''':
**Oligarchy of [[Visois]] incorporated into the Regalian Empire
*'''166 AC''':
**Death of Emperor Henri III
**Ascension of Emperor [[Lilienmar III]]
*'''174 AC''':
**Death of Emperor Lilienmar III
**Ascension of Emperor [[Allamaria I]]
===175-200 AC===
*'''177 AC''':
**[[Monzon Order]] founded in [[San Selin]]
*'''178 AC''':
**Eerstwald War
**[[Eesrtwald Kingdom]] surrenders to the Regalian Empire
**Eerstwald Kingdom lands annexed by the Regalian Empire
*'''179 AC''':
**Burning of [[Stralsunde]] during the Skagger Wars
**Eviction of the Skagger Horde from [[Drixagh]]
*'''180 AC''':
**The [[Genevaud Cantons]] join the Regalian Empire
**[[Parthas Order]] founded in Hellatia
**Creation of the [[Regalian Marshalry]]
**Appointment of [[Hector Cadar]] as the First [[Grand Admiral]] of the [[Regalian Military]]
**End of the Ithanian Gem Boom
*'''184 AC''':
**[[Kelmoria]] expedition launched by the Regalian Empire
*'''185 AC''':
**Signing of the [[Tvål Treaty]]
**End of the Skagger Wars
*'''186 AC''':
**[[Diviner Schism]] occurs in San Girobalda
*190 AC:
**[[Great Oak Order]] founded
*192 AC:
**[[Yvrize Clair-vois-blanc]] published the Treatises of Charlemois
*'''195 AC''':
**Death of Emperor Allamaria I
**Ascension of Emperor [[Handorein I]]
*'''198 AC''':
**Death of Grand Admiral [[Marianne Cadar]] in battle against the Hintercallem Kingdom
*'''200 AC''':
**Colonization of [[Fendarfelle]] by the Regalian Empire begins
**Arcèn Reform allows for females to become [[Knights]]
==3rd Century AC==
===201-225 AC===
*'''205 AC''':
**Death of Arch Chancellor Vlaas Kade
**Ascension of [[Arnold Kade II]] as Arch Chancellor
**Death of Arch Chancellor Arnold II
**Ascension of Arch Chancellors [[Cedmir and Alexander Kade]]
*'''207 AC''':
**Death of Emperor Handorien I
**Ascension of Emperor [[Allestrain I]]
*'''211 AC''':
**Death of Emperor Allestrain I in combat
**Ascension of Emperor [[Handorien II]]
**Colony of [[Silverwind]] established
*'''214 AC''':
**Regalian Empire fights against the Kingdom of [[Arlora]]
**Regalian Empire fights against the Kingdom of [[Torse]]
**Regalian Empire fights against the [[Arvost]] Republic
**The [[Purple Bleeding]]
*'''215 AC''':
**First [[Nordskagger War]] begins
*'''216 AC''':
**Death of Arch Chancellor Alexander I in battle against the [[Kingdom of Nordskag]]
**End of the First Nordskagger War
**Resignation of Arch Chancellor Cedmir I
**Ascension of [[Morgann Kade]] as Arch Chancellor
**Corporatocracy of [[Basqlierra]] joins the Regalian Empire
*'''219 AC''':
**Abdication of Emperor Handorien II
**Ascension of Emperor [[Justinian I]]
**Annexation and establishment of the Governorate of [[Daenshore]]
**Annexation and establishment of the Governorate of [[Caslin]]
**Annexation and establishment of the Governorate of [[Amaolits]]
**Arch Chancellor Morgann I given spiritual prerogative and religious primacy
*'''220 AC''':
**Creation of the Governorate of [[Bastierra]]
*'''224 AC''':
**Death of Emperor Justinian I
**Start of the [[Seasonal Emperors]] Period
**Ascension of Emperor Handorien III
**Annexation of the Kingdom of [[Kausis]]
===225-250 AC===
*'''227 AC''':
**Disappearance of Emperor Handorien III
**Appointment of Emperor Ottomar I
*'''231 AC''':
**Disappearance of Emperor Ottomar I
**Appointment of Emperor Balthezar I
*'''235 AC''':
**Disappearance of Emperor Balthezar I
**Appointment of Emperor Handorien IV
*'''240 AC''':
**Disappearance of Emperor Handorien IV
**Appointment of Emperor Handorien V
**First [[Essalonia]] expeditions launched by the Regalian Empire
**Kingdom of [[Silsaerimas]] annexed by the Regalian Empire
**Republic of [[Dormin]] annexed by the Regalian Empire
*'''243 AC''':
**[[Villiers-Eclaire Order]] founded
*'''244 AC''':
**Disappearance of Emperor Handorien V
**Appointment of Emperor Allestrain II
*'''249 AC''':
**Disappearance of Emperor Allestrain II
**Appointment of Emperor Allestrain III
*'''250 AC''':
**Start of the Second Nordskagger War
===250-275 AC===
*'''252 AC''':
**End of the Second Nordskagger War
**Kingdom of Nordskag joins the Regalian Empire
*'''255 AC''':
**Disappearance of Emperor Allestrain III
**Appointment of Emperor [[Vilgemar I]]
*'''256 AC''':
**Execution of Arch Chancellor Morgann I
**Emperor Vilgemar I reasserts spiritual prerogative of the Imperial Seat
**End of the Seasonal Emperors Period
**Start of the [[Years without a Chancellery]]
*'''260 AC''':
**Regalian Empire makes first notable contact with the [[Dwarves]]
**Start of Regalian industrialization
*'''263 AC''':
**Start of the [[Regalian Pessimism]]
**Appointment of [[Aliandre Kade]] as Arch Chancellor
**End of the Years without a Chancellery
**The [[Kleine Rechnung]] is signed by Supreme Reverend Wolffram Ultor
*'''264 AC''':
**Silver Crash in Silsaerimas
*'''265 AC''':
**The [[Priscelle Schism]] occurs in Hivre [[Carnigoux de Foix]]
*'''268 AC''':
**[[Destruction of Ceardia]]
*'''269 AC''':
**Death of Emperor Vilgemar I
**Ascension of Emperor [[Justinian II]]
**Death of Arch Chancellor Aliandre I
**Ascension of [[Norn Kade]] as Arch Chancellor
*'''271 AC''':
**Baron’s Rebellion breaks out in Drachenwald
**[[Bloodbaths of Inner Drachenwald]]
**Start of the [[Drachenwald Crisis]]
*'''272 AC''':
**[[Battle of Lausitze]]
**Execution of Arch Chancellor Norn I
**Ascension of [[Moriarty Kade]] as Arch Chancellor
**Execution of [[Olgorr van Sherburne]]
**End of the Drachenwald Crisis
**Passing of the Senate Sanction, birth of the [[Regalian Senate]]
**Emperor Justinian II loses absolute power
===275-300 AC===
*'''279 AC''':
**[[Undead Scare]]
**Deaths of Imperial Princes Augustus, Juvi, and Therin
**[[Darkwald Order]] granted Imperial Respect
*'''280 AC''':
**Confederation of the [[New Ceardian Colonies]]
**[[Iron Fist]] founded by [[Amelie D'fer]]
*'''286 AC''':
**Invasion of the [[Essa Empire]] by the Regalian Empire
**Start of the [[Chrysant War]]
**Fall of the Chrysant Kingdom of Osstissa to the Regalian Empire
*'''287 AC''':
**Fall of the Chrysant Kingdoms of Uesston, Allossa, and Ssesollosa to the Regalian Empire
*'''290 AC''':
**New Ceardian Colonies incorporated into the Regalian Empire
*'''291 AC''':
**Battle of Fessa Huallo
**Execution of Empress [[Miko Missa]]
**Siege of [[Ssasrakand]]
**End of the Chrysant War
**Emperor Justinian II given back absolute power by the Regalian Senate
**Dissolution of the Regalian Senate
**Mass assassination of the Regalian Nobility by the [[Slizzar]]
**Passing of the [[Tenpenny Act]]
**Governorate of [[Turmenia]] created
**Governorate of [[Karfanth]] created
**Walforth created
**Governorate of [[Caernoth]] created
*'''295 AC''':
**[[The Ranger Crisis]]
{{History}}
{{Accreditation
{{Accreditation
|Writers = FireFan96
|Artists = MonMarty
|Processors = AlphaInsomnia, Arhbi
|Writers = Lizmun, FireFan96
|Processors =  
}}
}}
[[Category:History]]

Revision as of 00:33, 21 September 2024

Coins of Greed
Artifacts
NameCoins of Greed
OriginAvarice Arken
TypeAccessory

Coins of Greed (Also called Greedcoins) have been present for hundreds of years and have always signified the presence and influence of the Avarice Arken. There are many Coins of Greed present in Aloria; at least one is present in every economic sphere that uses coin-based currency and has magic present in society. Greed Coins can be created by Avarice himself or by powerful Avarice demons. Often conspirators that work with the Arken or worship him possess Greed Coins, but so many exist that it’s not unlikely for somebody to just come across one within a treasure horde, either.

Description

Coins of Greed are classified as a Accessory Artifact, meaning they cannot be wielded at the same time with other Accessory Artifacts by the same owner. Coins of Greed appear nearly identical to any coin-type currency in the area it inhabits (such as the Regalian Crown). However, they are often covered with motifs befitting the Avarice Arken, and any faces or people on the coin are replaced with the likeness of the Avarice Arken (who presently appears as a triceratops-esque Allar).

Artifact Mechanics

Artifact Mechanics are split between Permanent Mechanics, Sparked Mechanics and Sparked Combat Mechanics. Permanent Mechanics are always available to the wielder of the Artifact. Sparked Mechanics and Sparked Combat Mechanics are only available if the Artifact has an Artifactspark. Sparked Combat Mechanics are noted separately, because this makes them easier to find, but they are no different from Sparked Mechanics in general. For more information on Artifactsparks, read the Resources Page. For Rules on Artifact ownership, see the Artifacts Page.

Permanent Mechanics

Sparked Mechanics

Sparked Combat Mechanics

Collectible Artifact

Artifacts are very cool, and make a Character super powerful. That being said, due to circumstances of Roleplay, a Character may end up holding onto an Artifact for months on end. This is generally not a problem, but we believe that Artifacts because of their uniqueness, should never be held onto in perpetuity by one Player. After a few months, it is time for the next player to be able to enjoy the artifact, and for this reason, Collectibles exist. After 120 days of non-consecutive Artifact ownership, an Artifact is automatically confiscated, and the Player who lost it is given a Collectible. Collectibles are thematically and aesthetically similar to the Artifact, meaning the loss of an Artifact does not visually detract from a Character's established design. However, they cannot hold Artifactsparks and only inherit the Permanent Mechanics from the Artifact they were generated from (including the rules limiting their use). On the other hand, Collectibles can never be stolen from their owner, a Collectible is owned forever, and there is no upper limit to the amount of Collectibles a Character can have, or wield/use at the same time. Collectibles may be traded away by their owner if they are unable to use the Permanent Mechanic due to the use limitation. To summarize this Artifact's Collectible properties:

  • Marty Will Fill This In
  • The Avarice Trinket Collectible inherits the Permanent Mechanic of Coins of Greed but can only be used by Evolist Worshippers or Avarice Arkenborn. While there are several Avarice Trinkets, each looks unique, though should be inspired by the appearance of Coins of Greed.

Accreditation
WritersLizmun, FireFan96
ArtistsMonMarty
Last EditorFirefan96 on 09/21/2024.

» Read more