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roceeds to say the Eids to the couple. At the completion of each Eid, the clergyman dips their thumb into a drawn tincture of Holy Water, drawing the symbol of an eye on the forehead of the bride and groom to imprint the Creed onto their souls. The Eids are as follows:
{{Info Artifacts
*'''First Creed:''' By the blessings of the Imperial Spirit, the married couple vows to support and protect the Empire and its Emperor. Duty to the Empire and its holy leader comes first, marriage second!
|image          = Darkgcoin.png
*'''Second Creed:''' This Union shall stand for good morals, virtue and just actions to expand the Spirit’s word throughout Aloria. Its members shall stand as witnesses to their own acts along such positive the lines, and encourage that others do so, all for the glorious health of the Spirit!
|name            = Coins of Greed
*'''Third Creed:''' The Blessed couple is bound to respect the example set by those most exemplary of people, the [[Herons]], for they did acts most holy and brave in the name of improving the world. They are all with the Spirit now, and may their example encourage all of us to follow in their pious footsteps!
|origin          = Avarice [[Arken]]
*'''Fourth Creed:''' This Union shall stand strong and last for the greatest of lengths, until that time which the Imperial Spirit summons one to its side. The other will not despair, for it is the knowledge of Union that they will one day be together in the service for Humankind, and be with the Imperial Spirit until the end of days!
|type            = Accessory
*'''Fifth Creed:''' The Union of this couple shall find the strength to resist the foul temptations of the dark religions, and seek to bring them into the light of the Spirit in due time. All who grow misguided must be brought to the path of righteousness with open arms!
|}}
*'''Sixth Creed:''' This Union shall be guided by the holy men of the Sancella, as much as they shall protect and serve the men of the Sancella, until the end of time when the holy men shall find themselves in a time of need, both with the strong arm of the man and the kind heart of the woman!
Coins of Greed (Also called Greedcoins) have been present for hundreds of years and have always signified the presence and influence of the Avarice Arken. There are many Coins of Greed present in Aloria; at least one is present in every economic sphere that uses coin-based currency and has magic present in society. Greed Coins can be created by Avarice himself or by powerful Avarice demons. Often conspirators that work with the Arken or worship him possess Greed Coins, but so many exist that it’s not unlikely for somebody to just come across one within a treasure horde, either.
*'''Seventh Creed:''' The Union of this couple shall seek to improve themselves, to form through their Union better and more developed people. These improvements to themselves shall aid in furthering the Great Way, and in the fostering of a next generation improved by the improvements of their parents.  
*'''Eighth Creed:''' The Union of this couple shall remain resolutely against even the attempted harm or violation of the protections on Imperial Family and the Emperor himself. He is sacrosanct, the Princes are untouchable, and the Imperial Guard stand above all others in their capacity to defend the Imperial Family. These and all other truths should be fully obeyed and followed by the couple in this Union!
*'''Ninth Creed:''' The Union of this couple shall observe the divinity of His Imperial Holiness, who as the closest to the Spirit, speaks with divine providence to all Aloria!
*'''Tenth Creed:''' The Union of this couple shall serve to safeguard each other of the vices of mortality. To remain ever faithful to one another, and to ensure that the message of Unionism never be misconstrued!


After the Eids are stated and imprinted upon the souls of the married couple, the clergyman turns back to the altar and pours the remaining Holy Water back into the font, then stating: “This Union shall now join the c
==Description==
Coins of Greed are classified as a Accessory Artifact, meaning they cannot be wielded at the same time with other Accessory Artifacts by the same owner. Coins of Greed appear nearly identical to any coin-type currency in the area it inhabits (such as the Regalian Crown). However, they are often covered with motifs befitting the Avarice Arken, and any faces or people on the coin are replaced with the likeness of the Avarice Arken (who presently appears as a triceratops-esque Allar).
 
==Artifact Mechanics==
Artifact Mechanics are split between Permanent Mechanics, Sparked Mechanics and Sparked Combat Mechanics. Permanent Mechanics are always available to the wielder of the Artifact. Sparked Mechanics and Sparked Combat Mechanics are only available if the Artifact has an Artifactspark. Sparked Combat Mechanics are noted separately, because this makes them easier to find, but they are no different from Sparked Mechanics in general. For more information on Artifactsparks, read the [[Resources#Artifacts|Resources]] Page. For Rules on Artifact ownership, see the [[Artifacts]] Page.
===Permanent Mechanics===
*
===Sparked Mechanics===
*
*
===Sparked Combat Mechanics===
*
*
==Collectible Artifact==
Artifacts are very cool, and make a Character super powerful. That being said, due to circumstances of Roleplay, a Character may end up holding onto an Artifact for months on end. This is generally not a problem, but we believe that Artifacts because of their uniqueness, should never be held onto in perpetuity by one Player. After a few months, it is time for the next player to be able to enjoy the artifact, and for this reason, Collectibles exist. After 120 days of non-consecutive Artifact ownership, an Artifact is automatically confiscated, and the Player who lost it is given a Collectible. Collectibles are thematically and aesthetically similar to the Artifact, meaning the loss of an Artifact does not visually detract from a Character's established design. However, they cannot hold Artifactsparks and only inherit the Permanent Mechanics from the Artifact they were generated from (including the rules limiting their use). On the other hand, Collectibles can never be stolen from their owner, a Collectible is owned forever, and there is no upper limit to the amount of Collectibles a Character can have, or wield/use at the same time. Collectibles may be traded away by their owner if they are unable to use the Permanent Mechanic due to the use limitation. To summarize this Artifact's Collectible properties:
*Marty Will Fill This In
*The Avarice Trinket Collectible inherits the Permanent Mechanic of Coins of Greed but can only be used by Evolist Worshippers or Avarice Arkenborn. While there are several Avarice Trinkets, each looks unique, though should be inspired by the appearance of Coins of Greed.
 
{{Artifacts}}
{{Accreditation
|Artists = MonMarty
|Writers = Lizmun, FireFan96
|Processors =
}}

Revision as of 00:33, 21 September 2024

Coins of Greed
Artifacts
NameCoins of Greed
OriginAvarice Arken
TypeAccessory

Coins of Greed (Also called Greedcoins) have been present for hundreds of years and have always signified the presence and influence of the Avarice Arken. There are many Coins of Greed present in Aloria; at least one is present in every economic sphere that uses coin-based currency and has magic present in society. Greed Coins can be created by Avarice himself or by powerful Avarice demons. Often conspirators that work with the Arken or worship him possess Greed Coins, but so many exist that it’s not unlikely for somebody to just come across one within a treasure horde, either.

Description

Coins of Greed are classified as a Accessory Artifact, meaning they cannot be wielded at the same time with other Accessory Artifacts by the same owner. Coins of Greed appear nearly identical to any coin-type currency in the area it inhabits (such as the Regalian Crown). However, they are often covered with motifs befitting the Avarice Arken, and any faces or people on the coin are replaced with the likeness of the Avarice Arken (who presently appears as a triceratops-esque Allar).

Artifact Mechanics

Artifact Mechanics are split between Permanent Mechanics, Sparked Mechanics and Sparked Combat Mechanics. Permanent Mechanics are always available to the wielder of the Artifact. Sparked Mechanics and Sparked Combat Mechanics are only available if the Artifact has an Artifactspark. Sparked Combat Mechanics are noted separately, because this makes them easier to find, but they are no different from Sparked Mechanics in general. For more information on Artifactsparks, read the Resources Page. For Rules on Artifact ownership, see the Artifacts Page.

Permanent Mechanics

Sparked Mechanics

Sparked Combat Mechanics

Collectible Artifact

Artifacts are very cool, and make a Character super powerful. That being said, due to circumstances of Roleplay, a Character may end up holding onto an Artifact for months on end. This is generally not a problem, but we believe that Artifacts because of their uniqueness, should never be held onto in perpetuity by one Player. After a few months, it is time for the next player to be able to enjoy the artifact, and for this reason, Collectibles exist. After 120 days of non-consecutive Artifact ownership, an Artifact is automatically confiscated, and the Player who lost it is given a Collectible. Collectibles are thematically and aesthetically similar to the Artifact, meaning the loss of an Artifact does not visually detract from a Character's established design. However, they cannot hold Artifactsparks and only inherit the Permanent Mechanics from the Artifact they were generated from (including the rules limiting their use). On the other hand, Collectibles can never be stolen from their owner, a Collectible is owned forever, and there is no upper limit to the amount of Collectibles a Character can have, or wield/use at the same time. Collectibles may be traded away by their owner if they are unable to use the Permanent Mechanic due to the use limitation. To summarize this Artifact's Collectible properties:

  • Marty Will Fill This In
  • The Avarice Trinket Collectible inherits the Permanent Mechanic of Coins of Greed but can only be used by Evolist Worshippers or Avarice Arkenborn. While there are several Avarice Trinkets, each looks unique, though should be inspired by the appearance of Coins of Greed.

Accreditation
WritersLizmun, FireFan96
ArtistsMonMarty
Last EditorFirefan96 on 09/21/2024.

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