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{| class="wikitable"
{{Info Artifacts
{| style="background-color:#4A8757; width: 85%;" align="center"
|image          = Rkpick.png
! style="background:#C9D8CC; width:170px;" | [[File:Consulaa.png|100px]]
|name            = Sparks of Joy
! colspan="2" style="background:#C9D8CC;" |  
|origin          = [[Minor Faiths#The Mortis Cult|The Consigner]]
The Bancroft Chancellery is a group of offices established by Lord Chancellor Jared I during his tenure, itself a continuation of the New Model style of Government used by Dietrich I.  The Chancellory serves as the decision-making apparatus for the Regalian State, enacting laws and regulations to the Regalian citizenry. The Cabinet itself is made up of a mix of Advisors (In Proto-Regalian, Kanzlerrat) and Ministers (In Proto-Regalian, Reichsrat). All Reichsrat Ministerial positions are applied for directly at the Lord Chancellor. This can be done by sending a letter to the Chancellery ((by forum PM'ing LumosJared)) and "writing to impress" for the position. All government positions are beholden to the Lord Chancellor, and Ministers can be removed at any time, for any reason. Every office (except the Kanzlerrat) may appoint their own unofficially registered assistants, clerks and stewards, but these will not be officially recorded or given official power. Ministers may be given a stylized title, such as the Finance Minister being known as the Treasury Secretary.
|type            = Accessory
|}}
The Ivory Picks were created by the Consigner as a way to learn the tricks of musicians and escape artists for its own nefarious purposes. While a good magician never reveals their tricks, the capabilities of the Ivory Pick are alluring enough for many to exchange knowledge of their acts with the Death God in exchange for one of these Artifacts. However, horror stories circulate around the performing arts communities of escape artists preparing for their death defying final act, only to find that the key component to their survival, the Ivory Pick, has been misfortunately misplaced, giving the Consigner the last laugh.


==Description==
Ivory Picks are classified as an Accessory Artifact, meaning they cannot be wielded at the same time with other Accessory Artifacts by the same owner. An Ivory Pick is a thin pale instrument, able to fit within the keyhole of any lock or door. Prone to snapping under stress, it’s possible for anyone not careful enough to accidentally break the item under the right circumstance. The material of the Pick is thought to be some kind of polished bone, smooth to the touch with a soft glossy coating around it, although what exactly it's been made from has never truly been confirmed outright.


|- style="background:white;" align="center"
==Artifact Mechanics==
| style="background:#eee;" | '''Finance Minister'''
Artifact Mechanics are split between Permanent Mechanics, Sparked Mechanics and Sparked Combat Mechanics. Permanent Mechanics are always available to the wielder of the Artifact. Sparked Mechanics and Sparked Combat Mechanics are only available if the Artifact has an Artifactspark. Sparked Combat Mechanics are noted separately, because this makes them easier to find, but they are no different from Sparked Mechanics in general. For more information on Artifactsparks, read the [[Resources#Artifacts|Resources]] Page. For Rules on Artifact ownership, see the [[Artifacts]] Page.
|
===Permanent Mechanics===
The Financial Ministry oversees the allocation of finances, as well as the set levels of taxes and other financial incomes or expenses of the Regalian Empire as a whole. They set the budgets for the other ministries, and provides finances for carrying out government missions. A list of the Finance Ministry’s full rights and responsibilities are as follows.  
*
===Sparked Mechanics===
*
*
===Sparked Combat Mechanics===
*
*
==Collectible Artifact==
Artifacts are very cool, and make a Character super powerful. That being said, due to circumstances of Roleplay, a Character may end up holding onto an Artifact for months on end. This is generally not a problem, but we believe that Artifacts because of their uniqueness, should never be held onto in perpetuity by one Player. After a few months, it is time for the next player to be able to enjoy the artifact, and for this reason, Collectibles exist. After 120 days of non-consecutive Artifact ownership, an Artifact is automatically confiscated, and the Player who lost it is given a Collectible. Collectibles are thematically and aesthetically similar to the Artifact, meaning the loss of an Artifact does not visually detract from a Character's established design. However, they cannot hold Artifactsparks and only inherit the Permanent Mechanics from the Artifact they were generated from (including the rules limiting their use). On the other hand, Collectibles can never be stolen from their owner, a Collectible is owned forever, and there is no upper limit to the amount of Collectibles a Character can have, or wield/use at the same time. Collectibles may be traded away by their owner if they are unable to use the Permanent Mechanic due to the use limitation. To summarize this Artifact's Collectible properties:
*Marty Will Fill This In
*The '''UNIQUE NAME''' Collectible inherits the Permanent Mechanic of Ivory Picks but can only be used by '''WHOEVER MARTY/ALEX WANT TO USE IT'''. While there are several '''UNIQUE NAME''', each looks unique, though should be inspired by the appearance of Ivory Picks.


 
{{Artifacts}}
The right to allocate government finances on behalf of the State
{{Accreditation
The right to set taxation levels for the State
|Artists = MonMarty
The right to maintain the State budget
|Writers = DedJok, FireFan96
The right to carry a weapon for ceremonial and self-defense scenarios
|Processors =  
 
}}
| style="width:180px; text-align:left;" |
<!--#################################### ADD NAMES HERE ##############################################-->
* Madelyn de Azcoissia
<!--#################################### ADD NAMES HERE ##############################################-->
|- style="background:white;" align="center"
| style="background:#eee;" | '''Logistic Minister'''
|
The Logistics Minister is charged with managing the logistics that directly relate to the military and state-controlled assets. A list of the Logistics Ministries full rights and responsibilities are as follows.
 
 
Dictates the forced conscription of soldiers within the Regalian Archipelago.
Dictates the allocation of troops, ships, and additional logistics to the Regalian Military.
The duty to maintain a ledger of state agents for specific roles, with their noted skillset.
As an example, this would record an Allar with knowledge of Hadar's geography.
 
| style="width:180px; text-align:left;" |
<!--#################################### ADD NAMES HERE ##############################################-->
* Ardige Viduggla
<!--#################################### ADD NAMES HERE ##############################################-->
|- style="background:white;" align="center"
| style="background:#eee;" | '''State Minister'''
|
The Foreign Ministry largely involves itself with making deals and contracts with foreign nations, as well as suzerain states such as the Ithanian Sovereignty, Kingdom of Nordskag, or other smaller clients. They would arrange safe passage for armies through neutral states during wartime, and negotiate peace treaties on behalf of the State. The Foreign Ministry operates with an interior Diplomacy Core, often being sent out on diplomatic missions abroad, and are rumored to also be tasked with organizing less than savory government missions. A list of the Foreign Reichsrat's full rights and responsibilities are as follows:
The right to create and send diplomatic missions on behalf of the Regalian State, provided they have funding from the government
The right to negotiate with foreign nations on behalf of the Regalian State
The right to carry a weapon for ceremonial and self-defense scenarios
The right to create ad hoc committees focused on a specific diplomatic mission
 
| style="width:180px; text-align:left;" |
<!--#################################### ADD NAMES HERE ##############################################-->
* TBD
<!--#################################### ADD NAMES HERE ##############################################-->
|- style="background:white;" align="center"
| style="background:#eee;" | '''Arcane Ministers'''
|
The Arcane Minster is responsible for overseeing and managing the supernatural activities of the Regalian State. While focused mostly on the Crown Isle, the Minister does have some duties that go beyond the borders of the Regalian Capital.
The right to investigate Occult events on the Crown Isle on behalf of the State
The right to safely secure Occult objects on behalf of the State
The right to register all Noble Court Mages
The right to grant White Status permits to Occult Persona on the Crown Isle.
The right to declare Black Status on Occult Persona on the Crown Isle with adequate and presented proof of severe Occult-related crimes against the Regalian Empire.
The right to declare a public area of the Crown Isle permissible for Occult Ability usage.
| style="width:180px; text-align:left;" |
<!--#################################### ADD NAMES HERE ##############################################-->
* Vivana Avalorn
<!--#################################### ADD NAMES HERE ##############################################-->
|- style="background:white;" align="center"
| style="background:#eee;" | '''Belliard Representative'''
|
The Belliard Representative is responsible for the regulation of Puretek on the Crown Isle. The position must always be held by a member of the Guilds of Saint Belliard, be that honorific or otherwise. A list of the Belliard Representative's full rights and responsibilities are as follows:
The right to issue Puretek Permits on the Crown Isle
The right to keep a private registry of all registered Puretek users and owners
The right to carry a weapon for ceremonial and self-defense scenarios
The right to carry and use Puretek on the Crown Isle
 
| style="width:180px; text-align:left;" |
<!--#################################### ADD NAMES HERE ##############################################-->
* Dietrich von Drachenberg
<!--#################################### ADD NAMES HERE ##############################################-->
|- style="background:white;" align="center"
| style="background:#eee;" | '''Whip Secretary'''
|
The Whip Minister is the successor of the old Government Whip position, inheriting a heavily altered list of responsibilities and rights to fit the needs of the new model of government. A list of the Whip Reichsrat Minister's full rights and responsibilities are as follows.
The right to dictate the performance of an Imperial Summons. This is a 1 on 1 accusation inquest by the Whip in front of the Chancellor, wherein the Whip singles out a Minister or state agent they believe should be fired or disciplined, and try to convince the Chancellor by performing an accusation in front of him at the Regalian Senate Hall.
The right to dictate search warrants on Noble Estate to the Old Guard Charter.
The right to call noble titleholders to answer for their actions where the Regalian State has an interest.
The right to call for a Diet of the Nobility without the consent of the nobility, provided that a justification can be provided in the interests of the State. As an aside note, this still requires three days notice to be given ahead of time.
The right to assemble ad hoc committees and tribunals to handle minor matters in the Regalian Capital.
 
| style="width:180px; text-align:left;" |
<!--#################################### ADD NAMES HERE ##############################################-->
* Klaus Typhonus
<!--#################################### ADD NAMES HERE ##############################################-->
|}
 
<!--###############################################################################################-->
<!--#################################### Curia Alius ##############################################-->
<!--#################################### Curia Alius ##############################################-->
<!--#################################### Curia Alius ##############################################-->
<!--#################################### Curia Alius ##############################################-->
<!--#################################### Curia Alius ##############################################-->
<!--###############################################################################################-->
 
 
==Curia Leges==
The Curia Leges which is more generally referred to as the Judiciary in the Empire, is the central body that ensures the proper administration of Regalian Law across the Empire. With the Hoherichter or Grand Justicar at its head, individual members have controlling authority over various sectors of law enforcement as well as the legislation in general. The Hoherichter creates laws, while the consuls advise and draft proposals, all with the Unionist Creeds and the moral needs of society in mind. Furthermore, Inspectors have their authority in ensuring that the various law enforcement and military forces around the Capital City function correctly and in line with [[Regalian Law|State Law]]. The Hoherichter is unofficially the leader of all other members of the Curia Leges, but has no real control over the military inspectors beyond an advisory role. The Curia Leges is also not directly involved with any other Curia beyond just an advisory role.
<!--####################################    CURIA LEGES  ##############################################-->
{| class="wikitable"
{| style="background-color:#4A8757; width: 85%;" align="center"
! style="background:#C9D8CC; width:170px;" | [[File:Consulaa.png|100px]]
! colspan="2" style="background:#C9D8CC;" |
The Bancroft Chancellery is a group of offices established by Lord Chancellor Jared I during his tenure, itself a continuation of the New Model style of Government used by Dietrich I.  The Chancellory serves as the decision-making apparatus for the Regalian State, enacting laws and regulations to the Regalian citizenry. The Cabinet itself is made up of a mix of Advisors (In Proto-Regalian, Kanzlerrat) and Ministers (In Proto-Regalian, Reichsrat). All Reichsrat Ministerial positions are applied for directly at the Lord Chancellor. This can be done by sending a letter to the Chancellery ((by forum PM'ing LumosJared)) and "writing to impress" for the position. All government positions are beholden to the Lord Chancellor, and Ministers can be removed at any time, for any reason. Every office (except the Kanzlerrat) may appoint their own unofficially registered assistants, clerks and stewards, but these will not be officially recorded or given official power. Ministers may be given a stylized title, such as the Finance Minister being known as the Treasury Secretary.
 
|- style="background:#eee;"
| rowspan="2" style="width: 15%; text-align:center;" |
'''Finance Minister'''
 
Madelyn de Azcoissia
|
The Financial Ministry oversees the allocation of finances, as well as the set levels of taxes and other financial incomes or expenses of the Regalian Empire as a whole. They set the budgets for the other ministries, and provides finances for carrying out government missions. A list of the Finance Ministry’s full rights and responsibilities are as follows.
|- style="background:white;"
|
*The right to allocate government finances on behalf of the State
*The right to set taxation levels for the State
*The right to maintain the State budget
*The right to carry a weapon for ceremonial and self-defense scenarios
<!--#########################################################################################################-->
|- style="background:#eee;"
| rowspan="2" style="width: 15%; text-align:center;" |
'''Hoherichter'''
 
[[House_Montagaard|Archduke Charles Montagaard]]
|
The Hoherichter is the highest legal officer in the Judiciary of the Curia Leges. The Hoherichter receives law proposals from the Amtsrichters, and decides to implement them. Additionally, the Hoherichter can also change Empire and individual State laws at will. The Hoherichter also ensures the correct functioning of the Judiciary, as well as acting as a last resort court in case a Noble Family wishes to dispute the judgement of a Amtsrichter, or relieve them of their position.
|- style="background:white;"
|
* The Hoherichter has the free ability to change any [[Regalian_Law|State Law]] (they cannot touch [[Canon Law]] or [[Imperial Law]])
* The Hoherichter has a free weapon, but not an armor permit.
* THe Hoherichter may accept so called Higher Court accusations, meaning to contest the judgement of an Amtsrichter, to re-trial an already concluded trial as a last resort judgement.
|}

Latest revision as of 03:30, 21 September 2024

Sparks of Joy
Artifacts
NameSparks of Joy
OriginThe Consigner
TypeAccessory

The Ivory Picks were created by the Consigner as a way to learn the tricks of musicians and escape artists for its own nefarious purposes. While a good magician never reveals their tricks, the capabilities of the Ivory Pick are alluring enough for many to exchange knowledge of their acts with the Death God in exchange for one of these Artifacts. However, horror stories circulate around the performing arts communities of escape artists preparing for their death defying final act, only to find that the key component to their survival, the Ivory Pick, has been misfortunately misplaced, giving the Consigner the last laugh.

Description

Ivory Picks are classified as an Accessory Artifact, meaning they cannot be wielded at the same time with other Accessory Artifacts by the same owner. An Ivory Pick is a thin pale instrument, able to fit within the keyhole of any lock or door. Prone to snapping under stress, it’s possible for anyone not careful enough to accidentally break the item under the right circumstance. The material of the Pick is thought to be some kind of polished bone, smooth to the touch with a soft glossy coating around it, although what exactly it's been made from has never truly been confirmed outright.

Artifact Mechanics

Artifact Mechanics are split between Permanent Mechanics, Sparked Mechanics and Sparked Combat Mechanics. Permanent Mechanics are always available to the wielder of the Artifact. Sparked Mechanics and Sparked Combat Mechanics are only available if the Artifact has an Artifactspark. Sparked Combat Mechanics are noted separately, because this makes them easier to find, but they are no different from Sparked Mechanics in general. For more information on Artifactsparks, read the Resources Page. For Rules on Artifact ownership, see the Artifacts Page.

Permanent Mechanics

Sparked Mechanics

Sparked Combat Mechanics

Collectible Artifact

Artifacts are very cool, and make a Character super powerful. That being said, due to circumstances of Roleplay, a Character may end up holding onto an Artifact for months on end. This is generally not a problem, but we believe that Artifacts because of their uniqueness, should never be held onto in perpetuity by one Player. After a few months, it is time for the next player to be able to enjoy the artifact, and for this reason, Collectibles exist. After 120 days of non-consecutive Artifact ownership, an Artifact is automatically confiscated, and the Player who lost it is given a Collectible. Collectibles are thematically and aesthetically similar to the Artifact, meaning the loss of an Artifact does not visually detract from a Character's established design. However, they cannot hold Artifactsparks and only inherit the Permanent Mechanics from the Artifact they were generated from (including the rules limiting their use). On the other hand, Collectibles can never be stolen from their owner, a Collectible is owned forever, and there is no upper limit to the amount of Collectibles a Character can have, or wield/use at the same time. Collectibles may be traded away by their owner if they are unable to use the Permanent Mechanic due to the use limitation. To summarize this Artifact's Collectible properties:

  • Marty Will Fill This In
  • The UNIQUE NAME Collectible inherits the Permanent Mechanic of Ivory Picks but can only be used by WHOEVER MARTY/ALEX WANT TO USE IT. While there are several UNIQUE NAME, each looks unique, though should be inspired by the appearance of Ivory Picks.

Accreditation
WritersDedJok, FireFan96
ArtistsMonMarty
Last EditorFirefan96 on 09/21/2024.

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