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Kinvahc: Difference between revisions

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|name          = Kinvahc, Envy’s Glory
|name          = Kinvahc, Envy’s Glory
|origin          = [[Rokhaval]], Akrat
|origin          = [[Rokhaval]], Akrat
|tier          = Rare Tier II
|type          = Jewelry
|type          = Jewelry
|}}
|}}
Line 17: Line 16:
Kinvahc is a Void Magic Artifact. As Kinvahc is an Artifact, there are several rules associated with Artifact Ownership, see Artifact page. Kinvahc also provides the following specials:
Kinvahc is a Void Magic Artifact. As Kinvahc is an Artifact, there are several rules associated with Artifact Ownership, see Artifact page. Kinvahc also provides the following specials:
====Permanent Mechanics====
====Permanent Mechanics====
* Kinvahc gives positive interactions with followers from Evolism, commanding respect from them, and more specifically the Drakon Cult Kathar.
* Kinvahc is a dark creation meant to enable one’s greatest desires. When worn, the wielder adds +3 to the final result of any Persuasion Roll.
* Kinvahc can grant its wielder minor Void mutations, reminiscent of a Darkscale Archon. They may take on black scales and talons.
====Artifactspark Mechanics====
====Artifactspark Mechanics====
* Kinvahc empowers the wearer with fervent righteousness. When fighting against Draconists and Estelley Worshippers, they gain a +1 Main Combat Stat (Breaking Cap up to 11).
* Choose 2 Free Packs from the following Categories: Magic Point Boy, Roguery Point Buy, Theurgy Point Buy
* Kinvahc combines its simple elegance with its cryptic aura. All Persuasion Rolls are rolled with advantage, meaning that the wearer can roll twice, and select the better outcome. Additionally, the user adds +1 to the final result of their dice roll, when rolling against Triton Draconists and Evolists.
* Kinvahc shields its wielder from any external negative influence. The character is immune to Curses applied by Characters with less than (or equal) 5 Magic Stat, except for those dealt by Mechanics or Artifacts. Additionally, if the user ever is Cursed, they will know who exactly Cursed them.
* While wearing the circlet that has been blessed by Triton, the user is strengthened by Sinistral Magic. If someone other than the user uses a Sinistral Magic Point Buy Ability in Emote Range, the user can choose to gain +2HP. This can only happen twice per Combat Scene.
====Legendary Artifactspark Mechanics====
* Choose 1 Free Pack from the following Category: Magic Point Buy
* The might of Triton is enough to bend the knee of even the most resistant. When making a Persuasion Dice roll, the wielder’s Persuasion Dice always roll at the highest result, and they gain +6 to their Maximum Persuasion Dice Roll. Additionally, the user can read a target’s greatest current desire from their mind/emotions, without the target knowing they did so. (Consult DMs for Event Character use).
* The Legendary Artifactspark Jewelry grants the user +2 Attack Stat (breaks cap up to 11) and +2 Defense Stat (breaks cap up to 9), and sets the minimum for their Attack and Defense Dice Rolls to 2. When the user is KO’d, they can choose to instantly teleport them, and the Artifact, safely to their home. This can only be done once (and must be reported to Lore Staff). Subsequent uses of this tepeort mechanic must sacrifice the Artifact’s Spark in order to teleport the user and the Artifact. The Artifact is considered de-sparked, and the Artifactspark is granted to whoever KO’d the user.
 


{{Artifacts}}
{{Artifacts}}

Revision as of 01:27, 6 July 2024

Kinvahc, Envy’s Glory
Artifacts
NameKinvahc, Envy’s Glory
OriginRokhaval, Akrat
TypeJewelry

Many Alorians desire to leave their name behind, sounded as syllables that all tongues can speak. Followers of the Evolist Gods may know this craving best, for they embrace such a feeling as one of the reasons for living. Valorant humility is the cowardly way out; starving one’s potential is futile. Kinvahc cements a legacy of triumph in the shape of a circlet, forged in commemoration of a Kathar battlemage who excelled as a model example of the warriors that a magic academy in Rokhaval, Akrat, could produce. The circlet, and its owner, were blessed by Triton for their virtue, and the consolidation of knowledge and power amongst the Evolists there.

Origins

Kinvahc was commissioned by Vanloc Nalziirn, a prodigy of Akrat. Serving in the Dread War, Vanloc’s ruthless usage of magic propelled him up the ranks. While the Kathar were ultimately routed, Vanloc’s contribution was not omitted, and as a reward for his efforts, he was granted a seat on the academy's Council. While there, he uncovered and exposed many of the Academy's long-kept secrets, usurping the inept ruling council and replacing with his followers. This act propelled Akrat into one of the most ruthlessly efficient institutions the Empire had to offer. A ritual begging the favor of Triton, earned Vanloc his blessing, and the Artifact was created and empowered, in exchange for Vanloc's service. Infused with Triton’s blessing, Kinvahc was now imbued with divine purpose. However, this did not last forever. Eventually, one of Vanloc's followers challenged him for control over the academy, and slew him in ritual combat. The Artifact passed on to him, until another challenged them for it. This pattern repeated itself, with the Circlet changing hands, and locations frequently. Kinvahc was eventually secured by an Envoy Archon stationed in Amontaar. This Archon (perhaps foolishly) sold the artifact to a traveling Evolist, who eventually sailed east to Corontium. While adorned, it is said to whisper bizarre thoughts into the ear of its owner. Chaos nips at the heels of whoever possesses the circlet. Holding Kinvahc seems to teach a lesson of benign modesty: it is not only one who can drag veracity out from the darkness.

Appearance

Kinvahc is a simple circlet that has been created with dark steel, inscribed with Void-Script The rough translation is read as a unique word, ‘mindsipper’. However, additional script can be read, which changes upon each host that it makes contact with. While in possession of a rogue Darkscale, reptilian talons were added onto the circlet, which created a ring of blood-stained talons that curve upwards. The circlet is always cold, even when worn. The metal bends in shape to fit the head of its wearer, no matter their size.

Artifact Mechanics

Kinvahc is a Void Magic Artifact. As Kinvahc is an Artifact, there are several rules associated with Artifact Ownership, see Artifact page. Kinvahc also provides the following specials:

Permanent Mechanics

  • Kinvahc is a dark creation meant to enable one’s greatest desires. When worn, the wielder adds +3 to the final result of any Persuasion Roll.

Artifactspark Mechanics

  • Choose 2 Free Packs from the following Categories: Magic Point Boy, Roguery Point Buy, Theurgy Point Buy
  • Kinvahc shields its wielder from any external negative influence. The character is immune to Curses applied by Characters with less than (or equal) 5 Magic Stat, except for those dealt by Mechanics or Artifacts. Additionally, if the user ever is Cursed, they will know who exactly Cursed them.
  • While wearing the circlet that has been blessed by Triton, the user is strengthened by Sinistral Magic. If someone other than the user uses a Sinistral Magic Point Buy Ability in Emote Range, the user can choose to gain +2HP. This can only happen twice per Combat Scene.

Legendary Artifactspark Mechanics

  • Choose 1 Free Pack from the following Category: Magic Point Buy
  • The might of Triton is enough to bend the knee of even the most resistant. When making a Persuasion Dice roll, the wielder’s Persuasion Dice always roll at the highest result, and they gain +6 to their Maximum Persuasion Dice Roll. Additionally, the user can read a target’s greatest current desire from their mind/emotions, without the target knowing they did so. (Consult DMs for Event Character use).
  • The Legendary Artifactspark Jewelry grants the user +2 Attack Stat (breaks cap up to 11) and +2 Defense Stat (breaks cap up to 9), and sets the minimum for their Attack and Defense Dice Rolls to 2. When the user is KO’d, they can choose to instantly teleport them, and the Artifact, safely to their home. This can only be done once (and must be reported to Lore Staff). Subsequent uses of this tepeort mechanic must sacrifice the Artifact’s Spark in order to teleport the user and the Artifact. The Artifact is considered de-sparked, and the Artifactspark is granted to whoever KO’d the user.



Accreditation
Writersellereller
ArtistsN/A
Processorsbirdsfoot_violet
Last EditorScribbe on 07/6/2024.

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