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  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    13 KB (2,122 words) - 00:07, 20 December 2023
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    13 KB (2,054 words) - 23:48, 7 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    10 KB (1,500 words) - 01:21, 18 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    8 KB (1,276 words) - 01:11, 16 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    7 KB (1,081 words) - 03:40, 1 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    12 KB (2,025 words) - 00:14, 3 May 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    12 KB (1,832 words) - 03:35, 1 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    9 KB (1,389 words) - 18:49, 13 March 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    9 KB (1,420 words) - 01:36, 26 February 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    10 KB (1,518 words) - 21:13, 28 January 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    10 KB (1,597 words) - 06:42, 2 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    9 KB (1,338 words) - 01:06, 25 December 2023
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    13 KB (2,021 words) - 03:37, 1 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    8 KB (1,393 words) - 19:25, 7 March 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    11 KB (1,583 words) - 18:48, 13 March 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    11 KB (1,619 words) - 21:13, 24 March 2024
  • | header1 = The Ability and Proficiency System ...ensive means for superior firepower. Deadeye Point Buy is a Locked Ability Category, meaning that the Abilities can only be used while the Character is present
    13 KB (1,916 words) - 20:03, 13 March 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    19 KB (3,011 words) - 01:15, 10 May 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    13 KB (2,084 words) - 21:01, 13 March 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    12 KB (1,769 words) - 03:35, 1 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    9 KB (1,305 words) - 01:02, 16 April 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    12 KB (1,856 words) - 19:25, 24 March 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    26 KB (4,181 words) - 01:10, 16 April 2024
  • | header1 = The Ability and Proficiency System ...nged fighter, using bows or firearms. Ranger Point Buy is a Locked Ability Category, meaning that the Abilities can only be used while the Character is present
    11 KB (1,681 words) - 19:41, 13 March 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o * Ailor can choose 1 Pack from any Category for free. If any magic is chosen, the player may choose Alignment between G
    9 KB (1,493 words) - 06:43, 2 April 2024
  • ...Arken, making him the undisputable superpower among them with the greatest proficiency in Magic. His historical feats of Magic are legendary. ...on Guidance. Additionally, they can make Persuasion Dice derive from Magic Proficiency.
    28 KB (4,434 words) - 16:38, 3 May 2024
  • ...ronted in force, more of them would pour, to seek glory and improvement in combat. Bridges were blown up, explosives deployed, and the Dwarves even supposedl ...laxed or in transit, but will stand upright among their own kind or during combat. Dakkar scales come in a range of hues, described below, but are well known
    13 KB (2,108 words) - 14:21, 30 September 2023
  • ...Halfmarken, then into Fullmarken, but never "go back" any phase until the combat is concluded. Only one Transformation can be active at any time: ...e way an Affinity functions in Roleplay through subtle, and usually out-of-combat ways. In essence, Mechanics just add aesthetic flair that invest in the "we
    19 KB (3,074 words) - 00:31, 10 April 2024
  • ...ds being common symbols of power and strength, and tattoos to record one's combat deeds on the body a common occurrence. The Savaşanlar are also fanatic Dra ...ce. Free Packs never cause a Character to become Occult, nor do they raise Proficiency Points.
    18 KB (2,967 words) - 00:27, 28 November 2023
  • ...oficiency Points into Faith, instead of 7. If an Ability would derive Main Combat or Main Defense Stat from Faith, it still counts as 7, however. [[category:Organizations]] [[category:Guilds]]
    10 KB (1,572 words) - 04:13, 30 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...can choose one free Pack from the [[Medical_Point_Buy|Medical Point Buy]] Category, or choose one Pack from [[Magic Point Buy]].
    20 KB (3,274 words) - 21:44, 10 March 2024
  • ...some variance per chapter, normal men and women who throw themselves into combat against superhuman threats every day. They represent the reactionary forces * Lothar cannot be Afflicted, have Affinities, or have any Proficiency invested in Magic or other Magic-like Point Buys, except for God Magic from
    21 KB (3,347 words) - 21:59, 12 May 2024
  • |category = <DPL> category=Expanded Unionism Lore
    22 KB (3,750 words) - 23:31, 4 February 2024
  • ...arine, commanding a fierce reputation on the oceans, rivaled only by their combat ferocity and passionate personalities. While the exact origin of the Fin’ ...undane-leaning, preferring weapons over [[Magic]] and close-quarters melee combat. The Fin’ullen are passionate and expressive, to the point where they are
    27 KB (4,489 words) - 21:43, 10 March 2024
  • ...danely powered robots and machines that approximate being alive. The final category is synthetical, which can either involve the magical creation of a lifeform * '''Puppeteer Mechanic I:''' While in or out of Combat, a Puppeteer Spirit can target an Ally's (not self) Radiant Magic Ability,
    37 KB (6,154 words) - 00:36, 10 April 2024
  • ...ween these two distinct Forms (Art and War) so long as they are outside of Combat, and do not currently have any Abilities on active Cooldown. ...use the glow from their eyes as a (laser) weapon. This does not change any Combat Mechanics or Styles, it is purely for the aesthetic flair of Emotes. Additi
    50 KB (7,883 words) - 20:57, 13 May 2024
  • ...edge over (what their culture considers) the crude pursuits of warfare and combat. While this curiosity can just as well be averted to Magic or the pursuit o ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o
    24 KB (4,073 words) - 21:42, 10 March 2024
  • ...server. Teachings in the areas of Arcane and Faith from the [[Proficiency|Proficiency System]] are common, while certain academies may add in other skill sets. P ...le called Key Blades, the modern Keywatcher Cult is well taught in magical combat, but with a heavy emphasis on the defense of others. They also learn the ta
    32 KB (5,243 words) - 14:59, 6 March 2024
  • |proficiency = Various ...Airship, one that could be used to deny airspace to other Airships, or to combat flying creatures such as the [[Wyvern]]s the Isldar ride. It bears four can
    11 KB (1,838 words) - 16:44, 19 November 2023
  • ...discarded weapons and tools in no time, and even repairing technology mid-combat. Their ingenuity especially shines in moments where odds for them look blea ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o
    25 KB (4,113 words) - 21:05, 28 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...l, but also physically praising. Depictions often include Kathar in brutal combat, but also putting the physical superior and perfection onto display for the
    33 KB (5,367 words) - 21:44, 10 March 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o * Maraya can (out of combat) remotely hijack Tech (including Automata) to follow their commands and ins
    26 KB (4,342 words) - 21:46, 10 March 2024
  • | header1 = The Ability and Proficiency System ...oader explanation of the Abilities and Rules used on this page, read the [[Proficiency]] Page. To see an indexed list of all Abilities, read the [[Ability List]]
    175 KB (29,226 words) - 03:58, 9 May 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...ained indefinitely, temporarily, or only for the duration of for example a combat scene, however the player would like it.
    31 KB (5,079 words) - 00:34, 10 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...and retain them for as long or short as they like. None of the Genes grant Combat Functions, though some may grant some aesthetic flairs where expressed.
    36 KB (5,766 words) - 21:44, 10 March 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o * Bralona can, outside of combat, squeeze through walls, gates, and doors, allowing access to otherwise lock
    33 KB (5,409 words) - 06:46, 2 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o [[Category:Races]]
    23 KB (3,774 words) - 22:57, 11 March 2024
  • ...ew era with themselves as the preservers of the living and those who would combat the clutches of death and infection. Many Songaskians travel the world, see ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o
    42 KB (6,993 words) - 19:45, 6 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...ed by Religion) Proficiency Category Pack for free, using these additional combat powers to attack Elves wherever it is expedient to do so to make them suffe
    52 KB (8,789 words) - 21:35, 5 May 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o * Suvial gain +1 Main Combat Stat when attacking a Character with Theurgy Point Buy Abilities, which can
    31 KB (5,059 words) - 21:44, 10 March 2024
  • ...nutes during which the victim is paralyzed, though this cannot be done mid-combat, and if the Vampire is attacked, the feeding breaks. Feeding may also be ti ...all of their Proficiencies are set to 0, and they cannot use Abilities in Combat.
    41 KB (6,689 words) - 18:39, 13 May 2024
  • ...|While all Sihndar have some combat capability, many of them engage in non-combat related tasks like securing herbs and healing plants for the homeland as he ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o
    51 KB (8,336 words) - 19:54, 7 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...(carry multiple people, throw boulders etc.). They also gain +5 in out of Combat dice roll Strength competitions.
    41 KB (6,639 words) - 21:45, 10 March 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...The Ksat Caste tend to be lean and athletic, built for rapid deployment in combat and fierce fighting. Among the Ksat are soldiers, gladiators and ring fight
    43 KB (6,992 words) - 21:45, 10 March 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...(carry multiple people, throw boulders etc.). They also gain +5 in out of Combat dice roll Strength competitions.
    56 KB (9,366 words) - 06:47, 2 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...e sound at the back of their throat, which they frequently produce when in combat, or when they are about to attack someone, or as a way of warning others th
    41 KB (6,900 words) - 20:26, 26 March 2024
  • ...fely cross and avoid the Akula hotspots. Combating, or sending supplies to combat the Akula is a major societal topic, even for Sihai in Regalia who routinel ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o
    52 KB (8,409 words) - 21:42, 10 March 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o [[Category:People of Aloria]] [[category:races]] [[category:Magus Races]]
    42 KB (6,853 words) - 02:07, 16 April 2024
  • ...ows all Evolists to breathe underwater, but does not grant them underwater Combat Roleplay Mechanics or Abilities. ...if expire, they fall into a glacial coma, a Curse requiring 3 Mages with 7 Proficiency in Magic to break to awaken. Secondly, she grants Evolists the means to pro
    46 KB (7,503 words) - 20:42, 28 April 2024
  • ...rmally. (ex. if a character is a certain Affinity that locks them out of a category, they cannot take that specific free pack and must choose the alternative o ...Song of Khal''' is a very short poem that is supposed to be sung while in combat. With militant verses about the slaying of Kathar [[Arkenborn]] and the imm
    54 KB (9,129 words) - 01:16, 13 March 2024
  • ...fest after 24 hours), and is not a Disguise. The Avatar can have their own Proficiency Points and Abilities, counting as a [[Spirit]], (and if used, should be men * '''Role:''' Cemaan intervenes in the mortal world to combat the Allorn Empire's enemies.
    44 KB (7,182 words) - 17:35, 3 May 2024