List of Fauna: Difference between revisions

From MassiveCraft Wiki
Jump to navigation Jump to search
Line 1,074: Line 1,074:


|fauna4    = [[Elfaar]]
|fauna4    = [[Elfaar]]
|fauna4desc = Elfaar are horse-sized constructs of plant matter with a deep tie to the [[Yanar]], only allowing that Race to ride and tame them. Their origins are recent, at a little over two hundred years, but are suspected to be a dilution of ancient creatures just like the Yanar themselves. With a high diversity in appearance and a mysterious process of creation or birth, the Elfaar are sometimes confused for creations of [[Mage]]s, ridden by Mages, but this is incorrect.  
|fauna4desc = Elfaar are horse-sized constructs of plant matter with a deep tie to the [[Yanar]], only allowing that Race to ride and tame them. Their origins are mysterious, but are suspected to be a dilution of far older, and wilder creatures that once roamed the [[Allorn Empire]], and later resurged in its final hour. With a high diversity in appearance and a mysterious process of creation or birth, the Elfaar are sometimes confused for creations of [[Mage]]s, ridden by Mages, but this is incorrect.  


|fauna5    = [[Wyvern]]
|fauna5    = [[Wyvern]]
Line 1,086: Line 1,086:


|fauna8    = [[Va'sil Tree]]
|fauna8    = [[Va'sil Tree]]
|fauna8desc = Va'sil Trees emerged in the final days of the [[Allorn Empire]], who looked like trees and served as heralds of nature leading the [[Grul-Yanar]] in a violent attack against the [[Altalar]]. They soon fell due to the [[Night of the Weeping Stars]], but their impact has been felt for the past three centuries, given the mystery they have invoked. While the Emissaries of [[Estel]] are considered extinct, rumors have existed for decades of Va’sil alive in the distant reaches of [[Ithania]], and for some, in the underground depths of the [[City of Regalia]].
|fauna8desc = Va'sil Trees were mysterious beings, who looked like trees and served as heralds of nature in the era of the [[Allorn Empire]]. While they often held a place of significance in the [[Estelley]] faith, their exact role faded with time as the [[Teledden]] turned away from respecting nature, and as [[Estelley#Gods_and_Goddesses|Manaseia]] was increasingly ignored. Despite this loss of face, the Va'sil roared back to action in the final years of the Allorn Empire, attacking cities which had forgotten of their presence, or calling on the faithful to heed their warnings. Ultimately, they fell due to the [[Night of the Weeping Stars]], but their impact has been felt for the past three centuries, given the mystery they have invoked. While these emissaries were considered extinct, events in 310 AC have revealed the presence of an infant Va'sil protected by the Regalian Empire, though it will likely take decades for this young seed to grow up to be anything close to its ancestors.


|fauna9    = [[Neefaar]]
|fauna9    = [[Neefaar]]
|fauna9desc = The Neefaar are strange creatures with an unknown origin who were the first of [[Estel’s]] plant-based heralds to arrive into the lands of the [[Allorn Empire]]. But, they were ignored, and soon hated for what later messengers enacted, and some even fell into the arms of the [[Kathar]] who warped them into corrupted reflections of their former selves. Following the [[Wildering]], the birth of the [[Yanar]], the Neefaar attached themselves to this plantlike [[Race]], while also remaining in servitude to the Kathar. Considered rare among the creatures of the world, the Neefaar are truly living relics, especially those purported to be from the era before the [[Cataclysm]], yet they are not time capsules of information so many likely would wish them to be. Instead, they are stoic, and some would say broken, remnants of a previous age.
|fauna9desc = The Neefaar are strange creatures with an unknown origin who were among the first plant-based heralds to arrive into the lands of the [[Allorn Empire]] during the final years of that nation. But, they were ignored, and soon hated for what later messengers enacted, and some even fell into the arms of the [[Kathar]] who warped them into corrupted reflections of their former selves. Following the [[Wildering]], the Neefaar attached themselves to the [[Yanar]] [[Race]], while some also remained in servitude to the Kathar. Considered rare among the creatures of the world, the Neefaar are truly living relics, especially those purported to be from the era before the [[Cataclysm]], yet they are not time capsules of information so many likely would wish them to be. Instead, they are stoic, and some would say broken, remnants of a previous age.


|fauna12    = [[Vannhestia]]
|fauna12    = [[Vannhestia]]

Revision as of 21:45, 10 September 2023

Aloria is rich in both fauna and flora. This page specifically is dedicated to the broad range of animal life which grows and thrives across the many continents. All animals are split into relevant categories, and are further divided into three types. The first is full Wiki pages with greater information supplied due to their significance to Proficiencies, Cultures or Races. The second are the General Animals, the basic and often common forms of life which can be divided into many subgroupings based on the regions they inhabit. The last are the Specific Animals, unique, one-off fauna with unique traits and a place in the lore, yet almost no interaction from the playerbase or practical involvement in Progressions, instead useful as a purely background feature. Keep in mind that this list is not final and will be added to when necessary.

  • For a list of all Fauna pages, click HERE.
  • For a list of the majority of Fauna able to be ridden as Mounts as part of Cavalry Point Buy/kept as aesthetic methods of travel, click HERE.

Lesser Races

Includes all “animals” with a high degree of intelligence, the capacity for rudimentary speech, yet lacking advanced technology or understanding.


Mammals

Primates

Includes all simians such as monkeys, apes, hominins, lemurs, lorisoids, and tarsiers.


Rodents

Includes animals with two incisor teeth on both the top and bottom of their mouths, such as mice, rats, squirrels, prairie dogs, porcupines, beavers, guinea pigs, hamsters, and capybaras.


Canines

Includes domestic dogs, wolves, foxes, jackals, dingoes.


Felines

Includes domestic cats, tigers, lions, jaguars, and leopards.


Equids

Includes four-legged animals such as horses, ponies, donkeys, and zebras.


Bats

Includes bats.


Elephau

Includes elephants, mammoths and other huge land-based mammals.


Marsupials

Includes kangaroos, wallabies, koalas, possums, opossums, wombats, Tasmanian devils, and the recently extinct thylacine.


Bovids

Includes bison, buffalo, antelopes, gazelles, sheep, goats, muskoxen, and domestic cattle


Cervids

Includes Deer and Elk


Mustelids

Includes weasel, badger, otter, marten, ferret, mink, stoat, and wolverine


Ursas

Includes bears.


Susids

Includes pigs and boars


Leporid

Includes Rabbits and Hares


Aquatic Mammals

Includes aquatic mammals such as whales, dolphins, seals, sea lions, walruses.


Birds

Song Birds

Includes innocent birds that like to sing or other varieties of non-predator bird.


Predatory Birds

Includes birds that hunt other fauna.


Sea Birds

Includes birds that spend a lot of time in or around the sea.


High-Altitude Birds

Includes birds that spend long periods of time up high in, close or above the cloud cover.


Flightless Birds

Includes ostriches and peacocks


Gargant Birds

Includes giant, unnatural and exotic birds.


Reptiles

Saurians

Includes dinosaur-esque reptiles.


Crocodiles

Includes freshwater tropical or saltwater reptiles.


Snakes

Includes all snakes and serpentine creatures.


Lizards

Includes iguanas, geckos and multiple varieties of small or medium sized reptilian life.


Mammal-like Reptiles

Includes reptiles that possess many mammal-like traits.


Marine Reptiles

Includes turtles and other reptiles that live in the water.


Gargant Reptiles

Includes large reptiles.


Amphibians

Anura

Includes all frogs and toads.


Salamanders

Includes salamanders, newts, and other lizard-like amphibians.


Fish

Freshwater Fish

Includes all fish who primarily live in freshwater such as ponds, freshwater lakes, rivers and swamps.


Passive Saltwater Fish

Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on plantlife and do not actively eat their own kind.


Predatory Saltwater Fish

Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on other fish.


Echinoderms

Includes all coral and starfish.


Crustaceans

Includes all crabs and lobsters.


Arthropods

Insects

Includes all invertebrate bugs such as beetles, bees, ants, and more.


Arachnids

Includes all joint-legged invertebrate animals such as spiders and scorpions.


Mollusca

Includes all snails, slugs, squids, and octopi.


Magus

Includes mythical, magical and unique creatures.