List of Fauna: Difference between revisions

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Aloria is rich in both fauna and flora. This page specifically is dedicated to the broad range of animal life which grows and thrives across the many continents. All animals are split into relevant categories, and are further divided into three types. The first is full Wiki pages with greater information  supplied due to their significance to Proficiencies, Cultures or Races. The second are the General Animals, the basic and often common forms of life which can be divided into many subgroupings based on the regions they inhabit. The last are the Specific Animals, unique, one-off fauna with unique traits and a place in the lore, yet almost no interaction from the playerbase or practical involvement in Progressions, instead useful as a purely background feature. Keep in mind that this list is not final and will be added to when necessary.
Aloria is rich in both fauna and flora. This page specifically is dedicated to the broad range of animal life which grows and thrives across the many continents. All animals are split into relevant categories, and are further divided into three types. The first is full Wiki pages with greater information  supplied due to their significance to Proficiencies, Cultures or Races. The second are the General Animals, the basic and often common forms of life which can be divided into many subgroupings based on the regions they inhabit. The last are the Specific Animals, unique, one-off fauna with unique traits and a place in the lore, yet almost no interaction from the playerbase or practical involvement in Progressions, instead useful as a purely background feature. Keep in mind that this list is not final and will be added to when necessary.
:*''For a list of all Fauna pages, click [[Fauna|HERE]].''
:*''For a list of the lore's written Fauna pages, click [[Fauna|HERE]].''
:*''For a list of the majority of Fauna able to be ridden as Mounts as part of [[Mounted Point Buy]]/kept as aesthetic methods of travel, click [[Mounts|HERE]].''
:*''For a list of the majority of Fauna able to be ridden as Mounts as part of [[Mounted Point Buy]]/kept as aesthetic methods of travel, click [[Mounts|HERE]].''


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|fauna2    = [[Thylan]]
|fauna2    = [[Thylan]]
|fauna2desc    = Similar to the [[Ogres]] of [[Ellador]] in that they are a near-sentient mammalian species the Thylan have been a non-dominating feature of [[Jorrhildr]] since pre-[[Cataclysm]] times. As tall as a [[Dwarf]] and easily outnumbering the [[Urlan]] and [[Velheim]] [[Ailor]] that live alongside them, Thylan are nevertheless badly adapted for the various demanding climates of Jorrhildr. Due to their failure to adapt properly, the Thylan are currently considered a common, though manageable threat or, in some particularly well-fortified areas, a pest. In recent years, however, Jorrhildr’s numerous [[Seraph]] ruins have garnered ever more scrutiny from the outside world, though reaching them requires a long and dangerous trek through Thylan-infested lands.
|fauna2desc    = Similar to the [[Ogre]]s of [[Ellador]] in that they are a near-sentient mammalian species the Thylan have been a non-dominating feature of [[Northbelt|Jorrhildr]] since pre-[[Cataclysm]] times. As tall as a [[Dwarf]] and easily outnumbering the [[Urlan]] and [[Velheim]] [[Ailor]] that live alongside them, Thylan are nevertheless badly adapted for the various demanding climates of Jorrhildr. Due to their failure to adapt properly, the Thylan are currently considered a common, though manageable threat or, in some particularly well-fortified areas, a pest. In recent years, however, Jorrhildr’s numerous [[Seraph]] ruins have garnered ever more scrutiny from the outside world, though reaching them requires a long and dangerous trek through Thylan-infested lands.  


|fauna3    = [[Ghor Ka Bloodscale]]
|fauna3    = [[Ghor Ka Bloodscale]]
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|fauna1    = [[Silvershale]]
|fauna1    = [[Silvershale]]
|fauna1desc = Silvershales are large, well-built primate Mounts wielded by the [[Urlan]] of [[The North Belt]]. Possibly confused for decades if not centuries with the far more savage [[Frosthorn]], these gentle giants can turn into rampaging beasts of battle when unleashed by their Urlan tenders. Silvershales are also highly complex in their private, isolated groups, with an intricate societal structure but also a deep caring between members of the same species. Rare in the wider world today, it is likely that with the vast rise in Urlan numbers across [[Aloria]] due to their thorough embracing by the [[Regalian Empire]] will see many new Silvershales bred and deployed out with Urlan masters.
|fauna1desc = Silvershales are large, well-built primate Mounts wielded by the [[Urlan]] of the [[Aloria]]n north. Confused for decades if not centuries with the far more savage [[Frosthorn]], these gentle giants can turn into rampaging beasts of battle when unleashed by their Urlan tenders. Silvershales are also highly complex in their private, isolated groups, with an intricate societal structure but also a deep caring between members of the same species. Rare in the wider world today, it is likely that with the vast rise in Urlan numbers across Aloria due to their thorough embracing by the [[Regalian Empire]], many new Silvershales will be bred and deployed out with Urlan masters.


|fauna2    = [[Turbahakh]]
|fauna2    = [[Turbahakh]]
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|fauna6    = [[Broadback Gorilla]]
|fauna6    = [[Broadback Gorilla]]
|fauna6desc = ''To Be Written...''
|fauna6desc = The Broadback Gorilla, also known as the Ichtli, is a large, powerful gorilla-like animal native to the forests of [[Guldar]]. Formerly creatures encountered by the [[Eronidas]] in their time, and later by the [[Maquixtl]], this species is dangerous when roused to anger by trespassers to their territory. The Broadback Gorilla is also notable for being sampled for its Genos and is used by the Maquixtl to create one of the many forms they can manifest in themselves.


|fauna7    = Orantrang
|fauna7    = Orantrang
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|fauna3    = [[Sola Cavya]]
|fauna3    = [[Sola Cavya]]
|fauna3desc = The Sola Cavya is the humble, adorable rodent of the isolated island of [[Bunisle]], found in the south of [[The Azoras]]. Whole herds of the animal run rampant through the lush island, to the point that the island is nicknamed the Cavya Isle. Diverse in color, both in eyes and coat color, in addition to coat hair formations, the animal’s further diversification has been helped by the heavy domestication by [[Ailor]] and others who find the animal worth loving as a pet. Highly social with a range of identifiable vocalizations, the Sola Cavya is a pet many seek out, though one that must be given lots of love to properly thrive.
|fauna3desc = The Sola Cavya is the humble, adorable rodent from several of the tropical islands of [[Westwynd]]. Whole herds of the animal run rampant through the islands they call him, to the point that some of the islands are nicknamed the Cavya Isles. Diverse in color, both in eyes and coat color, in addition to coat hair formations, the animal’s further diversification has been helped by the heavy domestication by [[Ailor]] and others who find the animal worth loving as a pet. Highly social with a range of identifiable vocalizations, the Sola Cavya is a pet many seek out, though one that must be given lots of love to properly thrive.


|fauna4    = [[Skrunklehog]]
|fauna4    = [[Skrunklehog]]
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|fauna4desc    = The Felipipi is a creature with a blend of feline and canine attributes. It has one outstanding feature however, a prominent hollow horn upon its head that can put people to sleep through the haunting melody that the wind can play through the twisting structure. The Felipipi is an ancient creature of [[Farahdeen]], native to the region yet hunted by the [[Qadir]] seeking to learn all they could of its strange horn. However, the [[Songaskia]] were far less interested in such a feature as a trophy, and instead tamed the great beasts. They are now ridden by the best of the Songaskia animal tamers and riders, though populations of their kind also survive in the deserts deep within their eastern homeland.
|fauna4desc    = The Felipipi is a creature with a blend of feline and canine attributes. It has one outstanding feature however, a prominent hollow horn upon its head that can put people to sleep through the haunting melody that the wind can play through the twisting structure. The Felipipi is an ancient creature of [[Farahdeen]], native to the region yet hunted by the [[Qadir]] seeking to learn all they could of its strange horn. However, the [[Songaskia]] were far less interested in such a feature as a trophy, and instead tamed the great beasts. They are now ridden by the best of the Songaskia animal tamers and riders, though populations of their kind also survive in the deserts deep within their eastern homeland.


|fauna5    = Jungle Cat
|fauna5     = [[Jakpiriĝ]]
|fauna5desc     = *Jungle Cats are Medium to Large carnivorous felines who exist at the top of the food chain in their respective domains.
|fauna5desc    = Jakpiriĝ are considered a symbol of protection in [[Eronidas]] society and originate from their distant homeland of [[Guldar]]. A feline with avian features on its feet, it is often ridden by Eronidas warriors from the Pols or rougher, wilder backgrounds, and it has great tenacity defending its rider in the field. The animal also exists feral in some parts of the world by escaping captivity, and now a challenge to be conquered by these same Eronidas like their old legends.
 
|fauna6     = Jungle Cat
|fauna6desc     = *Jungle Cats are Medium to Large carnivorous felines who exist at the top of the food chain in their respective domains.
*Jungle Cats are best known for possessing black fur, but diverge from there. The Pathor Jungle Cat, or Lesser Jungle Cat, is less aggressive and can feature light dappling on their hind legs with grays or whites. Great Jungle Cats, Jungle Stalkers, or Tlatzon among the Maquixtl, have prominent saber teeth and are physically larger with a heightened aggression. Both species exist in various, sometimes overlapping areas, of Altaleï and Westwynd.
*Jungle Cats are best known for possessing black fur, but diverge from there. The Pathor Jungle Cat, or Lesser Jungle Cat, is less aggressive and can feature light dappling on their hind legs with grays or whites. Great Jungle Cats, Jungle Stalkers, or Tlatzon among the Maquixtl, have prominent saber teeth and are physically larger with a heightened aggression. Both species exist in various, sometimes overlapping areas, of Altaleï and Westwynd.
*Pathor Jungle Cats can be tamed and kept in captivity, but proper domestication eludes modern animal keepers. Stalkers, meanwhile, are savage and unable to be tamed.
*Pathor Jungle Cats can be tamed and kept in captivity, but proper domestication eludes modern animal keepers. Stalkers, meanwhile, are savage and unable to be tamed.
*The Jungle Cat remains somewhat populous in Aloria, as increased conflict in Altaleï and Westwynd have seen once formidable populations wiped out.
*The Jungle Cat remains somewhat populous in Aloria, as increased conflict in Altaleï and Westwynd have seen once formidable populations wiped out.


|fauna6     = Domesticated Cat
|fauna7     = Domesticated Cat
|fauna6desc     = *Domesticated Cats are Small to Medium animals who can be found in a huge range of places across Aloria.
|fauna7desc     = *Domesticated Cats are Small to Medium animals who can be found in a huge range of places across Aloria.
*Domesticated Cats can be found in almost all environments, from cold, snow-coated rural homes in northern lands to oppoulant southern palaces. They have a huge range of varieties and colorations due to centuries of effort by Aloria’s citizens. '''OOC Note: Any IRL breed of domesticated feline can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Cats can be found in almost all environments, from cold, snow-coated rural homes in northern lands to oppoulant southern palaces. They have a huge range of varieties and colorations due to centuries of effort by Aloria’s citizens. '''OOC Note: Any IRL breed of domesticated feline can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Cats are extensively domesticated and live to serve, delight, or accentuate their owners. While some can regress into feral animals, existing in the wild, such cases are overall rare and tend to take place in and around major cities where animals tend to get abandoned.  
*Domesticated Cats are extensively domesticated and live to serve, delight, or accentuate their owners. While some can regress into feral animals, existing in the wild, such cases are overall rare and tend to take place in and around major cities where animals tend to get abandoned.  
*Domesticated Cats remain extremely populous across Aloria.
*Domesticated Cats remain extremely populous across Aloria.


|fauna7   = Lion
|fauna8   = Lion
|fauna7desc = *Lions are Large felines of rugged, arid terrain across Aloria, and considered the kings of the domains in which they dwell.
|fauna8desc = *Lions are Large felines of rugged, arid terrain across Aloria, and considered the kings of the domains in which they dwell.
*Lions have a strange spread across Aloria, existing on several different continents, but no clear method for how they were spread to these regions.
*Lions have a strange spread across Aloria, existing on several different continents, but no clear method for how they were spread to these regions.
*Lions can be tamed, and limited breeding in captivity is also known to be possible.
*Lions can be tamed, and limited breeding in captivity is also known to be possible.
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|fauna2    = [[Cheval du Ciel]]
|fauna2    = [[Cheval du Ciel]]
|fauna2desc    = The Cheval du Ciel is an impressive steed in the equestrian world and a beloved symbol of [[Ithanian]] society. A lithe but athletic horse with large wings and long tail hairs, the Cheval can both fly through the air with grace and speed, and gallop on the ground. It has been utilized by the advanced aerial units of the [[Sovereign Ithania]] known as the Chevaux de l’Aïr for over two centuries, and today is found across Aloria as the elite horse of choice for warriors, nobles and statespeople of the [[Ailor]] [[Race]].
|fauna2desc    = The Cheval du Ciel is an impressive steed in the equestrian world and a beloved symbol of [[Ithanian]] society. A lithe but athletic horse with large wings and long tail hairs, the Cheval can both fly through the air with grace and speed, and gallop on the ground. It has been utilized by the advanced aerial units of [[Sovereign Ithania]] known as the Chevaux de l’Aïr for over two centuries, and today is found across Aloria as the elite horse of choice for warriors, nobles and statespeople of the [[Ailor]] [[Race]].


|fauna3    = [[Jungle Rhino]]
|fauna3    = [[Jungle Rhino]]
|fauna3desc    = The Jungle Rhino is relatively unknown to the wider world despite its large size and role in the [[Sendrassian Civil War]]. It was a horrific tool of infanticide, used by both sides, which resulted in the decimation of many local populations on both sides of the conflict. The animal is known for its bulky size, heavyweight and a single horn on the end of its snout. While rare to outsiders, with no specimens surviving off of [[Sendras]] for more than a few years, the animal is pursued for its valuable horn which is unique as it is not made of ivory, but keratin. However, given the vastness of Sendras, it is unlikely the animal will be hunted to extinction by the vengeful Void converts or nefarious poachers.
|fauna3desc    = The Jungle Rhino is relatively unknown to the wider world despite its large size and role in the [[Allar]]'s civil war. It was a horrific tool of infanticide, used by both sides, which resulted in the decimation of many local populations on both sides of the conflict. The animal is known for its bulky size, heavyweight and a single horn on the end of its snout. While rare to outsiders, with no specimens surviving off of [[Hadaria|Sendrass]] for more than a few years, the animal is pursued for its valuable horn which is unique as it is not made of ivory, but keratin. However, given the vastness of Sendrass, it is unlikely the animal will be hunted to extinction by the vengeful Void converts or nefarious poachers.


|fauna4    = Domesticated Horse
|fauna4    = Domesticated Horse
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|fauna2    = [[Fruger-Volador]]
|fauna2    = [[Fruger-Volador]]
|fauna2desc    = The Fruger-Volador is a species of bat native to the lands of [[Daen]] and [[The Far West]], known for being mischaracterized for years as a bloodsucker and a menace to society. Feared and often killed by the [[Ailor]] locals since the time they were slaves of the [[Allorn Empire]], the animals greatly recovered following the explosion of nature that followed the [[Wildering]]. Divided into three subspecies of varying sizes, the Fruger-Volador is likely to survive for many more years, though deforestation will probably begin restricting the locations of their colonies.
|fauna2desc    = The Fruger-Volador is a species of bat native to western lands, known for being mischaracterized for years as a bloodsucker and a menace to society. Feared and often killed by the [[Ailor]] locals since the time they were slaves of the [[Allorn Empire]], the animals greatly recovered following the explosion of nature that followed the [[Wildering]]. Divided into three subspecies of varying sizes, the Fruger-Volador is likely to survive for many more years, though deforestation will probably begin restricting the locations of their colonies.


|fauna3    = [[Star-Snouted Bat]]
|fauna3    = [[Star-Snouted Bat]]
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|fauna1    = [[Three Tusk Tuverophant]]
|fauna1    = [[Three Tusk Tuverophant]]
|fauna1desc    = The Three Tusk Tuverophant is a large land mammal from [[Sendras]] known to both outsiders and natives for centuries. While its numbers were damaged by the [[Sendrassian Civil War]], they still remain on Sendras in a wild,but also domesticated form on [[Hadaria]]. Their three tusks are what gives them their name, though they are also known for their red-brown coat that traps moisture to cool them, which also allows plants to grow on their body. They are also known for their aggressive defense, as if you devote to engaging them; they will not stop until you’ve fled or you are dead. It is currently known if the [[Sendrassian Empire]] has mutated specimens of this race or if they even make use of it, but it is known well in wider [[Aloria]].
|fauna1desc    = The Three Tusk Tuverophant is a large land mammal from [[Hadaria|Sendrass]] known to both outsiders and natives for centuries. While its numbers were damaged by the Sendrassian civil war, they still remain on Sendras in a wild, but also domesticated form on [[Hadaria]]. Their three tusks are what gives them their name, though they are also known for their red-brown coat that traps moisture to cool them, which also allows plants to grow on their body. They are also known for their aggressive defense, as if you devote to engaging them; they will not stop until you’ve fled or you are dead. It is currently known if the Sendrassian Empire has mutated specimens of this race or if they even make use of it, but it is known well in wider [[Aloria]].
 
|fauna2    = [[Gargantuan Stoneback Phant]]
|fauna2desc    = Having been named for their immense size and partial rocky coating, the Gargantuan Stoneback Phant is both a remarkable and feared titan of a creature from the deserts of [[Farah'deen]]. It is common for Stonebacks to be mistaken for dunes or rocky hills while resting. When mobile, however, their thundering footsteps and immense size make them stand out like a sore thumb among the landscape. Stonebacks have had minimal impact on the world, other than having been a thorn in the sides of [[Qadir]] and [[Songaskia]] settlements for as long as the dragons that once soared the skies were. However, in stark contrast to the dragons, the Stoneback Phant remains a menace to this day, and is responsible for the demolition of cities and more lives than one can count.


|fauna3    = [[Pygmee Trunk Tucker]]
|fauna3    = [[Pygmee Trunk Tucker]]
|fauna3desc    = The Pygmee Trunk Tucker is the smallest of all [[Elephau]] in [[Aloria]], and its original homeland were the distant continents of [[The Far East]], which guaranteed that they would never be seen beyond the [[Sihai]] sphere. However, the animals are also found to survive on the [[Sundial Isles]], a very odd occurrence which has confused some as to how this became possible. Their appearance and attitude, however, is sure to earn them fans among the youth of [[Aloria]], and they are the most common species of Elephau to be found domesticated in circuses and entertainment enterprises.  
|fauna3desc    = The Pygmee Trunk Tucker is the smallest of all [[Elephau]] in [[Aloria]], and its original homeland were the distant continents of [[Jadeheart]], which guaranteed that they would never be seen beyond the [[Sihai]] sphere. Their appearance and attitude today is sure to earn them fans among the youth of [[Aloria]], and they are the most common species of Elephau to be found domesticated in circuses and entertainment enterprises, with such examples being new exports from the Sihai kingdoms.


|fauna4    = [[Wódbehaeri]]
|fauna4    = [[Wódbehaeri]]
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|fauna1    = [[Aaltaar Bok]]
|fauna1    = [[Aaltaar Bok]]
|fauna1desc    = The Aaltaar Bok is a wholly domesticated bovine closely tied to the [[Eronidas]], as they brought it with them from their homeland during the Great Leaving. Of impressive size and weight, the Bok is still surprisingly quick on its hooves, and while often used as a source of meat and labor, it has also seen use as a mount in Eronidas armies. They are known for their bright white coat, but also for the impressive Lug-Bok, a mutation in the species which produces huge, impressive beasts of great size and strength which lead their herds across their grazing fields and plains. The Aaltaar Bok is heavily devoted to the Eronidas, so much so that they will become aggressive and wild should they lack the presence of one, which means that the two are always located near each other.
|fauna1desc    = The Aaltaar Bok is a wholly domesticated bovine closely tied to the [[Eronidas]], as it was brought with them from their homeland during the [[Eronidas Exodus]]. Of impressive size and weight, the Bok is still surprisingly quick on its hooves, and while often used as a source of meat, leather, and labor, also seen its use as a mount among the rural Eronidas. They are known for their bright-white coat, but also for the impressive Lug-Bok, a mutation in the species which produces huge, impressive beasts of great size and strength which lead their herds across their grazing fields and plains. The Aaltaar Bok is heavily devoted to the Eronidas, so much so that they will become aggressive and wild should they lack the presence of one, which means that the two are always located near each other.


|fauna2    = [[Springbok]]
|fauna2    = [[Springbok]]
|fauna2desc    = To be Written…
|fauna2desc    = A goat-like animal famous for its exceptional balance, the capacity to jump up high ledges, and scale steep mountains, the Springbok has been a majestic feature of [[Guldar]] for many years. The mammal was encountered by the [[Eronidas]] but has been most embraced by the [[Maquixtl]], who sampled its Genos to create one of their many Genos Forms, allowing them to benefit from the animal’s speed and sturdy frame. The animal is relatively isolated, and while populous, is not easily encountered in the wild, hiding away from the world in the mountains it calls home.


|fauna3    = [[Fastox]]
|fauna3    = [[Fastox]]
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|title = Susids
|title = Susids


|fauna1    = Domestic Pig
|fauna1   = [[Barroth]]
|fauna1desc     = *Domesticated Pigs are Medium-sized omnivores that are often raised for food, and rarely, companionship.
|fauna1desc    = The Barroth is a swine-like creature with reptilian traits well recognized in the world today. Used as a [[Mount]] for conflict by the [[Eronidas]], and as an agricultural animal by the [[Maquixtl]], the large animal existed for millennia back on [[Guldar]] and was transplanted to wider [[Aloria]] in the [[Eronidas Exodus]]. Barroth are very durable and complex, social creatures, with a great deal of friendliness between siblings that lasts their lifetimes.
 
|fauna2     = Domestic Pig
|fauna2desc     = *Domesticated Pigs are Medium-sized omnivores that are often raised for food, and rarely, companionship.
*Domesticated Pigs have many breeds, one notable breed of Pig being the Pygmee Arloran Pig of Eastwynd, the world’s smallest breed of Domesticated Pig. '''OOC Note: Any IRL breed of domesticated swine can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Pigs have many breeds, one notable breed of Pig being the Pygmee Arloran Pig of Eastwynd, the world’s smallest breed of Domesticated Pig. '''OOC Note: Any IRL breed of domesticated swine can feasibly exist in Aloria, and players are free to consult Lore Staff via Discord Tickets on breed naming/other information where information on IRL breeds may be unable to properly translate into Massive.'''
*Domesticated Pigs exist within just about any society, having been domesticated long ago, and have many species bred for specific purposes, such as producing more meat.
*Domesticated Pigs exist within just about any society, having been domesticated long ago, and have many species bred for specific purposes, such as producing more meat.
*Domesticated Pigs have a large population due to their ubiquitous nature across many societies. Domesticated Pigs are even considered invasive in some regions, because whenthey escape captivity, they’re known to quickly become feral and regress back into boars.
*Domesticated Pigs have a large population due to their ubiquitous nature across many societies. Domesticated Pigs are even considered invasive in some regions, because whenthey escape captivity, they’re known to quickly become feral and regress back into boars.


|fauna2     = Ridgeback Boar
|fauna3     = Ridgeback Boar
|fauna2desc     =  *Ridgeback Boar are a very specific Medium to Large breed of undomesticated wild pig found exclusively in Corontium and are a cultural symbol among some Ailor groups, most notably the Velheim.
|fauna3desc     =  *Ridgeback Boar are a very specific Medium to Large breed of undomesticated wild pig found exclusively in Corontium and are a cultural symbol among some Ailor groups, most notably the Velheim.
*The Ridgeback Boar lives exclusively in Corontium, and only in forested regions in the middle and northern regions of the Regalian Archipelago. Ridgeback Boars are distinctively different to feral Domestic Pigs (often also called boars), made out by theur their ‘mohawk’ of tough, bristly hair that goes from the top of their head to their tail.
*The Ridgeback Boar lives exclusively in Corontium, and only in forested regions in the middle and northern regions of the Regalian Archipelago. Ridgeback Boars are distinctively different to feral Domestic Pigs (often also called boars), made out by theur their ‘mohawk’ of tough, bristly hair that goes from the top of their head to their tail.
*Ridgeback Boars are only found in forests but have a low population as decades of hunting by Ailor had decreased their numbers. Ridgebacks are known to be incredibly aggressive because of this, and are often killed if they impede loggers or wander too close to civilization.
*Ridgeback Boars are only found in forests but have a low population as decades of hunting by Ailor had decreased their numbers. Ridgebacks are known to be incredibly aggressive because of this, and are often killed if they impede loggers or wander too close to civilization.
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{{Fauna Table
{{Fauna Table
|title = Aquatic Mammals
|title = Aquatic Mammals
|fauna1    = [[Aetherwhale]]
|fauna1desc = Aetherwhales capture the imagination of many an [[Alorian]] today. These beautiful creatures of the sky with a majestically massive form are widely believed to have been driven to  extinctinction through centuries of hunting, deaths, and finally irreversible world-altering events. The scholarly community is confident in this assessment but as long as tall tales from Ellador insist on their continued survival, then the hope of the Aetherwhale’s return remains alive.


|fauna2    = Seal
|fauna2    = Seal
|fauna2desc = *Seals are Large aquatic mammals, often commercially sought after for their coats of blubber and fur.
|fauna2desc = *Seals are Large aquatic mammals, often commercially sought after for their coats of blubber and fur.
*Seals live in the typically colder waters of Aloria’s oceans, as each subspecies are suited for more frigid climates, such as the Blubber Seal of the seas around Ellador and in the North Belt.
*Seals live in the typically colder waters of Aloria’s oceans, as each subspecies are suited for more frigid climates, such as the Blubber Seal of the seas around Ellador and in the Northbelt.
*Seals can be caught, tamed, and kept, often for the purpose of performing tricks and more for audiences, while those in the wild can also be made more familiar with certain people who bring them food or treats.
*Seals can be caught, tamed, and kept, often for the purpose of performing tricks and more for audiences, while those in the wild can also be made more familiar with certain people who bring them food or treats.
*Seals are populous in Aloria, with chaos at the expense of the Velheim benefiting their numbers due to a lack of hunting efforts in various areas.
*Seals are populous in Aloria, with chaos at the expense of the Velheim benefiting their numbers due to a lack of hunting efforts in various areas.
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|fauna2    = [[Solacian Sunbird]]
|fauna2    = [[Solacian Sunbird]]
|fauna2desc    = Solacian Sunbirds are highly colorful and cheery birds native to the [[Solacian Isles]], though they are most populous on [[Solacia]] itself and nearby [[Killarallis]]. The bird is also domesticated in large numbers, and a favorite bird of the merchant class mainly thanks to its ties to the [[Tolonne]] [[Ailor]], but also because of their colorful appearance and relatively low cost as an “exotic” pet. The birds are also well known for being able to mimic the speech of other animals and the [[Races]] of [[Aloria]], though only for short bursts, as the bird lacks complex thought functions.
|fauna2desc    = Solacian Sunbirds are highly colorful and cheery birds native to tropical [[Westwynd]], though they are most populous on [[Westwynd|Solacil]] itself and other nearby members of the Silerian Chain. The bird is also domesticated in large numbers, and a favorite bird of the merchant class because of their colorful appearance and relatively low cost as an “exotic” pet. The birds are also well known for being able to mimic the speech of other animals and the people they encounter, though only for short bursts, as the bird lacks complex thought functions.  


|fauna3    = [[Aphed]]
|fauna3    = [[Aphed]]
|fauna3desc    = The ancient history of the [[Dewamenet Empire]] is hard to learn about in the modern day, even for the [[Asha]] who seek to reclaim their legacy. But some features and truths shine through clearer than others, and one of these is the Aphed as well as its role in ancient Asha society. Deeply tied into ancient Asha beliefs about the afterlife and the [[Ordial]] plane, the bird has retained these connotations in the modern day alongside other superstitions, from a herald or companion of death, to a messenger of the [[Baskarr]] gods. They are also fascinating for the unique illusion cast from their bodies as they fly at night, appearing almost as spirits rather than living birds.
|fauna3desc    = The ancient history of the [[Dewamenet Empire]] is hard to learn about in the modern day, even for the [[Asha]] who seek to reclaim their legacy. But some features and truths shine through clearer than others, and one of these is the Aphed as well as its role in ancient Asha society. Deeply tied into ancient Asha beliefs about the afterlife and the [[Ordial]] plane, the bird has retained these connotations in the modern day alongside other superstitions, from a herald or companion of death, to a messenger of the [[Baskarr]] gods. They are also fascinating for the unique illusion cast from their bodies as they fly at night, appearing almost as spirits rather than living birds.


|fauna4    = Chicken
|fauna4     = [[Lathan Dove]]
|fauna4desc     = *Chickens are Small descendants of jungle fowl kept by the ancient Ailor of the Allorn Empire, which have now become commonplace and very important to the everyday lives of many.
|fauna4desc    = The Lathan Dove is an enigma - a very strange and solitary, yet communal creature, that was first found by the [[Elves]] who became the [[Lanlath]] upon their entry into Lathan, the pocket realm which they later built their civilization within. The only animal they found amidst the crags of stone and eternal autumn light, the Lathan Dove has remained a symbol of the Lanlath and an animal found among some of their number who have left their pocket realm.
 
|fauna5     = Chicken
|fauna5desc     = *Chickens are Small descendants of jungle fowl kept by the ancient Ailor of the Allorn Empire, which have now become commonplace and very important to the everyday lives of many.
*Chickens have a range of colors, from white to black to brown feathers, sometimes with a mix of both, but these divisions are largely down to the breeding of farmers and animal tenders, not their environment as they have been wholly shaped while in captivity. This range of breeds also lack any of real note.
*Chickens have a range of colors, from white to black to brown feathers, sometimes with a mix of both, but these divisions are largely down to the breeding of farmers and animal tenders, not their environment as they have been wholly shaped while in captivity. This range of breeds also lack any of real note.
*Chickens exist almost exclusively in domesticated surroundings, kept as livestock key to many millions every day. What few exist outside of this are semi-feral, and not truly wild.
*Chickens exist almost exclusively in domesticated surroundings, kept as livestock key to many millions every day. What few exist outside of this are semi-feral, and not truly wild.
*Chickens are very populous, being found in almost every community of Ailor in Aloria and beyond.
*Chickens are very populous, being found in almost every community of Ailor in Aloria and beyond.


|fauna5     = Goose
|fauna6     = Goose
|fauna5desc     = *Geese are Small to Medium birds with a worldwide spread similar to that of Chickens and Ducks, though not as populous due to their foul tempers, and larger bodies.
|fauna6desc     = *Geese are Small to Medium birds with a worldwide spread similar to that of Chickens and Ducks, though not as populous due to their foul tempers, and larger bodies.
*Geese have diversified in the wild and in urban centers, with more notable differences in their various appearances. There are the Essa Geese of Eastwynd, who are known to migrate great distances, the black and white Hooded Geese of Corontium, and the Patterned Geese, with a range of physical colorations and patterns.
*Geese have diversified in the wild and in urban centers, with more notable differences in their various appearances. There are the Essa Geese of Eastwynd, who are known to migrate great distances, the black and white Hooded Geese of Corontium, and the Patterned Geese, with a range of physical colorations and patterns.
*Geese can be domesticated, used for their feathers and meat and kept on farms and in fields. Those in the wild are rarer, and often at the fringes of civilization or in the wilderness.
*Geese can be domesticated, used for their feathers and meat and kept on farms and in fields. Those in the wild are rarer, and often at the fringes of civilization or in the wilderness.
*Geese are populous across Aloria.
*Geese are populous across Aloria.


|fauna6     = Duck
|fauna7     = Duck
|fauna6desc     = *Ducks are Small waterfowl well known to Aloria for their distinctive calls, and a universally soft, youthful and cute symbol.
|fauna7desc     = *Ducks are Small waterfowl well known to Aloria for their distinctive calls, and a universally soft, youthful and cute symbol.
*Ducks have diversified both in captivity and the wild into a range of species. The most notable of these are the Royal Canard of Westwynd, the rare and uniquely colored Daen Sea Duck of Westwynd, and the extravagantly colored Beyljon Duck of Jadeheart.
*Ducks have diversified both in captivity and the wild into a range of species. The most notable of these are the Royal Canard of Westwynd, the rare and uniquely colored Daen Sea Duck of Westwynd, and the extravagantly colored Beyljon Duck of Jadeheart.
*Ducks can be both domesticated and found living in the wild.
*Ducks can be both domesticated and found living in the wild.
*Ducks are highly populous in Aloria.
*Ducks are highly populous in Aloria.


|fauna7     = Raven
|fauna8     = Raven
|fauna7desc     = *Ravens are Medium-sized birds in the same family as Crows, both animals having a black reputation, with Ravens specifically often identified with thieves.
|fauna8desc     = *Ravens are Medium-sized birds in the same family as Crows, both animals having a black reputation, with Ravens specifically often identified with thieves.
*Ravens have gleaming dark plumage and are less social than Crows, while also having longer lives and focusing on large pieces of carrion for their meals.
*Ravens have gleaming dark plumage and are less social than Crows, while also having longer lives and focusing on large pieces of carrion for their meals.
*Ravens are wild birds, unable to be domesticated.
*Ravens are wild birds, unable to be domesticated.
*Ravens exist in the wilder spaces of Aloria, across many regions and climates. A certain subgroup of Ravens has drawn attention in recent years for their apparent connection to Dragons, these being the Ravens of the Hinterlands in Corontium.
*Ravens exist in the wilder spaces of Aloria, across many regions and climates. A certain subgroup of Ravens has drawn attention in recent years for their apparent connection to Dragons, these being the Ravens of the Hinterlands in Corontium.


|fauna8     = Crow
|fauna9     = Crow
|fauna8desc     = *Crows are smaller than Ravens, but are equally as populous, with their own reputation and ties to death making them a feared animal.
|fauna9desc     = *Crows are smaller than Ravens, but are equally as populous, with their own reputation and ties to death making them a feared animal.
*Crows have plain, even light, black feathers. They are highly social, and tend to go after smaller prey but also a range of grains and plant produce, be it in the wilderness or in tended fields.
*Crows have plain, even light, black feathers. They are highly social, and tend to go after smaller prey but also a range of grains and plant produce, be it in the wilderness or in tended fields.
*Crows cannot be domesticated.
*Crows cannot be domesticated.
*Crows exist across Aloria in a large spread similar to that of Ravens, their groups known as murders sometimes forming dense clouds in the air at times of harvest. They are also the bird more likely to exist in and around urban centers.
*Crows exist across Aloria in a large spread similar to that of Ravens, their groups known as murders sometimes forming dense clouds in the air at times of harvest. They are also the bird more likely to exist in and around urban centers.


|fauna9     = Flitting Springbringer  
|fauna10     = Flitting Springbringer  
|fauna9desc     = *Flitting Springbringers are Small, brightly colored birds with gleaming feathers and a long, narrow beak who love fresh flowers.
|fauna10desc     = *Flitting Springbringers are Small, brightly colored birds with gleaming feathers and a long, narrow beak who love fresh flowers.
*Flitting Springbringers have a range of startling colorations, as well as small, rapidly beating wings which they use to, as their name suggests, flit about, sucking up the nectar of flowers and putting pollen on their beaks, before moving on to some new flower to do the same.
*Flitting Springbringers have a range of startling colorations, as well as small, rapidly beating wings which they use to, as their name suggests, flit about, sucking up the nectar of flowers and putting pollen on their beaks, before moving on to some new flower to do the same.
*Springbringers cannot be domesticated, and cannot be easily held in captivity, the sole places such a possible being a robust greenhouse where they can feast on the flower nectar they so love.
*Springbringers cannot be domesticated, and cannot be easily held in captivity, the sole places such a possible being a robust greenhouse where they can feast on the flower nectar they so love.
*Flitting Springbringers are uncommon, keeping to certain local ecosystems dotted across Aloria. Their greatest numbers are in Corontium and Westwynd though.
*Flitting Springbringers are uncommon, keeping to certain local ecosystems dotted across Aloria. Their greatest numbers are in Corontium and Westwynd though.


|fauna10     = Crowned Eflaln
|fauna11     = Crowned Eflaln
|fauna10desc     = *Crowned Eflaln are Small songbirds well known to the lands of the Allorn Empire, tied with royalty and prestige.
|fauna11desc     = *Crowned Eflaln are Small songbirds well known to the lands of the Allorn Empire, tied with royalty and prestige.
*Crowned Eflaln are covered in pristine white feathers, with clear blue eyes and a small, curled cresting of golden feathers around their smooth head, producing a crowning effect.
*Crowned Eflaln are covered in pristine white feathers, with clear blue eyes and a small, curled cresting of golden feathers around their smooth head, producing a crowning effect.
*Crowned Eflaln are not domesticated, but can be kept in captivity, though are often allowed to roam semi-feral through the grand cities of Altaleï and the Westwynd mainland.
*Crowned Eflaln are not domesticated, but can be kept in captivity, though are often allowed to roam semi-feral through the grand cities of Altaleï and the Westwynd mainland.
*Crowned Eflaln are a populous species, commonly seen among the soaring towers and structures of Teledden, Fin’ullen and Ithanian cities
*Crowned Eflaln are a populous species, commonly seen among the soaring towers and structures of Teledden, Fin’ullen and Ithanian cities


|fauna11     = Beian Crane
|fauna12     = Beian Crane
|fauna11desc     = *The Beian Crane is a Medium-sized bird also called the Little Baente, known for its role in the society of the Sihai.
|fauna12desc     = *The Beian Crane is a Medium-sized bird also called the Little Baente, known for its role in the society of the Sihai.
*Beian Cranes are water-dwelling, with long legs and white and red feathers on their heads in a different pattern to those of the Baente.
*Beian Cranes are water-dwelling, with long legs and white and red feathers on their heads in a different pattern to those of the Baente.
*Beian Cranes are unable to be domesticated, the best anyone can hope for are semi-feral groups living in and around large public gardens or near Sihai settlements used to the presence of the Race.
*Beian Cranes are unable to be domesticated, the best anyone can hope for are semi-feral groups living in and around large public gardens or near Sihai settlements used to the presence of the Race.
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|title = Predatory Birds
|title = Predatory Birds


|fauna1    = Hawk
|fauna1   = [[Paradise Bird]]
|fauna1desc = *Hawks are Small predatory birds known across Aloria, who commonly seek to hunt smaller animals on the ground, swooping in to pick them up or wound them with their talons
|fauna1desc = The Paradise Bird is a diverse species of avian made up of three subspecies which exist in a variety of different locations across the [[Aloria]]n west. Interacting with a range of people, as a result, these three species are all markedly different from each other. The Guldar Paradise Bird is large and flightless, the Fire-tail Paradise Bird is isolated to a lone mountain grouping, while the once most populous species, the sea-bound Sunchaser Paradise Bird, has decreased in number in recent years. However, they have a common origin point as can be traced by their alert eyes, large dense tail fans, and fiery-hued feathers that unite them together.
 
|fauna2   = Hawk
|fauna2desc = *Hawks are Small predatory birds known across Aloria, who commonly seek to hunt smaller animals on the ground, swooping in to pick them up or wound them with their talons
*Hawks have been diversified both by their broad spread across the lands of Aloria, and by the effort of various Races who make use of them to aid in hunting. Among the most notable Hawk subspecies as the Ceardian Longtalon found across Aloria, as well as the Imperial Hawk and the recently renamed Waldmark Black Hawk of Corontium.
*Hawks have been diversified both by their broad spread across the lands of Aloria, and by the effort of various Races who make use of them to aid in hunting. Among the most notable Hawk subspecies as the Ceardian Longtalon found across Aloria, as well as the Imperial Hawk and the recently renamed Waldmark Black Hawk of Corontium.
*Hawks can be domesticated and have been, though such numbers are very low when compared to those of the wild. The reason for this is that most Hawks are raised and tamed for their use in hunting, but no other profession.
*Hawks can be domesticated and have been, though such numbers are very low when compared to those of the wild. The reason for this is that most Hawks are raised and tamed for their use in hunting, but no other profession.
*Hawks have a healthy population across Aloria.
*Hawks have a healthy population across Aloria.


|fauna2   = Falcon
|fauna3   = Falcon
|fauna2desc = *Falcons are Small birds much akin to Hawks, though they instead use their beaks in hunting, and pursue aerial prey.
|fauna3desc = *Falcons are Small birds much akin to Hawks, though they instead use their beaks in hunting, and pursue aerial prey.
*Falcons come in a range of appearances, fostered by both environment and the whims of Aloria’s Races. Notable among these many groups are the plant life-colored Cuauhnimb of Westafar and Altaleï, the Red Kestral of Farahdeen and the Wys Falcon of Oldtera, Southwynd and Corontium.
*Falcons come in a range of appearances, fostered by both environment and the whims of Aloria’s Races. Notable among these many groups are the plant life-colored Cuauhnimb of Westafar and Altaleï, the Red Kestral of Farahdeen and the Wys Falcon of Oldtera, Southwynd and Corontium.
*Falcons can be domesticated and have been for centuries, lending their name to the entire branch of hunting and showmanship which uses many of the domesticated examples of the animal.
*Falcons can be domesticated and have been for centuries, lending their name to the entire branch of hunting and showmanship which uses many of the domesticated examples of the animal.
*Falcons are common in Aloria.
*Falcons are common in Aloria.


|fauna3   = Eagle
|fauna4   = Eagle
|fauna3desc = *Eagles are Medium-sized birds of prey which often soar high above, apex predators of the air in the domains they lord over from high-build nests called eyries.  
|fauna4desc = *Eagles are Medium-sized birds of prey which often soar high above, apex predators of the air in the domains they lord over from high-build nests called eyries.  
*Eagles, in their spread across various Alorian landmasses, have diversified into a range of forms. The most notable among these forms are the Crow Eagle of Corontium, the Jade-Sea Eagle of Jadeheart, and the Goldrust Eagle of many continents.
*Eagles, in their spread across various Alorian landmasses, have diversified into a range of forms. The most notable among these forms are the Crow Eagle of Corontium, the Jade-Sea Eagle of Jadeheart, and the Goldrust Eagle of many continents.
*Eagles can be domesticated and used in falconry, however, they are rather large and must be carefully tended to.
*Eagles can be domesticated and used in falconry, however, they are rather large and must be carefully tended to.
*Eagles are common across Aloria, but some species are rarer than others, regional populations harmed by hostile aerial Bone Horrors, as well as global conflicts.
*Eagles are common across Aloria, but some species are rarer than others, regional populations harmed by hostile aerial Bone Horrors, as well as global conflicts.


|fauna4   = Owl
|fauna5   = Owl
|fauna4desc = *Owls are Small to Medium birds of the night, who silently glide down and seek to snatch up their prey, and are commonly perceived as wise animals in many Cultures.
|fauna5desc = *Owls are Small to Medium birds of the night, who silently glide down and seek to snatch up their prey, and are commonly perceived as wise animals in many Cultures.
*Owls have proliferated across Aloria over many centuries, and have many notable members. Of these, there are the Brown Owl, the White Owl, the Throatcapswald War Owl and the Tytan Owl, whose territory covers a broad temperate to cold-climate axis across central Aloria, before an outlier in the Dark-Eyed Owl in Jadeheart is also of importance.
*Owls have proliferated across Aloria over many centuries, and have many notable members. Of these, there are the Brown Owl, the White Owl, the Throatcapswald War Owl and the Tytan Owl, whose territory covers a broad temperate to cold-climate axis across central Aloria, before an outlier in the Dark-Eyed Owl in Jadeheart is also of importance.
*Owls can be domesticated, but rarely are, their nocturnal nature making them poor everyday companions due to their need for sleep.
*Owls can be domesticated, but rarely are, their nocturnal nature making them poor everyday companions due to their need for sleep.
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|fauna1    = [[Puffugl]]
|fauna1    = [[Puffugl]]
|fauna1desc    = The Puffugl is a strange bird, with many stark bright and neutral colors to its body, and a division into three subspecies based on physical size and beak shape. The birds have been known to inhabitants of the north for generations, serving as a food source to the few who brave getting a sharp swarm of pecks from the flock, or to the even more foolish a source of monetary gain, because of the bird’s nests, consisting of a collection of stones and materials which can be quite valuable. Puffugl have also been domesticated by one [[Race]] alone, the [[Dredger]] [[Dwarves]], but these numbers are minor and are only members of one of the subspecies. The birds are likely to continue surviving in the north for many years to come, thriving in the waters as well as along the coastlines.
|fauna1desc    = The Puffugl is a strange bird, with many stark bright and neutral colors to its body, and a division into three subspecies based on physical size and beak shape. The birds have been known to inhabitants of the north for generations, serving as a food source to the few who brave getting a sharp swarm of pecks from the flock, or to the even more foolish a source of monetary gain, because of the bird’s nests, consisting of a collection of stones and materials which can be quite valuable. Puffugl have also been domesticated by some in the north, but these numbers are minor and are only members of one of the subspecies. The birds are likely to continue surviving in the north for many years to come, thriving in the waters as well as along the coastlines.


|fauna2    = [[Fargalka]]
|fauna2    = [[Fargalka]]
|fauna2desc    = The Fargalka is a recently discovered species of bird native to the [[Northern Expanse]], a harsh landscape that has somehow allowed these fowl to survive. They have a stark gender dichotomy, with fat, slothful males sitting in cliff holes who serve as the door stoppers for active females feeding both them and any nests of chicks located behind the unmoving male. Further voyages to the Northern Expanse may reveal more information about the species, but it will undoubtedly take years for this information to unravel itself.
|fauna2desc    = The Fargalka is a recently discovered species of bird native to the north-easternmost reaches of [[Ellador]], a harsh landscape that has somehow allowed these fowl to survive. They have a stark gender dichotomy, with fat, slothful males sitting in cliff holes who serve as the door stoppers for active females feeding both them and any nests of chicks located behind the unmoving male. Further voyages to the Northern Expanse may reveal more information about the species, but it will undoubtedly take years for this information to unravel itself.


|fauna3    = [[Samaan Gull]]
|fauna3    = [[Samaan Gull]]
|fauna3desc    = To Be Written…
|fauna3desc    = The Samaan Gull is one of the signature pets of the [[Fin’ullen]] and has been since the dawn of their naval-focused civilization. Fully domesticated, and trained to only emit cries when desired, this species of naval bird is also unique for being entirely white, with a pale beak and feet to match. They have evolved to serve as a symbol of the Fin’ullen given their age-old bond, and can be found among every population of the nautical [[Elves]] across [[Aloria]].


|fauna4    = Sea Pidaleer
|fauna4    = Sea Pidaleer
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|fauna1    = [[Hoton Longfeather]]
|fauna1    = [[Hoton Longfeather]]
|fauna1desc    = Hoton Longfeathers are best known to [[Aloria]] as massive birds that fly ridiculously high above the clouds, and only come down when they wish to sleep on top of mountains. It seems that with time, the species has gradually grown more untethered from the earth. They used to be a jungle-dwelling species hunted to extinction by the [[Altalar]] and soon after, the rest of the species entered the life they are best known for today. They are also well-known animals because of the many superstitions that surround them; from a millennia-long lifespan to how their feathers make the perfect arrows on account of their straightness and sharpness once broken off. The Longfeather is a rarity nowadays, millennia of existing in Aloria taking its toll, but many in [[Daen]] still look up in wonder at the distant speck of black that they can sometimes see between the clouds.
|fauna1desc    = Hoton Longfeathers are best known to [[Aloria]] as massive birds that fly ridiculously high above the clouds, and only come down when they wish to sleep on top of mountains. It seems that with time, the species has gradually grown more untethered from the earth. They used to have a jungle-dwelling species that was hunted to extinction by the [[Allorn Empire]] and soon after, the rest of the species entered the life they are best known for today. They are also well-known animals because of the many superstitions that surround them; from a millennia long lifespan to how their feathers make the perfect arrows on account of their straightness and sharpness once broken off. The Longfeather is a rarity nowadays, millennia of existing in Aloria taking its toll, but many in the west still look up in wonder at the distant speck of black that they can sometimes see between the clouds.


|fauna2    = [[Thunderbird]]
|fauna2    = [[Thunderbird]]
|fauna2desc    = Thunderbirds have long been associated with the natural phenomena of thunder and lightning in all three regions they once lived in. The Western Thunderbird today survives within the borders of [[Ol Lavei Fyror]], unbothered for centuries just like the [[Altalar]] who observe it gladly. The Central Thunderbird was native to areas of [[Corontium]]; it was rendered extinct by the [[Ailor]] by 100 AC. Finally, there is the Eastern Thunderbird, known to the denizens of [[Farah’deen]] for centuries. All three subgroups have been tied into helping create natural weather patterns, at least in the mythologies and old writings of the ancients. Today, their cloak of feathers is their main draw and will fetch a tidy sum due to its deep blue coloration and association mentioned above with the weather's mystical powers.
|fauna2desc    = Thunderbirds have long been associated with the natural phenomena of thunder and lightning in all three regions they once lived in. The Western Thunderbird today survives in the south of [[Altaleï]], unbothered for centuries. The Central Thunderbird was native to areas of [[Corontium]] but it was rendered extinct by the [[Ailor]] around 100 AC. Finally, there is the Eastern Thunderbird, known to the denizens of [[Farahdeen]] for centuries. All three subgroups have been tied into helping create natural weather patterns, at least in the mythologies and old writings of the ancients. Today, their cloak of feathers is their main draw and will fetch a tidy sum due to its deep blue coloration and association mentioned above with the weather's mystical powers.


|fauna3    = [[Ciel'lapanna Crane]]
|fauna3    = [[Ciel'lapanna Crane]]
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|fauna2    = [[Ollivear]]
|fauna2    = [[Ollivear]]
|fauna2desc    = Ollivear resemble large, birdlike [[Ogres]] with arms and long feathers. They are hostile and dangerous predators that grow as tall as an [[Eronidas]] in height and far wider in girth. While native to [[Guldar]], they have also made nests in [[Daendroc]] due to the Eronidas transporting eggs during their great exodus.
|fauna2desc    = Ollivears are large, hideous birds possessing long feathers, great physical size, and delicious eggs. They are highly ferocious, which makes it a miracle they have been able to survive as long as they have. While populations have been culled periodically over millennia, they remain a problem for rural areas in the west, and a danger dwelling in the deep jungles. They are hunted for their eggs, meat, and feathers, but their population shows few signs of serious damage in the modern age and they are likely to continue attacking egg thieves for many years.


|fauna3    = Jin-Lung Peacock
|fauna3    = Jin-Lung Peacock
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|fauna1    = [[Rokha]]
|fauna1    = [[Rokha]]
|fauna1desc    = Much like its aerial sibling, the [[Hoton Longfeather]], the Rokha is a titan of the air, native to lands long inhabited by [[Nelfin]] [[Races]]. However, where the Hoton Longfeather became a fringe animal largely ignored by the histories of the [[Allorn Empire]], save for tales of its unique feathers, the Rokha kept a constant presence in the mind of the [[Altalar]]-ruled nation given its aggressive tendencies. Its name became tied to power, strength, and later fear, as the proto-[[Kathar]] emerged in [[The Far West]]. While the bird is considered by some to be extinct since the [[Cataclysm]], scattered reports suggest their continued existence in isolated pockets across [[Aloria]], with their spotless feathers highly sought after by hunters.
|fauna1desc    = Much like its aerial sibling, the [[Hoton Longfeather]], the Rokha is a titan of the air, native to lands long inhabited by [[Elven Races]]. However, where the Hoton Longfeather became a fringe animal largely ignored by the histories of the [[Allorn Empire]], save for tales of its unique feathers, the Rokha kept a constant presence in the mind of the [[Teledden]]-ruled nation given its aggressive tendencies. Its name became tied to power, strength, and later fear, as the proto-[[Kathar]] emerged. While the bird is considered by some to be extinct since the [[Cataclysm]], scattered reports suggest their continued existence in isolated pockets across [[Aloria]], with their spotless feathers highly sought after by hunters.


|fauna2    = [[Longtail Gryphon]]
|fauna2    = [[Longtail Gryphon]]
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|fauna1    = [[Two-Claw Raptor]]
|fauna1    = [[Two-Claw Raptor]]
|fauna1desc    = An agile nightmare to some, and a loyal companion to others, the Two-Claw Raptor has had a long history with the [[Allar]]. Ultimately tamed some three centuries before the [[Cataclysm]], they proved pivotal in the [[Sendrassian Civil War]] where both sides made use of their ferocity, speed, and tracking ability through the jungles they called home. Naturally living in large packs, a significant number of tamed Two-Claw Raptors traveled with the future Hadarian Allar away from [[Sendras]] when they were defeated, and now call [[Hadar]] a second home. However, wild packs, and Sendrassian Allar mounts, still lurk in Sendras to this day.
|fauna1desc    = An agile nightmare to some, and a loyal companion to others, the Two-Claw Raptor has had a long history with the [[Allar]]. Ultimately tamed some three centuries before the [[Cataclysm]], they proved pivotal in the civil war where both sides made use of their ferocity, speed, and tracking ability through the jungles they called home. Naturally living in large packs, a significant number of tamed Two-Claw Raptors traveled with the future Hadarian Allar away from [[Hadaria|Sendrass]] when they were defeated, and now call [[Hadaria]] a second home. However, wild packs, and Sendrassian Allar [[Mounts]], still lurk in Sendrass to this day.


|fauna2    = [[Sendrassian Long Maw Saurian]]
|fauna2    = [[Sendrassian Long Maw Saurian]]
|fauna2desc    = The Sendrassian Long Maw Saurian is a relentless predator, dominating the continent of [[Sendras]] for centuries despite the [[Allar]] trying to force it away at one time. Infamous for being one of the largest and strongest predators on [[Aloria]], this enormous creature has had a great impact on the military culture and lifestyle of the Allar in the form of the tale of the first hunters who took a Long Maw down. They are also known for possessing several unique body features suspected to have gifted to them by their diet and the [[Void]] worshipers who won the [[Sendrassian Civil War]]. As a result, its body parts are highly sought after by Allar alchemists.
|fauna2desc    = The Sendrassian Long Maw Saurian is a relentless predator, dominating the continent of [[Hadaria|Sendrass]] for millennia despite the [[Allar]] trying to force it away at one time. Infamous for being one of the largest and strongest predators on [[Aloria]], this enormous creature has had a great impact on the military culture and lifestyle of the Allar in the form of the tale of the first hunters who took a Long Maw down. They are also known for possessing several unique body features suspected to have gifted to them by their diet and the [[Void]] worshipers who won the Allar's civil war. As a result, its body parts are highly sought after by Allar alchemists.


|fauna3    = [[Crúa’ciadenö]]
|fauna3    = [[Crúa’ciadenö]]
|fauna3desc    = A tenacious body and a vicious bite, the Crúa’ciadenö is a small airborne reptilian from [[Sendras]] that was brought to [[Daen]], via the first [[Allorn]] expeditions to the ancient continent, and later to [[Hadar]] during the [[Allar]] exodus to that continent. It is one of the few reptiles capable of flight, sporting wing-membranes that span from their end-fingers to their hips. Many scholars of biology bicker over the name, since the Nelfin made the most widely known name for the species, due to their earlier formalization of written language; however the Allar claim to have named it first.
|fauna3desc    = A tenacious body and a vicious bite, the Crúa’ciadenö is a small airborne reptilian from [[Hadaria|Sendrass]] that was brought to [[Altaleï]], via the first [[Allorn]] expeditions to the ancient continent, and later to [[Hadar]] during the [[Allar]] exodus to that continent. It is one of the few reptiles capable of flight, sporting wing-membranes that span from their end-fingers to their hips. Many scholars of biology bicker over the name, since the Elves made the most widely known name for the species, due to their earlier formalization of written language; however the Allar claim to have named it first.
}}
}}


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|fauna1    = [[Saltwater Snapper]]
|fauna1    = [[Saltwater Snapper]]
|fauna1desc    = Long, with a savage toothy maw and an equally powerful tail, the Saltwater Snapper is a crocodile of large proportions and infamous reputation, known to inhabit the waters of [[Hadaria]], [[Sendrass]], and the coastline of [[Teled Methen]]. Known to be quick to temper and constantly hungry, Saltwater Snappers are symbols of ambition and ferocity but also of the [[Allar]] who sometimes share many features with these wild beasts.
|fauna1desc    = Long, with a savage toothy maw and an equally powerful tail, the Saltwater Snapper is a crocodile of large proportions and infamous reputation, known to inhabit the waters of [[Hadaria]] and the coastline of [[Altaleï]]. It has a temper and is constantly hungry, making Saltwater Snappers symbols of ambition and ferocity but also of the [[Allar]], who sometimes share many features with these wild beasts.


|fauna2    = [[Longtail Croque]]
|fauna2    = [[Longtail Croque]]
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|fauna1    = [[Maaris Cobra]]
|fauna1    = [[Maaris Cobra]]
|fauna1desc = The Maaris Cobra is known as an exotic mount of the [[Songaskians]] who is well adapted to the clime it exists in. Its stark black color scheme easily marks it out in the desert sands, as does its ability to defend itself from attack by spitting its venom. The animal is also well known for its aggressive male-to-male mentality in the wild, though domestication has all but extinguished it in those tamed and ridden across the sands of [[Farah’deen]].
|fauna1desc = The Maaris Cobra is known as an exotic [[Mount]] of the [[Songaskia]] who is well adapted to the clime it exists in. Its stark black color scheme easily marks it out in the desert sands, as does its ability to defend itself from attack by spitting its venom. The animal is also well known for its aggressive male-to-male mentality in the wild, though domestication has all but extinguished it in those tamed and ridden across the sands of [[Farahdeen]].


|fauna2    = [[Lumizass]]
|fauna2    = [[Lumizass]]
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|fauna4    = [[Rainbow Snake]]
|fauna4    = [[Rainbow Snake]]
|fauna4desc    = The Rainbow Snake exclusively inhabits the dense jungle continent of [[Sendras]], where the [[Allar]] used it for decades in the creation of alchemy products before these practices ended following their civil war. The animal is rare, with a high youth mortality rate, but once it has matured and starts producing its bad-tasting slippery black reflective oil, it is guaranteed to survive for a long time. The animal is also known for rarely hunting prey, instead going after the dead of Sendras first. Their spread is so vast, across the entire landmass, that it is unlikely they will slip into the darkness of extinction any time soon.
|fauna4desc    = The Rainbow Snake is most commonly seen inhabiting the dense jungle continent of [[Sendrass]], where the [[Allar]] used it for centuries in the creation of alchemy products before these practices ended following their civil war. The animal is rare, with a high youth mortality rate, but once it has matured and starts producing its bad-tasting slippery black reflective oil, it is guaranteed to survive for a long time. The animal is also known for rarely hunting prey, instead opting to scavenge the kills of larger predators. Their spread is so vast, across the entire landmass of Sendrass, that it is unlikely they will slip into the darkness of extinction any time soon, especially if they keep making their way to nearby [[Hadar]].
}}
}}


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|fauna3    = [[Hagaan]]
|fauna3    = [[Hagaan]]
|fauna3desc    = Anyone who wishes to cross the deserts of [[Farah’deen]] will no doubt encounter this deadly reptile along the way - If they can spot it. This lizard is infamous for its venomous bite and perfect camouflage, capable of killing a victim in minutes while staying hidden amongst the sand. Outsiders easily underestimate the Hagaan, but most locals know to be extremely wary of this territorial animal, especially if they are traveling at night.
|fauna3desc    = The Hagaan is a skittering sand-dwelling reptile of [[Farahdeen]] known for its highly toxic venom. Infamous across the region, they have been a feature in [[Qadir]] society since the ancient days and survived the Great Storm to surge and devour the dead. While they are commonly associated to the [[Ordial]] due to their dangerous venom, the species remains untouched and unaffected by any [[Magic|Essence]] of that realm, instead being an all-natural threat which fortunately has caused the creation of many cures for its caustic effects on the sentient body.


|fauna4    = [[Shssisse]]
|fauna4    = [[Shssisse]]
|fauna4desc    = Shssisses are strange, highly slippery reptiles with an unknown background and very unique abilities. They have the ability to camouflage in [[Void]]-rich environments and can mimic speech, though some reports claim certain members have real intelligence and can talk properly. They are found both in the wilds of [[Drowda]], where the [[Sihndar]] consider them an emblem of the Void, but also in the urban centers of the [[Dread Empire]] in the Far West. Here, the [[Kathar]] appear to have the animal domesticated as symbols of status and power, though the tales they tell of the creatures are quite outlandish.
|fauna4desc    = Shssisses are strange, highly slippery reptiles with an unknown background and very unique abilities. They have the ability to camouflage in [[Void]]-rich environments and can mimic speech, though some reports claim certain members have real intelligence and can talk properly. They are found both in the wilds of [[Drowda]], where the [[Sihndar]] consider them an emblem of the Void, but also in the urban centers of the [[Dread Empire]]. Here, the [[Kathar]] appear to have the animal domesticated as symbols of status and power, though the tales they tell of the creatures are quite outlandish.


|fauna5    = Gilded Iguana
|fauna5    = Gilded Iguana
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|fauna1    = [[Qilkar]]
|fauna1    = [[Qilkar]]
|fauna1desc    = One of the stranger creatures to emerge from the [[Essence]]-soaked lands of the [[Sihndar]], the Qilkar is a large chiropteran-esque beast which also possesses strange reptilian features. Ridden by the Sihndar as a unique mount in their expeditions abroad and at home, the creature does not fly as its chiropteran features might suggest. Instead, it can leap great distances, and grip onto the ground, granting them superior and sudden movement in regions with rough terrain.
|fauna1desc    = One of the stranger creatures to emerge from the [[Magic|Essence]]-soaked lands of the [[Sihndar]], the Qilkar is a large chiropteran-esque beast which also possesses strange reptilian features. Ridden by the Sihndar as a unique mount in their expeditions abroad and at home, the creature does not fly as its chiropteran features might suggest. Instead, it can leap great distances, and grip onto the ground, granting them superior and sudden movement in regions with rough terrain.


|fauna2    = [[Khunma]]
|fauna2    = [[Khunma]]
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|fauna3desc    = The Taraq is one of the strangest animals of the [[Ashal Islands]], though its original domestication and views by the ancient [[Asha]] are lost. The animal is unique for a number of reasons: from a strange, feline-like face; to their heavily armored bodies with slightly pointed club tails; to their live births next to the river estuaries they live near. The creature has been sought after by many outsiders for centuries for their meat, and the glory of felling such a beast, though the “danger” factor of the myths around the creature have greatly diminished since knowledge has been shared of their herbivorous nature.
|fauna3desc    = The Taraq is one of the strangest animals of the [[Ashal Islands]], though its original domestication and views by the ancient [[Asha]] are lost. The animal is unique for a number of reasons: from a strange, feline-like face; to their heavily armored bodies with slightly pointed club tails; to their live births next to the river estuaries they live near. The creature has been sought after by many outsiders for centuries for their meat, and the glory of felling such a beast, though the “danger” factor of the myths around the creature have greatly diminished since knowledge has been shared of their herbivorous nature.


|fauna4   = [[Barroth]]
|fauna4     = [[Stoneback Phant]]
|fauna4desc    = To Be Written…
|fauna4desc    = Named for their immense size and partial rocky coating, the Stoneback Phant is both a remarkable and feared titan from the deserts of [[Farahdeen]]. Easily mistaken for the dunes even when in motion, these immense blends of reptilian and mammalian traits are also known for purposefully letting themselves be buried in sand in order to lay upon their eggs, only to burst up from the earth as their laylings begin to emerge. The ultimate survival animal, built to withstand the harsh climate they live in, Stoneback Phants are perhaps on the brink of extinction due to the lingering effects of the Great Storm. If they will die out is not yet known, but for now, they remain a rare and awe inspiring site to the peoples who call Farahdeen home.


|fauna5    = Pastalid
|fauna5    = Pastalid
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|fauna1    = [[Mossassarios]]
|fauna1    = [[Mossassarios]]
|fauna1desc    = The Mossassarios is a huge marine reptile, capable of deep dives into the depths of the southern and western seas in the pursuit of its favored food and other prey. This creature often uses brute force when hunting, and by the end of their long lives, have earned many wrinkles and scars as signs of their great age and power in the hostile [[Oceans]] of Aloria. It has been observed for centuries by some of the oldest [[Races]] in [[Aloria]], yet details of its life and actions remain shrouded by those same depths it hunts in.
|fauna1desc    = The Mossassarios is a huge marine reptile, capable of deep dives into the depths of the southern and western seas in the pursuit of its favored food and other prey. This creature often uses brute force when hunting, and by the end of their long lives, have earned many wrinkles and scars as signs of their great age and power in the hostile oceans of Aloria. It has been observed for millennia by some of the oldest [[Races]] in [[Aloria]], yet details of its life and actions remain shrouded by those same depths it hunts in.


|fauna2    = [[Gargant Hadar Trunkrond]]
|fauna2    = [[Gargant Hadar Trunkrond]]
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|fauna2    = [[Deep Sea Serpent]]
|fauna2    = [[Deep Sea Serpent]]
|fauna2desc    = The Deep Sea Serpent is one of the largest creatures in all [[Aloria]], certainly in the Alorian [[Oceans]]. For centuries they were worshipped as divine beings and living gods by the [[Slizzar]], but their numbers diminished after the [[Cataclysm]]. With the fall of the [[Essa Empire]], Deep Sea Serpents were declared extinct after the Regalian military’s victory at Fesso Hualla. Unknown to many, the Deep Sea Serpent still lives on in the depths of the ocean, but they have become very scarce following the [[Bone Horror Crisis]] that filled their waters with undead monstrosities.  
|fauna2desc    = The Deep Sea Serpent is one of the largest creatures in all of [[Aloria]] and once dominated oceans across the world. Spreading out from [[Hadar]], or perhaps always present across the many bodies of water in Aloria, Sea Serpents were almost reduced to nothing by the [[Cataclysm]], leading them only to be found in and around Hadar. They are reviled and feared by many, seen as creatures of dangerous power by most, yet for the [[Slizzar]] who have known them the longest, they are mere tools and an enemy to be overcome. This has not stopped misunderstandings in the past that the Slizzar worship these creatures, but they do not. Deep Sea Serpents are commonly believed to be extinct following the [[Chrysant War]], but others know better, and it seems with the return of [[Dragon]]s to Aloria, these long-formed sea beasts are stirring once more.


|fauna3    = [[Shallow Sea Serpent]]
|fauna3    = [[Shallow Sea Serpent]]
|fauna3desc    = The Shallow Sea Serpent was once a powerful cousin to the [[Deep Sea Serpent]]; an apex predator that infested the freshwaters of [[Daen]] and beyond. Unfortunately, the rise and ultimate decline of the [[Allorn Empire]] ended their superiority, rendering the animal extinct. It was mostly known for its mythical ability to breathe fire - in reality, this was a unique hunting system that involved rapidly boiling the water and air around its neck. Their skin developed to resist such heat. While the creature is formally considered to be extinct, rumors persist of surviving specimens though most have been confirmed to be nothing more than seals, trees rotting in the water, and overactive imaginations.
|fauna3desc    = The Shallow Sea Serpent was once a powerful cousin to the [[Deep Sea Serpent]]; an apex predator that infested the freshwaters of [[Daen]] and beyond. Unfortunately, the rise and ultimate decline of the [[Allorn Empire]] ended their superiority, rendering the animal extinct. It was mostly known for its mythical ability to breathe fire - in reality, this was a unique hunting system that involved rapidly boiling the water and air around its neck. Their skin developed to resist such heat. While the creature is formally considered to be extinct, rumors persist of surviving specimens though most have been confirmed to be nothing more than seals, trees rotting in the water, and overactive imaginations.
|fauna4    = [[Fire-Salamander]]
|fauna4desc    = To Be Written...
}}
}}


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*Toads are found all across Aloria in any environment that is not too cold for them. They have no preference to wet or dry, and can exist in marshes, jungles, forests, grasslands, savannahs, and even deserts. One notable species of Toad is the Silver Poison Toad of Fendarfelle.
*Toads are found all across Aloria in any environment that is not too cold for them. They have no preference to wet or dry, and can exist in marshes, jungles, forests, grasslands, savannahs, and even deserts. One notable species of Toad is the Silver Poison Toad of Fendarfelle.
*Toads can be captured and kept as pets, and often are, but they’re not truly considered domesticated, only tamed. Toads do have many useful alchemical properties, however - such as the toxic secretions of Silver Poison Toads.
*Toads can be captured and kept as pets, and often are, but they’re not truly considered domesticated, only tamed. Toads do have many useful alchemical properties, however - such as the toxic secretions of Silver Poison Toads.
*Toads have a large and diverse population spanning across the world. Some Toads, such as farah’deen desert toads, are much more elusive, however, than other species.
*Toads have a large and diverse population spanning across the world. Some Toads, such as Farahdeen Desert Toads, are much more elusive, however, than other species.


|fauna2    = Frog
|fauna2    = Frog
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|fauna2desc    = The Axolotl is one of the strangest creatures known to [[Aloria]] and is the vexation of many a scholar. Based upon appearance the Axolotl looks like and resembles an alien-looking fish with small legs that enable it to walk or run along the bottom of riverbeds. For centuries scholars miscategorized it as being a type of fish, but this is not true. Later scholars recategorized the Axolotl under a different name as the larval form of some salamanders native to [[Daen]], but that also wasn’t entirely correct. In fact, the Axolotl isn’t a fish, and isn’t the larval form of a salamander but is its own unique species. While it resembles a developing salamander, the Axolotl stays in this ‘larval’ state its entire life up until eventually expiring from old age. Sadly, the numbers of the Axolotl are decreasing drastically in the wild as the rampant growth of civilization has caused significant ecological damage in the delicate conditions that the Axolotl is native to. Most recorded Axolotl are kept in captivity either by scholars investigating their properties in alchemy and biology or as pets to people who prefer exotic creatures.
|fauna2desc    = The Axolotl is one of the strangest creatures known to [[Aloria]] and is the vexation of many a scholar. Based upon appearance the Axolotl looks like and resembles an alien-looking fish with small legs that enable it to walk or run along the bottom of riverbeds. For centuries scholars miscategorized it as being a type of fish, but this is not true. Later scholars recategorized the Axolotl under a different name as the larval form of some salamanders native to [[Daen]], but that also wasn’t entirely correct. In fact, the Axolotl isn’t a fish, and isn’t the larval form of a salamander but is its own unique species. While it resembles a developing salamander, the Axolotl stays in this ‘larval’ state its entire life up until eventually expiring from old age. Sadly, the numbers of the Axolotl are decreasing drastically in the wild as the rampant growth of civilization has caused significant ecological damage in the delicate conditions that the Axolotl is native to. Most recorded Axolotl are kept in captivity either by scholars investigating their properties in alchemy and biology or as pets to people who prefer exotic creatures.


|fauna3    = Salamander
|fauna3   = [[Fire-Salamander]]
|fauna3desc     = *Salamanders, also called Salas’maïdar in western lands, are Small to Large amphibians which exist in many damp places across the world.
|fauna3desc    = The Fire-Salamander is an immense creature native to the volcanic caverns found across [[Guldar]]. Known for their size, the creatures can breathe fire through a simple means of biology. How such large amphibians thrive in such a scorching climate is not entirely clear, even to the [[Maquixtl]] who have extracted the animal’s Genos for use in one of their many appearance-altering forms, but they do thrive. Their numbers remain small, but they are unlikely to disappear from [[Westafar]] anytime soon.
 
|fauna4     = Salamander
|fauna4desc     = *Salamanders, also called Salas’maïdar in western lands, are Small to Large amphibians which exist in many damp places across the world.
*Salamanders are spread across Aloria with many unique physical adaptations and appearances native to certain regions. Notable examples of this diversity include the Titan Salamander of Jadeheart, the subterranean Paleflesh Salamander of Corontium, the Screaming Salamander of Southwynd and Eastwynd and the Mountain Newt of Southwynd and Corontium.
*Salamanders are spread across Aloria with many unique physical adaptations and appearances native to certain regions. Notable examples of this diversity include the Titan Salamander of Jadeheart, the subterranean Paleflesh Salamander of Corontium, the Screaming Salamander of Southwynd and Eastwynd and the Mountain Newt of Southwynd and Corontium.
*Salamanders can be kept in captivity, though not truly domesticated as they are unsophisticated creatures. Larger Salamanders are also harder to keep contained, while one must also be careful to not accidentally acquire a poisonous member of the various subspecies.
*Salamanders can be kept in captivity, though not truly domesticated as they are unsophisticated creatures. Larger Salamanders are also harder to keep contained, while one must also be careful to not accidentally acquire a poisonous member of the various subspecies.
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|fauna4    = [[Kalmian Spineback]]
|fauna4    = [[Kalmian Spineback]]
|fauna4desc = The Kalmian Spineback is a fish unique to the Kalm Lakes of [[Cain]]. As an anadromous fish, they swim through the various streams and rivers that feed the Lakes to breed. As a result, all of the nearby [[Velheim]] nations are supplied with food every autumn in a predictable fashion. In ancient times, it was said to be easier as the fish never “fought back” like they do today; their sharp spines are known to hurt animals hunting them as well as fishermen, and damage their tools. Regardless, the Kalmian Spineback remains a constant source of food for the local people around the Kalm Lakes and are viewed as a delicacy by non-Cain Velheim and some foreigners.  
|fauna4desc = The Kalmian Spineback is a fish unique to the Kalm Lakes of the [[Northbelt|Cains]]. As an anadromous fish, they swim through the various streams and rivers that feed the Lakes to breed. As a result, all of the nearby [[Velheim]] nations are supplied with food every autumn in a predictable fashion. In ancient times, it was said to be easier as the fish never “fought back” like they do today; their sharp spines are known to hurt animals hunting them as well as fishermen, and damage their tools. Regardless, the Kalmian Spineback remains a constant source of food for the local people around the Kalm Lakes and are viewed as a delicacy by non-Cain Velheim and some foreigners.  
}}
}}


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|fauna1    = [[Linella]]
|fauna1    = [[Linella]]
|fauna1desc = Linella were once thought to be unique fish that excreted a shiny, long, elastic thread known as Elastan, however, it was rather quickly discovered it was not the case. These fish were found to be located in and around reefs surrounding the [[Ashal Islands]] and the continent of [[Daen]] as a whole and, due to a series of small thin hooks around their bodies, would pick up stray pieces of floating Elastan as well as any debris that floated on by. Once the misconception was swiftly dispensed with, both [[Fin'ullen]] and [[Asha]] began to seek out the fish as a steady source of meat and protein for their diets. Many sailors amongst both the Finullen and the Asha tended to use these fish passively to determine if any other vessel had passed through the area, their ability to accidentally hook the occasional debris and waste leading to the discovery of sunken wrecks disturbed by the currents or another passing ship that simply drifted on by. The Linella is still a common sight and staple in both Asha and Finullen culture, though both parties would never admit to sharing such a similar cultural food except in the capital city of [[Talant Amanra-Assalei]], though even then it is more a begrudging admittance rather than any form of appreciation or cultural understanding. To this day, despite the Asha’s lapse of history, it still retains the same use as it held in the past, and the Asha continue to use these fish to locate the coral reefs from which they extract Elastan to this day.
|fauna1desc = Linella are shimmering, beautiful fish that were initially believed to be the source for the strands that the Asha wove into their famous [[Elastan]] fabric. Linella proved in the past, and still proves today, to be key to local fishing efforts. The sharp scales that prickle their bodies, which caught the Elast threads used to create Elastan, do tend to pick up far more and can make them hard to catch and eat in some instances. But, a bit of pain is often worth the gain for the fishers who seek them out.


|fauna2    = [[Findt]]
|fauna2    = [[Findt]]
|fauna2desc = The Findt is a species of silver-gray fish that heavily populate several of [[Aloria]]’s most well-traveled seas and oceans. It is key to the lifestyle of many fishing communities across the world but is most tied to the [[Velheim]] and [[Gallovian]] [[Ailor]], who believe it’s tied to the [[Old Gods]]. It exists in a nearly ceaseless series of migration patterns across the many Alorian bodies of water it inhabits with no particular or consistent reason.
|fauna2desc = The Findt is a species of silver-gray fish that heavily populate several of [[Aloria]]’s most well-traveled seas and oceans. It is key to the lifestyle of many fishing communities across the world but is most tied to the [[Velheim]] and [[Gallovian]] [[Ailor]]. The Findt exist in a nearly ceaseless series of migration patterns across the many Alorian bodies of water it inhabits, with no particular or consistent reason.


|fauna3    = [[Barnacle Trout]]
|fauna3    = [[Barnacle Trout]]
|fauna3desc    = Barnacle Trout are common saltwater fish that have lived in [[Aloria]] for millenia. They are notable for their diet of crustaceans, principally barnacles, which they eat using their flat teeth. They are also notable for the purple stripe that runs the length of their ocean blue body. They migrate across the world, following ships and feeding on barnacles to stay alive. Though this habit can lead to problems despite seeming like a good thing for ships on the surface.
|fauna3desc    = Barnacle Trout are common saltwater fish that have lived in [[Aloria]] for millenia. They are notable for their diet of crustaceans, principally barnacles, which they eat using their flat teeth. They are also notable for the purple stripe that runs the length of their ocean blue body. They migrate across the world, following ships and feeding on barnacles to stay alive. Though this habit can lead to problems despite seeming like a good thing for ships on the surface.


|fauna4    = Eelboor Man of War
|fauna4     = [[Nurash]]
|fauna4desc     =  *The Eelboor Man of War is a Medium species of giant jellyfish which floats through currents and oceans in the center of Aloria.
|fauna4desc    = Nurash is a medium to large-sized fish with a brutish appearance whose population keeps to the waters around southern and western [[Southwynd]]. Appearing in a range of dark hues and known for their protruding lips, the Nurash is also known for its ability to change gender. This mechanism of biology remains barely understood but matters little to the many regional fisherpeople such as the [[Ailor]] and [[Eronidas]] out of [[Southwynd|Ashaven]] who rely on the fish for bountiful tables every year.
 
|fauna5     = Eelboor Man of War
|fauna5desc     =  *The Eelboor Man of War is a Medium species of giant jellyfish which floats through currents and oceans in the center of Aloria.
*Their greatest tendrils, as narrow as thread, can reach a length of over twenty feet, while their large billowing heads make them an easy sight in shallow water.
*Their greatest tendrils, as narrow as thread, can reach a length of over twenty feet, while their large billowing heads make them an easy sight in shallow water.
*Eelboor Man of War cannot be domesticated, their blooms of up to 500 members are pulled and moved by the currents alone.
*Eelboor Man of War cannot be domesticated, their blooms of up to 500 members are pulled and moved by the currents alone.
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*While these jellyfish are passive, their tendrils release a painful venom on contact, leading to scores of folktales warning people to beware the Man of War.
*While these jellyfish are passive, their tendrils release a painful venom on contact, leading to scores of folktales warning people to beware the Man of War.


|fauna5   = Mulaan Manta
|fauna6   = Mulaan Manta
|fauna5desc = *The Mulaan Manta is a majestic, Large mantra rey most associated with the Fin’ullen.
|fauna6desc = *The Mulaan Manta is a majestic, Large mantra rey most associated with the Fin’ullen.
*Possessing a dark blue and gray color scheme, with a white underbelly, their two huge fins see the Manta gliding along underwater in complex social structures.
*Possessing a dark blue and gray color scheme, with a white underbelly, their two huge fins see the Manta gliding along underwater in complex social structures.
*Mulaan Mantas cannot be domesticated, though can grow used to the presence of Fin’ullen or other underwater Races, as well as accompanying Ailor.
*Mulaan Mantas cannot be domesticated, though can grow used to the presence of Fin’ullen or other underwater Races, as well as accompanying Ailor.
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|fauna2    = [[Crescent Sickle Shark]]
|fauna2    = [[Crescent Sickle Shark]]
|fauna2desc    = The Crescent Sickle Shark is a medium-sized species of shark native to the coastlines of the sandy, arid lands of southern [[Essalonia]] and [[Farah’deen]]. There they built up symbolism among the [[Qadir]] but the current [[Songaskians]] who dominate the region hunt them far more than the Qadir ever did. Still, the animal remains populous and spreads across the waters of two continents. It is well known for its unique fin shape as well as for its method of feeding by surging straight up, which often causes them to breach the surface of the waves.
|fauna2desc    = The Crescent Sickle Shark is a medium-sized species of shark native to the coastlines of the sandy, arid lands of southern [[Essalonia]] and [[Farahdeen]]. There they built up symbolism among the [[Qadir]] but the current [[Songaskia]]ns who dominate the region hunt them far more than the Qadir ever did. Still, the animal remains populous and spreads across the waters of two continents. It is well known for its unique fin shape as well as for its method of feeding by surging straight up, which often causes them to breach the surface of the waves.


|fauna3    = [[Sawbone Shark]]
|fauna3    = [[Sawbone Shark]]
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|fauna2    = [[Staryon Starfish]]
|fauna2    = [[Staryon Starfish]]
|fauna2desc    = A common sight among the aquatic wildlife in [[Essalonia]], the Staryon Starfish is truly one of a kind. This little invertebrate comes in a variety of colors which all depend on the temperature of their habitat and the composition of their diet. Although they have a relatively short and uninteresting history in the eyes of most scholars, the Staryon has a special place on the coasts of Essalonian states and the waters surrounding it. The Staryon can also be used to produce vibrant dyes but many of these are only available to merchants of the Songaskian Masaya and insular states, making them rare in other areas of [[Aloria]]. Many scholars in the field of aquaculture continue to study the Staryon and its remarkable ability to convert different materials into a natural dye.
|fauna2desc    = The Staryon Starfish is a notable species of invertebrate that populates the waters in and around [[Eastwynd]]. Possessing six limbs, and known for their bright array of colors due to location and water temperature, the animals have been pursued by many in recent decades as the source of dyes and unique colors for artistic creations. Some alchemists and scholars are also intrigued at possibly cracking its unique color-shifting abilities as well as particularly quick regeneration, though this will undoubtedly take much more time.


|fauna3    = Coral
|fauna3    = Coral
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|fauna1    = [[Nordskag Kreb]]
|fauna1    = [[Nordskag Kreb]]
|fauna1desc    = Many fishermen and people who posses a general love for the sea will know the Nordskag Kreb. One of larger of the crab species, many inhabitants of the North adore catching and eating this crustacean. Populating the majority of the waters in [[Nordskag]], the Nordskag Kreb has been a delicious meal for the [[Velheimers]] that caught them since they began catching them centuries ago. With a somewhat spiky and hard shell, all predators of the crab tend to be way bigger than it, as is custom with crustacean species. The Nordskag Kreb is rather abundant, and has a sweet flavor when their meat is properly cooked, the Kreb’s primary use is as a generic food product across Aloria, though focused in areas dominated by the Velheim.
|fauna1desc    = Many fishermen and people who posses a general love for the sea will know the Nordskag Kreb. One of larger of the crab species, many inhabitants of the North adore catching and eating this crustacean. Populating the majority of the waters in [[Nordskag]], the Nordskag Kreb has been a delicious meal for the [[Velheim]] that caught them since they began catching them centuries ago. With a somewhat spiky and hard shell, all predators of the crab tend to be way bigger than it, as is custom with crustacean species. The Nordskag Kreb is rather abundant, and has a sweet flavor when their meat is properly cooked, the Kreb’s primary use is as a generic food product across Aloria, though focused in areas dominated by the Velheim.


|fauna2    = [[Whale Crab]]
|fauna2    = [[Whale Crab]]
|fauna2desc    = To Be Written...
|fauna2desc    = The Whale Crab, which is better classified as a lobster, is a deep-sea dwelling monstrosity many times the size of any person in [[Aloria]]. Long considered more of a folktale than a real creature, modern encounters with it have proved their existence and their threat to unprepared ships. While they do not actively hunt, their large size makes them hazardous when they approach the surface of the water, and they will defend themselves from hunting attempts by [[Mage]]s and other exotic game seekers.


|fauna3    = [[Verdmer Crab]]
|fauna3    = [[Verdmer Crab]]
|fauna3desc    = The Verdmer Crab is a small species of crab native to the tropical and warm waters of [[Corontium]] regions and eastern coastlines in [[Daen]]. The creature has been enjoyed for its meat and gleaming shell for many years but also has a few other notable features. Its shell becomes blighted with age, the clear gleaming greens transmuting to be splotched with patterns of whites as it continues into its mature adult life.
|fauna3desc    = The Verdmer Crab is a small species of crab native to the tropical and warm waters of [[Corontium]] regions and eastern areas of [[Westwynd]]. The creature has been enjoyed for its meat and gleaming shell for many years but also has a few other notable features. Its shell becomes blighted with age, the clear gleaming greens transmuting to be splotched with patterns of whites as it continues into its mature adult life.


|fauna4    = [[Hadar Island Crab]]
|fauna4    = [[Hadar Island Crab]]
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|fauna1    = [[Elmin]]
|fauna1    = [[Elmin]]
|fauna1desc    = Elmin are large, rideable insects with moth-like qualities used by the [[Maraya]] as a method of non-[[Crystaltech]] transportation. Their origin is mysterious, with explanations ranging from experimentation with ancient Vault-stored creatures, to them being a natural creature long removed from [[Sendras]]. They have a wide range of colorations that coat their large bodies, and this beautiful, soft “fur” is appreciated even by some of the biggest lepidopterophobes.
|fauna1desc    = Elmin are large, rideable insects with moth-like qualities used by the [[Maraya]] as a method of non-[[Crystaltech]] transportation. Their origin is mysterious, with explanations ranging from experimentation with ancient Vault-stored creatures, to them being a natural creature long removed from [[Hadaria|Sendrass]]. They have a wide range of colorations that coat their large bodies, and this beautiful, soft “fur” is appreciated even by some of the biggest lepidopterophobes.


|fauna2    = [[Enferena]]
|fauna2    = [[Enferena]]
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|fauna12    = Farah Dune Worm
|fauna12    = Farah Dune Worm
|fauna12desc = *Farah Dune Worms are gargantuan omnivorous worms feared by many. Perhaps one of the largest animals in existence, members of this species average at 1,300 feet in length.
|fauna12desc = *Farah Dune Worms are gargantuan omnivorous worms feared by many. Perhaps one of the largest animals in existence, members of this species average at 1,300 feet in length.
*Farah Dune Worms can only be found deep into the deserts of [[Farah’deen]], in both [[Qadir]] and [[Songaskia]] territories. While keeping away from larger settlements, they have been recorded to swallow entire caravans, bursting from the sands underneath
*Farah Dune Worms can only be found deep into the deserts of [[Farahdeen]], in both [[Qadir]] and [[Songaskia]] territories. While keeping away from larger settlements, they have been recorded to swallow entire caravans, bursting from the sands underneath
*Nobody has ever succeeded in nor dared to domesticate the Farah Dune Worm, as most encounters with the animal are lethal.
*Nobody has ever succeeded in nor dared to domesticate the Farah Dune Worm, as most encounters with the animal are lethal.
*Farah Dune Worms are rare animals, both due to their solitary nature and their habit to hibernate underground when food becomes scarce. Curiously, they only emerged after the events of the [[Cataclysm]].
*Farah Dune Worms are rare animals, both due to their solitary nature and their habit to hibernate underground when food becomes scarce. Curiously, they only emerged after the events of the [[Cataclysm]].
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|fauna1    = [[Giant Spider]]
|fauna1    = [[Giant Spider]]
|fauna1desc    = The Giant Spider has terrified many people for decades and was originally widespread across the north and west of [[Aloria]] until the [[Cataclysm]], which isolated them to only two continents. They are certainly not an ideal creature to encounter for arachnophobes, well-known for their venom and varied dens, living in web-dense trees, tunnels beneath the earth, and mountain cave systems. They are also the feature of many horror stories among the [[Colonial Charters]] of [[Fendarfelle]], but with the rise of [[Bone Horror]]s, many Giant Spider populations close to the coastline have seen a drastic reduction as they suffer at the hands of these undead beasts.
|fauna1desc    = The Giant Spider has terrified many people for decades and was originally widespread across the north and west of [[Aloria]] until the [[Cataclysm]], which isolated them to only two continents. They are certainly not an ideal creature to encounter for arachnophobes, well-known for their venom and varied dens, living in web-dense trees, tunnels beneath the earth, and mountain cave systems. They are also the feature of many horror stories among the colonists of [[Fendarfelle]] and the [[Sihndar]] of [[Drowda]], but with the rise of [[Bone Horror]]s, many Giant Spider populations close to the coastline have seen a drastic reduction as they suffer at the hands of these undead beasts.


|fauna2    = [[Giant Scorpion]]
|fauna2    = [[Giant Scorpion]]
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|fauna1    = [[Grashobaig]]
|fauna1    = [[Grashobaig]]
|fauna1desc    = The Grashobaig are a species of huge and deadly snails. They are slow and docile creatures with a powerful defence mechanism in the form of toxic excretions in their slime trail and in their spit. They are normally found along the southwestern coastlines and central regions of [[Daen]] (roughly speaking made up of [[Hyarroc]] and [[Daendroc]]), slowly moving forward in an endless quest for new food sources. The gastropod is extremely diverse, from their colour to the shape of their shell. It’s these shells as well as their poison that have driven the Grashobaig into rarity, and each product can be sold for a hefty price.
|fauna1desc    = The Grashobaig are a species of giant and deadly snails. They are slow creatures with a powerful defense mechanism in the form of toxic secretions in their slime trail and saliva. They are typically found along the western coastlines of [[Altaleï]] and [[Westwynd]] and in certain areas of [[Sileria]], slowly moving in an endless quest for new food sources. The gastropod is diverse, from their color to the shape of their shell. It’s these shells, as well as their poison, that have driven the Grashobaig into rarity, as each product can be sold for a hefty price. It has not helped that the regions they are so prominent were recently embroiled in warfare on a scale unseen in over three centuries.


|fauna2    = [[Tlohtli Barnacle]]
|fauna2    = [[Tlohtli Barnacle]]
|fauna2desc    = To Be Written...
|fauna2desc    = The Tlohtli Barnacle is a unique organism native to the swamps of [[Guldar]]. A mixture between a barnacle and a cephalopod, they are highly effective feeders, but have another trait that makes them truly unique. They are capable of projecting nightmare visions on anyone encroaching on their territory. This psychic power is fairly strong, though not without its limits. They were at first feared, though eventually eagerly devoured, by the [[Eronidas]], with the later-arriving [[Maquixtl]] extracting the animal’s Genos to grant themselves a form possessing haunting aquatic traits. The Tlohtli Barnacle is well known because of these different factors, and will likely continue to thrive for many years to come.


|fauna3    = Octopus
|fauna3    = Octopus
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|fauna1    = [[Ellon-Wing]]
|fauna1    = [[Ellon-Wing]]
|fauna1desc = Ellon-Wings are unique creatures of the air which have mysterious origins. Some claim them to be creatures similar to the [[Aethershark]] or [[Aetherwhale]], sea creatures somehow elevated into the air. However, unlike those creatures, the Ellon-Wing appears charged with [[Magic]], and has been regarded as a marvel by many [[Mages]] for its seeming natural use of such skills. Their numbers are thin following the [[Cataclysm]], but have started to emerge more and more as many magical events across [[Aloria]] awaken lost secrets and mysteries of the past.
|fauna1desc = Ellon-Wings are unique creatures of the air which have mysterious origins. Some claim them to be creatures similar to the [[Aethershark]] or [[Aetherwhale]], sea creatures somehow elevated into the air. However, unlike those creatures, the Ellon-Wing appears charged with [[Magic]], and has been regarded as a marvel by many [[Mage]]s for its seeming natural use of such skills. Their numbers are thin following the [[Cataclysm]], but have started to emerge more and more as many magical events across [[Aloria]] awaken lost secrets and mysteries of the past.


|fauna2    = [[Aetherwhale]]
|fauna2    = [[Aetherwhale]]
|fauna2desc = Aetherwhales capture the imagination of many an [[Alorian]] today. These beautiful creatures of the sky with a majestically massive form are widely believed to have been driven to extinctinction through centuries of hunting, deaths, and finally irreversible world-altering events. The scholarly community is confident in this assessment but as long as tall tales from Ellador insist on their continued survival, then the hope of the Aetherwhale’s return remains alive.
|fauna2desc = Aetherwhales capture the imagination of many an [[Aloria]]n today. These beautiful creatures of the sky with a majestically massive form are widely believed to have been driven to extinction through centuries of hunting, deaths, and finally irreversible world-altering events. The scholarly community is confident in this assessment but as long as tall tales from [[Ellador]] insist on their continued survival, then the hope of the Aetherwhale’s return remains alive.


|fauna3    = [[Aethershark]]
|fauna3    = [[Aethershark]]
|fauna3desc = The Aethershark is a predator that was once only a scourge upon the great [[Aetherwhales]] of old, but now poses a far more general threat in the modern era despite their low numbers. While these creatures were thought to have died out around the birth of the [[Isldar]] due to a sharp shift in their ecosystem, they survived thanks to the intercession of the [[Void]] which took a number of them into its ranks when the [[Fifth Void Invasion]] took place. Whilst the Aethersharks have been thought to be more legend than anything else, their recent appearance in the past century and a half, especially throught recent conflict in [[Ellador]], has led to the occasional sightings of packs of purple streaked creatures surrounding [[Airships]] and [[Wyverns]] alike, often leading to a vicious end.
|fauna3desc = The Aethershark is a predator that was once only a scourge upon the great [[Aetherwhales]] of old, but now poses a far more general threat in the modern era despite their low numbers. While these creatures were thought to have died out around the birth of the [[Isldar]] due to a sharp shift in their ecosystem, they survived thanks to the intercession of the [[Void]] which took a number of them into its ranks when the [[Fifth Void Invasion]] took place. Whilst the Aethersharks have been thought to be more legend than anything else, their recent appearance in the past century and a half, especially throught recent conflict in [[Ellador]], has led to the occasional sightings of packs of purple streaked creatures surrounding [[Airships]] and [[Wyvern]]s alike, often leading to a vicious end.


|fauna4    = [[Elfaar]]
|fauna4    = [[Elfaar]]
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|fauna5    = [[Wyvern]]
|fauna5    = [[Wyvern]]
|fauna5desc = The Wyvern is a mysterious creature once thought endemic to [[Ellador]] alone, but has been shown to be present in both [[The Far East]] and [[The Far West]]. These winged animals, ridden by the [[Isldar]], [[Sihai]] and [[Maquixtl]], have proven dangerous in combat against wild animals and other sentient [[Races]] who have tangled with the Isldar, while the Sihai make use of them for support in defense of the Jade Wall. Their uses beyond an elite mount among the Maquixtl is unknown. Given the recent conflict in Ellador, some [[Velheim]] nations fear the day that great snowstorms will come bearing these creatures hiding inside them for more than just a scouting visit, while others worry of a time when the might of the distant Maquixtl turns toward [[Aloria]].
|fauna5desc = The Wyvern is a mysterious creature once thought endemic to [[Ellador]] alone, but has been shown to be present in both [[Jadeheart]] and [[Westafar]]. These winged animals, ridden by the [[Isldar]], [[Sihai]] and [[Maquixtl]], have proven dangerous in combat against wild animals and other sentient peoples who have tangled with the Isldar, while the Sihai once made use of them for support in defense of the Jade Wall. Their uses beyond an elite mount among the Maquixtl is unknown. Given the recent conflict in Ellador, some [[Velheim]] nations fear the day that great snowstorms will come bearing these creatures hiding inside them for more than just a scouting visit, while others worry of a time when the might of the distant Maquixtl turns toward [[Aloria]].


|fauna6    = [[Qarresh]]
|fauna6    = [[Qarresh]]
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|fauna13desc = Bone Horrors did not exist beyond the nightmares of the common folk until 304 AC. While Undead do exist on [[Aloria]], they are rarely as fast or as murderous as stories make them out to be. However, following the Battle of Adelaar Cliffs, the [[Bone Horror Crisis]] began. A worldwide event, it saw all rotting flesh and bones on several continents coalesce into creatures known as Bone Horrors. Filled with a mindless hatred for the living and even the [[Undead]], these creatures did considerable damage to multiple nations and their people. An unknown magical event rendered them killable while simultaneously, [[Qadir]] mechanists crafted new weapons to defeat the monsters, turning the tide against them. Today, Bone Horrors still survive in pockets throughout the world, always on the move toward the living.  
|fauna13desc = Bone Horrors did not exist beyond the nightmares of the common folk until 304 AC. While Undead do exist on [[Aloria]], they are rarely as fast or as murderous as stories make them out to be. However, following the Battle of Adelaar Cliffs, the [[Bone Horror Crisis]] began. A worldwide event, it saw all rotting flesh and bones on several continents coalesce into creatures known as Bone Horrors. Filled with a mindless hatred for the living and even the [[Undead]], these creatures did considerable damage to multiple nations and their people. An unknown magical event rendered them killable while simultaneously, [[Qadir]] mechanists crafted new weapons to defeat the monsters, turning the tide against them. Today, Bone Horrors still survive in pockets throughout the world, always on the move toward the living.  


|fauna14    = [[Temple Orphan]]
|fauna14   = [[Deathling]]
|fauna14desc = The Temple Orphan is the greatest horror which stalks Solangeria and is responsible for the vast majority of deaths among explorers who dare to venture into its deep jungles. Temple Orphans are relatively rare, but seek to draw intruders to them with their mimicry, especially those who enter Solangeria’s mysterious ruins. Various mythical tales as to their origin exist among various peoples who have made contact with them and survived. Temple Orphans carry their name because, while passive, they emit a whine which sounds eerily similar to a crying baby. As soon as their prey comes close enough, the sound stops, their head turns, and death follows shortly. It should be noted the Temple Orphans do not actually hunt their prey for sustenance; these creatures have never been witnessed to consume any of their victims or indeed any food at all. It simply kills for the sake of killing.
|fauna14desc = The Deathlings were a strange form of Undead largely resurrected in 304 AC in the [[City of Regalia]]. A distant shell or echo of their past selves, with a darker personality, their emergence wreaked havoc on the capital city as their substantial numbers saw them take control, and proclaim the ascension of their Dark Queen. However, just as quickly as they emerged, they were defeated, as during a large-scale revolt against the Deathlings’ control, the Dark Queen was slain, causing all Deathlings to disintegrate and never rise again. Today, their impact is broadly considered minimal, but their strange nature and possible origins are an area of concern for some scholars.
 
|fauna15   = [[Temple Orphan]]
|fauna15desc = The Temple Orphan is the greatest horror which stalks Solangeria and is responsible for the vast majority of deaths among explorers who dare to venture into its deep jungles. Temple Orphans are relatively rare, but seek to draw intruders to them with their mimicry, especially those who enter Solangeria’s mysterious ruins. Various mythical tales as to their origin exist among various peoples who have made contact with them and survived. Temple Orphans carry their name because, while passive, they emit a whine which sounds eerily similar to a crying baby. As soon as their prey comes close enough, the sound stops, their head turns, and death follows shortly. It should be noted the Temple Orphans do not actually hunt their prey for sustenance; these creatures have never been witnessed to consume any of their victims or indeed any food at all. It simply kills for the sake of killing.


|fauna15   = [[Morvali]]
|fauna16   = [[Morvali]]
|fauna15desc = Morvali are a very rare form of life after death, being the remnants of emotions and memories once belonging to whole people that now resort to staying alive by feeding off the memories of others, craving the love and affection they never had or were robbed of. Morvali comes to be when a person dies directly as a result of or related to circumstances around a scorned love affair or marriage. Morvali are denied the peace of death as the conflict between their emotions and memories causes their memories to be trapped by their agony and passionate emotions, condemned to drift. They leave their body behind but still manifest physically, hungering for the memories of love returned and passionate moments in others, seeking them out with subterfuge and feeding off them to sate their hunger and sustain their existence.
|fauna16desc = Morvali are a very rare form of life after death, being the remnants of emotions and memories once belonging to whole people that now resort to staying alive by feeding off the memories of others, craving the love and affection they never had or were robbed of. Morvali comes to be when a person dies directly as a result of or related to circumstances around a scorned love affair or marriage. Morvali are denied the peace of death as the conflict between their emotions and memories causes their memories to be trapped by their agony and passionate emotions, condemned to drift. They leave their body behind but still manifest physically, hungering for the memories of love returned and passionate moments in others, seeking them out with subterfuge and feeding off them to sate their hunger and sustain their existence.


|fauna16     = [[Haurmann]]
|fauna17     = [[Haurmann]]
|fauna16desc     = If there ever was a creature that deserved to die, it would be the Haurmann. Haurmann have no purpose in life other than to eat and annoy whomever they cross paths with. They resemble small walking eggs with horrific, almost balloon-like features on their faces, eyes that look like they could fall out of their sockets and crooked teeth that make one wonder how they can even consume anything. Haurmann are frequently the butt joke of comedy shows, and some particularly unentertaining bars or cafes have one behind the bar for cheap entertainment.
|fauna17desc     = If there ever was a creature that deserved to die, it would be the Haurmann. Haurmann have no purpose in life other than to eat and annoy whomever they cross paths with. They resemble small walking eggs with horrific, almost balloon-like features on their faces, eyes that look like they could fall out of their sockets and crooked teeth that make one wonder how they can even consume anything. Haurmann are frequently the butt joke of comedy shows, and some particularly unentertaining bars or cafes have one behind the bar for cheap entertainment.


|fauna17     = [[Matter Form]]
|fauna18     = [[Matter Form]]
|fauna17desc     = Matter Forms are the term best used to describe the creatures that inhabit the land of the [[Bralona]], the island of [[Justinia]], located in the [[Farsouth]] of [[Aloria]]. Rather than traditional animals of flesh and bone, which were known to the Bralona since early times as they can be found in the waters and air around their homeland, Matter Forms are creatures of metal and slime adopting a range of appearances. While divergent in material, and those “domesticated” are only loyal to their respective same-material master, Matter Forms often mimic existing animals in Aloria. As a result, they can be understood and adopt familiar forms, though still have exotic appearances, while being as immortal as the Bralona Race. Additionally, each Bralona subrace, the [[Bronn]] and [[Bralla]], often extend the Form’s name by an appropriate double N or double L though this is dying away given the new, non-subrace division of their society.
|fauna18desc     = Matter Forms are the term best used to describe the creatures that inhabit the land of the [[Bralona]], the island of [[Justinia]], located in the [[Farsouth]] of [[Aloria]]. Rather than traditional animals of flesh and bone, which were known to the Bralona since early times as they can be found in the waters and air around their homeland, Matter Forms are creatures of metal and slime adopting a range of appearances. While divergent in material, and those “domesticated” are only loyal to their respective same-material master, Matter Forms often mimic existing animals in Aloria. As a result, they can be understood and adopt familiar forms, though still have exotic appearances, while being as immortal as the Bralona Race. Additionally, each Bralona subrace, the [[Bronn]] and [[Bralla]], often extend the Form’s name by an appropriate double N or double L though this is dying away given the new, non-subrace division of their society.


|fauna17     = [[Manathar]]
|fauna19     = [[Manathar]]
|fauna17desc     = The Manathar were an [[Affliction]] in [[Aloria]] which emerged from the desire of a group of [[Kathar]] to further their evolution as a [[Race]]. The Pride Arken fulfilled their desire, but within just three years, took away the Affliction from the world. The three Legions, or strains of the Affliction, created rather demonic-looking individuals from any Race of [[Nelfin]] background, including [[Half-Elves]], and capable of absorbing groups like [[Arkenborn]] into their ranks through the transformation. Ultimately, the footprint the Manathar left on Aloria is uncertain, as while some individuals used their power to aid in various expeditions and conflicts across Aloria, many more faded from memory, or left little lasting impact beyond their appearance.
|fauna19desc     = The Manathar were an [[Affliction]] in [[Aloria]] which emerged from the desire of a group of [[Kathar]] to further their evolution as a [[Race]]. The Pride Arken fulfilled their desire, but within just three years, took away the Affliction from the world. The three Legions, or strains of the Affliction, created rather demonic-looking individuals from any group of [[Elven]] background, including Half-Elves, and capable of absorbing groups like [[Arkenborn]] into their ranks through the transformation. Ultimately, the footprint the Manathar left on Aloria is uncertain, as while some individuals used their power to aid in various expeditions and conflicts across Aloria, many more faded from memory, or left little lasting impact beyond their appearance.
}}
}}
{{Fauna}}
{{Fauna}}

Revision as of 21:56, 17 February 2024

Aloria is rich in both fauna and flora. This page specifically is dedicated to the broad range of animal life which grows and thrives across the many continents. All animals are split into relevant categories, and are further divided into three types. The first is full Wiki pages with greater information supplied due to their significance to Proficiencies, Cultures or Races. The second are the General Animals, the basic and often common forms of life which can be divided into many subgroupings based on the regions they inhabit. The last are the Specific Animals, unique, one-off fauna with unique traits and a place in the lore, yet almost no interaction from the playerbase or practical involvement in Progressions, instead useful as a purely background feature. Keep in mind that this list is not final and will be added to when necessary.

  • For a list of the lore's written Fauna pages, click HERE.
  • For a list of the majority of Fauna able to be ridden as Mounts as part of Mounted Point Buy/kept as aesthetic methods of travel, click HERE.

Lesser Races

Includes all “animals” with a high degree of intelligence, the capacity for rudimentary speech, yet lacking advanced technology or understanding.


Mammals

Primates

Includes all simians such as monkeys, apes, hominins, lemurs, lorisoids, and tarsiers.


Rodents

Includes animals with two incisor teeth on both the top and bottom of their mouths, such as mice, rats, squirrels, prairie dogs, porcupines, beavers, guinea pigs, hamsters, and capybaras.


Canines

Includes domestic dogs, wolves, foxes, jackals, dingoes.


Felines

Includes domestic cats, tigers, lions, jaguars, and leopards.


Equids

Includes four-legged animals such as horses, ponies, donkeys, and zebras.


Bats

Includes bats.


Elephau

Includes elephants, mammoths and other huge land-based mammals.


Marsupials

Includes kangaroos, wallabies, koalas, possums, opossums, wombats, Tasmanian devils, and the recently extinct thylacine.


Bovids

Includes bison, buffalo, antelopes, gazelles, sheep, goats, muskoxen, and domestic cattle


Cervids

Includes Deer and Elk


Mustelids

Includes weasel, badger, otter, marten, ferret, mink, stoat, and wolverine


Ursas

Includes bears.


Susids

Includes pigs and boars


Leporid

Includes Rabbits and Hares


Aquatic Mammals

Includes aquatic mammals such as whales, dolphins, seals, sea lions, walruses.


Birds

Song Birds

Includes innocent birds that like to sing or other varieties of non-predator bird.


Predatory Birds

Includes birds that hunt other fauna.


Sea Birds

Includes birds that spend a lot of time in or around the sea.


High-Altitude Birds

Includes birds that spend long periods of time up high in, close or above the cloud cover.


Flightless Birds

Includes ostriches and peacocks


Gargant Birds

Includes giant, unnatural and exotic birds.


Reptiles

Saurians

Includes dinosaur-esque reptiles.


Crocodiles

Includes freshwater tropical or saltwater reptiles.


Snakes

Includes all snakes and serpentine creatures.


Lizards

Includes iguanas, geckos and multiple varieties of small or medium sized reptilian life.


Mammal-like Reptiles

Includes reptiles that possess many mammal-like traits.


Marine Reptiles

Includes turtles and other reptiles that live in the water.


Gargant Reptiles

Includes large reptiles.


Amphibians

Anura

Includes all frogs and toads.


Salamanders

Includes salamanders, newts, and other lizard-like amphibians.


Fish

Freshwater Fish

Includes all fish who primarily live in freshwater such as ponds, freshwater lakes, rivers and swamps.


Passive Saltwater Fish

Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on plantlife and do not actively eat their own kind.


Predatory Saltwater Fish

Includes all fish who primarily live in saltwater such as oceans, seas and saltwater lakes who feed on other fish.


Echinoderms

Includes all coral and starfish.


Crustaceans

Includes all crabs and lobsters.


Arthropods

Insects

Includes all invertebrate bugs such as beetles, bees, ants, and more.


Arachnids

Includes all joint-legged invertebrate animals such as spiders and scorpions.


Mollusca

Includes all snails, slugs, squids, and octopi.


Magus

Includes mythical, magical and unique creatures.