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|image = Shademarsh.png
|image = Shademarsh.png
|commonname      = Heartpoppers, Gris-Asesino
|commonname      = Heartpoppers, Gris-Asesino
|classification  = Fungi
|classification  = [[Fungi]]
|origins        = [[Daendroc]]
|origins        = [[Daendroc]]
|habitat        = Dark, damp locations such as swamps
|habitat        = Dark, damp locations such as swamps
|commonuse      = Poison, hallucinogen
|commonuse      = Poison, hallucinogen
|}}
|}}
The Shademarsh Mushroom is an unassuming brown-capped mushroom that can be found growing in swamplands on several continents. Once a harmless fungus, the magical energy that came with the Cataclysm twisted it into a dark poison. When consumed or inhaled, Shademarsh exhausts the heart and mind to a dangerous extent until the poison is purged from the body or cured.
The Shademarsh Mushroom is an unassuming brown-capped mushroom that can be found growing in swamplands on several continents. Once a harmless fungus, the magical energy that came with the [[Cataclysm]] twisted it into a dark poison. When the mushroom is consumed, it causes heart palpitations and feelings of dread; these effects can reach dangerously high levels unless the poison is cured or purged from the body.


==History==
==History==
The Shademarsh was once a common and simple edible mushroom found in Daendroc. Slaves under the [[Elven Empire]] often consumed it as a food source. Following the Cataclysm however, the plant changed. Now possessing malicious characteristics, people who scrounged them in the hope for food were instead poisoned and often died within the hour without assistance. With its new ability, Shademarsh became an easily procured poison for dark intentions. However, after a splurge of purchases in and around the [[Ithanian Gem Boom]], the mushroom was no longer easy to find. Following this, when specimens were found, they were often taken and sold off to other regions of the world. Some of these specimens spread into the wild and so now, hidden in dark and secret corners, continues to grow.  
For hundreds of years, Shademarsh was simply a mushroom found in Daendroc and commonly consumed by slaves under the [[Elven Empire]]. Following the Cataclysm, however, the fungus was mutated and started producing poison. Former slaves would unsuspectingly continue consuming the mushrooms and find themselves suddenly overcome with severe panic, paranoid hallucinations, and a rapidly beating heart. The mushroom became universally avoided as practically every single person who consumed it died. Even more strange, among those who survived the mushroom's effects, many ended up dying not long afterward. Along with its harmful effects, it was later discovered that the mushroom also gained an addictive trait that tempted its victims into eating it again. With these new abilities, Shademarsh Mushroom became an easily procured poison for dark intentions. People who used the mushroom also carried the its spores with them, allowing it to spread to other parts of the world where it can be found in uncommon patches within swamps and thick forests. It has become common knowledge to avoid these mushrooms, but it still kills the occasional foolish traveler who eats it.


==Appearance==
==Appearance==
Shademarsh Mushrooms are small brown capped mushrooms that stand about five or six inches off of the ground. They rest on a beige stalk that bulges a bit at the bottom. The only feature that gives it away as a poisonous plant is the small, black hair-like fibers that poke out the bottom of the cap, which has a diameter of four inches. The mushrooms themselves grow in clusters of three to ten near the mouths of caves or directly at the roots of swamp trees.
The Shademarsh Mushroom is an unremarkable looking fungus standing around six inches tall with a beige stalk and a large brown cap measuring up to four inches across. It has a soft, rubbery texture and is easily broken apart. It is distinguishable by the short, black hairs that hang around the rim of the cap. Like most fungi, Shademarsh also grows in cool, shaded areas such as the mouth of caves or the bases of thick swamp trees.


==Uses and Abilities==
==Uses and Abilities==
The Shademarsh Mushroom has two uses, each tied to it’s ability to overdrive the heart and mind with stimuli. One is as a poison to push someone’s mind and heart over the brink. This can be accomplished through eating the mushroom or inhaling the fungus dry. To cure this, the body needs to either vomit and purge the poison from its system or the afflicted person must drink [[Avetyaben’s Grace]]. Another more recent use has been as a high end drug, as if taken in the smallest doses, its effects are not lethal. Rather, they produced an elevated heart rate and borderline psychedelic warped visions in it’s users. This is a much less known use and is currently most popular in Daenshore.  
The primary use of Shademarsh Mushroom is as a torturous poison. To take effect, the mushroom must be consumed. Moments later, the victim will experience sweating along with feelings of paranoia and anxiety, as if they are constantly in danger or about to be harmed. These feelings increase in intensity for several minutes, during which the victim's heart will start pounding faster. After five minutes, breathing becomes labored, muscles will spasm causing movement to be strained, and headaches are induced as vision starts blurring and sounds become throbbingly loud. At this stage, the victim often loses consciousness and will shortly die without treatment.
 
Vomiting the poison is a fast treatment that can alleviate the symptoms if done immediately after eating the mushroom. The victim will still suffer the effects for the same amount of time but to a lesser non-fatal extent. Beyond that, it is rare for victims to survive without treatment, but in all such cases, they always end up in a coma until they are cured by purging the poison from their body. One method to do so is to have the victim drink a powerful healing potion, though this is more difficult to accomplish with comatose victims. The poison will not dissipate on its own and any comatose victims will remain so until cured or dead.
 
Victims who manage to survive the poisonous effects of the mushroom will notice a strange feeling of relaxed elation and a craving for more of the Shademarsh Mushrooms. This is the mushroom's secondary addictive property which lingers on for a couple of days after consumption and which makes it a truly dangerous mushroom. It has also caused the fungus to be used as a narcotic where small pieces of the mushroom are diluted in liquid and then consumed.


==Trivia==
==Trivia==
*Experimentation with the fungus is beginning to ramp up amongst alchemists.  
*It is common for victims of the mushroom to believe their heartbeat is growing increasingly louder until it starts causing earthquakes.
*Shademarsh Mushrooms were once said to hold water very well, but this myth is entirely false.
*The mushroom is reported to have a very bitter taste.
 
{{Flora}}
{{Flora}}
{{Accreditation
{{Accreditation
|Artists = Betterer
|Artists = Betterer
|Writers = The_Shadow_King3
|Writers = Enkiduu
|Processors = Jared4242, MrHappyTinkles, Shayin
|Processors = HydraLana, Erzly
}}
}}
 
[[category:Flora]] [[category:Fungi]]
[[category:Flora]] [[category:Daendroc Flora]] [[category:Hyarroc Flora]] [[category:Teled Methen Flora]] [[category:Ithania Flora]] [[category:New Ceardia Flora]] [[category: fungi]]

Revision as of 15:15, 22 July 2018

Shademarsh Mushroom
Shademarsh.png
Flora
Official Name Shademarsh Mushroom
Common Name Heartpoppers, Gris-Asesino
Classification Fungi
Common Use Poison, hallucinogen
Origins Daendroc
Habitat Dark, damp locations such as swamps

The Shademarsh Mushroom is an unassuming brown-capped mushroom that can be found growing in swamplands on several continents. Once a harmless fungus, the magical energy that came with the Cataclysm twisted it into a dark poison. When the mushroom is consumed, it causes heart palpitations and feelings of dread; these effects can reach dangerously high levels unless the poison is cured or purged from the body.

History

For hundreds of years, Shademarsh was simply a mushroom found in Daendroc and commonly consumed by slaves under the Elven Empire. Following the Cataclysm, however, the fungus was mutated and started producing poison. Former slaves would unsuspectingly continue consuming the mushrooms and find themselves suddenly overcome with severe panic, paranoid hallucinations, and a rapidly beating heart. The mushroom became universally avoided as practically every single person who consumed it died. Even more strange, among those who survived the mushroom's effects, many ended up dying not long afterward. Along with its harmful effects, it was later discovered that the mushroom also gained an addictive trait that tempted its victims into eating it again. With these new abilities, Shademarsh Mushroom became an easily procured poison for dark intentions. People who used the mushroom also carried the its spores with them, allowing it to spread to other parts of the world where it can be found in uncommon patches within swamps and thick forests. It has become common knowledge to avoid these mushrooms, but it still kills the occasional foolish traveler who eats it.

Appearance

The Shademarsh Mushroom is an unremarkable looking fungus standing around six inches tall with a beige stalk and a large brown cap measuring up to four inches across. It has a soft, rubbery texture and is easily broken apart. It is distinguishable by the short, black hairs that hang around the rim of the cap. Like most fungi, Shademarsh also grows in cool, shaded areas such as the mouth of caves or the bases of thick swamp trees.

Uses and Abilities

The primary use of Shademarsh Mushroom is as a torturous poison. To take effect, the mushroom must be consumed. Moments later, the victim will experience sweating along with feelings of paranoia and anxiety, as if they are constantly in danger or about to be harmed. These feelings increase in intensity for several minutes, during which the victim's heart will start pounding faster. After five minutes, breathing becomes labored, muscles will spasm causing movement to be strained, and headaches are induced as vision starts blurring and sounds become throbbingly loud. At this stage, the victim often loses consciousness and will shortly die without treatment.

Vomiting the poison is a fast treatment that can alleviate the symptoms if done immediately after eating the mushroom. The victim will still suffer the effects for the same amount of time but to a lesser non-fatal extent. Beyond that, it is rare for victims to survive without treatment, but in all such cases, they always end up in a coma until they are cured by purging the poison from their body. One method to do so is to have the victim drink a powerful healing potion, though this is more difficult to accomplish with comatose victims. The poison will not dissipate on its own and any comatose victims will remain so until cured or dead.

Victims who manage to survive the poisonous effects of the mushroom will notice a strange feeling of relaxed elation and a craving for more of the Shademarsh Mushrooms. This is the mushroom's secondary addictive property which lingers on for a couple of days after consumption and which makes it a truly dangerous mushroom. It has also caused the fungus to be used as a narcotic where small pieces of the mushroom are diluted in liquid and then consumed.

Trivia

  • It is common for victims of the mushroom to believe their heartbeat is growing increasingly louder until it starts causing earthquakes.
  • The mushroom is reported to have a very bitter taste.

Accreditation
Writers Enkiduu
Artists Betterer
Processors HydraLana, Erzly
Last Editor HydraLana on 07/22/2018.

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